19 lines
No EOL
278 B
C#
19 lines
No EOL
278 B
C#
using UnityEngine;
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namespace DefaultNamespace
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{
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public class EnemyPrefabComponent : MonoBehaviour
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{
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public AssetReferenceEnemyPrefab Prefab;
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private void OnEnable()
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{
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Prefab.LoadAssetAsync();
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}
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private void OnDisable()
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{
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Prefab.ReleaseAsset();
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}
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}
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} |