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10
Assets/Scripts/UI/Tilemap/Tiles/Terrain Tile/Scripts.meta
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10
Assets/Scripts/UI/Tilemap/Tiles/Terrain Tile/Scripts.meta
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fileFormatVersion: 2
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guid: 14fc4c2dd67018d41b00db847f45f5dd
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folderAsset: yes
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timeCreated: 1499149468
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licenseType: Pro
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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using System;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace UnityEngine.Tilemaps
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{
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[Serializable]
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public class TerrainTile : TileBase
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{
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[SerializeField] public Sprite[] m_Sprites;
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public override void RefreshTile(Vector3Int location, ITilemap tileMap)
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{
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for (var yd = -1; yd <= 1; yd++)
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for (var xd = -1; xd <= 1; xd++)
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{
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var position = new Vector3Int(location.x + xd, location.y + yd, location.z);
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if (TileValue(tileMap, position))
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{
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tileMap.RefreshTile(position);
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}
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}
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}
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public override void GetTileData(Vector3Int location, ITilemap tileMap, ref TileData tileData)
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{
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UpdateTile(location, tileMap, ref tileData);
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}
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private void UpdateTile(Vector3Int location, ITilemap tileMap, ref TileData tileData)
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{
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tileData.transform = Matrix4x4.identity;
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tileData.color = Color.white;
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var mask = TileValue(tileMap, location + new Vector3Int(0, 1, 0)) ? 1 : 0;
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mask += TileValue(tileMap, location + new Vector3Int(1, 1, 0)) ? 2 : 0;
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mask += TileValue(tileMap, location + new Vector3Int(1, 0, 0)) ? 4 : 0;
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mask += TileValue(tileMap, location + new Vector3Int(1, -1, 0)) ? 8 : 0;
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mask += TileValue(tileMap, location + new Vector3Int(0, -1, 0)) ? 16 : 0;
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mask += TileValue(tileMap, location + new Vector3Int(-1, -1, 0)) ? 32 : 0;
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mask += TileValue(tileMap, location + new Vector3Int(-1, 0, 0)) ? 64 : 0;
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mask += TileValue(tileMap, location + new Vector3Int(-1, 1, 0)) ? 128 : 0;
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var original = (byte)mask;
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if ((original | 254) < 255)
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{
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mask = mask & 125;
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}
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if ((original | 251) < 255)
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{
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mask = mask & 245;
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}
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if ((original | 239) < 255)
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{
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mask = mask & 215;
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}
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if ((original | 191) < 255)
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{
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mask = mask & 95;
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}
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var index = GetIndex((byte)mask);
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if (index >= 0 && index < m_Sprites.Length && TileValue(tileMap, location))
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{
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tileData.sprite = m_Sprites[index];
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tileData.transform = GetTransform((byte)mask);
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tileData.color = Color.white;
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tileData.flags = TileFlags.LockTransform | TileFlags.LockColor;
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tileData.colliderType = Tile.ColliderType.Sprite;
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}
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}
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private bool TileValue(ITilemap tileMap, Vector3Int position)
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{
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var tile = tileMap.GetTile(position);
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return tile != null && tile == this;
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}
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private int GetIndex(byte mask)
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{
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switch (mask)
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{
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case 0: return 0;
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case 1:
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case 4:
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case 16:
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case 64: return 1;
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case 5:
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case 20:
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case 80:
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case 65: return 2;
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case 7:
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case 28:
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case 112:
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case 193: return 3;
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case 17:
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case 68: return 4;
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case 21:
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case 84:
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case 81:
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case 69: return 5;
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case 23:
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case 92:
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case 113:
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case 197: return 6;
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case 29:
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case 116:
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case 209:
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case 71: return 7;
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case 31:
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case 124:
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case 241:
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case 199: return 8;
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case 85: return 9;
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case 87:
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case 93:
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case 117:
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case 213: return 10;
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case 95:
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case 125:
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case 245:
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case 215: return 11;
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case 119:
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case 221: return 12;
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case 127:
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case 253:
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case 247:
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case 223: return 13;
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case 255: return 14;
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}
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return -1;
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}
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private Matrix4x4 GetTransform(byte mask)
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{
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switch (mask)
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{
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case 4:
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case 20:
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case 28:
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case 68:
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case 84:
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case 92:
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case 116:
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case 124:
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case 93:
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case 125:
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case 221:
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case 253:
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return Matrix4x4.TRS(Vector3.zero, Quaternion.Euler(0f, 0f, -90f), Vector3.one);
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case 16:
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case 80:
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case 112:
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case 81:
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case 113:
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case 209:
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case 241:
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case 117:
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case 245:
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case 247:
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return Matrix4x4.TRS(Vector3.zero, Quaternion.Euler(0f, 0f, -180f), Vector3.one);
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case 64:
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case 65:
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case 193:
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case 69:
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case 197:
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case 71:
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case 199:
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case 213:
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case 215:
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case 223:
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return Matrix4x4.TRS(Vector3.zero, Quaternion.Euler(0f, 0f, -270f), Vector3.one);
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}
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return Matrix4x4.identity;
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}
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#if UNITY_EDITOR
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[MenuItem("Assets/Create/Terrain Tile")]
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public static void CreateTerrainTile()
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{
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var path = EditorUtility.SaveFilePanelInProject("Save Terrain Tile", "New Terrain Tile", "asset", "Save Terrain Tile", "Assets");
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if (path == "")
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{
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return;
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}
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AssetDatabase.CreateAsset(CreateInstance<TerrainTile>(), path);
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}
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#endif
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}
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#if UNITY_EDITOR
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[CustomEditor(typeof(TerrainTile))]
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public class TerrainTileEditor : Editor
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{
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private TerrainTile tile => target as TerrainTile;
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public void OnEnable()
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{
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if (tile.m_Sprites == null || tile.m_Sprites.Length != 15)
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{
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tile.m_Sprites = new Sprite[15];
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EditorUtility.SetDirty(tile);
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}
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}
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public override void OnInspectorGUI()
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{
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EditorGUILayout.LabelField("Place sprites shown based on the contents of the sprite.");
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EditorGUILayout.Space();
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var oldLabelWidth = EditorGUIUtility.labelWidth;
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EditorGUIUtility.labelWidth = 210;
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EditorGUI.BeginChangeCheck();
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tile.m_Sprites[0] = (Sprite)EditorGUILayout.ObjectField("Filled", tile.m_Sprites[0], typeof(Sprite), false, null);
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tile.m_Sprites[1] = (Sprite)EditorGUILayout.ObjectField("Three Sides", tile.m_Sprites[1], typeof(Sprite), false, null);
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tile.m_Sprites[2] = (Sprite)EditorGUILayout.ObjectField("Two Sides and One Corner", tile.m_Sprites[2], typeof(Sprite), false, null);
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tile.m_Sprites[3] = (Sprite)EditorGUILayout.ObjectField("Two Adjacent Sides", tile.m_Sprites[3], typeof(Sprite), false, null);
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tile.m_Sprites[4] = (Sprite)EditorGUILayout.ObjectField("Two Opposite Sides", tile.m_Sprites[4], typeof(Sprite), false, null);
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tile.m_Sprites[5] = (Sprite)EditorGUILayout.ObjectField("One Side and Two Corners", tile.m_Sprites[5], typeof(Sprite), false, null);
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tile.m_Sprites[6] = (Sprite)EditorGUILayout.ObjectField("One Side and One Lower Corner", tile.m_Sprites[6], typeof(Sprite), false, null);
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tile.m_Sprites[7] = (Sprite)EditorGUILayout.ObjectField("One Side and One Upper Corner", tile.m_Sprites[7], typeof(Sprite), false, null);
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tile.m_Sprites[8] = (Sprite)EditorGUILayout.ObjectField("One Side", tile.m_Sprites[8], typeof(Sprite), false, null);
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tile.m_Sprites[9] = (Sprite)EditorGUILayout.ObjectField("Four Corners", tile.m_Sprites[9], typeof(Sprite), false, null);
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tile.m_Sprites[10] = (Sprite)EditorGUILayout.ObjectField("Three Corners", tile.m_Sprites[10], typeof(Sprite), false, null);
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tile.m_Sprites[11] = (Sprite)EditorGUILayout.ObjectField("Two Adjacent Corners", tile.m_Sprites[11], typeof(Sprite), false, null);
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tile.m_Sprites[12] = (Sprite)EditorGUILayout.ObjectField("Two Opposite Corners", tile.m_Sprites[12], typeof(Sprite), false, null);
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tile.m_Sprites[13] = (Sprite)EditorGUILayout.ObjectField("One Corner", tile.m_Sprites[13], typeof(Sprite), false, null);
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tile.m_Sprites[14] = (Sprite)EditorGUILayout.ObjectField("Empty", tile.m_Sprites[14], typeof(Sprite), false, null);
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if (EditorGUI.EndChangeCheck())
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{
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EditorUtility.SetDirty(tile);
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}
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EditorGUIUtility.labelWidth = oldLabelWidth;
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}
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}
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#endif
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}
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@ -0,0 +1,12 @@
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|||
fileFormatVersion: 2
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||||
guid: f6e4e4fc705376343a3e65b25d94f0e2
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||||
timeCreated: 1464534739
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licenseType: Pro
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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