2D-Platformer/Assets/Scripts/AnimationSoundProxy.cs
2022-02-12 12:53:50 +02:00

14 lines
No EOL
247 B
C#

using UnityEngine;
namespace DefaultNamespace
{
public class AnimationSoundProxy : MonoBehaviour
{
public AudioSource AudioSource;
public void PlayWeaponSound(SoundLibrary library)
{
library.PlayRandomOneShot(AudioSource);
}
}
}