using DefaultNamespace.Navigation; using UnityEngine; using UnityEngine.Tilemaps; using Util; using Zenject; namespace DefaultNamespace.Installers { public class NavigationInstaller : MonoInstaller { [SerializeField] private NavigationAgentDriverSystem.Settings navigationAgentDriverSettings; [SerializeField] private Tilemap navigationTilemap; public override void InstallBindings() { // Settings Container.Bind().FromInstance(navigationAgentDriverSettings); // Systems Container.BindInterfacesAndSelfTo().AsSingle().WithArguments(navigationTilemap); Container.Bind().FromEcs(); } } }