refactor: Removed the use of d.ts files to support SDK generation for public plugins

This commit is contained in:
Simeon Radivoev 2026-05-05 01:21:22 +03:00
parent 06b7e4074d
commit 2683d46b16
Signed by: simeonradivoev
GPG key ID: 7611A451D2A5D37A
114 changed files with 408 additions and 257 deletions

View file

@ -1,6 +1,11 @@
{
"name": "com.simeonradivoev.gameflow-deck",
"displayName": "Gameflow",
"author": {
"name": "Simeon Radivoev",
"email": "work@simeonradivoev.com",
"url": "https://simeonradivoev.com"
},
"version": "1.4.0",
"description": "Game Launcher",
"icon": "./src/mainview/assets/icon.svg",
@ -43,7 +48,8 @@
"download:chromium": "bun scripts/download-chromium.ts --out=./bin/chromium",
"download:nwjs": "bun scripts/download-nw.ts",
"build:audiosprites": "bun ./scripts/generate-audio-sprites.ts",
"tsc": "tsc --noEmit"
"tsc": "tsc --noEmit",
"build:sdk": "bun ./scripts/build-sdk.ts"
},
"dependencies": {
"7zip-bin": "^5.2.0",
@ -143,4 +149,4 @@
"vite-static-assets-plugin": "^1.2.2",
"vite-tsconfig-paths": "^6.1.1"
}
}
}