2D-Platformer/Assets/Scripts/Data/ProjectileSharedData.cs
2022-02-12 12:53:50 +02:00

11 lines
No EOL
199 B
C#

using Unity.Entities;
namespace DefaultNamespace
{
public struct ProjectileSharedData : ISharedComponentData
{
public float MaxLife;
public float Damage;
public float RicochetChance;
}
}