15 lines
No EOL
271 B
C#
15 lines
No EOL
271 B
C#
using Unity.Entities;
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using UnityEngine;
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namespace DefaultNamespace
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{
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public struct ItemDropEvent : IComponentData
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{
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public ItemData Item;
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public Entity Inventory;
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public int FromSlot;
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public int ToSlot;
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public Vector2 Pos;
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public Vector2 Velocity;
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}
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} |