2D-Platformer/Assets/Plugins/Light2D/Examples/Editor/ReadOnlyDrawer.cs
2022-02-12 12:53:50 +02:00

25 lines
No EOL
689 B
C#

using UnityEditor;
using UnityEngine;
using System.Collections;
namespace Light2D.Examples
{
[CustomPropertyDrawer(typeof (ReadOnlyAttribute))]
public class ReadOnlyDrawer : PropertyDrawer
{
public override float GetPropertyHeight(SerializedProperty property,
GUIContent label)
{
return EditorGUI.GetPropertyHeight(property, label, true);
}
public override void OnGUI(Rect position,
SerializedProperty property,
GUIContent label)
{
GUI.enabled = false;
EditorGUI.PropertyField(position, property, label, true);
GUI.enabled = true;
}
}
}