feat: implemented a basic store and emulatorjs

This commit is contained in:
Simeon Radivoev 2026-03-14 02:15:57 +02:00
parent 2f32cbc730
commit 7286541822
Signed by: simeonradivoev
GPG key ID: 7611A451D2A5D37A
121 changed files with 5900 additions and 1092 deletions

View file

@ -1,23 +1,32 @@
import Elysia, { status } from "elysia";
import { config, db, taskQueue } from "../app";
import { activeGame, config, db, events, taskQueue } from "../app";
import { and, eq, getTableColumns, sql } from "drizzle-orm";
import z from "zod";
import * as schema from "../schema/app";
import * as schema from "@schema/app";
import fs from "node:fs/promises";
import { FrontEndGameType, FrontEndGameTypeDetailed, GameListFilterSchema } from "@shared/constants";
import { getRomApiRomsIdGet, getRomsApiRomsGet } from "@clients/romm";
import { InstallJob } from "../jobs/install-job";
import path from "node:path";
import { calculateSize, checkInstalled, convertRomToFrontend, convertRomToFrontendDetailed, getLocalGameMatch } from "./services/utils";
import { calculateSize, checkInstalled, convertLocalToFrontend, convertRomToFrontend, convertRomToFrontendDetailed, convertStoreToFrontend, convertStoreToFrontendDetailed, getLocalGameMatch } from "./services/utils";
import buildStatusResponse, { getValidLaunchCommandsForGame } from "./services/statusService";
import { errorToResponse } from "elysia/adapter/bun/handler";
import { launchCommand } from "./services/launchGameService";
import { getErrorMessage } from "@/bun/utils";
import { Jimp } from 'jimp';
import { defaultFormats, defaultPlugins } from 'jimp';
import { createJimp } from "@jimp/core";
import webp from "@jimp/wasm-webp";
import { extractStoreGameSourceId, getStoreGame, getStoreGameFromPath, getStoreGameManifest } from "../store/services/gamesService";
async function processImage (img: string | Buffer | ArrayBuffer, { blur, width, height }: { blur?: number, width?: number, height?: number; })
// A custom jimp that supports webp
const Jimp = createJimp({
formats: [...defaultFormats, webp],
plugins: defaultPlugins,
});
async function processImage (img: string | Buffer | ArrayBuffer, { blur, width, height, noBlur }: { blur?: number, width?: number, height?: number; noBlur?: boolean; })
{
if (blur)
if (blur && !noBlur)
{
const jimp = await Jimp.read(img);
if (width)
@ -48,6 +57,8 @@ async function processImage (img: string | Buffer | ArrayBuffer, { blur, width,
export default new Elysia()
.get('/game/local/:id/cover', async ({ params: { id }, query, set }) =>
{
set.headers["cross-origin-resource-policy"] = 'cross-origin';
const coverBlob = await db.query.games.findFirst({ columns: { cover: true, cover_type: true }, where: eq(schema.games.id, id) });
if (!coverBlob || !coverBlob.cover)
{
@ -71,7 +82,7 @@ export default new Elysia()
return processImage(`${rommAdress}/${path}`, query);
}
return status('Not Found');
}, { query: z.object({ blur: z.coerce.number().optional(), width: z.coerce.number().optional(), height: z.coerce.number().optional() }) })
}, { query: z.object({ blur: z.coerce.number().optional(), width: z.coerce.number().optional(), height: z.coerce.number().optional(), noBlur: z.coerce.boolean().optional() }) })
.get('/image', async ({ query }) =>
{
return processImage(query.url, query);
@ -106,18 +117,24 @@ export default new Elysia()
}, {
params: z.object({ id: z.number() }),
response: z.object({ installed: z.boolean() })
}).get('/games', async ({ query: { platform_source, platform_slug, platform_id, collection_id } }) =>
})
.get('/games', async ({ query, set }) =>
{
const where: any[] = [];
if (platform_slug)
if (query.platform_slug)
{
where.push(eq(schema.platforms.slug, platform_slug));
where.push(eq(schema.platforms.slug, query.platform_slug));
}
if (query.source)
{
where.push(eq(schema.games.source, query.source));
}
const games: FrontEndGameType[] = [];
let localGamesSet: Set<number> | undefined;
let localGamesSet: Set<string> | undefined;
if (!collection_id)
if (!query.collection_id)
{
const localGames = await db.select({
...getTableColumns(schema.games),
@ -128,45 +145,87 @@ export default new Elysia()
.leftJoin(schema.platforms, eq(schema.platforms.id, schema.games.platform_id))
.leftJoin(schema.screenshots, eq(schema.screenshots.game_id, schema.games.id))
.groupBy(schema.games.id)
.offset(query.offset ?? 0)
.limit(query.limit ?? 50)
.where(and(...where));
localGamesSet = new Set(localGames.filter(g => !!g.source_id).map(g => g.source_id!));
localGamesSet = new Set(localGames.filter(g => !!g.source_id && !!g.source).map(g => `${g.source}@${g.source_id}`));
games.push(...localGames.map(g =>
{
const game: FrontEndGameType = {
platform_display_name: g.platform?.name ?? "Local",
id: { id: g.id, source: 'local' },
updated_at: g.created_at,
path_cover: `/api/romm/game/local/${g.id}/cover`,
source_id: g.source_id,
source: g.source,
path_platform_cover: `/api/romm/platform/local/${g.platform_id}/cover`,
paths_screenshots: g.screenshotIds?.map(s => `/api/romm/screenshot/${s}`) ?? [],
path_fs: g.path_fs,
last_played: g.last_played,
slug: g.slug,
name: g.name,
platform_id: g.platform_id
};
return game;
return convertLocalToFrontend(g);
}));
}
if ((!platform_source || platform_source === 'romm') || !!collection_id)
if (((!query.platform_source || query.platform_source === 'romm') || !!query.collection_id) && (!query.source || query.source === 'romm'))
{
const rommGames = await getRomsApiRomsGet({ query: { platform_ids: platform_id ? [platform_id] : undefined, collection_id }, throwOnError: true });
games.push(...rommGames.data.items.filter(g => !localGamesSet?.has(g.id)).map(g =>
const rommGames = await getRomsApiRomsGet({
query: {
platform_ids: query.platform_id ? [query.platform_id] : undefined,
collection_id: query.collection_id,
limit: query.limit,
offset: query.offset
}, throwOnError: true
});
games.push(...rommGames.data.items.filter(g => !localGamesSet?.has(`romm@${g.id}`)).map(g =>
{
return convertRomToFrontend(g);
}));
}
if (query.source === 'store')
{
const gamesManifest = await getStoreGameManifest();
set.headers['x-max-items'] = gamesManifest.filter(g => g.type === 'blob').length;
const storeGames = await Promise.all(gamesManifest
.slice(query.offset ?? 0, Math.min((query.offset ?? 0) + (query.limit ?? 50), gamesManifest.length))
.map(async (e) =>
{
const system = path.dirname(e.path);
const id = path.basename(e.path, path.extname(e.path));
const localGame = await db.query.games.findFirst({ columns: { id: true }, where: and(eq(schema.games.source, 'store'), eq(schema.games.source_id, `${system}@${id}`)) });
if (localGame)
{
return undefined;
}
const storeGame = await getStoreGameFromPath(e.path);
return convertStoreToFrontend(system, id, storeGame);
}));
games.push(...storeGames.filter(g => g !== undefined));
}
return { games };
}, {
query: GameListFilterSchema,
})
.get('/rom/:source/:id', async ({ params: { id, source } }) =>
{
const localGame = await db.query.games.findFirst({
where: getLocalGameMatch(id, source),
columns: { path_fs: true }
});
if (!localGame?.path_fs)
{
return status("Not Found");
}
const downloadPath = config.get('downloadPath');
const path_fs = path.join(downloadPath, localGame.path_fs);
const stats = await fs.stat(path_fs);
if (stats.isDirectory())
{
return status("Not Found", "Rom is a folder");
}
return Bun.file(path_fs);
}, {
params: z.object({ source: z.string(), id: z.string() })
})
.get('/game/:source/:id', async ({ params: { source, id } }) =>
{
async function getLocalGameDetailed (match: any)
@ -175,7 +234,7 @@ export default new Elysia()
where: match,
with: {
screenshots: { columns: { id: true } },
platform: { columns: { name: true } }
platform: { columns: { name: true, slug: true } }
}
});
if (localGame)
@ -185,7 +244,7 @@ export default new Elysia()
const game: FrontEndGameTypeDetailed = {
path_cover: `/api/romm/game/local/${localGame.id}/cover`,
updated_at: localGame.created_at,
id: { id: localGame.id, source: 'local' },
id: { id: String(localGame.id), source: 'local' },
path_platform_cover: `/api/romm/platform/local/${localGame.platform_id}/cover`,
fs_size_bytes: fileSize ?? null,
paths_screenshots: localGame.screenshots.map(s => `/api/romm/screenshot/${s.id}`),
@ -199,7 +258,8 @@ export default new Elysia()
last_played: localGame.last_played,
slug: localGame.slug,
name: localGame.name,
platform_id: localGame.platform_id
platform_id: localGame.platform_id,
platform_slug: localGame.platform.slug
};
return game;
}
@ -209,7 +269,7 @@ export default new Elysia()
if (source === 'local')
{
const localGame = await getLocalGameDetailed(eq(schema.games.id, id));
const localGame = await getLocalGameDetailed(eq(schema.games.id, Number(id)));
if (localGame) return localGame;
return status('Not Found');
}
@ -218,18 +278,30 @@ export default new Elysia()
const localGame = await getLocalGameDetailed(getLocalGameMatch(id, source));
if (localGame) return localGame;
const rom = await getRomApiRomsIdGet({ path: { id } });
if (rom.data)
if (source === 'romm')
{
const romGame = convertRomToFrontendDetailed(rom.data);
return romGame;
const rom = await getRomApiRomsIdGet({ path: { id: Number(id) } });
if (rom.data)
{
const romGame = convertRomToFrontendDetailed(rom.data);
return romGame;
}
return status("Not Found", rom.response);
}
else if (source === 'store')
{
const gameId = extractStoreGameSourceId(id);
const storeGame = await getStoreGame(gameId.system, gameId.id);
if (!storeGame) return status("Not Found");
return convertStoreToFrontendDetailed(gameId.system, gameId.id, storeGame);
}
return status("Not Found", rom.response);
return status("Not Found");
}
}, {
params: z.object({ source: z.string(), id: z.coerce.number() })
params: z.object({ source: z.string(), id: z.string() })
})
.get('/status/:source/:id', async ({ params: { source, id }, set }) =>
{
@ -239,7 +311,7 @@ export default new Elysia()
return buildStatusResponse(source, id);
}, {
response: z.any(),
params: z.object({ id: z.coerce.number(), source: z.string() }),
params: z.object({ id: z.string(), source: z.string() }),
query: z.object({ isLocal: z.boolean().optional() })
})
.delete('/game/:source/:id', async ({ params: { source, id } }) =>
@ -253,36 +325,51 @@ export default new Elysia()
return status(deleted.length > 0 ? 'OK' : 'Not Modified');
}, {
params: z.object({ id: z.coerce.number(), source: z.string() }),
params: z.object({ id: z.string(), source: z.string() }),
})
.post('/game/:source/:id/install', async ({ params: { id, source } }) =>
{
if (!taskQueue.hasActive())
{
taskQueue.enqueue(`install-rom-${source}-${id}`, new InstallJob(id, source, id));
return status(200);
if (source === 'romm' || source === 'store')
{
taskQueue.enqueue(`install-rom-${source}-${id}`, new InstallJob(id, source, id));
return status(200);
}
return status('Not Implemented');
} else
{
return status('Not Implemented');
}
}, {
params: z.object({ id: z.coerce.number(), source: z.string() }),
params: z.object({ id: z.string(), source: z.string() }),
response: z.any()
})
.post('/game/:source/:id/play', async ({ params: { id, source }, set }) =>
.post('/game/:source/:id/play', async ({ params: { id, source }, query, set }) =>
{
const validCommand = await getValidLaunchCommandsForGame(source, id);
if (validCommand)
const validCommands = await getValidLaunchCommandsForGame(source, id);
if (validCommands)
{
if (validCommand instanceof Error)
if (validCommands instanceof Error)
{
return errorToResponse(validCommand, set);
return errorToResponse(validCommands, set);
}
else
{
try
{
await launchCommand(validCommand.command.command, source, id, validCommand.gameId);
const validCommand = query.command_id ? validCommands.commands.find(c => c.id === query.command_id) : validCommands.commands[0];
if (validCommand)
{
// launch command waits for the game to exit, we don't want that.
launchCommand(validCommand.command, source, id, validCommands.gameId);
return { type: 'application', command: null };
} else
{
return status("Not Found");
}
} catch (error)
{
console.error(error);
@ -291,5 +378,27 @@ export default new Elysia()
}
}
}, {
params: z.object({ id: z.coerce.number(), source: z.string() }),
params: z.object({ id: z.string(), source: z.string() }),
query: z.object({ command_id: z.number().or(z.string()).optional() }),
response: z.object({ type: z.enum(['emulatorjs', 'application']), command: z.string().nullable() })
})
.post("/stop", async ({ }) =>
{
if (activeGame)
{
events.emit('activegameexit', {
source: 'local', id: String(activeGame.gameId),
exitCode: null,
signalCode: null
});
}
})
.get('/emulatorjs/data/cores/*', async ({ params }) =>
{
const res = await fetch(`https://cdn.emulatorjs.org/latest/data/cores/${params['*']}`);
return res;
})
.get('/emulatorjs/data/*', async ({ params }) =>
{
return status("Not Found");
});

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@ -1,17 +1,18 @@
import Elysia, { status } from "elysia";
import { getPlatformApiPlatformsIdGet, getPlatformsApiPlatformsGet, getRomsApiRomsGet } from "@clients/romm";
import z from "zod";
import { count, eq, getTableColumns, notInArray } from "drizzle-orm";
import { count, eq, getTableColumns } from "drizzle-orm";
import { db } from "../app";
import { FrontEndPlatformType } from "@shared/constants";
import * as schema from "../schema/app";
import * as schema from "@schema/app";
import { CACHE_KEYS, getOrCached } from "../cache";
export default new Elysia()
.get('/platforms', async () =>
{
const platforms: FrontEndPlatformType[] = [];
let rommPlatformsSet: Set<string> | undefined;
const { data: rommPlatforms } = await getPlatformsApiPlatformsGet();
const rommPlatforms = await getOrCached(CACHE_KEYS.ROM_PLATFORMS, () => getPlatformsApiPlatformsGet({ throwOnError: true }), { expireMs: 60 * 60 * 1000 }).then(d => d.data).catch(e => console.error(e));
const localPlatforms = await db.select({ ...getTableColumns(schema.platforms), game_count: count(schema.games.id) })
.from(schema.platforms)
@ -32,7 +33,7 @@ export default new Elysia()
path_cover: `/api/romm/image/romm/assets/platforms/${p.slug}.svg`,
game_count: p.rom_count,
updated_at: new Date(p.updated_at),
id: { source: 'romm', id: p.id },
id: { source: 'romm', id: String(p.id) },
hasLocal: localPlatformSet.has(p.slug),
paths_screenshots: game.data?.items[0]?.merged_screenshots.map(s => `/api/romm/image/romm/${s}`) ?? []
};
@ -46,7 +47,13 @@ export default new Elysia()
platforms.push(...await Promise.all(localPlatforms.filter(p => !rommPlatformsSet?.has(p.slug)).map(async p =>
{
const game = await db.query.games.findFirst({ where: eq(schema.games.platform_id, p.id), with: { screenshots: true }, columns: {} });
const game = await db.query.games.findFirst({ where: eq(schema.games.platform_id, p.id) });
let screenshots: { id: number; }[] = [];
if (game)
{
screenshots = await db.query.screenshots.findMany({ where: eq(schema.screenshots.game_id, game.id), columns: { id: true } });
}
const platform: FrontEndPlatformType = {
slug: p.slug,
name: p.name,
@ -54,9 +61,9 @@ export default new Elysia()
path_cover: `/api/romm/platform/local/${p.id}/cover`,
game_count: p.game_count,
updated_at: p.created_at,
id: { source: 'local', id: p.id },
id: { source: 'local', id: String(p.id) },
hasLocal: true,
paths_screenshots: game?.screenshots?.map(s => `/api/romm/screenshot/${s.id}`) ?? []
paths_screenshots: screenshots?.map(s => `/api/romm/screenshot/${s.id}`) ?? []
};
@ -66,13 +73,52 @@ export default new Elysia()
return { platforms };
}).get('/platforms/:source/:id', async ({ params: { source, id } }) =>
{
const rommPlatform = await getPlatformApiPlatformsIdGet({ path: { id } });
if (rommPlatform.data)
if (source === 'romm')
{
return rommPlatform.data;
const { data: rommPlatform, response } = await getPlatformApiPlatformsIdGet({ path: { id } });
if (rommPlatform)
{
const platform: FrontEndPlatformType = {
slug: rommPlatform.slug,
name: rommPlatform.display_name,
family_name: rommPlatform.family_name,
path_cover: `/api/romm/image/romm/assets/platforms/${rommPlatform.slug}.svg`,
game_count: rommPlatform.rom_count,
updated_at: new Date(rommPlatform.updated_at),
id: { source: 'romm', id: String(rommPlatform.id) },
paths_screenshots: [],
hasLocal: false
};
return platform;
}
return status("Not Found", response);
}
else if (source === 'local')
{
const localPlatform = await db.query.platforms.findFirst({ where: eq(schema.platforms.id, id) });
if (localPlatform)
{
const platform: FrontEndPlatformType = {
slug: localPlatform.slug,
name: localPlatform.name,
family_name: localPlatform.family_name,
path_cover: `/api/romm/platform/local/${localPlatform.id}/cover`,
game_count: 0,
updated_at: localPlatform.created_at,
id: { source: 'local', id: String(localPlatform.id) },
hasLocal: true,
paths_screenshots: []
};
return platform;
}
return status("Not Found");
}
return status("Not Found", rommPlatform.response);
return status("Not Implemented");
}, { params: z.object({ source: z.string(), id: z.coerce.number() }) }).get('/platform/local/:id/cover', async ({ params: { id }, set }) =>
{
const coverBlob = await db.query.platforms.findFirst({

View file

@ -2,26 +2,19 @@ import path from 'node:path';
import { which } from 'bun';
import fs from 'node:fs/promises';
import { existsSync, readFileSync } from 'node:fs';
import * as schema from '../../schema/emulators';
import * as appSchema from "../../schema/app";
import * as schema from '@schema/emulators';
import * as appSchema from "@schema/app";
import { eq } from 'drizzle-orm';
import { activeGame, config, db, emulatorsDb, events, setActiveGame } from '../../app';
import os from 'node:os';
import { $ } from 'bun';
import { spawn } from 'node:child_process';
import { updateRomUserApiRomsIdPropsPut } from '@/clients/romm';
import { CommandEntry } from '@/shared/constants';
export const varRegex = /%([^%]+)%/g;
interface CommandEntry
{
label?: string;
command: string;
valid: boolean;
emulator?: string;
}
export async function launchCommand (validCommand: string, source: string, sourceId: number, id: number)
export async function launchCommand (validCommand: string, source: string, sourceId: string, id: number)
{
if (activeGame && activeGame.process?.killed === false)
{
@ -69,13 +62,12 @@ export async function launchCommand (validCommand: string, source: string, sourc
if (source === 'romm')
{
updateRommProps(sourceId);
updateRommProps(Number(sourceId));
}
else if (localGame?.source === 'romm' && localGame.source_id)
{
updateRommProps(localGame.source_id);
updateRommProps(Number(localGame.source_id));
}
});
/* Old spawn lanching, cases issues, needs to be ran as shell
@ -117,7 +109,10 @@ export async function getValidLaunchCommands (data: {
}): Promise<CommandEntry[]>
{
const system = await emulatorsDb.query.systems.findFirst({ with: { commands: true }, where: eq(schema.systems.name, data.systemSlug) });
const system = await emulatorsDb.query.systems.findFirst({
with: { commands: true },
where: eq(schema.systems.name, data.systemSlug)
});
if (!system)
{
@ -165,7 +160,7 @@ export async function getValidLaunchCommands (data: {
}
}
const formattedCommands = await Promise.all(system.commands.map(async command =>
const formattedCommands = await Promise.all(system.commands.map(async (command, index) =>
{
const label = command.label;
let cmd = command.command;
@ -213,14 +208,14 @@ export async function getValidLaunchCommands (data: {
if (value.startsWith("%EMULATOR_"))
{
const emulatorName = value.substring("%EMULATOR_".length, value.length - 1);
let exec = await findExec(emulatorName);
let exec = await findExecByName(emulatorName);
if (data.customEmulatorConfig.has(emulatorName))
{
exec = data.customEmulatorConfig.get(emulatorName);
exec = { path: data.customEmulatorConfig.get(emulatorName)!, type: 'custom' };
}
emulator = emulatorName;
return [[value, exec ? exec : undefined], ['%EMUDIR%', exec ? $.escape(path.dirname(exec)) : undefined]];
return [[value, exec ? exec : undefined], ['%EMUDIR%', exec ? $.escape(path.dirname(exec.path)) : undefined]];
}
const key = value[0].substring(1, value.length - 1);
@ -237,6 +232,7 @@ export async function getValidLaunchCommands (data: {
const formattedCommand = cmd.replace(varRegex, (s) => vars[s] ?? '').trim();
return {
id: index,
label: label ?? undefined,
command: formattedCommand,
valid: !invalid, emulator
@ -246,13 +242,18 @@ export async function getValidLaunchCommands (data: {
return formattedCommands.filter(c => !!c);
}
export async function findExec (emulatorName: string)
export async function findExecByName (emulatorName: string)
{
const emulator = await emulatorsDb.query.emulators.findFirst({ where: eq(schema.emulators.name, emulatorName) });
if (!emulator)
{
throw new Error(`Could not find emulator ${emulatorName}`);
}
return findExec(emulator);
}
export async function findExec (emulator: { winregistrypath: string[], systempath: string[], staticpath: string[]; })
{
if (os.platform() === 'win32')
{
const regValues = emulator.winregistrypath;
@ -263,7 +264,7 @@ export async function findExec (emulatorName: string)
const registryValue = await readRegistryValue(node);
if (registryValue)
{
return registryValue;
return { path: registryValue, type: 'registry' };
}
}
@ -276,7 +277,7 @@ export async function findExec (emulatorName: string)
const systemPath = await resolveSystemPath(systempaths);
if (systemPath)
{
return systemPath;
return { path: systemPath, type: 'system' };
}
}
@ -286,7 +287,7 @@ export async function findExec (emulatorName: string)
const staticPath = await resolveStaticPath(staticPaths);
if (staticPath)
{
return staticPath;
return { path: staticPath, type: 'static' };
}
}
}

View file

@ -1,13 +1,16 @@
import { GameInstallProgress, GameStatusType, } from "@shared/constants";
import { GameInstallProgress, GameStatusType, RPC_URL, } from "@shared/constants";
import { activeGame, config, customEmulators, db, events, taskQueue } from "../../app";
import { getValidLaunchCommands } from "./launchGameService";
import * as schema from '../../schema/app';
import * as schema from '@schema/app';
import { eq } from "drizzle-orm";
import { getErrorMessage } from "@/bun/utils";
import { getLocalGameMatch } from "./utils";
import { getRomApiRomsIdGet } from "@/clients/romm";
import fs from 'node:fs/promises';
import { ErrorLike } from "elysia/universal";
import { getStoreGameFromId } from "../../store/services/gamesService";
import { cores } from "../../emulatorjs/emulatorjs";
import { host } from "@/bun/utils/host";
class CommandSearchError extends Error
{
@ -18,7 +21,7 @@ class CommandSearchError extends Error
}
}
export async function getLocalGame (source: string, id: number)
export async function getLocalGame (source: string, id: string)
{
const localGames = await db.select({ id: schema.games.id, path_fs: schema.games.path_fs, platform_slug: schema.platforms.es_slug })
.from(schema.games)
@ -33,7 +36,7 @@ export async function getLocalGame (source: string, id: number)
return undefined;
}
export async function getValidLaunchCommandsForGame (source: string, id: number)
export async function getValidLaunchCommandsForGame (source: string, id: string)
{
const localGame = await getLocalGame(source, id);
if (localGame)
@ -42,18 +45,28 @@ export async function getValidLaunchCommandsForGame (source: string, id: number)
{
if (localGame.path_fs)
{
try
{
const commands = await getValidLaunchCommands({ systemSlug: localGame.platform_slug, customEmulatorConfig: customEmulators, gamePath: localGame.path_fs });
if (cores[localGame.platform_slug])
{
const gameUrl = `${RPC_URL(host)}/api/romm/rom/${source}/${id}`;
commands.push({
id: 'emulatorjs',
label: "Emulator JS", command: `core=${cores[localGame.platform_slug]}&gameUrl=${encodeURIComponent(gameUrl)}`, valid: true, emulator: 'emulatorjs'
});
}
const validCommand = commands.find(c => c.valid);
if (validCommand)
{
return { command: validCommand, gameId: localGame.id, source: source, sourceId: id };
return { commands: commands.filter(c => c.valid), gameId: localGame.id, source: source, sourceId: id };
}
else
{
return new CommandSearchError('missing-emulator', `Missing One Of Emulators: ${commands.filter(e => e.emulator && e.emulator !== "OS-SHELL").map(e => e.emulator).join(',')}`);
return new CommandSearchError('missing-emulator', `Missing One Of Emulators: ${Array.from(new Set(commands.filter(e => e.emulator && e.emulator !== "OS-SHELL").map(e => e.emulator))).join(', ')}`);
}
} catch (error)
{
@ -76,7 +89,7 @@ export async function getValidLaunchCommandsForGame (source: string, id: number)
return undefined;
}
export default async function buildStatusResponse (source: string, id: number)
export default async function buildStatusResponse (source: string, id: string)
{
let cleanup: (() => void) | undefined;
let closed = false;
@ -87,6 +100,7 @@ export default async function buildStatusResponse (source: string, id: number)
function enqueue (data: GameInstallProgress, event?: 'error' | 'refresh' | 'ping')
{
if (closed) return;
const evntString = event ? `event: ${event}\n` : '';
controller.enqueue(encoder.encode(`${evntString}data: ${JSON.stringify(data)}\n\n`));
}
@ -136,13 +150,14 @@ export default async function buildStatusResponse (source: string, id: number)
}
else
{
enqueue({ status: 'installed', details: validCommand.command.label });
enqueue({ status: 'installed', details: validCommand.commands[0].label, commands: validCommand.commands });
}
} else if (source === 'romm')
}
else if (source === 'romm')
{
// TODO: Add Caching
const remoteGame = await getRomApiRomsIdGet({ path: { id } });
const remoteGame = await getRomApiRomsIdGet({ path: { id: Number(id) } });
const stats = await fs.statfs(config.get('downloadPath'));
if (remoteGame.data?.fs_size_bytes && remoteGame.data?.fs_size_bytes > stats.bsize * stats.bavail)
{
@ -152,6 +167,20 @@ export default async function buildStatusResponse (source: string, id: number)
enqueue({ status: 'install', details: 'Install' });
}
} else if (source === 'store')
{
const storeGame = await getStoreGameFromId(id);
const fileResponse = await fetch(storeGame.file, { method: 'HEAD' });
const size = Number(fileResponse.headers.get('content-length'));
const stats = await fs.statfs(config.get('downloadPath'));
if (size > stats.bsize * stats.bavail)
{
enqueue({ status: 'error', error: "Not Enough Free Space" });
} else
{
enqueue({ status: 'install', details: 'Install' });
}
}
}
}
@ -190,7 +219,7 @@ export default async function buildStatusResponse (source: string, id: number)
{
enqueue({
status: 'error',
error: error
error: getErrorMessage(error)
}, 'error');
}
}));

View file

@ -1,11 +1,12 @@
import getFolderSize from "get-folder-size";
import fs from "node:fs/promises";
import path from "node:path";
import { config } from "../../app";
import { config, db, emulatorsDb } from "../../app";
import { and, eq } from "drizzle-orm";
import * as schema from "../../schema/app";
import { FrontEndGameType, FrontEndGameTypeDetailed } from "@shared/constants";
import * as schema from "@schema/app";
import { FrontEndGameType, FrontEndGameTypeDetailed, StoreGameType } from "@shared/constants";
import { DetailedRomSchema, SimpleRomSchema } from "@clients/romm";
import * as emulatorSchema from "@schema/emulators";
export async function calculateSize (installPath: string | null)
{
@ -19,15 +20,15 @@ export async function checkInstalled (installPath: string | null)
return fs.exists(path.join(config.get('downloadPath'), installPath));
}
export function getLocalGameMatch (id: number, source: string)
export function getLocalGameMatch (id: string, source: string)
{
return source !== 'local' ? and(eq(schema.games.source_id, id), eq(schema.games.source, source)) : eq(schema.games.id, id);
return source !== 'local' ? and(eq(schema.games.source_id, id), eq(schema.games.source, source)) : eq(schema.games.id, Number(id));
}
export function convertRomToFrontend (rom: SimpleRomSchema): FrontEndGameType
{
const game: FrontEndGameType = {
id: { id: rom.id, source: 'romm' },
id: { id: String(rom.id), source: 'romm' },
path_cover: `/api/romm/image/romm${rom.path_cover_large}`,
last_played: rom.rom_user.last_played ? new Date(rom.rom_user.last_played) : null,
updated_at: new Date(rom.updated_at),
@ -40,11 +41,131 @@ export function convertRomToFrontend (rom: SimpleRomSchema): FrontEndGameType
source: null,
source_id: null,
paths_screenshots: rom.merged_screenshots.map(s => `/api/romm/image/romm/${s}`),
platform_slug: rom.platform_slug
};
return game;
}
export function convertLocalToFrontend (g: typeof schema.games.$inferSelect & {
platform?: typeof schema.platforms.$inferSelect | null;
screenshotIds?: number[];
})
{
const game: FrontEndGameType = {
platform_display_name: g.platform?.name ?? "Local",
id: { id: String(g.id), source: 'local' },
updated_at: g.created_at,
path_cover: `/api/romm/game/local/${g.id}/cover`,
source_id: g.source_id,
source: g.source,
path_platform_cover: `/api/romm/platform/local/${g.platform_id}/cover`,
paths_screenshots: g.screenshotIds?.map(s => `/api/romm/screenshot/${s}`) ?? [],
path_fs: g.path_fs,
last_played: g.last_played,
slug: g.slug,
name: g.name,
platform_id: g.platform_id,
platform_slug: g.platform?.slug ?? null
};
return game;
}
export function convertLocalToFrontendDetailed (g: typeof schema.games.$inferSelect & {
platform?: typeof schema.platforms.$inferSelect | null;
screenshotIds?: number[];
})
{
const game: FrontEndGameTypeDetailed = {
platform_display_name: g.platform?.name ?? "Local",
id: { id: String(g.id), source: 'local' },
updated_at: g.created_at,
path_cover: `/api/romm/game/local/${g.id}/cover`,
source_id: g.source_id,
source: g.source,
path_platform_cover: `/api/romm/platform/local/${g.platform_id}/cover`,
paths_screenshots: g.screenshotIds?.map(s => `/api/romm/screenshot/${s}`) ?? [],
path_fs: g.path_fs,
last_played: g.last_played,
slug: g.slug,
name: g.name,
platform_id: g.platform_id,
platform_slug: g.platform?.slug ?? null,
summary: g.summary,
fs_size_bytes: 0,
missing: false,
local: true
};
return game;
}
export async function convertStoreToFrontend (system: string, id: string, storeGame: StoreGameType): Promise<FrontEndGameType>
{
let size: number | null = null;
try
{
const fileResponse = await fetch(storeGame.file, { method: 'HEAD' });
size = Number(fileResponse.headers.get('content-length'));
} catch (error)
{
console.error(error);
}
const rommSystem = await emulatorsDb.query.systemMappings.findFirst({
where: and(eq(emulatorSchema.systemMappings.system, system), eq(emulatorSchema.systemMappings.source, 'romm'))
});
const platformDef = await emulatorsDb.query.systems.findFirst({
where: eq(emulatorSchema.systems.name, system),
columns: { fullname: true }
});
const gameId = `${system}@${id}`;
const game: FrontEndGameType = {
platform_display_name: platformDef?.fullname ?? system,
path_platform_cover: `/api/romm/image/romm/assets/platforms/${rommSystem?.sourceSlug ?? system}.svg`,
id: { source: 'store', id: gameId },
source: null,
source_id: null,
path_fs: null,
path_cover: `/api/romm/image?url=${encodeURIComponent(storeGame.pictures.titlescreens?.[0])}`,
last_played: null,
updated_at: new Date(),
slug: null,
name: storeGame.title,
platform_id: null,
platform_slug: system,
paths_screenshots: storeGame.pictures.screenshots?.map((s: string) => `/api/romm/image?url=${encodeURIComponent(s)}`) ?? []
};
return game;
}
export async function convertStoreToFrontendDetailed (system: string, id: string, storeGame: StoreGameType): Promise<FrontEndGameTypeDetailed>
{
let size: number | null = null;
try
{
const fileResponse = await fetch(storeGame.file, { method: 'HEAD' });
size = Number(fileResponse.headers.get('content-length'));
} catch (error)
{
console.error(error);
}
const detailed: FrontEndGameTypeDetailed = {
...await convertStoreToFrontend(system, id, storeGame),
summary: storeGame.description,
fs_size_bytes: size,
missing: false,
local: false,
};
return detailed;
}
export function convertRomToFrontendDetailed (rom: DetailedRomSchema)
{
const detailed: FrontEndGameTypeDetailed = {