fix: Navigation blocking now working with focuesed input fields
fix: Added warning to loging with lookup provider for better UX feat: Added ROMM Client API Token in plugin settings
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7029477392
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4da717c26d
20 changed files with 160 additions and 96 deletions
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@ -499,17 +499,17 @@ export default new Elysia()
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}, { body: z.object({ source: z.string(), id: z.string() }) })
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.get('/lookup', async ({ query: { search } }) =>
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{
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const matches: GameLookup[] = [];
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await plugins.hooks.games.gameLookup.promise({ search, matches });
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return matches;
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const matches = new Map<string, GameLookup[]>();
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await plugins.hooks.games.gameLookup.promise(matches, { search });
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return { hadMatchers: matches.size > 0, matches: Array.from(matches.values()).flatMap(m => m) };
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}, {
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query: z.object({ search: z.string() })
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})
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.get('/lookup/:source/:id', async ({ params: { source, id } }) =>
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{
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const matches: GameLookup[] = [];
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await plugins.hooks.games.gameLookup.promise({ source, id, matches });
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return matches;
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const matches = new Map<string, GameLookup[]>();
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await plugins.hooks.games.gameLookup.promise(matches, { source, id });
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return Array.from(matches.values()).flatMap(m => m);
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})
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.post('/game/:source/:id/play', async ({ params: { id, source }, body, set }) =>
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{
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@ -48,9 +48,10 @@ export async function customUpdate (source: string, id: string, destination: str
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const localGame = await getLocalGame(source, id);
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if (!localGame) throw new Error("Could not find Local Game");
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const matches: GameLookup[] = [];
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await plugins.hooks.games.gameLookup.promise({ source: destination, id: destinationId, matches });
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if (matches.length <= 0) throw new Error("Could not find destination");
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const matchesMap = new Map<string, GameLookup[]>();
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await plugins.hooks.games.gameLookup.promise(matchesMap, { source: destination, id: destinationId });
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const matches = matchesMap.values().next().value;
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if (!matches || matches?.length <= 0) throw new Error("Could not find destination");
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const match = matches[0];
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await db.transaction(async (tx) =>
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@ -441,9 +441,9 @@ export async function createLocalGame (info: {
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if (info.screenshotUrls.length <= 0 && info.igdb_id)
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{
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const matches: GameLookup[] = [];
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await plugins.hooks.games.gameLookup.promise({ source: 'igdb', id: String(info.igdb_id), matches });
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info.screenshotUrls.push(...matches[0].screenshotUrls);
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const matches = new Map<string, GameLookup[]>();
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await plugins.hooks.games.gameLookup.promise(matches, { source: 'igdb', id: String(info.igdb_id) });
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info.screenshotUrls.push(...(matches.values().next().value?.[0].screenshotUrls ?? []));
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}
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// pre-fetch screenshots
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@ -1,6 +1,6 @@
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import { EmulatorPackageType, GameListFilterType } from '@/shared/constants';
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import { CommandEntry, DownloadInfo, EmulatorSourceEntryType, EmulatorSupport, EmulatorSystem, FrontEndCollection, FrontEndFilterSets, FrontEndGameType, FrontEndGameTypeDetailed, FrontEndGameTypeWithIds, FrontEndId, FrontEndPlatformType, GameLookup, SaveFileChange, SaveSlots } from '@/shared/types';
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import { SyncBailHook, AsyncSeriesHook, AsyncSeriesBailHook, Hook } from 'tapable';
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import { SyncBailHook, AsyncSeriesHook, AsyncSeriesBailHook, Hook, AsyncSeriesWaterfallHook } from 'tapable';
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export default class GameHooks
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{
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@ -96,12 +96,11 @@ export default class GameHooks
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name?: string;
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family_name?: string;
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} | undefined>(['ctx']);
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gameLookup = new AsyncSeriesHook<[ctx: {
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gameLookup = new AsyncSeriesWaterfallHook<[matches: Map<string, GameLookup[]>, ctx: {
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source?: string,
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id?: string;
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search?: string;
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matches: GameLookup[];
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}]>(['ctx']);
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}]>(['matches', 'ctx']);
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fetchPlatforms = new AsyncSeriesHook<[ctx: {
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platforms: FrontEndPlatformType[];
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}]>(['ctx']);
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@ -32,9 +32,10 @@ export class ImportJob implements IJob<z.infer<typeof ImportJob.dataSchema>, str
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async start (context: JobContext<IJob<z.infer<typeof ImportJob.dataSchema>, string>, z.infer<typeof ImportJob.dataSchema>, string>): Promise<any>
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{
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const matches: GameLookup[] = [];
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await plugins.hooks.games.gameLookup.promise({ source: this.source, id: this.id, matches });
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if (matches.length <= 0) throw Error("Could not Find Game");
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const matchesMap = new Map<string, GameLookup[]>();
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await plugins.hooks.games.gameLookup.promise(matchesMap, { source: this.source, id: this.id });
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const matches = matchesMap.values().next().value;
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if (!matches || matches.length <= 0) throw Error("Could not Find Game");
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const match = matches[0];
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let cover: Buffer<ArrayBufferLike> | undefined = undefined;
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@ -43,13 +43,13 @@ export default class IgdbIntegration implements PluginType
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{
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await checkLoginAndRefreshTwitch();
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ctx.hooks.games.gameLookup.tapPromise(desc.name, async ({ source, id, search, matches }) =>
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ctx.hooks.games.gameLookup.tapPromise(desc.name, async (matches, { source, id, search }) =>
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{
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if (!process.env.TWITCH_CLIENT_ID) return;
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if (!process.env.TWITCH_CLIENT_ID) return matches;
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const access_token = await secrets.get({ service: 'gamflow_twitch', name: 'access_token' });
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if (!access_token)
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{
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return;
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return matches;
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}
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if ((source === 'igdb' && id) || search)
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@ -62,7 +62,7 @@ export default class IgdbIntegration implements PluginType
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...(source === 'igdb' && id ? [igdb.where('id', '=', Number(id))] : []),
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igdb.limit(10)).execute());
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matches.push(...games.filter(g => !!g.name)
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matches.set(desc.name, games.filter(g => !!g.name)
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.map(g =>
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{
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const lookup: GameLookup = {
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@ -89,8 +89,10 @@ export default class IgdbIntegration implements PluginType
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return lookup;
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}));
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return;
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return matches;
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}
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return matches.set(desc.name, []);
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});
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ctx.hooks.games.platformLookup.tapPromise(desc.name, async ({ source, id, slug }) =>
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@ -15,9 +15,11 @@ import { validateGameSource } from "@/bun/api/games/services/statusService";
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import z from "zod";
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import { checkLoginAndRefreshRomm } from "@/bun/api/auth";
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import { DownloadFileEntry, DownloadInfo, FrontEndCollection, FrontEndGameType, FrontEndGameTypeDetailed, FrontEndGameTypeDetailedAchievement, FrontEndGameTypeWithIds, FrontEndPlatformType } from "@/shared/types";
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import Conf from "conf";
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const SettingsSchema = z.object({
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savesSync: z.boolean().default(false).describe("Experimental save sync support")
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savesSync: z.boolean().default(false).describe("Experimental save sync support"),
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clientApiToken: z.string().optional().describe("Generate a long lived token from the ROMM server")
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});
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type SettingsType = z.infer<typeof SettingsSchema>;
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@ -39,26 +41,34 @@ export default class RommIntegration implements PluginType<SettingsType>
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return true;
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}
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async updateClient ()
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async getAccessToken (config: Conf<SettingsType>)
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{
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if (process.env.ROMM_CLIENT_TOKEN) return process.env.ROMM_CLIENT_TOKEN;
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const client_token = await config.get('clientApiToken');
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if (client_token) return client_token;
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return (await secrets.get({ service: 'gameflow', name: 'romm_access_token' })) ?? undefined;
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}
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async updateClient (pluginConfig: Conf<SettingsType>)
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{
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client.setConfig({
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baseUrl: config.get('rommAddress'),
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async auth (auth)
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auth: (auth) =>
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{
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if (auth.scheme === 'bearer')
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{
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return (await secrets.get({ service: 'gameflow', name: 'romm_access_token' })) ?? undefined;
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return this.getAccessToken(pluginConfig);
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}
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}
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});
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}
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async getAuthToken ()
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async getAuthToken (config: Conf<SettingsType>)
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{
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return getAuthToken({
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scheme: 'bearer',
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type: "http"
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}, async (a) => (await secrets.get({ service: "gameflow", name: 'romm_access_token' })) ?? undefined);
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}, async (a) => this.getAccessToken(config));
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}
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async getAllRommPlatforms ()
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@ -146,9 +156,9 @@ export default class RommIntegration implements PluginType<SettingsType>
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{
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this.isSteamDeck = isSteamDeckGameMode();
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ctx.setProgress(0, "Logging Into Romm");
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await this.updateClient();
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await this.updateClient(ctx.config);
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await checkLoginAndRefreshRomm();
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await this.updateClient();
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await this.updateClient(ctx.config);
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ctx.hooks.games.fetchGames.tapPromise(desc.name, async ({ query, games }) =>
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{
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@ -199,7 +209,7 @@ export default class RommIntegration implements PluginType<SettingsType>
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{
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if (!await this.checkRemote()) return;
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if (service !== 'romm') return;
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await this.updateClient();
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await this.updateClient(ctx.config);
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});
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ctx.hooks.games.fetchGame.tapPromise(desc.name, async ({ source, id }) =>
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@ -273,7 +283,7 @@ export default class RommIntegration implements PluginType<SettingsType>
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system_slug: rommPlatform.slug,
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metadata: rom.metadatum,
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files,
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auth: await this.getAuthToken(),
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auth: await this.getAuthToken(ctx.config),
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extract_path,
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id: "romm"
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};
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@ -310,7 +320,7 @@ export default class RommIntegration implements PluginType<SettingsType>
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}
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}
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if (files.length > 0) return { files, auth: await this.getAuthToken() };
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if (files.length > 0) return { files, auth: await this.getAuthToken(ctx.config) };
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});
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ctx.hooks.games.fetchRecommendedGamesForGame.tapPromise(desc.name, async ({ game, games }) =>
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@ -445,7 +455,7 @@ export default class RommIntegration implements PluginType<SettingsType>
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const rommSlot = saveFiles.data.slots.find(s => s.slot === 'gameflow' && s.latest.file_name_no_tags === slot);
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if (rommSlot)
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{
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const auth = await this.getAuthToken();
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const auth = await this.getAuthToken(ctx.config);
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const headers: Record<string, string> = {};
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if (auth)
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headers['Authorization'] = auth;
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@ -535,7 +545,7 @@ export default class RommIntegration implements PluginType<SettingsType>
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url.searchParams.set('emulator', command.emulator);
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url.searchParams.set('overwrite', "true");
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const auth = await this.getAuthToken();
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const auth = await this.getAuthToken(ctx.config);
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const headers: Record<string, string> = {};
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if (auth)
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headers['Authorization'] = auth;
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