feat: Implemented local game import (with a wizard)

feat: Implemented a radial virtual gamepad keyboard.
fix: Fixed shortcuts for file explorer
This commit is contained in:
Simeon Radivoev 2026-05-04 14:59:43 +03:00
parent e54a6ac8f0
commit 06b7e4074d
Signed by: simeonradivoev
GPG key ID: 7611A451D2A5D37A
66 changed files with 2216 additions and 416 deletions

View file

@ -4,12 +4,12 @@ import { useMutation, useQuery } from "@tanstack/react-query";
import { ContextList, DialogEntry, useContextDialog } from "../ContextDialog";
import { getErrorMessage } from "react-error-boundary";
import toast from "react-hot-toast";
import { Hammer, RefreshCcw, Settings, Trash, Trophy } from "lucide-react";
import { Hammer, RefreshCcw, RefreshCcwDot, Settings, Trash, Trophy } from "lucide-react";
import MainActions from "./MainActions";
import ActionButton from "./ActionButton";
import { useLocalStorage } from "usehooks-ts";
import FocusTooltip from "../FocusTooltip";
import { useBlocker, useRouter } from "@tanstack/react-router";
import { useBlocker, useNavigate, useRouter } from "@tanstack/react-router";
function AchievementsInfo (data: { game: FrontEndGameTypeDetailed; } & InteractParams)
{
@ -32,6 +32,7 @@ function AchievementsInfo (data: { game: FrontEndGameTypeDetailed; } & InteractP
export default function ActionButtons (data: { game?: FrontEndGameTypeDetailed, source: string, id: string; })
{
const [, setDetailsSection] = useLocalStorage('details-section', 'screenshots');
const navigate = useNavigate();
const fixMutation = useMutation({
...fixSourceMutation,
@ -64,7 +65,8 @@ export default function ActionButtons (data: { game?: FrontEndGameTypeDetailed,
...deleteGameMutation({ id: data.id, source: data.source }),
onSuccess: (d, v, r, ctx) =>
{
ctx.client.invalidateQueries(gameInvalidationQuery(data.id, data.source)).then(() => router.history.back());
ctx.client.invalidateQueries(gameInvalidationQuery(data.id, data.source));
router.history.back();
},
onError (error)
{
@ -84,9 +86,10 @@ export default function ActionButtons (data: { game?: FrontEndGameTypeDetailed,
{
contextOptions.push({
id: 'delete',
action: () =>
action: (ctx) =>
{
deleteMutation.mutate();
ctx.close();
},
icon: deleteMutation.isPending ? <span className="loading loading-spinner loading-lg"></span> : <Trash />,
content: deleteMutation.isPending ? "Deleting" : "Delete",
@ -98,12 +101,16 @@ export default function ActionButtons (data: { game?: FrontEndGameTypeDetailed,
{
contextOptions.push({
id: "fix_source",
async action (ctx)
action (ctx)
{
if (!data.game) return;
await fixMutation.mutateAsync({ source: data.game.id.source, id: data.game.id.id });
fixMutation.mutate({ source: data.game.id.source, id: data.game.id.id }, {
onSuccess (data, variables, onMutateResult, context)
{
router.navigate({ replace: true });
},
});
ctx.close();
router.navigate({ replace: true });
},
icon: fixMutation.isPending ? <span className="loading loading-spinner loading-lg"></span> : <Hammer />,
content: "Try Fix Source",
@ -126,6 +133,18 @@ export default function ActionButtons (data: { game?: FrontEndGameTypeDetailed,
content: "Update Metadata",
type: "primary"
});
contextOptions.push({
id: 'update-custom',
action (ctx)
{
ctx.close();
navigate({ to: '/game/update/$source/$id', params: { source: data.source, id: data.id } });
},
icon: updateMutation.isPending ? <span className="loading loading-spinner loading-lg"></span> : <RefreshCcwDot />,
content: "Update Metadata (Interactive)",
type: "primary"
});
}
const { setOpen, dialog: settingsDialog } = useContextDialog("settings-context", { content: <ContextList disableCloseButton={deleteMutation.isPending} options={contextOptions} />, canClose: !deleteMutation.isPending });