feat: Implemented emulator versions and updating

This commit is contained in:
Simeon Radivoev 2026-04-03 23:02:22 +03:00
parent a69147a4f7
commit 34db717ec5
Signed by: simeonradivoev
GPG key ID: 7611A451D2A5D37A
22 changed files with 434 additions and 212 deletions

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@ -303,7 +303,8 @@ export default new Elysia()
validSources: [{ binPath: SERVER_URL(host), type: 'embedded', exists: true }],
logo: `/api/romm/image?url=${encodeURIComponent('https://emulatorjs.org/logo/EmulatorJS.png')}`,
systems: [],
gameCount: 0
gameCount: 0,
integrations: []
} satisfies FrontEndGameTypeDetailedEmulator;
}
else
@ -313,7 +314,8 @@ export default new Elysia()
logo: "",
systems: [],
gameCount: 0,
validSources: []
validSources: [],
integrations: []
} satisfies FrontEndGameTypeDetailedEmulator;
}

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@ -11,7 +11,7 @@ import { LaunchGameJob } from '../../jobs/launch-game-job';
import { EmulatorPackageType } from '@/shared/constants';
import { getStoreEmulatorPackage, getStoreFolder } from '../../store/services/gamesService';
import { getOrCached } from '../../cache';
import { getScoopPackage } from '../../store/services/emulatorsService';
import { getOrCachedScoopPackage } from '../../store/services/emulatorsService';
export const varRegex = /%([^%]+)%/g;
export const assignRegex = /(%\w+%)=(\S+) /g;
@ -293,7 +293,7 @@ export async function findStoreEmulatorExec (id: string, emulator?: { systempath
let bin: string | undefined = (dl as any).bin;
if (!bin && dl.type === 'scoop')
{
const data = await getScoopPackage(id, dl.url);
const data = await getOrCachedScoopPackage(id, dl.url);
if (data)
{

View file

@ -1,4 +1,5 @@
import { AsyncSeriesBailHook } from "tapable";
import { EmulatorDownloadInfoType, EmulatorPackageType } from "@/shared/constants";
import { AsyncSeriesBailHook, AsyncSeriesHook } from "tapable";
export class EmulatorHooks
{
@ -7,4 +8,15 @@ export class EmulatorHooks
systems: EmulatorSystem[];
biosFolder: string;
}], { auth?: string, files: DownloadFileEntry[]; } | undefined>(['ctx']);
/**
* Triggered when emulator is downloaded or updated
*/
emulatorPostInstall = new AsyncSeriesHook<[ctx: {
emulator: string;
emulatorPackage?: EmulatorPackageType;
path: string;
update: boolean;
info: EmulatorDownloadInfoType;
}]>(['ctx']);
}

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@ -1,5 +1,5 @@
import { EmulatorPackageType, GameListFilterType } from '@/shared/constants';
import { SyncBailHook, AsyncSeriesHook, SyncWaterfallHook, AsyncSeriesBailHook, AsyncHook, AsyncParallelHook, SyncHook, AsyncSeriesWaterfallHook } from 'tapable';
import { SyncBailHook, AsyncSeriesHook, AsyncSeriesBailHook, AsyncSeriesWaterfallHook } from 'tapable';
export class GameHooks
{
@ -13,6 +13,7 @@ export class GameHooks
*/
emulatorLaunch = new AsyncSeriesBailHook<[ctx: {
autoValidCommand: CommandEntry;
dryRun: boolean,
game: {
source: string;
id: number;
@ -20,12 +21,13 @@ export class GameHooks
}], string[] | undefined>(['ctx']);
/**
* Is the given emulator for the given command supported
* @returns The possible value is if it can support it but not right now. To show grayed out icon.
* @returns The current support level. Partial means it can affect some functionality. Full means fully integrated for example with portable ones where you can control all aspects.
*
*/
emulatorLaunchSupport = new SyncBailHook<[ctx: {
emulator: string;
source?: EmulatorSourceEntryType;
}], { id: string; possible: boolean; } | undefined>(['ctx']);
}], EmulatorSupport | undefined>(['ctx']);
/**
* Fetches and returns a list of games converted to frontend.
* @param ctx.localGameIds This is local game ids in the format '<source>@<sourceId>'

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@ -2,17 +2,15 @@ import { EmulatorPackageType } from "@/shared/constants";
import { getStoreEmulatorPackage } from "../store/services/gamesService";
import { IJob, JobContext } from "../task-queue";
import z from "zod";
import { Glob } from "bun";
import { config } from "../app";
import { config, plugins } from "../app";
import path from 'node:path';
import { getOrCachedGithubRelease } from "../cache";
import Seven from 'node-7z';
import fs from "node:fs/promises";
import { Downloader } from "@/bun/utils/downloader";
import { ensureDir, move } from "fs-extra";
import { simulateProgress } from "@/bun/utils";
import { path7za } from "7zip-bin";
import { getScoopPackage } from "../store/services/emulatorsService";
import { getEmulatorDownload, getEmulatorPath } from "../store/services/emulatorsService";
type EmulatorDownloadStates = "download" | "extract";
@ -23,73 +21,24 @@ export class EmulatorDownloadJob implements IJob<z.infer<typeof EmulatorDownload
emulator: string;
downloadSource: string;
emulatorPackage?: EmulatorPackageType;
dryRun?: boolean;
dryRun: boolean;
isUpdate: boolean;
constructor(emulator: string, downloadSource: string, init?: { dryRun?: boolean; })
constructor(emulator: string, downloadSource: string, init?: { dryRun?: boolean; isUpdate?: boolean; })
{
this.emulator = emulator;
this.downloadSource = downloadSource;
this.dryRun = init?.dryRun ?? false;
this.isUpdate = init?.isUpdate ?? false;
}
async start (context: JobContext<EmulatorDownloadJob, z.infer<typeof EmulatorDownloadJob.dataSchema>, EmulatorDownloadStates>)
{
this.emulatorPackage = await getStoreEmulatorPackage(this.emulator);
if (!this.emulatorPackage) throw new Error("Emulator not found");
if (!this.emulatorPackage.downloads) throw new Error("Emulator has no downloads");
const { url, info } = await getEmulatorDownload(this.emulatorPackage, this.downloadSource);
const validDownloads = this.emulatorPackage.downloads[`${process.platform}:${process.arch}`];
if (!validDownloads) throw new Error(`Now downloads in ${this.emulatorPackage.name} for platform ${process.platform}:${process.arch}`);
const validDownload = validDownloads.find(d => d.type === this.downloadSource);
if (!validDownload) throw new Error(`Download type ${this.downloadSource} not found`);
let downloadUrl: URL;
if (validDownload.type === 'github')
{
console.log("Trying To Download from ", `https://api.github.com/repos/${validDownload.path}/releases/latest`);
const latestRelease = await getOrCachedGithubRelease(validDownload.path);
const glob = new Glob(validDownload.pattern);
const validAsset = latestRelease.assets.find(a => glob.match(a.name));
if (!validAsset) throw new Error("Could Not Find Valid Asset");
downloadUrl = new URL(validAsset.browser_download_url);
} else if (validDownload.type === 'direct')
{
downloadUrl = new URL(validDownload.url);
} else if (validDownload.type === 'scoop')
{
const data = await getScoopPackage(this.emulator, validDownload.url);
let scoopDownload: URL | undefined;
if (data)
{
if (data.url)
{
scoopDownload = new URL(data.url);
} else if (data.architecture)
{
if (process.arch === 'x64' && data.architecture["64bit"])
{
scoopDownload = new URL(data.architecture["64bit"].url);
} else if (process.arch === "arm64" && data.architecture["arm64"])
{
scoopDownload = new URL(data.architecture["arm64"].url);
}
}
}
if (scoopDownload)
{
downloadUrl = scoopDownload;
} else
{
throw new Error("Could not find scoop download");
}
} else
{
throw new Error("Download Type Unsupported");
}
const emulatorsFolder = path.join(config.get('downloadPath'), "emulators", this.emulator);
const emulatorsFolder = getEmulatorPath(this.emulator);
if (this.dryRun)
{
@ -99,7 +48,7 @@ export class EmulatorDownloadJob implements IJob<z.infer<typeof EmulatorDownload
{
const tmpFolder = path.join(config.get("downloadPath"), ".tmp");
const downloader = new Downloader(this.emulator,
[{ url: new URL(downloadUrl), file_name: path.basename(downloadUrl.pathname), file_path: this.emulator }],
[{ url, file_name: path.basename(url.pathname), file_path: this.emulator }],
tmpFolder,
{
signal: context.abortSignal,
@ -156,6 +105,16 @@ export class EmulatorDownloadJob implements IJob<z.infer<typeof EmulatorDownload
await fs.rename(destPath, path.join(emulatorsFolder, path.basename(destPath)));
}
}
await plugins.hooks.emulators.emulatorPostInstall.promise({
emulator: this.emulator,
emulatorPackage: this.emulatorPackage,
path: emulatorsFolder,
info,
update: this.isUpdate
});
await Bun.write(`${emulatorsFolder}.json`, JSON.stringify(info, null, 3));
}
}

View file

@ -29,8 +29,8 @@ export default class UpdateStoreJob implements IJob<never, never>
const storeFolder = getStoreRootFolder();
await ensureDir(storeFolder);
console.log("Updating Store");
const proc = Bun.spawn([process.execPath, "install", `${this.packageName}@${this.storeVersion}`, "--registry", this.registry.href], {
console.log("Adding Store Package");
let proc = Bun.spawn([process.execPath, "add", `${this.packageName}@${this.storeVersion}`, "--registry", this.registry.href], {
cwd: storeFolder,
stdout: 'pipe',
stderr: 'pipe',
@ -40,9 +40,27 @@ export default class UpdateStoreJob implements IJob<never, never>
}
});
const stdout = await new Response(proc.stdout).text();
let stdout = await new Response(proc.stdout).text();
console.log(stdout);
const stderr = await new Response(proc.stderr).text();
let stderr = await new Response(proc.stderr).text();
if (stderr)
console.error(stderr);
await proc.exited;
console.log("Updating Store Package");
proc = Bun.spawn([process.execPath, "update", `${this.packageName}@${this.storeVersion}`, "--registry", this.registry.href], {
cwd: storeFolder,
stdout: 'pipe',
stderr: 'pipe',
env: {
BUN_BE_BUN: "1",
BUN_INSTALL_CACHE_DIR: tempCache
}
});
stdout = await new Response(proc.stdout).text();
console.log(stdout);
stderr = await new Response(proc.stderr).text();
if (stderr)
console.error(stderr);
await proc.exited;

View file

@ -11,7 +11,12 @@ export default class DOLPHINIntegration implements PluginType
ctx.hooks.games.emulatorLaunchSupport.tap(desc.name, (ctx) =>
{
if (ctx.emulator === 'DOLPHIN')
return { id: desc.name, possible: !!ctx.source };
return { id: desc.name, supportLevel: "full", capabilities: ["batch", "config", "fullscreen", "resolution", "saves", "states"] };
});
ctx.hooks.emulators.emulatorPostInstall.tapPromise(desc.name, async (ctx) =>
{
await Bun.write(path.join(ctx.path, "portable.txt"), "");
});
ctx.hooks.games.emulatorLaunch.tapPromise(desc.name, async (ctx) =>

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@ -15,13 +15,26 @@ export default class PCSX2Integration implements PluginType
{
if (ctx.emulator === 'PCSX2')
{
return { id: desc.name, possible: ctx.source?.type === 'store' };
const baseCapabilities: EmulatorCapabilities[] = ["batch", "fullscreen", "saves", "states"];
if (ctx.source?.type === 'store')
{
return {
id: desc.name,
supportLevel: "full",
capabilities: [...baseCapabilities, "resolution", "config"]
};
}
else
{
return { id: desc.name, supportLevel: "partial", capabilities: [...baseCapabilities] };
}
}
});
ctx.hooks.games.emulatorLaunch.tapPromise(desc.name, async (ctx) =>
{
if (ctx.autoValidCommand.emulator === 'PCSX2' && ctx.autoValidCommand.emulatorSource === 'store' && ctx.autoValidCommand.metadata.emulatorDir)
if (ctx.autoValidCommand.emulator === 'PCSX2' && ctx.autoValidCommand.metadata.emulatorDir)
{
const args = ["-batch"];
if (config.get('launchInFullscreen'))
@ -30,32 +43,35 @@ export default class PCSX2Integration implements PluginType
}
args.push(...["-bigpicture", "-portable", "--", ctx.autoValidCommand.metadata.romPath]);
const configFileContents = await Bun.file(configFile).text();
if (ctx.autoValidCommand.emulatorSource === 'store' && !ctx.dryRun)
{
const configFileContents = await Bun.file(configFile).text();
const biosFolder = path.join(config.get('downloadPath'), "bios", 'PCSX2');
const storageFolder = path.join(config.get('downloadPath'), "storage", 'PCSX2');
const savesFolder = path.join(config.get('downloadPath'), "saves", 'PCSX2');
const biosFolder = path.join(config.get('downloadPath'), "bios", 'PCSX2');
const storageFolder = path.join(config.get('downloadPath'), "storage", 'PCSX2');
const savesFolder = path.join(config.get('downloadPath'), "saves", 'PCSX2');
const view = {
BIOS_PATH: biosFolder,
SNAPSHOTS_PATH: path.join(storageFolder, 'snaps'),
SAVE_STATES_PATH: path.join(savesFolder, 'states'),
MEMORY_CARDS_PATH: path.join(savesFolder, 'saves'),
CACHE_PATH: path.join(storageFolder, 'cache'),
COVERS_PATH: path.join(storageFolder, 'covers'),
TEXTURES_PATH: path.join(storageFolder, 'textures'),
RECURSIVE_PATHS: path.join(config.get('downloadPath'), 'roms', 'PS2'),
};
const view = {
BIOS_PATH: biosFolder,
SNAPSHOTS_PATH: path.join(storageFolder, 'snaps'),
SAVE_STATES_PATH: path.join(savesFolder, 'states'),
MEMORY_CARDS_PATH: path.join(savesFolder, 'saves'),
CACHE_PATH: path.join(storageFolder, 'cache'),
COVERS_PATH: path.join(storageFolder, 'covers'),
TEXTURES_PATH: path.join(storageFolder, 'textures'),
RECURSIVE_PATHS: path.join(config.get('downloadPath'), 'roms', 'PS2'),
};
await Promise.all(Object.values(view).map(p => ensureDir(p)));
await Promise.all(Object.values(view).map(p => ensureDir(p)));
let pscx2Path = '';
if (process.platform === 'win32')
pscx2Path = path.join(ctx.autoValidCommand.metadata.emulatorDir, 'inis');
else
pscx2Path = path.join(ctx.autoValidCommand.metadata.emulatorDir, "PCSX2", 'inis');
let pscx2Path = '';
if (process.platform === 'win32')
pscx2Path = path.join(ctx.autoValidCommand.metadata.emulatorDir, 'inis');
else
pscx2Path = path.join(ctx.autoValidCommand.metadata.emulatorDir, "PCSX2", 'inis');
await Bun.write(path.join(pscx2Path, 'PCSX2.ini'), Mustache.render(configFileContents, view));
await Bun.write(path.join(pscx2Path, 'PCSX2.ini'), Mustache.render(configFileContents, view));
}
return args;
}

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@ -14,18 +14,31 @@ export default class PCSX2Integration implements PluginType
{
load (ctx: PluginContextType)
{
ctx.hooks.games.emulatorLaunchSupport.tap(desc.name, (ctx) =>
{
if (ctx.emulator === 'PPSSPP')
{
return { id: desc.name, possible: ctx.source?.type === 'store' };
const baseCapabilities: EmulatorCapabilities[] = ["batch", "fullscreen", "saves", "states"];
if (ctx.source?.type === 'store')
{
return {
id: desc.name,
supportLevel: "full",
capabilities: [...baseCapabilities, "resolution", "config"]
};
}
else
{
return { id: desc.name, supportLevel: "partial", capabilities: [...baseCapabilities] };
}
}
});
ctx.hooks.games.emulatorLaunch.tapPromise(desc.name, async (ctx) =>
{
if (ctx.autoValidCommand.emulator === 'PPSSPP' && ctx.autoValidCommand.emulatorSource === 'store' && ctx.autoValidCommand.metadata.emulatorDir)
if (ctx.autoValidCommand.emulator === 'PPSSPP' && ctx.autoValidCommand.metadata.emulatorDir)
{
const args = [ctx.autoValidCommand.metadata.romPath, "--escape-exit", "--pause-menu-exit"];
if (config.get('launchInFullscreen'))
@ -33,44 +46,47 @@ export default class PCSX2Integration implements PluginType
args.push("--fullscreen");
}
let confPath: string | undefined = undefined;
let controlsPath: string | undefined = undefined;
switch (process.platform)
if (ctx.autoValidCommand.emulatorSource === 'store' && !ctx.dryRun)
{
case "win32":
confPath = configFilePathWin32;
controlsPath = configControlsFilePathWin32;
break;
case 'linux':
confPath = configFilePathLinux;
controlsPath = configControlsFilePathLinux;
break;
}
let confPath: string | undefined = undefined;
let controlsPath: string | undefined = undefined;
let ppssppPath = '';
if (process.platform === 'win32')
{
ppssppPath = path.join(ctx.autoValidCommand.metadata.emulatorDir, 'memstick', 'PSP', 'SYSTEM');
} else
{
//TODO: Use way to set custom memstick path when they support it
ensureDir(path.join(homedir(), '.config', 'ppsspp'));
ppssppPath = path.join(homedir(), '.config', 'ppsspp', 'PSP', 'SYSTEM');
}
switch (process.platform)
{
case "win32":
confPath = configFilePathWin32;
controlsPath = configControlsFilePathWin32;
break;
case 'linux':
confPath = configFilePathLinux;
controlsPath = configControlsFilePathLinux;
break;
}
ensureDir(ppssppPath);
let ppssppPath = '';
if (process.platform === 'win32')
{
ppssppPath = path.join(ctx.autoValidCommand.metadata.emulatorDir, 'memstick', 'PSP', 'SYSTEM');
} else
{
//TODO: Use way to set custom memstick path when they support it
ensureDir(path.join(homedir(), '.config', 'ppsspp'));
ppssppPath = path.join(homedir(), '.config', 'ppsspp', 'PSP', 'SYSTEM');
}
if (confPath)
{
const configFileContents = await Bun.file(confPath).text();
await Bun.write(path.join(ppssppPath, 'ppsspp.ini'), Mustache.render(configFileContents, {}));
}
ensureDir(ppssppPath);
if (controlsPath)
{
const controlsFileContents = await Bun.file(controlsPath).text();
await Bun.write(path.join(ppssppPath, 'controls.ini'), Mustache.render(controlsFileContents, {}));
if (confPath)
{
const configFileContents = await Bun.file(confPath).text();
await Bun.write(path.join(ppssppPath, 'ppsspp.ini'), Mustache.render(configFileContents, {}));
}
if (controlsPath)
{
const controlsFileContents = await Bun.file(controlsPath).text();
await Bun.write(path.join(ppssppPath, 'controls.ini'), Mustache.render(controlsFileContents, {}));
}
}
return args;

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@ -7,6 +7,7 @@ import { cores } from '../emulatorjs/emulatorjs';
import { SERVER_URL } from '@/shared/constants';
import { findExecsByName } from '../games/services/launchGameService';
import { host } from '@/bun/utils/host';
import { findEmulatorPluginIntegration } from '../store/services/emulatorsService';
/**
* Get emulators based on local games. Only the ones we probably need.
@ -73,7 +74,8 @@ export async function getRelevantEmulators ()
systems: systems.map(s => platformLookup.get(s)).filter(s => !!s).map(e => ({ iconUrl: `/api/romm/image/romm/assets/platforms/${e.es_slug}.svg`, name: e.platform_name ?? 'Unknown', id: e.es_slug ?? '' })),
gameCount: 0,
isCritical: false,
validSources: execPaths
validSources: execPaths,
integrations: findEmulatorPluginIntegration(emulator, execPaths)
};
return em;
@ -86,7 +88,8 @@ export async function getRelevantEmulators ()
systems: [],
gameCount: 0,
isCritical: false,
description: "Embedded Emulator. Uses Retroarch Cores"
description: "Embedded Emulator. Uses Retroarch Cores",
integrations: []
});
return finalEmulators.map(e =>

View file

@ -1,9 +1,11 @@
import { EmulatorPackageType, ScoopPackageSchema } from "@/shared/constants";
import { emulatorsDb, plugins } from "../../app";
import { EmulatorDownloadInfoSchema, EmulatorDownloadInfoType, EmulatorPackageType, ScoopPackageSchema } from "@/shared/constants";
import { config, emulatorsDb, plugins } from "../../app";
import * as emulatorSchema from '@schema/emulators';
import { findExecs } from "../../games/services/launchGameService";
import { eq } from "drizzle-orm";
import { getOrCached } from "../../cache";
import { getOrCached, getOrCachedGithubRelease } from "../../cache";
import path from "node:path";
import fs from "node:fs/promises";
export async function convertStoreEmulatorToFrontend (emulator: EmulatorPackageType, gameCount: number, systems: EmulatorSystem[])
{
@ -22,21 +24,130 @@ export async function convertStoreEmulatorToFrontend (emulator: EmulatorPackageT
systems,
gameCount,
validSources: execPaths,
integration: findEmulatorPluginIntegration(emulator.name, execPaths)
integrations: findEmulatorPluginIntegration(emulator.name, execPaths)
};
return em;
}
export function findEmulatorPluginIntegration (name: string, validSources: (EmulatorSourceEntryType | undefined)[])
export function findEmulatorPluginIntegration (name: string, validSources: (EmulatorSourceEntryType | undefined)[]): EmulatorSupport[]
{
const hasSupport = validSources.concat(undefined).map(s => plugins.hooks.games.emulatorLaunchSupport.call({ emulator: name, source: s })).filter(s => !!s);
const hasSupport = validSources.concat(undefined).map(s =>
{
const support = plugins.hooks.games.emulatorLaunchSupport.call({ emulator: name, source: s });
if (support)
{
return { ...support, source: s };
}
if (hasSupport.length <= 0) return undefined;
return { name: hasSupport[0].id, version: plugins.plugins[hasSupport[0].id]?.description.version, possible: hasSupport.some(s => s.possible) };
return undefined;
}).filter(s => !!s);
if (hasSupport.length <= 0) return [];
return hasSupport;
}
export async function getScoopPackage (id: string, url: string)
export function getEmulatorPath (emulator: string)
{
return path.join(config.get('downloadPath'), "emulators", emulator);
}
export async function getExistingStoreEmulatorDownload (emulator: EmulatorPackageType): Promise<(EmulatorDownloadInfoType & { hasUpdate: boolean; }) | undefined>
{
const existingPackagePath = `${getEmulatorPath(emulator.name)}.json`;
if (await fs.exists(existingPackagePath))
{
const existingPackage = await EmulatorDownloadInfoSchema.parseAsync(await Bun.file(existingPackagePath).json());
const download = await getEmulatorDownload(emulator, existingPackage.type).catch(d => undefined);
if (!download) return { ...existingPackage, hasUpdate: false };
if (download.info.version)
{
if (existingPackage.version !== download.info.version) return { ...existingPackage, hasUpdate: true };
} else if (existingPackage.id !== download.info.id)
{
return { ...existingPackage, hasUpdate: true };
}
return { ...existingPackage, hasUpdate: false };
}
// this should only happen if download info is missing maybe manually deleted or wasn't saved.
return undefined;
}
export async function getEmulatorDownload (emulator: EmulatorPackageType, source: string)
{
if (!emulator.downloads) throw new Error("Emulator has no downloads");
const validDownloads = emulator.downloads[`${process.platform}:${process.arch}`];
if (!validDownloads) throw new Error(`Now downloads in ${emulator.name} for platform ${process.platform}:${process.arch}`);
const validDownload = validDownloads.find(d => d.type === source);
if (!validDownload) throw new Error(`Download type ${source} not found`);
let downloadUrl: URL;
let versionInfo: EmulatorDownloadInfoType = {
id: "",
downloadDate: new Date(),
type: validDownload.type
};
if (validDownload.type === 'github')
{
const latestRelease = await getOrCachedGithubRelease(validDownload.path);
const glob = new Bun.Glob(validDownload.pattern);
const validAsset = latestRelease.assets.find(a => glob.match(a.name));
if (!validAsset) throw new Error("Could Not Find Valid Asset");
downloadUrl = new URL(validAsset.browser_download_url);
versionInfo.version = latestRelease.tag_name;
versionInfo.url = latestRelease.url;
versionInfo.id = String(latestRelease.id);
versionInfo.description = latestRelease.body;
} else if (validDownload.type === 'direct')
{
downloadUrl = new URL(validDownload.url);
versionInfo.id = validDownload.url;
versionInfo.url = validDownload.url;
} else if (validDownload.type === 'scoop')
{
const data = await getOrCachedScoopPackage(emulator.name, validDownload.url);
let scoopDownload: URL | undefined;
if (data)
{
if (data.url)
{
scoopDownload = new URL(data.url);
} else if (data.architecture)
{
if (process.arch === 'x64' && data.architecture["64bit"])
{
scoopDownload = new URL(data.architecture["64bit"].url);
} else if (process.arch === "arm64" && data.architecture["arm64"])
{
scoopDownload = new URL(data.architecture["arm64"].url);
}
}
}
if (scoopDownload)
{
downloadUrl = scoopDownload;
versionInfo.version = data?.version;
versionInfo.url = data?.url;
versionInfo.description = data?.description;
} else
{
throw new Error("Could not find scoop download");
}
} else
{
throw new Error("Download Type Unsupported");
}
return { url: downloadUrl, info: versionInfo };
}
export async function getOrCachedScoopPackage (id: string, url: string)
{
const data = await getOrCached(`scoop-dl-${id}`, async () =>
{

View file

@ -3,17 +3,16 @@ import Elysia, { status } from "elysia";
import { config, db, taskQueue } from "../app";
import path from "node:path";
import fs from 'node:fs/promises';
import { StoreGameSchema } from "@/shared/constants";
import { EmulatorDownloadInfoSchema, StoreGameSchema } from "@/shared/constants";
import { findExecsByName } from "../games/services/launchGameService";
import * as appSchema from '@schema/app';
import z from "zod";
import { convertLocalToFrontendDetailed, convertStoreToFrontendDetailed, getLocalGameMatch } from "../games/services/utils";
import { getPlatformsApiPlatformsGet } from "@/clients/romm";
import { CACHE_KEYS, getOrCached, getOrCachedGithubRelease } from "../cache";
import { CACHE_KEYS, getOrCached } from "../cache";
import { buildStoreFrontendEmulatorSystems, getAllStoreEmulatorPackages, getStoreEmulatorPackage, getStoreFolder } from "./services/gamesService";
import { EmulatorDownloadJob } from "../jobs/emulator-download-job";
import { Glob } from "bun";
import { convertStoreEmulatorToFrontend, findEmulatorPluginIntegration } from "./services/emulatorsService";
import { convertStoreEmulatorToFrontend, findEmulatorPluginIntegration, getEmulatorDownload, getExistingStoreEmulatorDownload } from "./services/emulatorsService";
import { BiosDownloadJob } from "../jobs/bios-download-job";
export const store = new Elysia({ prefix: '/api/store' })
@ -107,6 +106,15 @@ export const store = new Elysia({ prefix: '/api/store' })
return Bun.file(path.join(getStoreFolder(), "media", "screenshots", id, name));
},
{ params: z.object({ id: z.string(), name: z.string() }) })
.get('/emulator/:id/update', async ({ params: { id } }) =>
{
const emulatorPackage = await getStoreEmulatorPackage(id);
const downloadInfo = await getExistingStoreEmulatorDownload(emulatorPackage!);
return downloadInfo;
},
{
response: z.union([z.intersection(EmulatorDownloadInfoSchema, z.object({ hasUpdate: z.boolean() })), z.undefined()])
})
.get('/emulator/:id', async ({ params: { id } }) =>
{
const emulatorPackage = await getStoreEmulatorPackage(id);
@ -120,6 +128,7 @@ export const store = new Elysia({ prefix: '/api/store' })
const screenshots = await fs.exists(emulatorScreenshotsPath) ? await fs.readdir(emulatorScreenshotsPath) : [];
const biosDirPath = path.join(config.get('downloadPath'), 'bios', id);
const biosFiles = await fs.exists(biosDirPath) ? await fs.readdir(biosDirPath) : [];
const storeDownloadInfo = await getExistingStoreEmulatorDownload(emulatorPackage);
const emulator: FrontEndEmulatorDetailed = {
name: emulatorPackage.name,
@ -129,38 +138,31 @@ export const store = new Elysia({ prefix: '/api/store' })
screenshots: screenshots.map(s => `/api/store/screenshot/emulator/${id}/${s}`),
gameCount: 0,
homepage: emulatorPackage.homepage,
downloads: await Promise.all(emulatorPackage.downloads?.[`${process.platform}:${process.arch}`].map(async d =>
downloads: (await Promise.all(emulatorPackage.downloads?.[`${process.platform}:${process.arch}`].map(async d =>
{
if (d.type === 'github' && d.path)
{
const release = await getOrCachedGithubRelease(d.path);
const glob = new Glob(d.pattern);
const download: FrontEndEmulatorDetailedDownload = {
name: d.type,
type: release.assets.find(a => glob.match(a.name))?.content_type
};
return download;
};
return { name: d.type, type: "Unknown" };
}) ?? []),
const download = await getEmulatorDownload(emulatorPackage, d.type).catch(e => undefined);
return download?.info;
}) ?? [])).filter(d => !!d).map(d => ({ name: d.type, type: d.type, version: d.version })),
logo: emulatorPackage.logo,
sources: execPaths,
biosRequirement: emulatorPackage.bios,
bios: biosFiles,
integration: findEmulatorPluginIntegration(emulatorPackage.name, execPaths)
integrations: findEmulatorPluginIntegration(emulatorPackage.name, execPaths),
storeDownloadInfo: storeDownloadInfo,
hasUpdate: storeDownloadInfo?.hasUpdate ?? null
};
return emulator;
}, { params: z.object({ id: z.string() }) })
.post('/install/emulator/:id/:source', async ({ params: { source, id } }) =>
.post('/install/emulator/:id/:source', async ({ params: { source, id }, body: { isUpdate } }) =>
{
if (taskQueue.hasActiveOfType(EmulatorDownloadJob))
{
return status("Conflict", "Installation already running");
}
const job = new EmulatorDownloadJob(id, source);
const job = new EmulatorDownloadJob(id, source, { isUpdate });
return taskQueue.enqueue(EmulatorDownloadJob.id, job);
}, {
body: z.object({ isUpdate: z.boolean().optional() })
})
.delete('/emulator/:id', async ({ params: { id } }) =>
{