2D-Platformer/Assets/Scripts/Editor/Bool1Drawer.cs
2022-02-12 12:53:50 +02:00

19 lines
No EOL
497 B
C#

using DefaultNamespace;
using UnityEditor;
using UnityEngine;
namespace Trive.Editor
{
[CustomPropertyDrawer(typeof(bool1))]
public class Bool1Drawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
using (var valProp = property.FindPropertyRelative("_value"))
{
var valueRect = EditorGUI.PrefixLabel(position, label);
valProp.intValue = EditorGUI.Toggle(valueRect, valProp.intValue == 1) ? 1 : 0;
}
}
}
}