feat: Added way to update the local games from romm when IDs change based on IGDB or Retro Achievement ID
Fixes #2
This commit is contained in:
parent
7948bd24fa
commit
4806f3487a
9 changed files with 143 additions and 52 deletions
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@ -25,17 +25,9 @@ function spawnServer ()
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signal: abortController.signal,
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killSignal: 'SIGUSR1',
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onExit (subprocess, exitCode, signalCode)
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{
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if (exitCode === 1 && retries <= 3)
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{
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server = spawnServer();
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retries++;
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} else
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{
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process.exit();
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}
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}
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});
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const rl = createInterface({ input: Readable.fromWeb(s.stdout as any) });
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rl.on('line', e =>
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@ -8,7 +8,7 @@ import { GameListFilterSchema, SERVER_URL } from "@shared/constants";
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import { InstallJob } from "../jobs/install-job";
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import path from "node:path";
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import { convertLocalToFrontend, convertStoreToFrontend, getLocalGameMatch, getSourceGameDetailed } from "./services/utils";
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import buildStatusResponse, { getValidLaunchCommandsForGame } from "./services/statusService";
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import buildStatusResponse, { fixSource, getValidLaunchCommandsForGame, validateGameSource } from "./services/statusService";
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import { errorToResponse } from "elysia/adapter/bun/handler";
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import { getEmulatorsForSystem, getRomFilePaths, launchCommand } from "./services/launchGameService";
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import { getErrorMessage, SeededRandom } from "@/bun/utils";
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@ -412,6 +412,15 @@ export default new Elysia()
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params: z.object({ id: z.string(), source: z.string() }),
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response: z.any()
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})
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.get('/game/:source/:id/validate', async ({ params: { id, source } }) =>
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{
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const valid = await validateGameSource(source, id);
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return { valid: valid.valid, reason: valid.reason };
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})
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.post('/game/:source/:id/fix_source', async ({ params: { id, source } }) =>
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{
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return fixSource(source, id);
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})
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.post('/game/:source/:id/play', async ({ params: { id, source }, body, set }) =>
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{
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const validCommands = await getValidLaunchCommandsForGame(source, id);
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@ -44,26 +44,53 @@ export async function getLocalGame (source: string, id: string)
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return localGame;
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}
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export async function validateGameSource (source: string, id: string): Promise<{ valid: boolean, reason?: string; }>
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export async function fixSource (source: string, id: string)
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{
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const valid = await validateGameSource(source, id);
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if (!valid.valid)
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{
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if (!valid.localGame) throw new Error("No Local Game");
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if (!valid.localGame.source) throw new Error("No Valid Source");
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const foundGame = await plugins.hooks.games.searchGame.promise({
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igdb_id: valid.localGame.igdb_id ?? undefined,
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ra_id: valid.localGame.ra_id ?? undefined,
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source: valid.localGame.source
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});
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if (foundGame)
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{
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await db.update(appSchema.games).set({ source: foundGame.id.source, source_id: foundGame.id.id }).where(eq(appSchema.games.id, valid.localGame.id));
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return true;
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} else
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{
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throw new Error("Could not find Source Game");
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}
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} else
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{
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throw new Error("Game Source Already Valid");
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}
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}
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export async function validateGameSource (source: string, id: string): Promise<{
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valid: boolean,
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localGame?: { id: number; igdb_id: number | null; ra_id: number | null; source: string | null; },
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reason?: string;
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}>
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{
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const localGame = await getLocalGame(source, id);
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if (!localGame) throw new Error("Could not find local game");
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if (!localGame) return { valid: true };
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if (localGame.source && localGame.source_id)
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{
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const sourceGame = await plugins.hooks.games.fetchGame.promise({ source: localGame.source, id: localGame.source_id });
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if (!sourceGame) return { valid: false, reason: "Source Missing" };
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if (sourceGame.imdb_id !== (localGame.igdb_id ?? undefined))
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if (!sourceGame) return { valid: false, reason: "Source Missing", localGame };
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if (sourceGame.imdb_id !== (localGame.igdb_id ?? undefined) && sourceGame.ra_id !== (localGame.ra_id ?? undefined))
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{
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return { valid: false, reason: "IGDB Miss Match" };
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}
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if (sourceGame.ra_id !== (localGame.ra_id ?? undefined))
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{
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return { valid: false, reason: "RA Miss Match" };
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return { valid: false, reason: "Metadata Missmatch", localGame };
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}
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}
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return { valid: true };
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return { valid: true, localGame };
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}
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export async function updateLocalLastPlayed (id: number)
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@ -174,7 +201,7 @@ export default function buildStatusResponse ()
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},
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async open (ws)
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{
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sendLatests();
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sendLatests().catch(e => ws.send({ status: 'error', error: JSON.stringify(e) }));
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const installJobId = InstallJob.query({ source: ws.data.params.source, id: ws.data.params.id });
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async function sendLatests ()
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@ -43,6 +43,11 @@ export class GameHooks
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localGame?: FrontEndGameTypeDetailed;
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id: string;
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}], FrontEndGameTypeDetailed | undefined>(['ctx']);
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searchGame = new AsyncSeriesBailHook<[ctx: {
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source: string;
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igdb_id?: number;
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ra_id?: number;
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}], FrontEndGameTypeDetailed | undefined>(['ctx']);
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/** Get download file URLs
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* @param ctx.checksum Check if file already exists using checksums
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*/
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@ -2,7 +2,7 @@
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import { PluginContextType, PluginType } from "@/bun/types/typesc.schema";
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import desc from './package.json';
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import { DetailedRomSchema, getCollectionApiCollectionsIdGet, getCollectionsApiCollectionsGet, getCurrentUserApiUsersMeGet, getPlatformApiPlatformsIdGet, getPlatformFirmwareApiFirmwareGet, getPlatformsApiPlatformsGet, getRomApiRomsIdGet, getRomContentApiRomsIdContentFileNameGet, getRomsApiRomsGet, getSavesSummaryApiSavesSummaryGet, SimpleRomSchema, updateRomUserApiRomsIdPropsPut } from "@/clients/romm";
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import { DetailedRomSchema, getCollectionApiCollectionsIdGet, getCollectionsApiCollectionsGet, getCurrentUserApiUsersMeGet, getPlatformApiPlatformsIdGet, getPlatformFirmwareApiFirmwareGet, getPlatformsApiPlatformsGet, getRomApiRomsIdGet, getRomByMetadataProviderApiRomsByMetadataProviderGet, getRomContentApiRomsIdContentFileNameGet, getRomsApiRomsGet, getSavesSummaryApiSavesSummaryGet, SimpleRomSchema, updateRomUserApiRomsIdPropsPut } from "@/clients/romm";
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import { config, events } from "@/bun/api/app";
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import path from 'node:path';
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import fs from 'node:fs/promises';
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@ -557,5 +557,14 @@ export default class RommIntegration implements PluginType
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const platforms = await this.getAllRommPlatforms();
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return platforms.find(p => p.id === Number(id));
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});
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ctx.hooks.games.searchGame.tapPromise(desc.name, async ({ source, igdb_id, ra_id }) =>
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{
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if (source !== 'romm') return;
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const roms = await getRomByMetadataProviderApiRomsByMetadataProviderGet({ query: { igdb_id, ra_id } });
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if (roms.error) throw roms.error;
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if (!roms.data) return;
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return this.convertRomToFrontendDetailed(roms.data);
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});
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}
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}
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@ -1,10 +1,10 @@
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import { deleteGameMutation, gameInvalidationQuery } from "@/mainview/scripts/queries/romm";
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import { deleteGameMutation, fixSourceMutation, gameInvalidationQuery, validateSourceQuery } from "@/mainview/scripts/queries/romm";
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import { FocusContext, setFocus, useFocusable } from "@noriginmedia/norigin-spatial-navigation";
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import { useMutation } from "@tanstack/react-query";
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import { useMutation, useQuery } from "@tanstack/react-query";
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import { ContextList, DialogEntry, useContextDialog } from "../ContextDialog";
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import { getErrorMessage } from "react-error-boundary";
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import toast from "react-hot-toast";
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import { Settings, Trash, Trophy } from "lucide-react";
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import { Hammer, Settings, Trash, Trophy } from "lucide-react";
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import MainActions from "./MainActions";
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import ActionButton from "./ActionButton";
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import { useLocalStorage } from "usehooks-ts";
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@ -33,6 +33,18 @@ export default function ActionButtons (data: { game?: FrontEndGameTypeDetailed,
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{
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const [, setDetailsSection] = useLocalStorage('details-section', 'screenshots');
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const fixMutation = useMutation({
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...fixSourceMutation, onSuccess (data, variables, onMutateResult, context)
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{
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if (onMutateResult) toast.success("Updated Source");
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context.client.invalidateQueries(gameInvalidationQuery(variables.id, variables.source)).then(() => router.history.back());
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},
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onError (error)
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{
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toast.error(getErrorMessage(error) ?? "Error While Trying To Fix");
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}
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});
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const { data: validation } = useQuery(validateSourceQuery(data.source, data.id));
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const { ref, focusKey, hasFocusedChild } = useFocusable({ focusKey: 'actions', forceFocus: true, trackChildren: true, preferredChildFocusKey: 'mainAction' });
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const router = useRouter();
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const deleteMutation = useMutation({
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@ -47,20 +59,15 @@ export default function ActionButtons (data: { game?: FrontEndGameTypeDetailed,
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}
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});
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useBlocker({ shouldBlockFn: () => deleteMutation.isPending });
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useBlocker({
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shouldBlockFn: () =>
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{
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return deleteMutation.isPending || fixMutation.isPending;
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}
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});
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const contextOptions: DialogEntry[] = [];
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if (data.game?.local)
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{
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if (deleteMutation.isPending)
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{
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contextOptions.push({
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id: 'delete',
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icon: <span className="loading loading-spinner loading-lg"></span>,
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content: "Deleting",
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type: 'error'
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});
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} else
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{
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contextOptions.push({
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id: 'delete',
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@ -68,11 +75,25 @@ export default function ActionButtons (data: { game?: FrontEndGameTypeDetailed,
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{
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deleteMutation.mutate();
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},
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icon: <Trash />,
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content: "Delete",
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icon: deleteMutation.isPending ? <span className="loading loading-spinner loading-lg"></span> : <Trash />,
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content: deleteMutation.isPending ? "Deleting" : "Delete",
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type: 'error'
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});
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}
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if (!validation?.valid)
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{
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contextOptions.push({
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id: "fix_source",
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action (ctx)
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{
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if (data.game)
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fixMutation.mutate({ source: data.game.id.source, id: data.game.id.id });
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},
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icon: fixMutation.isPending ? <span className="loading loading-spinner loading-lg"></span> : <Hammer />,
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content: "Try Fix Source",
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type: "warning"
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});
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}
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const { setOpen, dialog: settingsDialog } = useContextDialog("settings-context", { content: <ContextList disableCloseButton={deleteMutation.isPending} options={contextOptions} />, canClose: !deleteMutation.isPending });
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@ -2,11 +2,13 @@ import { scrollIntoViewHandler } from "@/mainview/scripts/utils";
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import { RPC_URL } from "@/shared/constants";
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import { FocusContext, useFocusable } from "@noriginmedia/norigin-spatial-navigation";
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import classNames from "classnames";
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import { Clock, CloudBackup, CloudDownload, CloudUpload, HardDrive, Store, TriangleAlert } from "lucide-react";
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import { Clock, CloudBackup, CloudDownload, CloudUpload, Gamepad2, HardDrive, Store, TriangleAlert } from "lucide-react";
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import prettyBytes from "pretty-bytes";
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import { JSX } from "react";
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import ActionButtons from "./ActionButtons";
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import prettyMilliseconds from 'pretty-ms';
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import { useQuery } from "@tanstack/react-query";
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import { validateSourceQuery } from "@/mainview/scripts/queries/romm";
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export function DetailElement (data: { icon: JSX.Element; tooltip?: string | null, children?: any | any[]; })
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{
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@ -18,6 +20,12 @@ export function DetailElement (data: { icon: JSX.Element; tooltip?: string | nul
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);
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}
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const sourceIconMap: Record<string, any> = {
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store: <Store />,
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local: <HardDrive />,
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romm: <Gamepad2 />
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};
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export default function Details (data: {
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game?: FrontEndGameTypeDetailed,
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source: string,
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@ -32,6 +40,8 @@ export default function Details (data: {
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forceFocus: true
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});
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const { data: validation } = useQuery(validateSourceQuery(data.source, data.id));
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const platformCoverImg = data.game?.path_platform_cover ? new URL(`${RPC_URL(__HOST__)}${data.game?.path_platform_cover}`) : undefined;
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if (platformCoverImg)
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platformCoverImg.searchParams.set("width", "64");
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@ -70,8 +80,8 @@ export default function Details (data: {
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</div>}
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<DetailElement icon={platformCoverImg ? <img className="size-6" src={platformCoverImg.href}></img> : <div className="skeleton size-6 rounded-full shrink-0"></div>} >{data.game?.platform_display_name ?? <div className="skeleton h-4 w-32"></div>}</DetailElement>
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{data.game?.emulators?.some(e => e.integrations.some(i => i.capabilities?.includes('saves'))) && <DetailElement tooltip={"Save Backup"} icon={<CloudUpload />} />}
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<DetailElement icon={
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<Store />
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<DetailElement tooltip={validation?.reason} icon={
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validation ? validation.valid ? sourceIconMap[data.game?.source ?? ''] : <TriangleAlert className="text-error" /> : <span className="loading loading-spinner loading-lg"></span>
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} >
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{data.game?.source ?? data.game?.id.source}
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{data.game?.local && <small className="text-base-content/60 font-semibold">local</small>}</DetailElement>
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@ -23,6 +23,7 @@ import { GamesSection } from "@/mainview/components/store/GamesSection";
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import Details from "@/mainview/components/game/Details";
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import { AutoFocus } from "@/mainview/components/AutoFocus";
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import SelectMenu from "@/mainview/components/SelectMenu";
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import { stat } from "node:fs";
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export const Route = createFileRoute("/game/$source/$id")({
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loader: async ({ params, context }) =>
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@ -104,6 +105,8 @@ function Stats (data: { game: FrontEndGameTypeDetailed | undefined; })
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stats.push({ label: "Release Date", content: data.game.release_date.toLocaleDateString(), icon: <Calendar /> });
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if (data.game.emulators)
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stats.push({ label: "Emulators", content: data.game.emulators.map(e => e.name) });
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if (data.game.source)
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stats.push({ label: "Source", content: `${data.game.source} - ${data.game.source_id}` });
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const integrations = new Set<string>(data.game.emulators?.flatMap(e => e.integrations).flatMap(i => i.capabilities).filter(c => !!c));
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stats.push({ label: "Integrations", content: Array.from(integrations) });
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}
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@ -1,6 +1,6 @@
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import { DefaultRommStaleTime, GameListFilterType, RommLoginDataSchema } from "@/shared/constants";
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import { rommApi, settingsApi } from "../clientApi";
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import { mutationOptions, QueryFilters, queryOptions } from "@tanstack/react-query";
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import { mutationOptions, QueryFilters, queryOptions, useMutation } from "@tanstack/react-query";
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import z from "zod";
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import { statsApiStatsGetOptions } from "@/clients/romm/@tanstack/react-query.gen";
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@ -156,3 +156,18 @@ export const gameInvalidationQuery = (source: string, id: string): QueryFilters
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return false;
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},
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});
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export const validateSourceQuery = (source: string, id: string) => queryOptions({
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queryKey: ["game", source, id, "validate"], queryFn: async () =>
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{
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const { data, error } = await rommApi.api.romm.game({ source })({ id }).validate.get();
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return data;
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}
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});
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export const fixSourceMutation = mutationOptions({
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mutationKey: ['game', "fix_source"], mutationFn: async ({ source, id }: { source: string, id: string; }) =>
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{
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const { data, error } = await rommApi.api.romm.game({ source })({ id }).fix_source.post();
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if (error) throw error;
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return data;
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}
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});
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