18 lines
491 B
C#
18 lines
491 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace Light2D
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{
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/// <summary>
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/// Some configuration for LightingSystem. Containd in lighting system prefab, destroyed after ininial setup.
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/// </summary>
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public class LightingSystemPrefabConfig : MonoBehaviour
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{
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public Material AmbientLightComputeMaterial;
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public Material LightOverlayMaterial;
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public Material BlurMaterial;
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}
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}
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