13 lines
No EOL
319 B
C#
13 lines
No EOL
319 B
C#
using Unity.Entities;
|
|
|
|
namespace DefaultNamespace
|
|
{
|
|
[UpdateInGroup(typeof(PresentationSystemGroup))]
|
|
public class WeaponAnimationEventResetSystem : ComponentSystem
|
|
{
|
|
protected override void OnUpdate()
|
|
{
|
|
Entities.ForEach((ref WeaponAnimationEventData e) => { e = new WeaponAnimationEventData(); });
|
|
}
|
|
}
|
|
} |