feat: Moved to stream zip downloading.
feat: Implemented Shortcuts. feat: Ensured it works on steam deck
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f15bf9a1e0
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45 changed files with 1415 additions and 631 deletions
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@ -8,7 +8,7 @@ import { migrate } from "drizzle-orm/bun-sqlite/migrator";
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import { drizzle } from "drizzle-orm/bun-sqlite";
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import Conf from "conf";
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import projectPackage from '~/package.json';
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import { SERVER_URL, SettingsSchema, SettingsType } from "../../shared/constants";
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import { Notification, SERVER_URL, SettingsSchema, SettingsType } from "@shared/constants";
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import { client } from "@clients/romm/client.gen";
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import * as schema from "./schema/app";
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import * as emulatorSchema from "./schema/emulators";
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@ -18,6 +18,7 @@ import os from 'node:os';
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import { ActiveGame } from "../types/types";
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import EventEmitter from "node:events";
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import { ErrorLike } from "bun";
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import { getErrorMessage } from "../utils";
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export const config = new Conf<SettingsType>({
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projectName: projectPackage.name,
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@ -58,7 +59,14 @@ export function setActiveGame (game: ActiveGame)
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return activeGame = game;
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}
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export const events = new EventEmitter<AppEventMap>();
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events.addListener('activegameexit', () => activeGame = undefined);
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events.addListener('activegameexit', ({ error }) =>
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{
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activeGame = undefined;
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if (error)
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{
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events.emit('notification', { message: getErrorMessage(error), type: 'error' });
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}
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});
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console.log("Logging In to Romm");
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export async function cleanup ()
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@ -71,6 +79,7 @@ export async function cleanup ()
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interface AppEventMap
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{
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activegameexit: [{ subprocess: Bun.Subprocess, exitCode: number | null, signalCode: number | null, error?: ErrorLike; }];
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activegameexit: [{ subprocess?: Bun.Subprocess, exitCode: number | null, signalCode: number | null, error?: ErrorLike; }];
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exitapp: [];
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notification: [Notification];
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}
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