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30
Assets/Scripts/Util/GuidExtensions.cs
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30
Assets/Scripts/Util/GuidExtensions.cs
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using System;
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using UnityEngine;
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namespace Assets.Scripts.Util
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{
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public static class GuidExtensions
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{
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public static bool IsValid(this Guid guid)
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{
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return guid == Guid.Empty;
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}
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public static bool EqualsTo(this Guid guid, Hash128 hash)
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{
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return guid.ToString("N").Equals(hash.ToString());
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}
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public static Hash128 ToHash128(this Guid guid)
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{
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var hash = Hash128.Parse(guid.ToString());
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return hash;
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}
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public static Guid ToGuid(this Hash128 hash)
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{
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var guid = Guid.ParseExact(hash.ToString(), "N");
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return guid;
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}
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}
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}
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