Initial Commit

This commit is contained in:
Simeon Radivoev 2022-02-12 12:53:50 +02:00
commit ee5c2f922d
Signed by: simeonradivoev
GPG key ID: 7611A451D2A5D37A
2255 changed files with 547750 additions and 0 deletions

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using System;
using UnityEngine;
using Hash128 = Unity.Entities.Hash128;
namespace DefaultNamespace
{
[Serializable]
public struct SerializedHash128
{
[SerializeField] private uint m_u32_0;
[SerializeField] private uint m_u32_1;
[SerializeField] private uint m_u32_2;
[SerializeField] private uint m_u32_3;
public SerializedHash128(uint mU320, uint mU321, uint mU322, uint mU323)
{
m_u32_0 = mU320;
m_u32_1 = mU321;
m_u32_2 = mU322;
m_u32_3 = mU323;
}
public bool isValid => (int)m_u32_0 != 0 || (int)m_u32_1 != 0 || (int)m_u32_2 != 0 || (int)m_u32_3 != 0;
public static implicit operator Hash128(SerializedHash128 sh)
{
return new Hash128(sh.m_u32_0, sh.m_u32_1, sh.m_u32_2, sh.m_u32_3);
}
}
}