2D-Platformer/Assets/Scripts/Data/Items/HealthKitComponent.cs
2022-02-12 12:53:50 +02:00

15 lines
No EOL
237 B
C#

using System;
using Unity.Entities;
namespace DefaultNamespace
{
[Serializable]
public struct HealthKitData : IComponentData
{
public float Health;
}
public class HealthKitComponent : ComponentDataProxy<HealthKitData>
{
}
}