feat: Added way to update the local games from romm when IDs change based on IGDB or Retro Achievement ID

Fixes #2
This commit is contained in:
Simeon Radivoev 2026-04-10 02:00:11 +03:00
parent 7948bd24fa
commit 4806f3487a
Signed by: simeonradivoev
GPG key ID: 7611A451D2A5D37A
9 changed files with 143 additions and 52 deletions

View file

@ -44,26 +44,53 @@ export async function getLocalGame (source: string, id: string)
return localGame;
}
export async function validateGameSource (source: string, id: string): Promise<{ valid: boolean, reason?: string; }>
export async function fixSource (source: string, id: string)
{
const valid = await validateGameSource(source, id);
if (!valid.valid)
{
if (!valid.localGame) throw new Error("No Local Game");
if (!valid.localGame.source) throw new Error("No Valid Source");
const foundGame = await plugins.hooks.games.searchGame.promise({
igdb_id: valid.localGame.igdb_id ?? undefined,
ra_id: valid.localGame.ra_id ?? undefined,
source: valid.localGame.source
});
if (foundGame)
{
await db.update(appSchema.games).set({ source: foundGame.id.source, source_id: foundGame.id.id }).where(eq(appSchema.games.id, valid.localGame.id));
return true;
} else
{
throw new Error("Could not find Source Game");
}
} else
{
throw new Error("Game Source Already Valid");
}
}
export async function validateGameSource (source: string, id: string): Promise<{
valid: boolean,
localGame?: { id: number; igdb_id: number | null; ra_id: number | null; source: string | null; },
reason?: string;
}>
{
const localGame = await getLocalGame(source, id);
if (!localGame) throw new Error("Could not find local game");
if (!localGame) return { valid: true };
if (localGame.source && localGame.source_id)
{
const sourceGame = await plugins.hooks.games.fetchGame.promise({ source: localGame.source, id: localGame.source_id });
if (!sourceGame) return { valid: false, reason: "Source Missing" };
if (sourceGame.imdb_id !== (localGame.igdb_id ?? undefined))
if (!sourceGame) return { valid: false, reason: "Source Missing", localGame };
if (sourceGame.imdb_id !== (localGame.igdb_id ?? undefined) && sourceGame.ra_id !== (localGame.ra_id ?? undefined))
{
return { valid: false, reason: "IGDB Miss Match" };
}
if (sourceGame.ra_id !== (localGame.ra_id ?? undefined))
{
return { valid: false, reason: "RA Miss Match" };
return { valid: false, reason: "Metadata Missmatch", localGame };
}
}
return { valid: true };
return { valid: true, localGame };
}
export async function updateLocalLastPlayed (id: number)
@ -174,7 +201,7 @@ export default function buildStatusResponse ()
},
async open (ws)
{
sendLatests();
sendLatests().catch(e => ws.send({ status: 'error', error: JSON.stringify(e) }));
const installJobId = InstallJob.query({ source: ws.data.params.source, id: ws.data.params.id });
async function sendLatests ()