fix: logins now refresh on plugins load

feat: Added tar archive support
fix: Downloaded games and emulator execute permission now updated
fix: Fixed rclone for linux
fix: on screen keyaboard only now shows up when using a gamepad or touch
This commit is contained in:
Simeon Radivoev 2026-04-21 23:21:50 +03:00
parent 6aacec2c0d
commit 7bd0ebdcca
Signed by: simeonradivoev
GPG key ID: C16C2132A7660C8E
39 changed files with 523 additions and 275 deletions

View file

@ -63,7 +63,7 @@ export function CardList (data: {
onSelectGame?: (id: string) => void;
focus?: string;
className?: string;
finalElement?: JSX.Element;
finalElement?: JSX.Element | JSX.Element[];
saveChildFocus?: 'session' | 'local';
} & FocusParams)
{

View file

@ -1,7 +1,7 @@
import { useMutation, useQuery } from "@tanstack/react-query";
import { ContextList, DialogEntry } from "./ContextDialog";
import { systemApi } from "../scripts/clientApi";
import { useContext, useRef, useState } from "react";
import { FocusEventHandler, useContext, useRef, useState } from "react";
import path from "pathe";
import { Check, File, Folder, FolderInput, FolderOutput, FolderPlus, HardDrive, Usb, X } from "lucide-react";
import { FocusContext, useFocusable } from "@noriginmedia/norigin-spatial-navigation";
@ -15,6 +15,7 @@ import toast from "react-hot-toast";
import { FilePickerContext } from "../scripts/contexts";
import useActiveControl from "../scripts/gamepads";
import { createFolderMutation, drivesQuery, filesQuery } from "@queries/system";
import { showKeyboardHandler } from "../scripts/utils";
function List (data: {
id: string,
@ -87,15 +88,16 @@ function List (data: {
function NewFolderInput (data: { id: string, name: string | undefined, setName: (name: string) => void; className?: string; })
{
const inputRef = useRef<HTMLInputElement>(null);
const { control } = useActiveControl();
const { ref, focused, focusSelf } = useFocusable({
focusKey: data.id,
onEnterPress: () => inputRef.current?.focus(),
onBlur: () => inputRef.current?.blur(),
});
const handleFocus = () =>
const handleFocus: FocusEventHandler<HTMLInputElement> = (e) =>
{
focusSelf();
systemApi.api.system.show_keyboard.post();
showKeyboardHandler(control as any, e.target);
};
return <div className={data.className} ref={ref}>
<input ref={inputRef}

View file

@ -17,7 +17,8 @@ export interface GameListParams extends FocusParams
onGameSelect?: (id: FrontEndId, source: string | null, sourceId: string | null) => void;
focus?: string;
className?: string;
finalElement?: JSX.Element;
finalElement?: JSX.Element | JSX.Element[];
emptyElement?: JSX.Element | JSX.Element[];
saveChildFocus?: "session" | "local";
}
@ -52,6 +53,25 @@ export function GameList (data: GameListParams)
navigator({ to: '/game/$source/$id', params: { id: String(g.source_id ?? g.id.id), source: g.source ?? g.id.source } });
};
const finalElement: JSX.Element[] = [];
if (!games.isFetching && !!games.data && games.data.games.length <= 0)
{
if (Array.isArray(data.emptyElement))
{
finalElement.push(...data.emptyElement);
} else if (data.emptyElement)
{
finalElement.push(data.emptyElement);
}
}
if (Array.isArray(data.finalElement))
{
finalElement.push(...data.finalElement);
} else if (data.finalElement)
{
finalElement.push(data.finalElement);
}
return (
<>
<CardList
@ -60,7 +80,7 @@ export function GameList (data: GameListParams)
grid={data.grid}
className={data.className}
onFocus={data.onFocus}
finalElement={data.finalElement}
finalElement={finalElement}
saveChildFocus={data.saveChildFocus}
focus={data.focus}
games={games.data?.games

View file

@ -153,7 +153,7 @@ function WiFiStatus ()
return systemContext && systemContext.wifiConnections.length > 0 ? <div>
{systemContext.wifiConnections.map(w =>
{
const className = "w-6 h-6";
const className = "w-10 h-10";
let icon = <Wifi className={className} />;
if (w.signalLevel >= -60)
icon = <Wifi className={className} />;
@ -164,7 +164,7 @@ function WiFiStatus ()
else if (w.signalLevel >= -90)
icon = <WifiZero className={className} />;
return <div className="tooltip" data-tip={w.signalLevel}>
return <div className="tooltip tooltip-bottom" data-tip={w.signalLevel}>
{icon}
</div>;
})}

View file

@ -1,10 +1,13 @@
import { FocusContext, useFocusable } from "@noriginmedia/norigin-spatial-navigation";
import { Ref, RefObject, useEffect, useRef, useState } from "react";
import { FocusEventHandler, Ref, RefObject, useEffect, useRef, useState } from "react";
import { GamePadButtonCode, useShortcuts } from "../scripts/shortcuts";
import { oneShot } from "../scripts/audio/audio";
import { Search } from "lucide-react";
import { RoundButton } from "./RoundButton";
import { useEventListener } from "usehooks-ts";
import { systemApi } from "../scripts/clientApi";
import { showKeyboardHandler } from "../scripts/utils";
import useActiveControl from "../scripts/gamepads";
function SearchInput (data: {
id: string;
@ -16,6 +19,7 @@ function SearchInput (data: {
onSubmit: (search: string | undefined) => void;
} & FocusParams)
{
const { control } = useActiveControl();
const { ref, focusKey } = useFocusable({
onBlur: () => inputRef.current?.blur(),
onFocus: (l, p, d) =>
@ -59,6 +63,8 @@ function SearchInput (data: {
data.onSubmit?.(undefined);
}, inputRef as any);
const handlInputFocus: FocusEventHandler<HTMLInputElement> = e => showKeyboardHandler(control as any, e.target);
return <label ref={ref} onFocus={data.onInputFocus} className='input rounded-full input-lg w-full max-w-xs has-focus:bg-base-300 ring-primary focused:ring-7 has-focus:ring-7 has-focus:ring-base-content'>
<Search />
<input
@ -68,6 +74,7 @@ function SearchInput (data: {
setLocalSearch(data.search);
}}
autoFocus={data.compact}
onFocus={handlInputFocus}
ref={inputRef}
value={localSearch ?? ""}
onChange={v => setLocalSearch(v.target.value)}

View file

@ -2,7 +2,7 @@ import { setFocus, useFocusable } from "@noriginmedia/norigin-spatial-navigation
import { FOCUS_KEYS } from "../scripts/types";
import { useIntersectionObserver } from "usehooks-ts";
export default function LoadMoreButton (data: { isFetching: boolean; lastId?: FrontEndId; } & FocusParams & InteractParams)
export default function LoadMoreButton (data: { isFetching: boolean; hidden?: boolean, lastId?: FrontEndId; } & FocusParams & InteractParams)
{
const handleAction = (event?: Event) =>
{
@ -12,7 +12,7 @@ export default function LoadMoreButton (data: { isFetching: boolean; lastId?: Fr
};
const { ref, focusKey, focused } = useFocusable({
focusable: !data.isFetching,
focusable: !data.isFetching && data.hidden !== true,
focusKey: 'load-more-btn',
onFocus: (_l, _p, details) => data.onFocus?.(focusKey, ref.current, details),
onEnterPress: handleAction
@ -34,5 +34,5 @@ export default function LoadMoreButton (data: { isFetching: boolean; lastId?: Fr
{
ref.current = r;
intersct(r);
}} className='flex bg-base-100 game-card focusable focusable-accent focusable-hover text-2xl justify-center items-center cursor-pointer' onClick={e => handleAction(e.nativeEvent)} id='load-more-btn'>{data.isFetching ? <span className="loading loading-spinner loading-xl"></span> : "Load More"}</div>;
}} className='flex data-[hidden=true]:invisible bg-base-100 game-card focusable focusable-accent focusable-hover text-2xl justify-center items-center cursor-pointer' data-hidden={data.hidden} onClick={e => handleAction(e.nativeEvent)} id='load-more-btn'>{data.isFetching ? <span className="loading loading-spinner loading-xl"></span> : "Load More"}</div>;
}

View file

@ -6,6 +6,8 @@ import { systemApi } from "../../scripts/clientApi";
import { CheckIcon, X } from "lucide-react";
import { oneShot } from "@/mainview/scripts/audio/audio";
import { GamePadButtonCode, Shortcut, useShortcuts } from "@/mainview/scripts/shortcuts";
import { showKeyboardHandler } from "@/mainview/scripts/utils";
import useActiveControl from "@/mainview/scripts/gamepads";
export function OptionInput (data: {
name: string;
@ -35,6 +37,7 @@ export function OptionInput (data: {
}
oneShot('click');
};
const { control } = useActiveControl();
const [inputFocused, setInputFocused] = useState(false);
const inputRef = useRef<HTMLInputElement>(null);
const { ref, focusKey } = useFocusable({
@ -99,20 +102,11 @@ export function OptionInput (data: {
return shortcuts;
}, [inputFocused, data.type]);
const handleInputFocus = () =>
const handleInputFocus: FocusEventHandler<HTMLInputElement> = (e) =>
{
option.focus();
setInputFocused(true);
if (inputRef.current)
{
var rect = inputRef.current?.getBoundingClientRect();
systemApi.api.system.show_keyboard.post({
XPosition: rect.x,
YPosition: rect.y,
Width: rect.width,
Height: rect.height
});
}
showKeyboardHandler(control as any, e.target);
};
const handleInputBlur = (e: any) =>