2D-Platformer/Assets/Scripts/Events/ActorPickupEvent.cs
2022-02-12 12:53:50 +02:00

10 lines
No EOL
227 B
C#

using Unity.Entities;
namespace Events
{
//event showing that a pickup has been started on actor and is awaiting the animation event of pick up
public struct ActorPickupEvent : IComponentData
{
public Entity Item;
}
}