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Assets/Scripts/UI/Tilemap/Tiles/Pipeline Tile/Scripts.meta
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10
Assets/Scripts/UI/Tilemap/Tiles/Pipeline Tile/Scripts.meta
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fileFormatVersion: 2
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guid: 64fa95bf1baeb5f4497bd5048a284208
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folderAsset: yes
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timeCreated: 1499146919
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licenseType: Pro
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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using System;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace UnityEngine.Tilemaps
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{
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[Serializable]
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public class PipelineTile : TileBase
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{
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[SerializeField] public Sprite[] m_Sprites;
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public override void RefreshTile(Vector3Int location, ITilemap tileMap)
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{
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for (var yd = -1; yd <= 1; yd++)
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for (var xd = -1; xd <= 1; xd++)
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{
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var position = new Vector3Int(location.x + xd, location.y + yd, location.z);
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if (TileValue(tileMap, position))
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{
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tileMap.RefreshTile(position);
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}
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}
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}
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public override void GetTileData(Vector3Int location, ITilemap tileMap, ref TileData tileData)
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{
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UpdateTile(location, tileMap, ref tileData);
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}
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private void UpdateTile(Vector3Int location, ITilemap tileMap, ref TileData tileData)
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{
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tileData.transform = Matrix4x4.identity;
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tileData.color = Color.white;
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var mask = TileValue(tileMap, location + new Vector3Int(0, 1, 0)) ? 1 : 0;
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mask += TileValue(tileMap, location + new Vector3Int(1, 0, 0)) ? 2 : 0;
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mask += TileValue(tileMap, location + new Vector3Int(0, -1, 0)) ? 4 : 0;
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mask += TileValue(tileMap, location + new Vector3Int(-1, 0, 0)) ? 8 : 0;
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var index = GetIndex((byte)mask);
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if (index >= 0 && index < m_Sprites.Length && TileValue(tileMap, location))
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{
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tileData.sprite = m_Sprites[index];
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tileData.transform = GetTransform((byte)mask);
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tileData.flags = TileFlags.LockTransform | TileFlags.LockColor;
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tileData.colliderType = Tile.ColliderType.Sprite;
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}
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}
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private bool TileValue(ITilemap tileMap, Vector3Int position)
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{
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var tile = tileMap.GetTile(position);
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return tile != null && tile == this;
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}
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private int GetIndex(byte mask)
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{
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switch (mask)
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{
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case 0: return 0;
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case 3:
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case 6:
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case 9:
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case 12: return 1;
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case 1:
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case 2:
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case 4:
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case 5:
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case 10:
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case 8: return 2;
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case 7:
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case 11:
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case 13:
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case 14: return 3;
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case 15: return 4;
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}
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return -1;
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}
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private Matrix4x4 GetTransform(byte mask)
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{
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switch (mask)
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{
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case 9:
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case 10:
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case 7:
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case 2:
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case 8:
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return Matrix4x4.TRS(Vector3.zero, Quaternion.Euler(0f, 0f, -90f), Vector3.one);
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case 3:
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case 14:
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return Matrix4x4.TRS(Vector3.zero, Quaternion.Euler(0f, 0f, -180f), Vector3.one);
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case 6:
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case 13:
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return Matrix4x4.TRS(Vector3.zero, Quaternion.Euler(0f, 0f, -270f), Vector3.one);
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}
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return Matrix4x4.identity;
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}
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#if UNITY_EDITOR
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[MenuItem("Assets/Create/Pipeline Tile")]
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public static void CreatePipelineTile()
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{
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var path = EditorUtility.SaveFilePanelInProject("Save Pipeline Tile", "New Pipeline Tile", "asset", "Save Pipeline Tile", "Assets");
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if (path == "")
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{
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return;
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}
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AssetDatabase.CreateAsset(CreateInstance<PipelineTile>(), path);
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}
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#endif
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}
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#if UNITY_EDITOR
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[CustomEditor(typeof(PipelineTile))]
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public class PipelineTileEditor : Editor
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{
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private PipelineTile tile => target as PipelineTile;
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public void OnEnable()
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{
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if (tile.m_Sprites == null || tile.m_Sprites.Length != 5)
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{
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tile.m_Sprites = new Sprite[5];
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}
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}
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public override void OnInspectorGUI()
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{
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EditorGUILayout.LabelField("Place sprites shown based on the number of tiles bordering it.");
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EditorGUILayout.Space();
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EditorGUI.BeginChangeCheck();
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tile.m_Sprites[0] = (Sprite)EditorGUILayout.ObjectField("None", tile.m_Sprites[0], typeof(Sprite), false, null);
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tile.m_Sprites[2] = (Sprite)EditorGUILayout.ObjectField("One", tile.m_Sprites[2], typeof(Sprite), false, null);
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tile.m_Sprites[1] = (Sprite)EditorGUILayout.ObjectField("Two", tile.m_Sprites[1], typeof(Sprite), false, null);
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tile.m_Sprites[3] = (Sprite)EditorGUILayout.ObjectField("Three", tile.m_Sprites[3], typeof(Sprite), false, null);
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tile.m_Sprites[4] = (Sprite)EditorGUILayout.ObjectField("Four", tile.m_Sprites[4], typeof(Sprite), false, null);
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if (EditorGUI.EndChangeCheck())
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{
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EditorUtility.SetDirty(tile);
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}
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}
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}
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#endif
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}
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@ -0,0 +1,12 @@
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fileFormatVersion: 2
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||||
guid: 25192638efa881c469b1ac4d8cfd3f1b
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timeCreated: 1464534747
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licenseType: Pro
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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||||
assetBundleName:
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assetBundleVariant:
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