feat: implemented haptics
feat: Implemented a select menu fix: Only used audio clips compile
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54dd9256e3
51 changed files with 580 additions and 466 deletions
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@ -6,7 +6,7 @@ import { Calendar, Folder, Gamepad2, Image, Info, TriangleAlert, Trophy } from "
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import { HeaderUI, StickyHeaderUI } from "../../components/Header";
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import { AnimatedBackground } from "../../components/AnimatedBackground";
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import { useQuery } from "@tanstack/react-query";
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import Shortcuts from "../../components/Shortcuts";
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import Shortcuts, { FloatingShortcuts } from "../../components/Shortcuts";
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import { GamePadButtonCode, useShortcutContext, useShortcuts } from "@/mainview/scripts/shortcuts";
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import Screenshots from "@/mainview/components/Screenshots";
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import { HandleGoBack, scrollIntoViewHandler, useOnNavigateBack } from "@/mainview/scripts/utils";
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@ -22,6 +22,7 @@ import { gameQuery, gamesRecommendedBasedOnGameQuery } from "@queries/romm";
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import { GamesSection } from "@/mainview/components/store/GamesSection";
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import Details from "@/mainview/components/game/Details";
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import { AutoFocus } from "@/mainview/components/AutoFocus";
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import SelectMenu from "@/mainview/components/SelectMenu";
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export const Route = createFileRoute("/game/$source/$id")({
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loader: async ({ params, context }) =>
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@ -47,8 +48,7 @@ function Error (data: ErrorComponentProps)
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const { ref, focusKey, focusSelf } = useFocusable({ focusKey: "game-details-error", preferredChildFocusKey: "main-details" });
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const router = useRouter();
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useShortcuts(focusKey, () => [{ label: "Back", button: GamePadButtonCode.B, action: () => HandleGoBack(router) }]);
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const { shortcuts } = useShortcutContext();
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useShortcuts(focusKey, () => [{ label: "Back", button: GamePadButtonCode.B, action: (e) => HandleGoBack(router, e) }]);
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return <AnimatedBackground ref={ref} backgroundKey="game-details">
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<div className="relative z-10 h-full">
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@ -60,12 +60,6 @@ function Error (data: ErrorComponentProps)
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<div className="absolute w-full flex flex-col justify-center items-center h-full overflow-hidden bg-linear-to-t from-base-100 to-base-100/40">
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<div className="flex gap-2 items-center text-4xl text-error"><TriangleAlert className="size-12" /> {JSON.stringify(data.error, null, 3)}</div>
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</div>
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<div className="bg-base-200">
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<footer className="fixed left-0 right-0 bottom-0 w-full p-4 flex items-center justify-end z-10">
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<Shortcuts shortcuts={shortcuts} />
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</footer>
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</div>
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</FocusContext>
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</div>
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<AutoFocus force focus={focusSelf} />
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@ -151,13 +145,11 @@ function RouteComponent ()
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const { data: recommendedGames } = useQuery({ ...gamesRecommendedBasedOnGameQuery(data?.id.source ?? source, data?.id.id ?? id), enabled: !!data && recommendedGamesVisible });
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useShortcuts(focusKey, () => [{
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label: "Back", button: GamePadButtonCode.B, action: () => HandleGoBack(router)
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label: "Back", button: GamePadButtonCode.B, action: (e) => HandleGoBack(router, e)
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}], [router]);
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useOnNavigateBack((s) => s.sound = 'returnDetails');
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const { shortcuts } = useShortcutContext();
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const recommendedEmulators = data?.emulators?.filter(e => e.validSources.some(em => em.exists));
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const { ref: intersct } = useIntersectionObserver({
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@ -211,11 +203,10 @@ function RouteComponent ()
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}} onFocus={scrollIntoViewHandler({ block: 'center', inline: 'nearest' })} games={recommendedGames} />
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</div>
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</div>
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<SelectMenu rootFocusKey={focusKey} />
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</FocusContext>
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</div>
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<footer className="fixed right-0 bottom-0 p-4 flex items-center justify-end z-10">
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<Shortcuts shortcuts={shortcuts} />
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</footer>
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<FloatingShortcuts />
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</GameDetailsContext>
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</AnimatedBackground>
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);
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