12 lines
No EOL
247 B
C#
12 lines
No EOL
247 B
C#
using Unity.Entities;
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namespace DefaultNamespace
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{
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public struct ActorWeaponAccuracyData : IComponentData
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{
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public float Accuracy;
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public float AccuracyMultiply;
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public float AccuracyAttackTime;
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public float AccuracyRegainSpeed;
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}
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} |