2D-Platformer/Assets/Scripts/DestroyOnlyGameObjectEntity.cs
2022-02-12 12:53:50 +02:00

25 lines
No EOL
298 B
C#

using Unity.Entities;
namespace DefaultNamespace
{
public class DestroyOnlyGameObjectEntity : GameObjectEntity
{
public void Awake()
{
base.OnEnable();
}
public void OnEnable()
{
}
public void OnDisable()
{
}
public void OnDestroy()
{
base.OnDisable();
}
}
}