2D-Platformer/Assets/Scripts/ParticleCollisionHandlerManager.cs
2022-02-12 12:53:50 +02:00

29 lines
No EOL
581 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace DefaultNamespace
{
public class ParticleCollisionHandlerManager : MonoBehaviour
{
private readonly List<Action<GameObject>> handlers = new List<Action<GameObject>>();
private void OnParticleCollision(GameObject other)
{
foreach (var handler in handlers)
{
handler.Invoke(other);
}
}
public void AddHandler(Action<GameObject> handler)
{
handlers.Add(handler);
}
public bool RemoveHandler(Action<GameObject> handler)
{
return handlers.Remove(handler);
}
}
}