2D-Platformer/Assets/Scripts/Data/Actor/ActorTargetDataComponent.cs
2022-02-12 12:53:50 +02:00

10 lines
No EOL
164 B
C#

using Unity.Entities;
namespace DefaultNamespace
{
[GenerateAuthoringComponent]
public struct ActorTargetData : IComponentData
{
public Entity Target;
}
}