2D-Platformer/Assets/Scripts/Data/Actor/ActorDeathData.cs
2022-02-12 12:53:50 +02:00

11 lines
No EOL
178 B
C#

using Unity.Entities;
using UnityEngine;
namespace DefaultNamespace
{
public struct ActorDeathData : IComponentData
{
public Vector2 Direction;
public float Force;
}
}