feat: Implemented emulator installation
feat: Updated romm API version feat: Updated es-de rules feat: Added tabs to game details refactor: returned to global query definitions to help with typescript performance
This commit is contained in:
parent
cf6fff6fac
commit
3750e9ed8f
103 changed files with 4888 additions and 1632 deletions
|
|
@ -1,22 +1,27 @@
|
|||
import Elysia, { status } from "elysia";
|
||||
import { activeGame, config, db, events, taskQueue } from "../app";
|
||||
import { and, eq, getTableColumns, sql } from "drizzle-orm";
|
||||
import z from "zod";
|
||||
import { activeGame, config, db, emulatorsDb, events, taskQueue } from "../app";
|
||||
import { and, eq, getTableColumns, inArray, not, or, sql } from "drizzle-orm";
|
||||
import z, { number } from "zod";
|
||||
import * as schema from "@schema/app";
|
||||
import fs from "node:fs/promises";
|
||||
import { FrontEndGameType, FrontEndGameTypeDetailed, GameListFilterSchema } from "@shared/constants";
|
||||
import { getRomApiRomsIdGet, getRomsApiRomsGet } from "@clients/romm";
|
||||
import { FrontEndEmulator, FrontEndGameType, FrontEndGameTypeDetailed, FrontEndGameTypeDetailedEmulator, GameListFilterSchema, SERVER_URL } from "@shared/constants";
|
||||
import { getCurrentUserApiUsersMeGet, getPlatformsApiPlatformsGet, getRomApiRomsIdGet, getRomsApiRomsGet } from "@clients/romm";
|
||||
import { InstallJob } from "../jobs/install-job";
|
||||
import path from "node:path";
|
||||
import { calculateSize, checkInstalled, convertLocalToFrontend, convertRomToFrontend, convertRomToFrontendDetailed, convertStoreToFrontend, convertStoreToFrontendDetailed, getLocalGameMatch } from "./services/utils";
|
||||
import { calculateSize, checkInstalled, convertLocalToFrontend, convertRomToFrontend, convertRomToFrontendDetailed, convertStoreToFrontend, convertStoreToFrontendDetailed, getLocalGameDetailed, getLocalGameMatch, getSourceGameDetailed } from "./services/utils";
|
||||
import buildStatusResponse, { getValidLaunchCommandsForGame } from "./services/statusService";
|
||||
import { errorToResponse } from "elysia/adapter/bun/handler";
|
||||
import { launchCommand } from "./services/launchGameService";
|
||||
import { getErrorMessage } from "@/bun/utils";
|
||||
import { getEmulatorsForSystem, launchCommand } from "./services/launchGameService";
|
||||
import { getErrorMessage, SeededRandom, shuffleInPlace } from "@/bun/utils";
|
||||
import { defaultFormats, defaultPlugins } from 'jimp';
|
||||
import { createJimp } from "@jimp/core";
|
||||
import webp from "@jimp/wasm-webp";
|
||||
import { extractStoreGameSourceId, getStoreGame, getStoreGameFromPath, getStoreGameManifest } from "../store/services/gamesService";
|
||||
import * as emulatorSchema from '@schema/emulators';
|
||||
import { buildStoreFrontendEmulatorSystems, extractStoreGameSourceId, getShuffledStoreGames, getStoreEmulatorPackage, getStoreGame, getStoreGameFromPath, getStoreGameManifest } from "../store/services/gamesService";
|
||||
import { convertStoreEmulatorToFrontend } from "../store/services/emulatorsService";
|
||||
import { use } from "react";
|
||||
import { CACHE_KEYS, getOrCached } from "../cache";
|
||||
import { host } from "@/bun/utils/host";
|
||||
|
||||
// A custom jimp that supports webp
|
||||
const Jimp = createJimp({
|
||||
|
|
@ -123,22 +128,52 @@ export default new Elysia()
|
|||
})
|
||||
.get('/games', async ({ query, set }) =>
|
||||
{
|
||||
const where: any[] = [];
|
||||
if (query.platform_slug)
|
||||
{
|
||||
where.push(eq(schema.platforms.slug, query.platform_slug));
|
||||
}
|
||||
|
||||
if (query.source)
|
||||
{
|
||||
where.push(eq(schema.games.source, query.source));
|
||||
}
|
||||
|
||||
const games: FrontEndGameType[] = [];
|
||||
let localGamesSet: Set<string> | undefined;
|
||||
|
||||
if (!query.collection_id)
|
||||
if (query.source === 'store')
|
||||
{
|
||||
const shuffledGames = await getShuffledStoreGames();
|
||||
set.headers['x-max-items'] = shuffledGames.length;
|
||||
const storeGames = await Promise.all(shuffledGames
|
||||
.slice(query.offset ?? 0, Math.min((query.offset ?? 0) + (query.limit ?? 50), shuffledGames.length))
|
||||
.map(async (e) =>
|
||||
{
|
||||
const system = path.dirname(e.path);
|
||||
const id = path.basename(e.path, path.extname(e.path));
|
||||
|
||||
const localGame = await db.select({
|
||||
...getTableColumns(schema.games),
|
||||
platform: schema.platforms,
|
||||
screenshotIds: sql<number[]>`coalesce(json_group_array(${schema.screenshots.id}),json('[]'))`.mapWith(d => JSON.parse(d) as number[]),
|
||||
})
|
||||
.from(schema.games)
|
||||
.leftJoin(schema.platforms, eq(schema.platforms.id, schema.games.platform_id))
|
||||
.leftJoin(schema.screenshots, eq(schema.screenshots.game_id, schema.games.id))
|
||||
.groupBy(schema.games.id)
|
||||
.where(and(eq(schema.games.source, 'store'), eq(schema.games.source_id, `${system}@${id}`)));
|
||||
|
||||
if (localGame.length > 0) return convertLocalToFrontend(localGame[0]);
|
||||
|
||||
const storeGame = await getStoreGameFromPath(e.path);
|
||||
|
||||
return convertStoreToFrontend(system, id, storeGame);
|
||||
}));
|
||||
games.push(...storeGames.filter(g => g !== undefined));
|
||||
} else
|
||||
{
|
||||
const where: any[] = [];
|
||||
let localGamesSet: Set<string> | undefined;
|
||||
|
||||
if (query.platform_slug)
|
||||
{
|
||||
where.push(eq(schema.platforms.slug, query.platform_slug));
|
||||
}
|
||||
|
||||
if (query.source)
|
||||
{
|
||||
where.push(eq(schema.games.source, query.source));
|
||||
}
|
||||
|
||||
const localGames = await db.select({
|
||||
...getTableColumns(schema.games),
|
||||
platform: schema.platforms,
|
||||
|
|
@ -153,52 +188,30 @@ export default new Elysia()
|
|||
.where(and(...where));
|
||||
|
||||
localGamesSet = new Set(localGames.filter(g => !!g.source_id && !!g.source).map(g => `${g.source}@${g.source_id}`));
|
||||
games.push(...localGames.map(g =>
|
||||
|
||||
if (!query.collection_id)
|
||||
{
|
||||
return convertLocalToFrontend(g);
|
||||
}));
|
||||
}
|
||||
|
||||
if (((!query.platform_source || query.platform_source === 'romm') || !!query.collection_id) && (!query.source || query.source === 'romm'))
|
||||
{
|
||||
const rommGames = await getRomsApiRomsGet({
|
||||
query: {
|
||||
platform_ids: query.platform_id ? [query.platform_id] : undefined,
|
||||
collection_id: query.collection_id,
|
||||
limit: query.limit,
|
||||
offset: query.offset
|
||||
}, throwOnError: true
|
||||
});
|
||||
games.push(...rommGames.data.items.filter(g => !localGamesSet?.has(`romm@${g.id}`)).map(g =>
|
||||
{
|
||||
return convertRomToFrontend(g);
|
||||
}));
|
||||
}
|
||||
|
||||
if (query.source === 'store')
|
||||
{
|
||||
const gamesManifest = await getStoreGameManifest();
|
||||
set.headers['x-max-items'] = gamesManifest.filter(g => g.type === 'blob').length;
|
||||
|
||||
const storeGames = await Promise.all(gamesManifest
|
||||
.slice(query.offset ?? 0, Math.min((query.offset ?? 0) + (query.limit ?? 50), gamesManifest.length))
|
||||
.map(async (e) =>
|
||||
games.push(...localGames.map(g =>
|
||||
{
|
||||
const system = path.dirname(e.path);
|
||||
const id = path.basename(e.path, path.extname(e.path));
|
||||
|
||||
const localGame = await db.query.games.findFirst({ columns: { id: true }, where: and(eq(schema.games.source, 'store'), eq(schema.games.source_id, `${system}@${id}`)) });
|
||||
|
||||
if (localGame)
|
||||
{
|
||||
return undefined;
|
||||
}
|
||||
|
||||
const storeGame = await getStoreGameFromPath(e.path);
|
||||
|
||||
return convertStoreToFrontend(system, id, storeGame);
|
||||
return convertLocalToFrontend(g);
|
||||
}));
|
||||
games.push(...storeGames.filter(g => g !== undefined));
|
||||
}
|
||||
|
||||
if (((!query.platform_source || query.platform_source === 'romm') || !!query.collection_id) && (!query.source || query.source === 'romm'))
|
||||
{
|
||||
const rommGames = await getRomsApiRomsGet({
|
||||
query: {
|
||||
platform_ids: query.platform_id ? [query.platform_id] : undefined,
|
||||
collection_id: query.collection_id,
|
||||
limit: query.limit,
|
||||
offset: query.offset
|
||||
}, throwOnError: true
|
||||
});
|
||||
games.push(...rommGames.data.items.filter(g => !localGamesSet?.has(`romm@${g.id}`)).map(g =>
|
||||
{
|
||||
return convertRomToFrontend(g);
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
return { games };
|
||||
|
|
@ -231,92 +244,59 @@ export default new Elysia()
|
|||
})
|
||||
.get('/game/:source/:id', async ({ params: { source, id } }) =>
|
||||
{
|
||||
async function getLocalGameDetailed (match: any)
|
||||
const sourceData = await getSourceGameDetailed(source, id);
|
||||
|
||||
if (sourceData)
|
||||
{
|
||||
const localGame = await db.query.games.findFirst({
|
||||
where: match,
|
||||
with: {
|
||||
screenshots: { columns: { id: true } },
|
||||
platform: { columns: { name: true, slug: true } }
|
||||
}
|
||||
});
|
||||
if (localGame)
|
||||
if (sourceData.platform_slug)
|
||||
{
|
||||
const exists = await checkInstalled(localGame.path_fs);
|
||||
const fileSize = await calculateSize(localGame.path_fs);
|
||||
const game: FrontEndGameTypeDetailed = {
|
||||
path_cover: `/api/romm/game/local/${localGame.id}/cover`,
|
||||
updated_at: localGame.created_at,
|
||||
id: { id: String(localGame.id), source: 'local' },
|
||||
path_platform_cover: `/api/romm/platform/local/${localGame.platform_id}/cover`,
|
||||
fs_size_bytes: fileSize ?? null,
|
||||
paths_screenshots: localGame.screenshots.map(s => `/api/romm/screenshot/${s.id}`),
|
||||
local: true,
|
||||
missing: !exists,
|
||||
platform_display_name: localGame.platform?.name,
|
||||
summary: localGame.summary,
|
||||
source: localGame.source,
|
||||
source_id: localGame.source_id,
|
||||
path_fs: localGame.path_fs,
|
||||
last_played: localGame.last_played,
|
||||
slug: localGame.slug,
|
||||
name: localGame.name,
|
||||
platform_id: localGame.platform_id,
|
||||
platform_slug: localGame.platform.slug
|
||||
};
|
||||
return game;
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
if (source === 'local')
|
||||
{
|
||||
const localGame = await getLocalGameDetailed(eq(schema.games.id, Number(id)));
|
||||
if (localGame) return localGame;
|
||||
return status('Not Found');
|
||||
}
|
||||
else
|
||||
{
|
||||
const localGame = await getLocalGameDetailed(getLocalGameMatch(id, source));
|
||||
if (localGame) return localGame;
|
||||
|
||||
if (source === 'romm')
|
||||
{
|
||||
const rom = await getRomApiRomsIdGet({ path: { id: Number(id) } });
|
||||
if (rom.data)
|
||||
const systemMapping = await emulatorsDb.query.systemMappings.findFirst({ where: and(eq(emulatorSchema.systemMappings.sourceSlug, sourceData.platform_slug), eq(emulatorSchema.systemMappings.source, 'romm')) });
|
||||
if (systemMapping)
|
||||
{
|
||||
const romGame = convertRomToFrontendDetailed(rom.data);
|
||||
return romGame;
|
||||
const emulatorNames = await getEmulatorsForSystem(systemMapping.system);
|
||||
const emulators = await Promise.all(emulatorNames.map(n => getStoreEmulatorPackage(n).then(e => ({ name: n, data: e }))));
|
||||
|
||||
sourceData.emulators = await Promise.all(emulators.map(async ({ name, data }) =>
|
||||
{
|
||||
if (data)
|
||||
{
|
||||
const systems = await buildStoreFrontendEmulatorSystems(data);
|
||||
return { ...await convertStoreEmulatorToFrontend(data, 0, systems), store_exists: true };
|
||||
}
|
||||
else if (name === 'EMULATORJS')
|
||||
{
|
||||
return {
|
||||
name: 'EMULATORJS',
|
||||
validSource: { binPath: SERVER_URL(host), type: 'js', exists: true },
|
||||
logo: `/api/romm/image?url=${encodeURIComponent('https://emulatorjs.org/logo/EmulatorJS.png')}`,
|
||||
systems: [],
|
||||
gameCount: 0
|
||||
} satisfies FrontEndGameTypeDetailedEmulator;
|
||||
}
|
||||
else
|
||||
{
|
||||
return {
|
||||
name: name,
|
||||
logo: "",
|
||||
systems: [],
|
||||
gameCount: 0
|
||||
} satisfies FrontEndGameTypeDetailedEmulator;
|
||||
}
|
||||
|
||||
}));
|
||||
}
|
||||
|
||||
return status("Not Found", rom.response);
|
||||
}
|
||||
else if (source === 'store')
|
||||
{
|
||||
const gameId = extractStoreGameSourceId(id);
|
||||
const storeGame = await getStoreGame(gameId.system, gameId.id);
|
||||
if (!storeGame) return status("Not Found");
|
||||
return convertStoreToFrontendDetailed(gameId.system, gameId.id, storeGame);
|
||||
}
|
||||
|
||||
return sourceData;
|
||||
} else
|
||||
{
|
||||
return status("Not Found");
|
||||
}
|
||||
|
||||
}, {
|
||||
params: z.object({ source: z.string(), id: z.string() })
|
||||
})
|
||||
.get('/status/:source/:id', async ({ params: { source, id }, set }) =>
|
||||
{
|
||||
set.headers["content-type"] = 'text/event-stream';
|
||||
set.headers["cache-control"] = 'no-cache';
|
||||
set.headers['connection'] = 'keep-alive';
|
||||
return buildStatusResponse(source, id);
|
||||
}, {
|
||||
response: z.any(),
|
||||
params: z.object({ id: z.string(), source: z.string() }),
|
||||
query: z.object({ isLocal: z.boolean().optional() })
|
||||
})
|
||||
.use(buildStatusResponse())
|
||||
.delete('/game/:source/:id', async ({ params: { source, id } }) =>
|
||||
{
|
||||
const deleted = await db.delete(schema.games).where(getLocalGameMatch(id, source)).returning({ path_fs: schema.games.path_fs });
|
||||
|
|
@ -332,11 +312,11 @@ export default new Elysia()
|
|||
})
|
||||
.post('/game/:source/:id/install', async ({ params: { id, source } }) =>
|
||||
{
|
||||
if (!taskQueue.hasActive())
|
||||
if (!taskQueue.findJob(`install-rom-${source}-${id}`, InstallJob))
|
||||
{
|
||||
if (source === 'romm' || source === 'store')
|
||||
{
|
||||
taskQueue.enqueue(`install-rom-${source}-${id}`, new InstallJob(id, source, id));
|
||||
taskQueue.enqueue(`install-rom-${source}-${id}`, new InstallJob(id, source, id, { dryRun: true }));
|
||||
return status(200);
|
||||
}
|
||||
|
||||
|
|
@ -349,7 +329,20 @@ export default new Elysia()
|
|||
params: z.object({ id: z.string(), source: z.string() }),
|
||||
response: z.any()
|
||||
})
|
||||
.post('/game/:source/:id/play', async ({ params: { id, source }, query, set }) =>
|
||||
.delete('/game/:source/:id/install', async ({ params: { id, source } }) =>
|
||||
{
|
||||
const job = taskQueue.findJob(`install-rom-${source}-${id}`, InstallJob);
|
||||
if (job)
|
||||
{
|
||||
job.abort('cancel');
|
||||
return status('OK');
|
||||
}
|
||||
return status('Not Found');
|
||||
}, {
|
||||
params: z.object({ id: z.string(), source: z.string() }),
|
||||
response: z.any()
|
||||
})
|
||||
.post('/game/:source/:id/play', async ({ params: { id, source }, body, set }) =>
|
||||
{
|
||||
const validCommands = await getValidLaunchCommandsForGame(source, id);
|
||||
if (validCommands)
|
||||
|
|
@ -362,11 +355,11 @@ export default new Elysia()
|
|||
{
|
||||
try
|
||||
{
|
||||
const validCommand = query.command_id ? validCommands.commands.find(c => c.id === query.command_id) : validCommands.commands[0];
|
||||
const validCommand = body.command_id ? validCommands.commands.find(c => c.id === body.command_id) : validCommands.commands[0];
|
||||
if (validCommand)
|
||||
{
|
||||
// launch command waits for the game to exit, we don't want that.
|
||||
launchCommand(validCommand.command, source, id, validCommands.gameId);
|
||||
launchCommand(validCommand, source, id, validCommands.gameId);
|
||||
return { type: 'application', command: null };
|
||||
} else
|
||||
{
|
||||
|
|
@ -382,7 +375,7 @@ export default new Elysia()
|
|||
}
|
||||
}, {
|
||||
params: z.object({ id: z.string(), source: z.string() }),
|
||||
query: z.object({ command_id: z.number().or(z.string()).optional() }),
|
||||
body: z.object({ command_id: z.number().or(z.string()).optional() }),
|
||||
response: z.object({ type: z.enum(['emulatorjs', 'application']), command: z.string().nullable() })
|
||||
})
|
||||
.post("/stop", async ({ }) =>
|
||||
|
|
@ -404,4 +397,190 @@ export default new Elysia()
|
|||
.get('/emulatorjs/data/*', async () =>
|
||||
{
|
||||
return status("Not Found");
|
||||
})
|
||||
.get('/recommended/games/emulator/:id', async ({ params: { id } }) =>
|
||||
{
|
||||
const emulator = await getStoreEmulatorPackage(id);
|
||||
if (!emulator) return status("Not Found");
|
||||
const systems = await buildStoreFrontendEmulatorSystems(emulator);
|
||||
const systemsIdSet = new Set(systems.map(s => s.id));
|
||||
const systemsRommSlugSet = new Set(systems.filter(s => s.romm_slug).map(s => s.romm_slug!));
|
||||
|
||||
const games: FrontEndGameType[] = [];
|
||||
|
||||
let localGamesSet: Set<string> | undefined;
|
||||
|
||||
const localGames = await db.select({
|
||||
...getTableColumns(schema.games),
|
||||
platform: schema.platforms,
|
||||
screenshotIds: sql<number[]>`coalesce(json_group_array(${schema.screenshots.id}),json('[]'))`.mapWith(d => JSON.parse(d) as number[]),
|
||||
})
|
||||
.from(schema.games)
|
||||
.leftJoin(schema.platforms, eq(schema.platforms.id, schema.games.platform_id))
|
||||
.leftJoin(schema.screenshots, eq(schema.screenshots.game_id, schema.games.id))
|
||||
.groupBy(schema.games.id)
|
||||
.where(inArray(schema.platforms.slug, systems.map(s => s.id)));
|
||||
|
||||
localGamesSet = new Set(localGames.filter(g => !!g.source_id && !!g.source).map(g => `${g.source}@${g.source_id}`));
|
||||
games.push(...localGames.map(g =>
|
||||
{
|
||||
return convertLocalToFrontend(g);
|
||||
}).slice(0, 3));
|
||||
|
||||
const rommPlatforms = await getOrCached(CACHE_KEYS.ROM_PLATFORMS, () => getPlatformsApiPlatformsGet({ throwOnError: true }), { expireMs: 60 * 60 * 1000 }).then(d => d.data).catch(e => console.error(e));
|
||||
|
||||
if (rommPlatforms)
|
||||
{
|
||||
const platformIds = rommPlatforms.filter(p => systemsRommSlugSet.has(p.slug)).map(s => s.id);
|
||||
if (platformIds.length > 0)
|
||||
{
|
||||
const rommGames = await getRomsApiRomsGet({
|
||||
query: {
|
||||
platform_ids: platformIds
|
||||
}
|
||||
});
|
||||
|
||||
let gamesPerSystem = Math.round(3 / systemsRommSlugSet.size);
|
||||
|
||||
for (const slug of systemsRommSlugSet)
|
||||
{
|
||||
const systemRommGames = rommGames.data?.items.filter(g => !localGamesSet?.has(`romm@${g.id}`) && slug === g.platform_slug).map(g =>
|
||||
{
|
||||
return convertRomToFrontend(g);
|
||||
}).slice(0, gamesPerSystem) ?? [];
|
||||
games.push(...systemRommGames);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const gamesManifest = await getStoreGameManifest();
|
||||
const storeGames = await Promise.all(gamesManifest
|
||||
.filter(g => systemsIdSet.has(path.dirname(g.path)))
|
||||
.map(async (e) =>
|
||||
{
|
||||
const system = path.dirname(e.path);
|
||||
const id = path.basename(e.path, path.extname(e.path));
|
||||
|
||||
const localGame = await db.query.games.findFirst({ columns: { id: true }, where: and(eq(schema.games.source, 'store'), eq(schema.games.source_id, `${system}@${id}`)) });
|
||||
|
||||
if (localGame)
|
||||
{
|
||||
return undefined;
|
||||
}
|
||||
|
||||
const storeGame = await getStoreGameFromPath(e.path);
|
||||
|
||||
return convertStoreToFrontend(system, id, storeGame);
|
||||
}));
|
||||
|
||||
games.push(...storeGames.filter(g => g !== undefined).slice(0, 3));
|
||||
|
||||
return games;
|
||||
})
|
||||
.get('/recommended/games/game/:source/:id', async ({ params: { source, id } }) =>
|
||||
{
|
||||
const sourceData = await getSourceGameDetailed(source, id);
|
||||
if (!sourceData) return status("Not Found");
|
||||
|
||||
const sourceCompaniesSet = new Set(sourceData.companies);
|
||||
const sourceGenresSet = new Set(sourceData.genres);
|
||||
|
||||
const esSystem = sourceData.platform_slug ? await emulatorsDb.query.systemMappings.findFirst({ where: and(eq(emulatorSchema.systemMappings.source, 'romm'), eq(emulatorSchema.systemMappings.sourceSlug, sourceData.platform_slug)), columns: { system: true } }) : undefined;
|
||||
|
||||
const games: (FrontEndGameType & { metadata?: any; })[] = [];
|
||||
|
||||
const localGames = await db.select({ ...getTableColumns(schema.games), platform: schema.platforms })
|
||||
.from(schema.games)
|
||||
.leftJoin(schema.platforms, eq(schema.platforms.id, schema.games.platform_id))
|
||||
.groupBy(schema.games.id);
|
||||
|
||||
const localGamesSourceSet = new Set(localGames.filter(g => g.source).map(g => `${g.source}@${g.source_id}`));
|
||||
|
||||
games.push(...localGames.map(g => ({ ...convertLocalToFrontend(g), metadata: g.metadata })));
|
||||
|
||||
const rommPlatforms = await getOrCached(CACHE_KEYS.ROM_PLATFORMS, () => getPlatformsApiPlatformsGet({ throwOnError: true }), { expireMs: 60 * 60 * 1000 }).then(d => d.data).catch(e => console.error(e));
|
||||
if (rommPlatforms)
|
||||
{
|
||||
const rommPlatform = rommPlatforms.find(p => p.slug === sourceData.platform_slug);
|
||||
if (rommPlatform)
|
||||
{
|
||||
const rommGames = await getRomsApiRomsGet({ query: { genres: sourceData.genres, genres_logic: 'any' } });
|
||||
if (rommGames.data)
|
||||
{
|
||||
games.push(...rommGames.data.items.filter(g => !localGamesSourceSet.has(`romm@${g.id}`)).map(g => ({ ...convertRomToFrontend(g), metadata: g.metadatum })));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const shuffledGames = await getShuffledStoreGames();
|
||||
const storeGames = await Promise.all(shuffledGames
|
||||
.filter(g =>
|
||||
{
|
||||
const system = path.dirname(g.path);
|
||||
const id = path.basename(g.path, path.extname(g.path));
|
||||
|
||||
if (localGamesSourceSet.has(`${system}@${id}`))
|
||||
return false;
|
||||
|
||||
if (esSystem)
|
||||
{
|
||||
if (path.dirname(g.path) === esSystem.system) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
})
|
||||
.map(async (e) =>
|
||||
{
|
||||
const system = path.dirname(e.path);
|
||||
const id = path.basename(e.path, path.extname(e.path));
|
||||
const storeGame = await getStoreGameFromPath(e.path);
|
||||
return convertStoreToFrontend(system, id, storeGame);
|
||||
}));
|
||||
|
||||
if (storeGames)
|
||||
{
|
||||
games.push(...storeGames.slice(0, 3));
|
||||
}
|
||||
|
||||
const random = new SeededRandom(Math.round(new Date().getTime() / 1000 / 60 / 60));
|
||||
|
||||
const rankedGames = games.filter(g =>
|
||||
{
|
||||
if (sourceData.source && g.id.id === sourceData.source_id && g.id.source === sourceData.source)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (g.id.id === sourceData.id.id && g.id.source === sourceData.id.source)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}).map(g =>
|
||||
{
|
||||
let rank = random.next();
|
||||
|
||||
if (g.platform_slug === sourceData.platform_slug)
|
||||
rank += 1;
|
||||
|
||||
if (g.metadata)
|
||||
{
|
||||
if (g.metadata.companies instanceof Array && g.metadata.companies.some((c: string) => sourceCompaniesSet.has(c)))
|
||||
{
|
||||
rank += 1;
|
||||
}
|
||||
|
||||
if (g.metadata.genres instanceof Array && g.metadata.genres.some((g: string) => sourceGenresSet.has(g)))
|
||||
{
|
||||
rank += 1;
|
||||
}
|
||||
}
|
||||
|
||||
return { rank: rank, game: g };
|
||||
});
|
||||
|
||||
rankedGames.sort((lhs, rhs) => rhs.rank - lhs.rank);
|
||||
|
||||
return rankedGames.map(g => g.game).slice(0, 10);
|
||||
});
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
import Elysia, { status } from "elysia";
|
||||
import { getPlatformApiPlatformsIdGet, getPlatformsApiPlatformsGet, getRomsApiRomsGet } from "@clients/romm";
|
||||
import z from "zod";
|
||||
import { count, eq, getTableColumns } from "drizzle-orm";
|
||||
import { and, count, eq, getTableColumns, not } from "drizzle-orm";
|
||||
import { db } from "../app";
|
||||
import { FrontEndPlatformType } from "@shared/constants";
|
||||
import * as schema from "@schema/app";
|
||||
|
|
@ -25,17 +25,35 @@ export default new Elysia()
|
|||
{
|
||||
const frontEndPlatforms = await Promise.all(rommPlatforms.map(async p =>
|
||||
{
|
||||
const game = await getRomsApiRomsGet({ query: { platform_ids: [p.id] } });
|
||||
const screenshots: string[] = [];
|
||||
const rommGames = await getRomsApiRomsGet({ query: { platform_ids: [p.id], limit: 3 } }).then(d => d.data);
|
||||
if (rommGames)
|
||||
{
|
||||
const rommScreenshots = rommGames.items.find(i => i.merged_screenshots.length > 0)?.merged_screenshots.map(s => `/api/romm/image/romm/${s}`);
|
||||
if (rommScreenshots)
|
||||
screenshots.push(...rommScreenshots);
|
||||
}
|
||||
|
||||
if (screenshots.length <= 0)
|
||||
{
|
||||
const localScreenshots = await db.select({ id: schema.screenshots.id }).from(schema.games).leftJoin(schema.platforms, eq(schema.platforms.id, schema.games.platform_id)).where(eq(schema.platforms.slug, p.slug)).leftJoin(schema.screenshots, eq(schema.screenshots.game_id, schema.games.id)).limit(1);
|
||||
|
||||
if (localScreenshots)
|
||||
screenshots.push(...localScreenshots.map(s => `/api/romm/screenshot/${s.id}`));
|
||||
}
|
||||
|
||||
const localGames = await db.select({ id: schema.games.id, source: schema.games.source, souceId: schema.games.source_id }).from(schema.games).leftJoin(schema.platforms, eq(schema.platforms.id, schema.games.platform_id)).where(and(eq(schema.platforms.slug, p.slug), not(eq(schema.games.source, 'romm')))).groupBy(schema.games.id);
|
||||
|
||||
const platform: FrontEndPlatformType = {
|
||||
slug: p.slug,
|
||||
name: p.display_name,
|
||||
family_name: p.family_name,
|
||||
path_cover: `/api/romm/image/romm/assets/platforms/${p.slug}.svg`,
|
||||
game_count: p.rom_count,
|
||||
game_count: p.rom_count + localGames.length,
|
||||
updated_at: new Date(p.updated_at),
|
||||
id: { source: 'romm', id: String(p.id) },
|
||||
hasLocal: localPlatformSet.has(p.slug),
|
||||
paths_screenshots: game.data?.items[0]?.merged_screenshots.map(s => `/api/romm/image/romm/${s}`) ?? []
|
||||
paths_screenshots: screenshots
|
||||
};
|
||||
|
||||
return platform;
|
||||
|
|
|
|||
|
|
@ -5,16 +5,18 @@ import { existsSync, readFileSync } from 'node:fs';
|
|||
import * as schema from '@schema/emulators';
|
||||
import * as appSchema from "@schema/app";
|
||||
import { eq } from 'drizzle-orm';
|
||||
import { activeGame, config, db, emulatorsDb, events, setActiveGame } from '../../app';
|
||||
import { activeGame, config, customEmulators, db, emulatorsDb, events, setActiveGame } from '../../app';
|
||||
import os from 'node:os';
|
||||
import { $ } from 'bun';
|
||||
import { spawn } from 'node:child_process';
|
||||
import { updateRomUserApiRomsIdPropsPut } from '@/clients/romm';
|
||||
import { CommandEntry } from '@/shared/constants';
|
||||
import { CommandEntry, EmulatorSourceType } from '@/shared/constants';
|
||||
import { cores } from '../../emulatorjs/emulatorjs';
|
||||
|
||||
export const varRegex = /%([^%]+)%/g;
|
||||
export const assignRegex = /(%\w+%)=(\S+) /g;
|
||||
|
||||
export async function launchCommand (validCommand: string, source: string, sourceId: string, id: number)
|
||||
export async function launchCommand (validCommand: { command: string, startDir?: string; }, source: string, sourceId: string, id: number)
|
||||
{
|
||||
if (activeGame && activeGame.process?.killed === false)
|
||||
{
|
||||
|
|
@ -31,8 +33,9 @@ export async function launchCommand (validCommand: string, source: string, sourc
|
|||
|
||||
await new Promise((resolve, reject) =>
|
||||
{
|
||||
const game = spawn(validCommand, {
|
||||
shell: true
|
||||
const game = spawn(validCommand.command, {
|
||||
shell: true,
|
||||
cwd: validCommand.startDir
|
||||
});
|
||||
game.stdout.on('data', data => console.log(data));
|
||||
game.on('close', (code) =>
|
||||
|
|
@ -99,6 +102,54 @@ export async function launchCommand (validCommand: string, source: string, sourc
|
|||
}*/
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the emulators related to the given system
|
||||
* @param systemSlug the ES-DE slug for the system
|
||||
*/
|
||||
export async function getEmulatorsForSystem (systemSlug: string)
|
||||
{
|
||||
const system = await emulatorsDb.query.systems.findFirst({
|
||||
with: { commands: true },
|
||||
where: eq(schema.systems.name, systemSlug)
|
||||
});
|
||||
|
||||
if (!system)
|
||||
{
|
||||
throw new Error(`Could not find system '${systemSlug}'`);
|
||||
}
|
||||
|
||||
const emulators = new Set<string>();
|
||||
await Promise.all(system.commands.map(async (command, index) =>
|
||||
{
|
||||
let cmd = command.command;
|
||||
|
||||
const matches = Array.from(cmd.matchAll(varRegex));
|
||||
matches.forEach(([value]) =>
|
||||
{
|
||||
if (value.startsWith("%EMULATOR_"))
|
||||
{
|
||||
const emulatorName = value.substring("%EMULATOR_".length, value.length - 1);
|
||||
emulators.add(emulatorName);
|
||||
return;
|
||||
}
|
||||
});
|
||||
}));
|
||||
|
||||
|
||||
|
||||
if (cores[systemSlug])
|
||||
{
|
||||
emulators.add('EMULATORJS');
|
||||
}
|
||||
|
||||
return Array.from(emulators);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param data Uses es-de system slug
|
||||
* @returns
|
||||
*/
|
||||
export async function getValidLaunchCommands (data: {
|
||||
systemSlug: string;
|
||||
gamePath: string;
|
||||
|
|
@ -160,101 +211,151 @@ export async function getValidLaunchCommands (data: {
|
|||
}
|
||||
}
|
||||
|
||||
const formattedCommands = await Promise.all(system.commands.map(async (command, index) =>
|
||||
function escapeWindowsArg (arg: string): string
|
||||
{
|
||||
const label = command.label;
|
||||
let cmd = command.command;
|
||||
return `"${arg
|
||||
.replace(/(\\*)"/g, '$1$1\\"') // escape quotes
|
||||
.replace(/(\\*)$/, '$1$1') // escape trailing backslashes
|
||||
}"`;
|
||||
}
|
||||
|
||||
let emulator: string | undefined = undefined;
|
||||
let rom = validFiles[0];
|
||||
|
||||
if (cmd.includes('%ESCAPESPECIALS%'))
|
||||
rom = rom.replace(/[&()^=;,]/g, '');
|
||||
|
||||
const staticVars: Record<string, string> = {
|
||||
'%ROM%': $.escape(rom),
|
||||
'%ROMRAW%': validFiles[0],
|
||||
'%ROMRAWWIN%': $.escape(validFiles[0].replace('/', '\\')),
|
||||
'%ESPATH%': $.escape(path.dirname(Bun.main)),
|
||||
'%ROMPATH%': $.escape(gamePath),
|
||||
'%BASENAME%': $.escape(path.basename(validFiles[0], path.extname(validFiles[0]))),
|
||||
'%FILENAME%': $.escape(path.basename(validFiles[0]))
|
||||
};
|
||||
|
||||
cmd = cmd.replace(/\%INJECT\%=(?<inject>[\w\%.\/\\]+)/g, (_, injectFile: string) =>
|
||||
const formattedCommands = await Promise.all(system.commands
|
||||
.filter(c => !c.command.includes(`%ENABLESHORTCUTS%`))
|
||||
.map(async (command, index) =>
|
||||
{
|
||||
try
|
||||
const label = command.label;
|
||||
let cmd = command.command;
|
||||
|
||||
let emulator: string | undefined = undefined;
|
||||
let rom = validFiles[0];
|
||||
|
||||
if (cmd.includes('%ESCAPESPECIALS%'))
|
||||
rom = rom.replace(/[&()^=;,]/g, '');
|
||||
|
||||
|
||||
|
||||
const staticVars: Record<string, string> = {
|
||||
'%ROM%': escapeWindowsArg(rom),
|
||||
'%ROMRAW%': validFiles[0],
|
||||
'%ROMRAWWIN%': escapeWindowsArg(validFiles[0].replaceAll('/', '\\')),
|
||||
'%ESPATH%': escapeWindowsArg(path.dirname(Bun.main)),
|
||||
'%ROMPATH%': escapeWindowsArg(gamePath),
|
||||
'%BASENAME%': escapeWindowsArg(path.basename(validFiles[0], path.extname(validFiles[0]))),
|
||||
'%FILENAME%': escapeWindowsArg(path.basename(validFiles[0])),
|
||||
'%ESCAPESPECIALS%': "",
|
||||
'%HIDEWINDOW%': ""
|
||||
};
|
||||
|
||||
cmd = cmd.replace(/\%INJECT\%=(?<inject>[\w\%.\/\\]+)/g, (_, injectFile: string) =>
|
||||
{
|
||||
const resolvedInjectFile = injectFile.replace(varRegex, (a) =>
|
||||
try
|
||||
{
|
||||
return staticVars[a] ?? a;
|
||||
const resolvedInjectFile = injectFile.replace(varRegex, (a) =>
|
||||
{
|
||||
return staticVars[a] ?? a;
|
||||
});
|
||||
if (existsSync(resolvedInjectFile))
|
||||
{
|
||||
const rawContents = readFileSync(resolvedInjectFile, { encoding: 'utf-8' });
|
||||
return rawContents.split('\n').map(v => v.replace('\r', '')).join(' ');
|
||||
}
|
||||
|
||||
return '';
|
||||
} catch (error)
|
||||
{
|
||||
return '';
|
||||
}
|
||||
});
|
||||
|
||||
const matches = Array.from(cmd.matchAll(varRegex));
|
||||
const varList = await Promise.all(matches.map(async ([value]) =>
|
||||
{
|
||||
if (value.startsWith("%EMULATOR_"))
|
||||
{
|
||||
const emulatorName = value.substring("%EMULATOR_".length, value.length - 1);
|
||||
let execs = await findExecsByName(emulatorName);
|
||||
let validExec = execs.find(e => e.exists);
|
||||
|
||||
emulator = emulatorName;
|
||||
return [[value, validExec ? validExec.path : undefined], ['%EMUDIR%', validExec ? escapeWindowsArg(path.dirname(validExec.path)) : undefined]];
|
||||
}
|
||||
|
||||
const key = value[0].substring(1, value.length - 1);
|
||||
return [[value, process.env[key]]];
|
||||
}));
|
||||
|
||||
const vars = { ...Object.fromEntries(varList.flatMap(l => l)), ...staticVars };
|
||||
let startDir: string | undefined = undefined;
|
||||
|
||||
if ('%STARTDIR%' in vars)
|
||||
{
|
||||
delete vars['%STARTDIR%'];
|
||||
|
||||
cmd = cmd.replace(assignRegex, (match, p1, p2) =>
|
||||
{
|
||||
if (p1 === '%STARTDIR%')
|
||||
{
|
||||
startDir = varRegex.test(p2) ? staticVars[p2] : p2;
|
||||
}
|
||||
return "";
|
||||
});
|
||||
if (existsSync(resolvedInjectFile))
|
||||
{
|
||||
const rawContents = readFileSync(resolvedInjectFile, { encoding: 'utf-8' });
|
||||
return rawContents.split('\n').map(v => v.replace('\r', '')).join(' ');
|
||||
}
|
||||
|
||||
return '';
|
||||
} catch (error)
|
||||
{
|
||||
return '';
|
||||
}
|
||||
});
|
||||
|
||||
const matches = Array.from(cmd.matchAll(varRegex));
|
||||
const varList = await Promise.all(matches.map(async ([value]) =>
|
||||
{
|
||||
if (value.startsWith("%EMULATOR_"))
|
||||
{
|
||||
const emulatorName = value.substring("%EMULATOR_".length, value.length - 1);
|
||||
let exec = await findExecByName(emulatorName);
|
||||
if (data.customEmulatorConfig.has(emulatorName))
|
||||
{
|
||||
exec = { path: data.customEmulatorConfig.get(emulatorName)!, type: 'custom' };
|
||||
}
|
||||
|
||||
emulator = emulatorName;
|
||||
return [[value, exec ? exec.path : undefined], ['%EMUDIR%', exec ? $.escape(path.dirname(exec.path)) : undefined]];
|
||||
}
|
||||
|
||||
const key = value[0].substring(1, value.length - 1);
|
||||
return [[value, process.env[key]]];
|
||||
// missing variable
|
||||
const invalid = Object.entries(vars).find(c => c[1] === undefined);
|
||||
|
||||
const formattedCommand = cmd.replace(varRegex, (s) => vars[s] ?? '').trim();
|
||||
|
||||
return {
|
||||
id: index,
|
||||
label: label ?? undefined,
|
||||
command: formattedCommand,
|
||||
startDir,
|
||||
valid: !invalid, emulator
|
||||
} satisfies CommandEntry;
|
||||
}));
|
||||
|
||||
const vars = { ...Object.fromEntries(varList.flatMap(l => l)), ...staticVars };
|
||||
vars['%ESCAPESPECIALS%'] = "";
|
||||
vars['%HIDEWINDOW%'] = '';
|
||||
|
||||
// missing variable
|
||||
const invalid = Object.entries(vars).find(c => c[1] === undefined);
|
||||
|
||||
const formattedCommand = cmd.replace(varRegex, (s) => vars[s] ?? '').trim();
|
||||
|
||||
return {
|
||||
id: index,
|
||||
label: label ?? undefined,
|
||||
command: formattedCommand,
|
||||
valid: !invalid, emulator
|
||||
} satisfies CommandEntry;
|
||||
}));
|
||||
|
||||
return formattedCommands.filter(c => !!c);
|
||||
}
|
||||
|
||||
export async function findExecByName (emulatorName: string)
|
||||
export async function findExecsByName (emulatorName: string)
|
||||
{
|
||||
const emulator = await emulatorsDb.query.emulators.findFirst({ where: eq(schema.emulators.name, emulatorName) });
|
||||
if (!emulator)
|
||||
{
|
||||
throw new Error(`Could not find emulator ${emulatorName}`);
|
||||
}
|
||||
return findExec(emulator);
|
||||
return findExecs(emulatorName, emulator);
|
||||
}
|
||||
|
||||
export async function findExec (emulator: { winregistrypath: string[], systempath: string[], staticpath: string[]; })
|
||||
export function findStoreEmulatorExec (id: string, emulator?: { systempath: string[]; }): EmulatorSourceType | undefined
|
||||
{
|
||||
if (os.platform() === 'win32')
|
||||
const storeEmulatorFolder = path.join(config.get('downloadPath'), 'emulators', id);
|
||||
const storeExecName = emulator?.systempath.find(name => existsSync(path.join(storeEmulatorFolder, name)));
|
||||
if (storeExecName)
|
||||
{
|
||||
return { binPath: path.join(storeEmulatorFolder, storeExecName), rootPath: storeEmulatorFolder, exists: true, type: "store" };
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
export async function findExecs (id: string, emulator?: { winregistrypath: string[], systempath: string[], staticpath: string[]; })
|
||||
{
|
||||
const execs: EmulatorSourceType[] = [];
|
||||
|
||||
if (customEmulators.has(id))
|
||||
{
|
||||
execs.push({ binPath: customEmulators.get(id), type: 'custom', exists: await fs.exists(customEmulators.get(id)) });
|
||||
}
|
||||
|
||||
if (emulator && emulator.systempath.length > 0)
|
||||
{
|
||||
const storePath = findStoreEmulatorExec(id, emulator);
|
||||
if (storePath) execs.push(storePath);
|
||||
}
|
||||
|
||||
if (emulator && os.platform() === 'win32')
|
||||
{
|
||||
const regValues = emulator.winregistrypath;
|
||||
if (regValues.length > 0)
|
||||
|
|
@ -264,32 +365,32 @@ export async function findExec (emulator: { winregistrypath: string[], systempat
|
|||
const registryValue = await readRegistryValue(node);
|
||||
if (registryValue)
|
||||
{
|
||||
return { path: registryValue, type: 'registry' };
|
||||
execs.push({ binPath: registryValue, type: 'registry', exists: true });
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
const systempaths = emulator.systempath;
|
||||
if (systempaths.length > 0)
|
||||
if (emulator && emulator.systempath.length > 0)
|
||||
{
|
||||
const systemPath = await resolveSystemPath(systempaths);
|
||||
const systemPath = await resolveSystemPath(emulator.systempath);
|
||||
if (systemPath)
|
||||
{
|
||||
return { path: systemPath, type: 'system' };
|
||||
execs.push({ binPath: systemPath, type: 'system', exists: true });
|
||||
}
|
||||
}
|
||||
|
||||
const staticPaths = emulator.staticpath;
|
||||
if (staticPaths.length > 0)
|
||||
if (emulator && emulator.staticpath.length > 0)
|
||||
{
|
||||
const staticPath = await resolveStaticPath(staticPaths);
|
||||
const staticPath = await resolveStaticPath(emulator.staticpath);
|
||||
if (staticPath)
|
||||
{
|
||||
return { path: staticPath, type: 'static' };
|
||||
execs.push({ binPath: staticPath, type: 'static', exists: true });
|
||||
}
|
||||
}
|
||||
|
||||
return execs;
|
||||
}
|
||||
|
||||
async function readRegistryValue (text: string)
|
||||
|
|
|
|||
|
|
@ -11,6 +11,10 @@ import { ErrorLike } from "elysia/universal";
|
|||
import { getStoreGameFromId } from "../../store/services/gamesService";
|
||||
import { cores } from "../../emulatorjs/emulatorjs";
|
||||
import { host } from "@/bun/utils/host";
|
||||
import Elysia from "elysia";
|
||||
import z from "zod";
|
||||
import data from "@emulators";
|
||||
import { InstallJob, InstallJobStates } from "../../jobs/install-job";
|
||||
|
||||
class CommandSearchError extends Error
|
||||
{
|
||||
|
|
@ -54,8 +58,11 @@ export async function getValidLaunchCommandsForGame (source: string, id: string)
|
|||
{
|
||||
const gameUrl = `${RPC_URL(host)}/api/romm/rom/${source}/${id}`;
|
||||
commands.push({
|
||||
id: 'emulatorjs',
|
||||
label: "Emulator JS", command: `core=${cores[localGame.platform_slug]}&gameUrl=${encodeURIComponent(gameUrl)}`, valid: true, emulator: 'emulatorjs'
|
||||
id: 'EMULATORJS',
|
||||
label: "Emulator JS",
|
||||
command: `core=${cores[localGame.platform_slug]}&gameUrl=${encodeURIComponent(gameUrl)}`,
|
||||
valid: true,
|
||||
emulator: 'EMULATORJS'
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -89,97 +96,93 @@ export async function getValidLaunchCommandsForGame (source: string, id: string)
|
|||
return undefined;
|
||||
}
|
||||
|
||||
export default async function buildStatusResponse (source: string, id: string)
|
||||
export default function buildStatusResponse ()
|
||||
{
|
||||
let cleanup: (() => void) | undefined;
|
||||
let closed = false;
|
||||
return new Response(new ReadableStream({
|
||||
async start (controller)
|
||||
return new Elysia().ws('/status/:source/:id', {
|
||||
response: z.discriminatedUnion('status', [
|
||||
z.object({ status: z.literal('error'), error: z.unknown() }),
|
||||
z.object({ status: z.literal('installed'), commands: z.array(z.any()), details: z.string().optional() }),
|
||||
z.object({ status: z.literal(['refresh', 'queued']) }),
|
||||
z.object({ status: z.literal('playing'), details: z.string() }),
|
||||
z.object({ status: z.literal('install'), details: z.string() }),
|
||||
z.object({ status: z.literal(['download', 'extract']), progress: z.number() }),
|
||||
]),
|
||||
message (ws, data)
|
||||
{
|
||||
const encoder = new TextEncoder();
|
||||
|
||||
function enqueue (data: GameInstallProgress, event?: 'error' | 'refresh' | 'ping')
|
||||
if (data === 'cancel')
|
||||
{
|
||||
if (closed) return;
|
||||
const evntString = event ? `event: ${event}\n` : '';
|
||||
controller.enqueue(encoder.encode(`${evntString}data: ${JSON.stringify(data)}\n\n`));
|
||||
const activeTask = taskQueue.findJob(`install-rom-${ws.data.params.source}-${ws.data.params.id}`, InstallJob);
|
||||
activeTask?.abort('cancel');
|
||||
}
|
||||
|
||||
await sendLatests();
|
||||
|
||||
// seems to help with issue of buffers not flushing, keeping the connection open forcefully
|
||||
const keepAlive = setInterval(() =>
|
||||
{
|
||||
if (closed) return clearInterval(keepAlive);
|
||||
try
|
||||
{
|
||||
enqueue({}, 'ping');
|
||||
} catch
|
||||
{
|
||||
closed = true;
|
||||
clearInterval(keepAlive);
|
||||
}
|
||||
}, 15000);
|
||||
|
||||
const sourceId = `${source}-${id}`;
|
||||
},
|
||||
async open (ws)
|
||||
{
|
||||
sendLatests();
|
||||
|
||||
async function sendLatests ()
|
||||
{
|
||||
if (closed) return;
|
||||
const localGame = await db.query.games.findFirst({ where: getLocalGameMatch(id, source), columns: { id: true } });
|
||||
const activeTask = taskQueue.findJob(`install-rom-${source}-${id}`);
|
||||
if (ws.readyState > 1) return;
|
||||
const localGame = await db.query.games.findFirst({ where: getLocalGameMatch(ws.data.params.id, ws.data.params.source), columns: { id: true } });
|
||||
const activeTask = taskQueue.findJob(`install-rom-${ws.data.params.source}-${ws.data.params.id}`, InstallJob);
|
||||
if (activeTask)
|
||||
{
|
||||
enqueue({
|
||||
progress: activeTask.progress,
|
||||
status: activeTask.state as any
|
||||
});
|
||||
if (activeTask.status === 'queued')
|
||||
{
|
||||
ws.send({ status: 'queued' });
|
||||
} else
|
||||
{
|
||||
ws.send({ status: activeTask.state as InstallJobStates, progress: activeTask.progress });
|
||||
}
|
||||
|
||||
} else if (activeGame && activeGame.gameId === localGame?.id)
|
||||
{
|
||||
enqueue({ status: 'playing' as GameStatusType, details: 'Playing' });
|
||||
ws.send({ status: 'playing', details: 'Playing' });
|
||||
}
|
||||
else
|
||||
{
|
||||
const validCommand = await getValidLaunchCommandsForGame(source, id);
|
||||
const validCommand = await getValidLaunchCommandsForGame(ws.data.params.source, ws.data.params.id);
|
||||
if (validCommand)
|
||||
{
|
||||
if (validCommand instanceof Error)
|
||||
{
|
||||
enqueue({ status: validCommand.name as GameStatusType, error: validCommand.message });
|
||||
ws.send({ status: 'error', error: validCommand.message });
|
||||
}
|
||||
else
|
||||
{
|
||||
enqueue({ status: 'installed', details: validCommand.commands[0].label, commands: validCommand.commands });
|
||||
ws.send({
|
||||
status: 'installed',
|
||||
details: validCommand.commands[0].label,
|
||||
commands: validCommand.commands
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
else if (source === 'romm')
|
||||
else if (ws.data.params.source === 'romm')
|
||||
{
|
||||
// TODO: Add Caching
|
||||
const remoteGame = await getRomApiRomsIdGet({ path: { id: Number(id) } });
|
||||
const remoteGame = await getRomApiRomsIdGet({ path: { id: Number(ws.data.params.id) } });
|
||||
const stats = await fs.statfs(config.get('downloadPath'));
|
||||
if (remoteGame.data?.fs_size_bytes && remoteGame.data?.fs_size_bytes > stats.bsize * stats.bavail)
|
||||
{
|
||||
enqueue({ status: 'error', error: "Not Enough Free Space" });
|
||||
ws.send({ status: 'error', error: "Not Enough Free Space" });
|
||||
} else
|
||||
{
|
||||
enqueue({ status: 'install', details: 'Install' });
|
||||
ws.send({ status: 'install', details: 'Install' });
|
||||
}
|
||||
|
||||
} else if (source === 'store')
|
||||
} else if (ws.data.params.source === 'store')
|
||||
{
|
||||
const storeGame = await getStoreGameFromId(id);
|
||||
const storeGame = await getStoreGameFromId(ws.data.params.id);
|
||||
const fileResponse = await fetch(storeGame.file, { method: 'HEAD' });
|
||||
const size = Number(fileResponse.headers.get('content-length'));
|
||||
const stats = await fs.statfs(config.get('downloadPath'));
|
||||
|
||||
if (size > stats.bsize * stats.bavail)
|
||||
{
|
||||
enqueue({ status: 'error', error: "Not Enough Free Space" });
|
||||
ws.send({ status: 'error', error: "Not Enough Free Space" });
|
||||
} else
|
||||
{
|
||||
enqueue({ status: 'install', details: 'Install' });
|
||||
ws.send({ status: 'install', details: 'Install' });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -190,50 +193,56 @@ export default async function buildStatusResponse (source: string, id: string)
|
|||
{
|
||||
if (data.error)
|
||||
{
|
||||
enqueue({
|
||||
ws.send({
|
||||
status: 'error',
|
||||
error: data.error
|
||||
}, 'error');
|
||||
});
|
||||
}
|
||||
await sendLatests();
|
||||
};
|
||||
events.on('activegameexit', handleActiveExit);
|
||||
dispose.push(() => events.off('activegameexit', handleActiveExit));
|
||||
dispose.push(taskQueue.on('progress', ({ id, progress, state }) =>
|
||||
dispose.push(taskQueue.on('progress', (data) =>
|
||||
{
|
||||
if (id.endsWith(sourceId))
|
||||
if (data.id === `install-rom-${ws.data.params.source}-${ws.data.params.id}`)
|
||||
{
|
||||
enqueue({ progress, status: state as any });
|
||||
|
||||
ws.send({ status: data.job.state as InstallJobStates, progress: data.progress });
|
||||
}
|
||||
}));
|
||||
dispose.push(taskQueue.on('completed', ({ id }) =>
|
||||
dispose.push(taskQueue.on('queued', (data) =>
|
||||
{
|
||||
if (id.endsWith(sourceId))
|
||||
if (data.id === `install-rom-${ws.data.params.source}-${ws.data.params.id}`)
|
||||
{
|
||||
enqueue({}, 'refresh');
|
||||
ws.send({ status: 'queued' });
|
||||
}
|
||||
}));
|
||||
dispose.push(taskQueue.on('error', ({ id, error }) =>
|
||||
dispose.push(taskQueue.on('completed', (data) =>
|
||||
{
|
||||
if (id.endsWith(sourceId))
|
||||
if (data.id === `install-rom-${ws.data.params.source}-${ws.data.params.id}`)
|
||||
{
|
||||
enqueue({
|
||||
ws.send({ status: 'refresh' });
|
||||
}
|
||||
}));
|
||||
dispose.push(taskQueue.on('error', (data) =>
|
||||
{
|
||||
if (data.id === `install-rom-${ws.data.params.source}-${ws.data.params.id}`)
|
||||
{
|
||||
ws.send({
|
||||
status: 'error',
|
||||
error: getErrorMessage(error)
|
||||
}, 'error');
|
||||
error: getErrorMessage(data.error)
|
||||
});
|
||||
}
|
||||
}));
|
||||
|
||||
cleanup = () =>
|
||||
(ws.data as any).cleanup = () =>
|
||||
{
|
||||
closed = true;
|
||||
dispose.forEach(f => f());
|
||||
};
|
||||
},
|
||||
cancel ()
|
||||
close (ws, code, reason)
|
||||
{
|
||||
cleanup?.();
|
||||
cleanup = undefined;
|
||||
(ws.data as any).cleanup?.();
|
||||
},
|
||||
}));
|
||||
});
|
||||
}
|
||||
|
|
@ -1,12 +1,14 @@
|
|||
import getFolderSize from "get-folder-size";
|
||||
import fs from "node:fs/promises";
|
||||
import path from "node:path";
|
||||
import { config, emulatorsDb } from "../../app";
|
||||
import { config, db, emulatorsDb } from "../../app";
|
||||
import { and, eq } from "drizzle-orm";
|
||||
import * as schema from "@schema/app";
|
||||
import { FrontEndGameType, FrontEndGameTypeDetailed, StoreGameType } from "@shared/constants";
|
||||
import { DetailedRomSchema, SimpleRomSchema } from "@clients/romm";
|
||||
import { FrontEndGameType, FrontEndGameTypeDetailed, FrontEndGameTypeDetailedAchievement, StoreGameType } from "@shared/constants";
|
||||
import { DetailedRomSchema, getCurrentUserApiUsersMeGet, getRomApiRomsIdGet, SimpleRomSchema } from "@clients/romm";
|
||||
import * as emulatorSchema from "@schema/emulators";
|
||||
import romm from "@/mainview/scripts/queries/romm";
|
||||
import { extractStoreGameSourceId, getStoreGame } from "../../store/services/gamesService";
|
||||
|
||||
export async function calculateSize (installPath: string | null)
|
||||
{
|
||||
|
|
@ -127,7 +129,7 @@ export async function convertStoreToFrontend (system: string, id: string, storeG
|
|||
slug: null,
|
||||
name: storeGame.title,
|
||||
platform_id: null,
|
||||
platform_slug: system,
|
||||
platform_slug: rommSystem?.sourceSlug ?? system,
|
||||
paths_screenshots: storeGame.pictures.screenshots?.map((s: string) => `/api/romm/image?url=${encodeURIComponent(s)}`) ?? []
|
||||
};
|
||||
|
||||
|
|
@ -157,21 +159,138 @@ export async function convertStoreToFrontendDetailed (system: string, id: string
|
|||
return detailed;
|
||||
}
|
||||
|
||||
export function convertRomToFrontendDetailed (rom: DetailedRomSchema)
|
||||
export async function convertRomToFrontendDetailed (rom: DetailedRomSchema)
|
||||
{
|
||||
const detailed: FrontEndGameTypeDetailed = {
|
||||
...convertRomToFrontend(rom),
|
||||
summary: rom.summary,
|
||||
fs_size_bytes: rom.fs_size_bytes,
|
||||
local: false,
|
||||
missing: rom.missing_from_fs
|
||||
missing: rom.missing_from_fs,
|
||||
genres: rom.metadatum.genres,
|
||||
companies: rom.metadatum.companies,
|
||||
release_date: rom.metadatum.first_release_date ? new Date(rom.metadatum.first_release_date) : undefined
|
||||
};
|
||||
|
||||
const userData = await getCurrentUserApiUsersMeGet();
|
||||
const gameAchievements = userData.data?.ra_progression?.results?.find(p => p.rom_ra_id == rom.ra_id);
|
||||
|
||||
if (rom.merged_ra_metadata?.achievements)
|
||||
{
|
||||
const earnedMap = new Map<string, { date: Date; date_hardcode?: Date; }>(gameAchievements?.earned_achievements.map(a => [a.id, { date: new Date(a.date), date_hardcore: a.date_hardcore ? new Date(a.date_hardcore) : undefined }]));
|
||||
detailed.achievements = {
|
||||
unlocked: rom.merged_ra_metadata.achievements?.map(a => a.num_awarded).length,
|
||||
unlocked: gameAchievements?.num_awarded ?? 0,
|
||||
entires: rom.merged_ra_metadata.achievements.map(a =>
|
||||
{
|
||||
const earned = a.badge_id ? earnedMap.get(a.badge_id) : undefined;
|
||||
const ach: FrontEndGameTypeDetailedAchievement = {
|
||||
id: a.badge_id ?? String(a.ra_id) ?? 'unknown',
|
||||
title: a.title ?? "Unknown",
|
||||
badge_url: (earned ? a.badge_url : a.badge_url_lock) ?? undefined,
|
||||
date: earned?.date,
|
||||
date_hardcode: earned?.date_hardcode,
|
||||
description: a.description ?? undefined,
|
||||
display_order: a.display_order ?? 0,
|
||||
type: a.type ?? undefined
|
||||
};
|
||||
|
||||
return ach;
|
||||
}).sort((a, b) => a.display_order - b.display_order),
|
||||
total: rom.merged_ra_metadata.achievements.length
|
||||
};
|
||||
}
|
||||
return detailed;
|
||||
}
|
||||
|
||||
export async function getLocalGameDetailed (match: any)
|
||||
{
|
||||
const localGame = await db.query.games.findFirst({
|
||||
where: match,
|
||||
with: {
|
||||
screenshots: { columns: { id: true } },
|
||||
platform: { columns: { name: true, slug: true } }
|
||||
}
|
||||
});
|
||||
|
||||
if (localGame)
|
||||
{
|
||||
const exists = await checkInstalled(localGame.path_fs);
|
||||
const fileSize = await calculateSize(localGame.path_fs);
|
||||
const game: FrontEndGameTypeDetailed = {
|
||||
path_cover: `/api/romm/game/local/${localGame.id}/cover`,
|
||||
updated_at: localGame.created_at,
|
||||
id: { id: String(localGame.id), source: 'local' },
|
||||
path_platform_cover: `/api/romm/platform/local/${localGame.platform_id}/cover`,
|
||||
fs_size_bytes: fileSize ?? null,
|
||||
paths_screenshots: localGame.screenshots.map(s => `/api/romm/screenshot/${s.id}`),
|
||||
local: true,
|
||||
missing: !exists,
|
||||
platform_display_name: localGame.platform?.name,
|
||||
summary: localGame.summary,
|
||||
source: localGame.source,
|
||||
source_id: localGame.source_id,
|
||||
path_fs: localGame.path_fs,
|
||||
last_played: localGame.last_played,
|
||||
slug: localGame.slug,
|
||||
name: localGame.name,
|
||||
platform_id: localGame.platform_id,
|
||||
platform_slug: localGame.platform.slug
|
||||
};
|
||||
return game;
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
export async function getSourceGameDetailed (source: string, id: string)
|
||||
{
|
||||
if (source === 'local')
|
||||
{
|
||||
const localGame = await getLocalGameDetailed(eq(schema.games.id, Number(id)));
|
||||
if (localGame) return localGame;
|
||||
return undefined;
|
||||
}
|
||||
else
|
||||
{
|
||||
const localGame = await getLocalGameDetailed(getLocalGameMatch(id, source));
|
||||
if (source === 'romm')
|
||||
{
|
||||
const rom = await getRomApiRomsIdGet({ path: { id: Number(id) } });
|
||||
if (rom.data)
|
||||
{
|
||||
const romGame = await convertRomToFrontendDetailed(rom.data);
|
||||
if (localGame)
|
||||
{
|
||||
return {
|
||||
...romGame,
|
||||
...localGame,
|
||||
};
|
||||
}
|
||||
return romGame;
|
||||
}
|
||||
else if (localGame)
|
||||
{
|
||||
return localGame;
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
else if (source === 'store')
|
||||
{
|
||||
const gameId = extractStoreGameSourceId(id);
|
||||
const storeGame = await getStoreGame(gameId.system, gameId.id);
|
||||
if (!storeGame) return undefined;
|
||||
const storeFrontendGame = await convertStoreToFrontendDetailed(gameId.system, gameId.id, storeGame);
|
||||
if (localGame)
|
||||
{
|
||||
return { ...storeFrontendGame, ...localGame };
|
||||
}
|
||||
return storeFrontendGame;
|
||||
} else if (localGame)
|
||||
{
|
||||
return localGame;
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue