2D-Platformer/Assets/Scripts/Data/Items/ItemContainerAmountComponent.cs
2022-02-12 12:53:50 +02:00

15 lines
No EOL
265 B
C#

using System;
using Unity.Entities;
namespace DefaultNamespace
{
[Serializable]
public struct ItemContainerAmountData : IComponentData
{
public int Amount;
}
public class ItemContainerAmountComponent : ComponentDataProxy<ItemContainerAmountData>
{
}
}