2D-Platformer/Assets/Scripts/UI/WindowButtonPropertiesData.cs
2022-02-12 12:53:50 +02:00

30 lines
No EOL
678 B
C#

using System;
using Unity.Entities;
using UnityEngine;
namespace UI
{
public struct WindowButtonPropertiesData : ISharedComponentData, IEquatable<WindowButtonPropertiesData>
{
public string Button;
public RectTransform DragArea;
public bool Equals(WindowButtonPropertiesData other)
{
return Button == other.Button && Equals(DragArea, other.DragArea);
}
public override bool Equals(object obj)
{
return obj is WindowButtonPropertiesData other && Equals(other);
}
public override int GetHashCode()
{
unchecked
{
return ((Button != null ? Button.GetHashCode() : 0) * 397) ^ (DragArea != null ? DragArea.GetHashCode() : 0);
}
}
}
}