2D-Platformer/Assets/Scripts/Events/EventData.cs
2022-02-12 12:53:50 +02:00

9 lines
No EOL
209 B
C#

using Unity.Entities;
namespace Events
{
//component data that all single entity events must implement if they are to be removed by the EventRemovalSystem
public struct EventData : IComponentData
{
}
}