2D-Platformer/Assets/Scripts/Data/Actor/ActorWeaponReferenceData.cs
2022-02-12 12:53:50 +02:00

9 lines
No EOL
143 B
C#

using Unity.Entities;
namespace DefaultNamespace
{
public struct ActorWeaponReferenceData : IComponentData
{
public Entity Weapon;
}
}