feat: implemented a basic store and emulatorjs
This commit is contained in:
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2f32cbc730
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121 changed files with 5900 additions and 1092 deletions
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@ -1,23 +1,32 @@
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import Elysia, { status } from "elysia";
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import { config, db, taskQueue } from "../app";
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import { activeGame, config, db, events, taskQueue } from "../app";
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import { and, eq, getTableColumns, sql } from "drizzle-orm";
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import z from "zod";
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import * as schema from "../schema/app";
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import * as schema from "@schema/app";
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import fs from "node:fs/promises";
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import { FrontEndGameType, FrontEndGameTypeDetailed, GameListFilterSchema } from "@shared/constants";
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import { getRomApiRomsIdGet, getRomsApiRomsGet } from "@clients/romm";
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import { InstallJob } from "../jobs/install-job";
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import path from "node:path";
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import { calculateSize, checkInstalled, convertRomToFrontend, convertRomToFrontendDetailed, getLocalGameMatch } from "./services/utils";
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import { calculateSize, checkInstalled, convertLocalToFrontend, convertRomToFrontend, convertRomToFrontendDetailed, convertStoreToFrontend, convertStoreToFrontendDetailed, getLocalGameMatch } from "./services/utils";
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import buildStatusResponse, { getValidLaunchCommandsForGame } from "./services/statusService";
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import { errorToResponse } from "elysia/adapter/bun/handler";
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import { launchCommand } from "./services/launchGameService";
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import { getErrorMessage } from "@/bun/utils";
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import { Jimp } from 'jimp';
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import { defaultFormats, defaultPlugins } from 'jimp';
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import { createJimp } from "@jimp/core";
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import webp from "@jimp/wasm-webp";
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import { extractStoreGameSourceId, getStoreGame, getStoreGameFromPath, getStoreGameManifest } from "../store/services/gamesService";
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async function processImage (img: string | Buffer | ArrayBuffer, { blur, width, height }: { blur?: number, width?: number, height?: number; })
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// A custom jimp that supports webp
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const Jimp = createJimp({
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formats: [...defaultFormats, webp],
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plugins: defaultPlugins,
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});
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async function processImage (img: string | Buffer | ArrayBuffer, { blur, width, height, noBlur }: { blur?: number, width?: number, height?: number; noBlur?: boolean; })
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{
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if (blur)
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if (blur && !noBlur)
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{
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const jimp = await Jimp.read(img);
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if (width)
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@ -48,6 +57,8 @@ async function processImage (img: string | Buffer | ArrayBuffer, { blur, width,
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export default new Elysia()
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.get('/game/local/:id/cover', async ({ params: { id }, query, set }) =>
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{
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set.headers["cross-origin-resource-policy"] = 'cross-origin';
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const coverBlob = await db.query.games.findFirst({ columns: { cover: true, cover_type: true }, where: eq(schema.games.id, id) });
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if (!coverBlob || !coverBlob.cover)
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{
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@ -71,7 +82,7 @@ export default new Elysia()
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return processImage(`${rommAdress}/${path}`, query);
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}
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return status('Not Found');
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}, { query: z.object({ blur: z.coerce.number().optional(), width: z.coerce.number().optional(), height: z.coerce.number().optional() }) })
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}, { query: z.object({ blur: z.coerce.number().optional(), width: z.coerce.number().optional(), height: z.coerce.number().optional(), noBlur: z.coerce.boolean().optional() }) })
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.get('/image', async ({ query }) =>
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{
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return processImage(query.url, query);
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@ -106,18 +117,24 @@ export default new Elysia()
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}, {
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params: z.object({ id: z.number() }),
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response: z.object({ installed: z.boolean() })
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}).get('/games', async ({ query: { platform_source, platform_slug, platform_id, collection_id } }) =>
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})
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.get('/games', async ({ query, set }) =>
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{
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const where: any[] = [];
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if (platform_slug)
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if (query.platform_slug)
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{
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where.push(eq(schema.platforms.slug, platform_slug));
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where.push(eq(schema.platforms.slug, query.platform_slug));
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}
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if (query.source)
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{
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where.push(eq(schema.games.source, query.source));
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}
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const games: FrontEndGameType[] = [];
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let localGamesSet: Set<number> | undefined;
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let localGamesSet: Set<string> | undefined;
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if (!collection_id)
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if (!query.collection_id)
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{
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const localGames = await db.select({
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...getTableColumns(schema.games),
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@ -128,45 +145,87 @@ export default new Elysia()
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.leftJoin(schema.platforms, eq(schema.platforms.id, schema.games.platform_id))
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.leftJoin(schema.screenshots, eq(schema.screenshots.game_id, schema.games.id))
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.groupBy(schema.games.id)
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.offset(query.offset ?? 0)
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.limit(query.limit ?? 50)
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.where(and(...where));
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localGamesSet = new Set(localGames.filter(g => !!g.source_id).map(g => g.source_id!));
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localGamesSet = new Set(localGames.filter(g => !!g.source_id && !!g.source).map(g => `${g.source}@${g.source_id}`));
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games.push(...localGames.map(g =>
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{
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const game: FrontEndGameType = {
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platform_display_name: g.platform?.name ?? "Local",
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id: { id: g.id, source: 'local' },
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updated_at: g.created_at,
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path_cover: `/api/romm/game/local/${g.id}/cover`,
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source_id: g.source_id,
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source: g.source,
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path_platform_cover: `/api/romm/platform/local/${g.platform_id}/cover`,
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paths_screenshots: g.screenshotIds?.map(s => `/api/romm/screenshot/${s}`) ?? [],
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path_fs: g.path_fs,
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last_played: g.last_played,
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slug: g.slug,
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name: g.name,
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platform_id: g.platform_id
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};
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return game;
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return convertLocalToFrontend(g);
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}));
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}
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if ((!platform_source || platform_source === 'romm') || !!collection_id)
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if (((!query.platform_source || query.platform_source === 'romm') || !!query.collection_id) && (!query.source || query.source === 'romm'))
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{
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const rommGames = await getRomsApiRomsGet({ query: { platform_ids: platform_id ? [platform_id] : undefined, collection_id }, throwOnError: true });
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games.push(...rommGames.data.items.filter(g => !localGamesSet?.has(g.id)).map(g =>
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const rommGames = await getRomsApiRomsGet({
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query: {
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platform_ids: query.platform_id ? [query.platform_id] : undefined,
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collection_id: query.collection_id,
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limit: query.limit,
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offset: query.offset
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}, throwOnError: true
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});
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games.push(...rommGames.data.items.filter(g => !localGamesSet?.has(`romm@${g.id}`)).map(g =>
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{
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return convertRomToFrontend(g);
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}));
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}
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if (query.source === 'store')
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{
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const gamesManifest = await getStoreGameManifest();
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set.headers['x-max-items'] = gamesManifest.filter(g => g.type === 'blob').length;
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const storeGames = await Promise.all(gamesManifest
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.slice(query.offset ?? 0, Math.min((query.offset ?? 0) + (query.limit ?? 50), gamesManifest.length))
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.map(async (e) =>
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{
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const system = path.dirname(e.path);
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const id = path.basename(e.path, path.extname(e.path));
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const localGame = await db.query.games.findFirst({ columns: { id: true }, where: and(eq(schema.games.source, 'store'), eq(schema.games.source_id, `${system}@${id}`)) });
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if (localGame)
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{
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return undefined;
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}
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const storeGame = await getStoreGameFromPath(e.path);
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return convertStoreToFrontend(system, id, storeGame);
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}));
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games.push(...storeGames.filter(g => g !== undefined));
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}
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return { games };
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}, {
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query: GameListFilterSchema,
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})
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.get('/rom/:source/:id', async ({ params: { id, source } }) =>
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{
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const localGame = await db.query.games.findFirst({
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where: getLocalGameMatch(id, source),
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columns: { path_fs: true }
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});
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if (!localGame?.path_fs)
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{
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return status("Not Found");
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}
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const downloadPath = config.get('downloadPath');
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const path_fs = path.join(downloadPath, localGame.path_fs);
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const stats = await fs.stat(path_fs);
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if (stats.isDirectory())
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{
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return status("Not Found", "Rom is a folder");
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}
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return Bun.file(path_fs);
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}, {
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params: z.object({ source: z.string(), id: z.string() })
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})
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.get('/game/:source/:id', async ({ params: { source, id } }) =>
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{
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async function getLocalGameDetailed (match: any)
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@ -175,7 +234,7 @@ export default new Elysia()
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where: match,
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with: {
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screenshots: { columns: { id: true } },
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platform: { columns: { name: true } }
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platform: { columns: { name: true, slug: true } }
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}
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});
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if (localGame)
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@ -185,7 +244,7 @@ export default new Elysia()
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const game: FrontEndGameTypeDetailed = {
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path_cover: `/api/romm/game/local/${localGame.id}/cover`,
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updated_at: localGame.created_at,
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id: { id: localGame.id, source: 'local' },
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id: { id: String(localGame.id), source: 'local' },
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path_platform_cover: `/api/romm/platform/local/${localGame.platform_id}/cover`,
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fs_size_bytes: fileSize ?? null,
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paths_screenshots: localGame.screenshots.map(s => `/api/romm/screenshot/${s.id}`),
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@ -199,7 +258,8 @@ export default new Elysia()
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last_played: localGame.last_played,
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slug: localGame.slug,
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name: localGame.name,
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platform_id: localGame.platform_id
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platform_id: localGame.platform_id,
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platform_slug: localGame.platform.slug
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};
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return game;
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}
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@ -209,7 +269,7 @@ export default new Elysia()
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if (source === 'local')
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{
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const localGame = await getLocalGameDetailed(eq(schema.games.id, id));
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const localGame = await getLocalGameDetailed(eq(schema.games.id, Number(id)));
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if (localGame) return localGame;
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return status('Not Found');
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}
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@ -218,18 +278,30 @@ export default new Elysia()
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const localGame = await getLocalGameDetailed(getLocalGameMatch(id, source));
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if (localGame) return localGame;
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const rom = await getRomApiRomsIdGet({ path: { id } });
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if (rom.data)
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if (source === 'romm')
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{
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const romGame = convertRomToFrontendDetailed(rom.data);
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return romGame;
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const rom = await getRomApiRomsIdGet({ path: { id: Number(id) } });
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if (rom.data)
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{
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const romGame = convertRomToFrontendDetailed(rom.data);
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return romGame;
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}
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return status("Not Found", rom.response);
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}
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else if (source === 'store')
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{
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const gameId = extractStoreGameSourceId(id);
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const storeGame = await getStoreGame(gameId.system, gameId.id);
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if (!storeGame) return status("Not Found");
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return convertStoreToFrontendDetailed(gameId.system, gameId.id, storeGame);
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}
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return status("Not Found", rom.response);
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return status("Not Found");
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}
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}, {
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params: z.object({ source: z.string(), id: z.coerce.number() })
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params: z.object({ source: z.string(), id: z.string() })
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})
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.get('/status/:source/:id', async ({ params: { source, id }, set }) =>
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{
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@ -239,7 +311,7 @@ export default new Elysia()
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return buildStatusResponse(source, id);
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}, {
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response: z.any(),
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params: z.object({ id: z.coerce.number(), source: z.string() }),
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params: z.object({ id: z.string(), source: z.string() }),
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query: z.object({ isLocal: z.boolean().optional() })
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})
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.delete('/game/:source/:id', async ({ params: { source, id } }) =>
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@ -253,36 +325,51 @@ export default new Elysia()
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return status(deleted.length > 0 ? 'OK' : 'Not Modified');
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}, {
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params: z.object({ id: z.coerce.number(), source: z.string() }),
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params: z.object({ id: z.string(), source: z.string() }),
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})
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.post('/game/:source/:id/install', async ({ params: { id, source } }) =>
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{
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if (!taskQueue.hasActive())
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{
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taskQueue.enqueue(`install-rom-${source}-${id}`, new InstallJob(id, source, id));
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return status(200);
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if (source === 'romm' || source === 'store')
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{
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taskQueue.enqueue(`install-rom-${source}-${id}`, new InstallJob(id, source, id));
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return status(200);
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}
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return status('Not Implemented');
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} else
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{
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return status('Not Implemented');
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}
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}, {
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params: z.object({ id: z.coerce.number(), source: z.string() }),
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params: z.object({ id: z.string(), source: z.string() }),
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response: z.any()
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})
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.post('/game/:source/:id/play', async ({ params: { id, source }, set }) =>
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.post('/game/:source/:id/play', async ({ params: { id, source }, query, set }) =>
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{
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const validCommand = await getValidLaunchCommandsForGame(source, id);
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if (validCommand)
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const validCommands = await getValidLaunchCommandsForGame(source, id);
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if (validCommands)
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{
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if (validCommand instanceof Error)
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if (validCommands instanceof Error)
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{
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return errorToResponse(validCommand, set);
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return errorToResponse(validCommands, set);
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}
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else
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{
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try
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{
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await launchCommand(validCommand.command.command, source, id, validCommand.gameId);
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const validCommand = query.command_id ? validCommands.commands.find(c => c.id === query.command_id) : validCommands.commands[0];
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if (validCommand)
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{
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// launch command waits for the game to exit, we don't want that.
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launchCommand(validCommand.command, source, id, validCommands.gameId);
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return { type: 'application', command: null };
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} else
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{
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return status("Not Found");
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}
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} catch (error)
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{
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console.error(error);
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@ -291,5 +378,27 @@ export default new Elysia()
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}
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}
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}, {
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params: z.object({ id: z.coerce.number(), source: z.string() }),
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params: z.object({ id: z.string(), source: z.string() }),
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query: z.object({ command_id: z.number().or(z.string()).optional() }),
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response: z.object({ type: z.enum(['emulatorjs', 'application']), command: z.string().nullable() })
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})
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.post("/stop", async ({ }) =>
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{
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if (activeGame)
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{
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events.emit('activegameexit', {
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source: 'local', id: String(activeGame.gameId),
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exitCode: null,
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signalCode: null
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});
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}
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})
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.get('/emulatorjs/data/cores/*', async ({ params }) =>
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{
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const res = await fetch(`https://cdn.emulatorjs.org/latest/data/cores/${params['*']}`);
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return res;
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})
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.get('/emulatorjs/data/*', async ({ params }) =>
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{
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return status("Not Found");
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});
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