2D-Platformer/Assets/Scripts/ItemData.cs
2022-02-12 12:53:50 +02:00

18 lines
No EOL
294 B
C#

using Unity.Entities;
namespace DefaultNamespace
{
public struct ItemData
{
public static readonly ItemData Empty = new ItemData(new Hash128(), 0);
public Hash128 Item;
public int Amount;
public ItemData(Hash128 item, int amount)
{
Item = item;
Amount = amount;
}
}
}