14 lines
No EOL
270 B
C#
14 lines
No EOL
270 B
C#
using Trive.Core;
|
|
using Unity.Entities;
|
|
|
|
namespace DefaultNamespace
|
|
{
|
|
[GenerateAuthoringComponent]
|
|
public struct ActorNpcData : IComponentData
|
|
{
|
|
public float AttackCooldown;
|
|
public float ActionCooldown;
|
|
public float JumpingTimer;
|
|
public PIDFloat XPid;
|
|
}
|
|
} |