feat: Implemented emulator installation
feat: Updated romm API version feat: Updated es-de rules feat: Added tabs to game details refactor: returned to global query definitions to help with typescript performance
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103 changed files with 4888 additions and 1632 deletions
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@ -69,7 +69,7 @@ export function EmulatorsSection (data: {
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scrollIntoNearestParent(node, { behavior: details.instant ? 'instant' : 'smooth' });
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}} />
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)) ?? Array.from({ length: 8 }).map((_, i) => <div key={i} className="skeleton h-38 w-full rounded-4xl" />)}
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<SeeAllCard id={`${FOCUS_KEYS.EMULATOR_SECTION}-see-all`} onAction={() => Router.navigate({ to: '/store/tab/emulators' })} onFocus={({ node, instant }) => scrollIntoNearestParent(node, { behavior: instant ? 'instant' : 'smooth' })} />
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<SeeAllCard id={`${FOCUS_KEYS.EMULATOR_SECTION}-see-all`} onAction={() => Router.navigate({ to: '/store/tab/emulators', viewTransition: { types: ['zoom-in'] } })} onFocus={({ node, instant }) => scrollIntoNearestParent(node, { behavior: instant ? 'instant' : 'smooth' })} />
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</Carousel>
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</section>
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@ -1,50 +1,58 @@
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import { useRef } from "react";
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import { CSSProperties, Ref, RefObject, useEffect, useRef } from "react";
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import
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{
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useFocusable,
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FocusContext,
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} from "@noriginmedia/norigin-spatial-navigation";
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import { Gamepad2, Star } from "lucide-react";
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import { useDragScroll } from "@/mainview/scripts/utils";
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import { scrollIntoNearestParent, useDragScroll } from "@/mainview/scripts/utils";
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import FocusDots from "../FocusDots";
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import { FrontEndGameType, FrontEndId } from "@/shared/constants";
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import FrontEndGameCard from "../FrontEndGameCard";
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import { FOCUS_KEYS } from "@/mainview/scripts/types";
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import Carousel from "../Carousel";
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import { twMerge } from "tailwind-merge";
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export function GamesSection ({ games, onSelect, onFocus }: {
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export function GamesSection (data: {
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games?: FrontEndGameType[];
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onSelect?: (id: FrontEndId, focusKey: string) => void;
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className?: string;
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showSources?: boolean;
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ref?: Ref<any>;
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} & FocusParams)
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{
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const { ref, focusKey } = useFocusable({
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const { ref, focusKey, focused, focusSelf } = useFocusable({
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focusKey: FOCUS_KEYS.GAME_SECTION,
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trackChildren: true,
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onFocus: (_l, _p, details) => onFocus?.(focusKey, ref.current, details)
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onFocus: (_l, _p, details) => data.onFocus?.(focusKey, ref.current, details)
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});
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const containerRef = useRef(null);
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useDragScroll(containerRef);
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useEffect(() =>
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{
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if (focused)
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focusSelf();
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}, [!!data.games]);
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return (
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<FocusContext.Provider value={focusKey}>
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<section ref={ref} className="px-6 py-3 select-none">
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<div className="flex items-center gap-3 mb-4">
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<div className="w-2 h-5 rounded-full bg-accent shadow-sm shadow-error/40" />
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<Gamepad2 className="text-accent" />
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<h2 className="font-bold uppercase tracking-widest text-accent grow">
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Featured Games
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</h2>
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<div className="flex gap-2 bg-accent text-accent-content rounded-full py-1 px-4 font-semibold opacity-80"><Star />Creator Picks</div>
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</div>
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<section ref={(r) =>
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{
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ref.current = r;
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if (data.ref instanceof Function) data.ref(r);
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else if (data.ref) data.ref.current = r;
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}} className={twMerge("select-none", data.className)}>
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<Carousel controlsClassName="z-20" scrollRef={containerRef} className="flex *:w-[18rem] *:min-w-[18rem] *:h-[21rem] overflow-y-hidden overflow-x-auto hide-scrollbar p-4 gap-4 justify-center-safe">
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{games?.map((g, i) => <FrontEndGameCard
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{data.games?.map((g, i) => <FrontEndGameCard
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showSource={data.showSources}
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key={g.id.id}
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game={g}
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onAction={() => onSelect?.(g.id, FOCUS_KEYS.GAME_CARD(g.id.id))}
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onAction={() => data.onSelect?.(g.id, FOCUS_KEYS.GAME_CARD(g.id))}
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onFocus={(key, node, details) => scrollIntoNearestParent(node, { behavior: details.instant ? 'instant' : 'smooth' })}
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index={i} />) ?? Array.from({ length: 8 }).map((_, i) => <div key={i} className="skeleton h-38 w-full" />)}
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</Carousel>
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</section>
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<FocusDots elements={games?.map(e => FOCUS_KEYS.GAME_CARD(e.id.id)) ?? []} />
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<FocusDots elements={data.games?.map(e => FOCUS_KEYS.GAME_CARD(e.id)) ?? []} />
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</FocusContext.Provider>
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);
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}
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@ -1,5 +1,6 @@
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import queries from "@/mainview/scripts/queries";
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import { storeGetStatsQuery } from "@queries/store";
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import { useQuery } from "@tanstack/react-query";
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import { Joystick, LibraryBig, Save, TriangleAlert } from "lucide-react";
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@ -15,7 +16,7 @@ export function StatsSection ({
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}: StatsSectionProps)
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{
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const { data: stats } = useQuery(queries.store.storeGetStatsQuery);
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const { data: stats } = useQuery(storeGetStatsQuery);
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return (
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<section className="px-6 pt-3 pb-4">
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@ -5,8 +5,18 @@ import { Button } from "../options/Button";
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import useActiveControl from "@/mainview/scripts/gamepads";
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import { useFocusable } from "@noriginmedia/norigin-spatial-navigation";
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import { GamePadButtonCode, useShortcuts } from "@/mainview/scripts/shortcuts";
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import { ChevronRight, EllipsisVertical, HardDrive } from "lucide-react";
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import { ChevronRight, EllipsisVertical, FileQuestion, IceCream2, Package, Store } from "lucide-react";
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import { FOCUS_KEYS } from "@/mainview/scripts/types";
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import { FlatpackIcon } from "@/mainview/scripts/brandIcons";
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import { JSX } from "react";
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export const emulatorStatusIcons: Record<string, JSX.Element> = {
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store: <Store />,
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custom: <FileQuestion />,
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flatpak: FlatpackIcon,
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winget: <Package />,
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scoop: <IceCream2 />
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};
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export function StoreEmulatorCard (data: {
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id: string;
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@ -35,7 +45,7 @@ export function StoreEmulatorCard (data: {
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ref={ref}
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role="button"
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tabIndex={0}
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data-installed={data.emulator.exists ? true : undefined}
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data-installed={!!data.emulator.validSource}
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onClick={isTouch ? handleSelect : undefined}
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className={twMerge("relative focusable focusable-info bg-base-100 rounded-4xl transition-shadow focused:not-control-mouse:animate-scale-small shadow-lg border border-base-content/10 active:ring-4 active:ring-base-content active:transition-none", data.className)}
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>
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@ -44,14 +54,14 @@ export function StoreEmulatorCard (data: {
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<div className="flex gap-2">
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<div className="flex items-start">
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<div
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data-installed={data.emulator.exists}
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data-installed={!!data.emulator.validSource}
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className={`size-14 p-2 rounded-full bg-info flex items-center justify-center text-xl shadow-lg data-[installed=true]:bg-success`}
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>
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<img draggable={false} src={data.emulator.logo}></img>
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</div>
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</div>
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<div>
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<p data-installed={data.emulator.exists} className="font-bold text-base-content text-xl leading-snug data-[installed=true]:text-success">{data.emulator.name}</p>
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<p data-installed={!!data.emulator.validSource} className="font-bold text-base-content text-xl leading-snug data-[installed=true]:text-success">{data.emulator.name}</p>
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<ul className="flex flex-wrap gap-1">
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{data.emulator.systems.map(({ id, name, icon }) =>
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{
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@ -66,10 +76,12 @@ export function StoreEmulatorCard (data: {
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</div>
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<div className="flex gap-0.5 mt-1 h-10 items-center">
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{data.emulator.exists && <div className="tooltip" data-tip="Installed">
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<div className="flex items-center justify-center rounded-full p-1 size-8 bg-success text-success-content"><HardDrive /></div>
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{!!data.emulator.validSource && <div className="tooltip" data-tip={data.emulator.validSource.type}>
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<div className="flex items-center justify-center rounded-full p-1 size-8 bg-success text-success-content">
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{emulatorStatusIcons[data.emulator.validSource?.type ?? '']}
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</div>
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</div>}
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{<div className="tooltip" data-tip="Game Count">
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{data.emulator.gameCount > 0 && <div className="tooltip" data-tip="Game Count">
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<div className="flex items-center justify-center rounded-full font-semibold size-9 p-2 bg-base-200 text-base-content/40">{data.emulator.gameCount}</div>
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</div>}
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{isMouse && <>
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