15 lines
No EOL
237 B
C#
15 lines
No EOL
237 B
C#
using System;
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using Unity.Entities;
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namespace DefaultNamespace
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{
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[Serializable]
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public struct HealthKitData : IComponentData
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{
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public float Health;
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}
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public class HealthKitComponent : ComponentDataProxy<HealthKitData>
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{
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}
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} |