refactor: added type generation from schema for sdk with comments
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parent
2683d46b16
commit
04e332d91e
7 changed files with 65 additions and 20 deletions
3
bun.lock
3
bun.lock
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@ -101,6 +101,7 @@
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"vite-plugin-svg-icons-ng": "^1.5.2",
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"vite-static-assets-plugin": "^1.2.2",
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"vite-tsconfig-paths": "^6.1.1",
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"zod-to-ts": "^2.0.0",
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},
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},
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},
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@ -1923,6 +1924,8 @@
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"zod": ["zod@4.3.6", "", {}, "sha512-rftlrkhHZOcjDwkGlnUtZZkvaPHCsDATp4pGpuOOMDaTdDDXF91wuVDJoWoPsKX/3YPQ5fHuF3STjcYyKr+Qhg=="],
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"zod-to-ts": ["zod-to-ts@2.0.0", "", { "peerDependencies": { "typescript": "^5.0.0", "zod": "^3.25.0 || ^4.0.0" } }, "sha512-aHsUgIl+CQutKAxtRNeZslLCLXoeuSq+j5HU7q3kvi/c2KIAo6q4YjT7/lwFfACxLB923ELHYMkHmlxiqFy4lw=="],
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"zwitch": ["zwitch@2.0.4", "", {}, "sha512-bXE4cR/kVZhKZX/RjPEflHaKVhUVl85noU3v6b8apfQEc1x4A+zBxjZ4lN8LqGd6WZ3dl98pY4o717VFmoPp+A=="],
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"@babel/core/semver": ["semver@6.3.1", "", { "bin": { "semver": "bin/semver.js" } }, "sha512-BR7VvDCVHO+q2xBEWskxS6DJE1qRnb7DxzUrogb71CWoSficBxYsiAGd+Kl0mmq/MprG9yArRkyrQxTO6XjMzA=="],
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@ -147,6 +147,7 @@
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"vite": "^7.3.1",
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"vite-plugin-svg-icons-ng": "^1.5.2",
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"vite-static-assets-plugin": "^1.2.2",
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"vite-tsconfig-paths": "^6.1.1"
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"vite-tsconfig-paths": "^6.1.1",
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"zod-to-ts": "^2.0.0"
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}
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}
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@ -4,6 +4,11 @@ import sdkTsConfig from './sdk/sdk.tsconfig.json';
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import sdkPackage from './sdk/package.json';
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import { emptyDir } from 'fs-extra';
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import { generateDtsBundle } from 'dts-bundle-generator';
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import { zodToTs, createAuxiliaryTypeStore, printNode } from 'zod-to-ts';
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import * as types from './sdk/sdk';
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const zodTypeRegex = /z\.infer<typeof? ([\w\d]+)>/gm;
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async function generateApiDeclarations ()
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{
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@ -19,7 +24,29 @@ async function generateApiDeclarations ()
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}
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},], { preferredConfigPath: './scripts/sdk/sdk.tsconfig.json' });
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await Bun.write('./dist-sdk/index.d.ts', results);
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const auxiliaryTypeStore = createAuxiliaryTypeStore();
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await Bun.write('./dist-sdk/index.d.ts', results.map(r =>
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{
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const result = r;
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return result.replaceAll(zodTypeRegex, (e, name) =>
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{
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const schema = types[name as keyof typeof types];
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if (schema)
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{
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try
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{
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const { node } = zodToTs(schema as any, { auxiliaryTypeStore, unrepresentable: 'any' });
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return printNode(node);
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} catch (error)
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{
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console.error(error);
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return e;
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}
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}
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return e;
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});
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}));
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const pkg = {
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...sdkPackage,
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@ -29,7 +56,7 @@ async function generateApiDeclarations ()
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author: appPkg.author,
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peerDependencies: appPkg.dependencies
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};
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await Bun.write(path.join(outDir, '..', 'package.json'), JSON.stringify(pkg, null, 3));
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await Bun.write(path.join(outDir, 'package.json'), JSON.stringify(pkg, null, 3));
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}
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await generateApiDeclarations();
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14
scripts/sdk/README.md
Normal file
14
scripts/sdk/README.md
Normal file
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@ -0,0 +1,14 @@
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# Gameflow Deck SDK
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This is the type definitions for Gameflow Deck plugins.
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## Developing a plugin
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The plugin must have a default export class of type `PluginType`. It exposes the context and all the hooks to be tapped.
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Gameflow uses the [Tapable Hooks](https://github.com/webpack/tapable).
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The package must expose a main script gameflow will import and validate. It must implement the type fields on `PluginDescriptionType`.
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## Publishing
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For the plugin to show up in the UI for download. It must be published to NPM with the `gameflow-plugin` keyword. Gameflow uses bun to install plugins as packages from npmjs.
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@ -1,4 +1,9 @@
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{
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"name": "gameflow-sdk",
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"types": "index.d.ts"
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"types": "index.d.ts",
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"description": "plugin SDK for the Gameflow Deck Launcher",
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"keywords": [
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"gameflow",
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"sdk"
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]
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}
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@ -14,7 +14,7 @@
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"emitDeclarationOnly": true,
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"declaration": true,
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"strict": true,
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"outDir": "../../dist-sdk/sdk",
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"outDir": "../../dist-sdk",
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"types": [
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"node"
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],
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@ -38,10 +38,5 @@
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"../../src/mainview/scripts/queries/*"
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]
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}
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},
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"include": [
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"../../src/bun/api/hooks",
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"../../src/bun/types",
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"../../src/shared"
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]
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}
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}
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@ -9,8 +9,8 @@ export const PluginContextSchema = z.object({
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export const PluginLoadingContextSchema = z.object({
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setProgress: z.function().input([z.number(), z.string()]).output(z.void()),
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config: z.instanceof(Conf),
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zodRegistry: z.instanceof($ZodRegistry)
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config: z.instanceof(Conf).describe("Per plugin config. It will use the settings schema defined in the plugin class"),
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zodRegistry: z.instanceof($ZodRegistry).describe("Used by the settings to register metadata for the UI")
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}).extend(PluginContextSchema.shape);
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export const PluginDescriptionSchema = z.object({
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@ -18,24 +18,24 @@ export const PluginDescriptionSchema = z.object({
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displayName: z.string(),
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version: z.string(),
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description: z.string(),
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icon: z.url().optional(),
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icon: z.url().optional().describe("Can be an external URL to an image or a data url"),
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keywords: z.array(z.string()).optional(),
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category: z.string().default("other"),
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main: z.string(),
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canDisable: z.boolean().default(true).optional()
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main: z.string().describe("The main entry. It must export a default class implementing PluginType"),
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canDisable: z.boolean().default(true).optional().describe("Can the plugin be disabled or enabled by the user")
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});
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export const PluginSchema = z.object({
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load: z.function().input([PluginLoadingContextSchema]).output(z.promise(z.void())),
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cleanup: z.function().output(z.promise(z.void())).optional(),
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settingsSchema: z.instanceof(z.ZodObject).optional(),
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load: z.function().input([PluginLoadingContextSchema]).output(z.promise(z.void())).describe("Called when the plugin is loaded or reloaded"),
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cleanup: z.function().output(z.promise(z.void())).optional().describe("Called when the plugin is unloaded or before it's reloaded"),
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settingsSchema: z.instanceof(z.ZodObject).optional().describe("The settings schema. Gameflow will show settings in the UI."),
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settingsMigrations: z.record(z.string(), z.function().input([z.instanceof(Conf)]).output(z.void())).optional(),
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eventsNames: z.object({
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id: z.string(),
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title: z.string().optional(),
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description: z.string().optional(),
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action: z.string()
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}).array().optional(),
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}).array().optional().describe("Events will be called when the user presses the button in plugin settings. Each event creates a button."),
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onEvent: z.function().input([z.string()]).output(z.object({
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openTab: z.string().optional(),
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reload: z.boolean().optional()
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