feat: Bundled NW.js with appimages
feat: Implemented self update feat: Added rclone saves for emulators fix: Fixed auto focus in builds feat: Added helper cards on empty library
This commit is contained in:
parent
587956c792
commit
813785f4f3
59 changed files with 1210 additions and 480 deletions
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@ -18,7 +18,6 @@ import EventEmitter from "node:events";
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import { appPath } from "../utils";
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import { DrizzleSqliteDODatabase } from "drizzle-orm/durable-sqlite";
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import { ensureDir } from "fs-extra";
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import { getStoreFolder } from "./store/services/gamesService";
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import { PluginManager } from "./plugins/plugin-manager";
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import registerPlugins from "./plugins/register-plugins";
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import controls from './controls/controls';
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@ -43,6 +42,8 @@ export let events: EventEmitter<AppEventMap>;
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let controlsHandle: { cleanup: () => void; };
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let api: { cleanup: () => Promise<void>; };
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let bunServer: { cleanup: () => Promise<void>; } | undefined;
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let cleannedUp = false;
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let cleaningUp = false;
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export async function load ()
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{
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@ -56,6 +57,7 @@ export async function load ()
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windowSize: { width: 1280, height: 800 }
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}),
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});
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customEmulators = new Conf<Record<string, string>>({
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projectName: projectPackage.name,
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projectSuffix: 'bun',
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@ -96,6 +98,9 @@ export async function load ()
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export async function cleanup ()
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{
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if (cleaningUp) throw new Error("Already Cleaning Up");
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cleaningUp = true;
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if (cleannedUp) throw new Error("Already Cleaned Up. Skipping");
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console.log("Cleaning Up");
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await bunServer?.cleanup();
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await api.cleanup();
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@ -108,6 +113,7 @@ export async function cleanup ()
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config._closeWatcher();
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customEmulators._closeWatcher();
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console.log("Finished Cleaning Up");
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cleannedUp = true;
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}
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export async function reloadDatabase ()
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@ -3,6 +3,7 @@ import { cache } from "./app";
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import cacheSchema from "@schema/cache";
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import { GithubReleaseSchema } from "@/shared/constants";
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import PQueue from "p-queue";
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import z from "zod";
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export const CACHE_KEYS = {
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ROM_PLATFORMS: 'rom-platforms',
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@ -12,17 +13,17 @@ export const CACHE_KEYS = {
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export const githubRequestQueue = new PQueue({ intervalCap: 10, interval: 1000 * 60 * 10, strict: true });
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export async function getOrCached<T> (key: string, getter: () => Promise<T>, options?: { expireMs?: number; }): Promise<T>
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export async function getOrCached<T> (key: string, getter: (lastValue: T | undefined) => Promise<T>, options?: { expireMs?: number; force?: boolean; }): Promise<T>
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{
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const cached = await cache.query.item_cache.findFirst({ where: eq(cacheSchema.item_cache.key, key) });
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const updated_at = new Date();
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if (cached && cached.expire_at > updated_at)
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if (cached && cached.expire_at > updated_at && !options?.force)
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{
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return cached.data as T;
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}
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const data = await getter();
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const data = await getter(cached?.data as T);
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if (data === undefined) return data;
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const expire_at = options?.expireMs ? new Date(updated_at.getTime() + options.expireMs) : new Date(updated_at.getTime() + 24 * 60 * 60 * 1000);
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@ -38,12 +39,15 @@ export async function getOrCached<T> (key: string, getter: () => Promise<T>, opt
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return data;
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}
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export async function getOrCachedGithubRelease (path: string)
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export async function getOrCachedGithubRelease (path: string, forceCheck?: boolean)
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{
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return getOrCached(`github-release-${path}`, async () => githubRequestQueue.add(async () =>
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return getOrCached<z.infer<typeof GithubReleaseSchema>>(`github-release-${path}`, () => githubRequestQueue.add(async () =>
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{
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const response = await fetch(`https://api.github.com/repos/${path}/releases/latest`, { method: "GET" });
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const response = await fetch(`https://api.github.com/repos/${path}/releases/latest`, {
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method: "GET"
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});
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if (!response.ok) throw new Error(response.statusText);
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return GithubReleaseSchema.parseAsync(await response.json());
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}), { expireMs: 1000 * 60 * 60 });
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const release = await GithubReleaseSchema.parseAsync(await response.json());
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return release;
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}), { expireMs: 1000 * 60 * 60, force: forceCheck });
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}
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@ -1,7 +1,7 @@
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import z from "zod";
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import { IJob, JobContext } from "../task-queue";
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import { ActiveGameSchema, ActiveGameType } from "@/bun/types/typesc.schema";
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import { db, events, plugins } from "../app";
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import { config, db, events, plugins } from "../app";
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import * as appSchema from "@schema/app";
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import { eq } from "drizzle-orm";
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import { spawn } from 'node:child_process';
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@ -51,6 +51,7 @@ export class LaunchGameJob implements IJob<z.infer<typeof LaunchGameJob.dataSche
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command: this.validCommand,
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changedSaveFiles: Array.from(this.changedSaveFiles.values()),
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validChangedSaveFiles: {},
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saveFolderSlots: this.saveSlots,
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gameInfo
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}).catch(e =>
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{
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@ -129,31 +130,41 @@ export class LaunchGameJob implements IJob<z.infer<typeof LaunchGameJob.dataSche
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if (Array.isArray(this.validCommand.command))
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{
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const bunGame = Bun.spawn(this.validCommand.command, {
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let command = this.validCommand.command;
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if (process.env.FLATPAK_BUILD) command = ['flatpak-spawn', '--host', `--directory=${config.get('downloadPath')}`, ...command];
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const bunGame = Bun.spawn(command, {
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cwd: this.validCommand.startDir,
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signal: context.abortSignal,
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env: {
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...process.env,
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...this.validCommand.env
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}
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},
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onExit (subprocess, exitCode, signalCode, error)
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{
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if (error)
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{
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console.error(error);
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reject(error);
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} else
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{
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resolve(true);
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}
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},
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});
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context.setProgress(0, "playing");
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bunGame.exited.then(e =>
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{
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resolve(true);
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}).catch(e =>
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{
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console.error(e);
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reject(e);
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});
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game = bunGame;
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} else
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{
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let command = this.validCommand.command;
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if (process.env.FLATPAK_BUILD) command = `flatpak-spawn --host --directory=${config.get('downloadPath')} ${command}`;
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// ES-DE commands require shell execution. Some emulators fail otherwise.
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const spawnGame = spawn(this.validCommand.command, {
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const spawnGame = spawn(command, {
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shell: this.validCommand.shell ?? true,
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cwd: this.validCommand.startDir,
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signal: context.abortSignal,
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@ -178,7 +189,6 @@ export class LaunchGameJob implements IJob<z.infer<typeof LaunchGameJob.dataSche
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game = spawnGame;
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}
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}
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else if (this.validCommand.metadata.emulatorBin)
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{
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@ -186,14 +196,28 @@ export class LaunchGameJob implements IJob<z.infer<typeof LaunchGameJob.dataSche
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await this.prePlay(context.setProgress.bind(context), { platformSlug: gameInfo?.platformSlug });
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let command = [this.validCommand.metadata.emulatorBin, ...commandArgs.args];
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if (process.env.FLATPAK_BUILD) command = ['flatpak-spawn', '--host', `--directory=${config.get('downloadPath')}`, ...command];
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// We have full control over launching integrated emulators better to use bun spawn
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const bunGame = Bun.spawn([this.validCommand.metadata.emulatorBin, ...commandArgs.args], {
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const bunGame = Bun.spawn(command, {
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cwd: this.validCommand.startDir,
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signal: context.abortSignal,
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env: {
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...process.env,
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...commandArgs.env
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}
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},
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onExit (subprocess, exitCode, signalCode, error)
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{
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if (error)
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{
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console.error(error);
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reject(error);
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} else
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{
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resolve(true);
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}
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},
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});
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context.setProgress(0, "playing");
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@ -219,15 +243,6 @@ export class LaunchGameJob implements IJob<z.infer<typeof LaunchGameJob.dataSche
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});
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}*/
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bunGame.exited.then(e =>
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{
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resolve(true);
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}).catch(e =>
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{
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console.error(e);
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reject(e);
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});
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game = bunGame;
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} else
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118
src/bun/api/jobs/self-update-job.ts
Normal file
118
src/bun/api/jobs/self-update-job.ts
Normal file
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@ -0,0 +1,118 @@
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import z from "zod";
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import { IJob, JobContext } from "../task-queue";
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import { cleanPromise, cleanup, events, plugins } from "../app";
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import fs from 'fs/promises';
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import { Downloader } from "@/bun/utils/downloader";
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import path from 'node:path';
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import os from "node:os";
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import winUpdateScript from '@/bun/utils/update-gameflow-windows.bat' with { type: "text" };
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import linuxUpdateScript from '@/bun/utils/update-gameflow-linux.sh' with { type: "text" };
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import mustache from "mustache";
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import pkg from '~/package.json';
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import { sleep } from "bun";
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export default class SelfUpdateJob implements IJob<never, string>
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{
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static id = "self-update-job" as const;
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static dataSchema = z.never();
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group = "self-update";
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async downloadUpdate (url: URL, dest: string | undefined, filename: string, ctx: JobContext<IJob<never, string>, never, string>)
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{
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const downloader = new Downloader('update',
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[{
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url: url,
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file_path: "",
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file_name: filename
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}],
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dest,
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{
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onProgress (stats)
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{
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ctx.setProgress(stats.progress, "Downloading Update");
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},
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});
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return downloader.start();
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}
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async start (context: JobContext<IJob<never, string>, never, string>)
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{
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context.setProgress(0, "Downloading Update");
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await sleep(1000);
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const latest = await fetch('https://api.github.com/repos/simeonradivoev/gameflow-deck/releases/latest');
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if (latest.ok)
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{
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const data = await latest.json();
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let validAsset: any | undefined;
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switch (process.platform)
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{
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case "win32":
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validAsset = data.assets.find((e: any) => new Bun.Glob(`Gameflow-${process.platform}-${process.arch}.zip`).match(e.name));
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break;
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case "linux":
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validAsset = data.assets.find((e: any) => new Bun.Glob(`Gameflow-${process.platform}-${process.arch}.AppImage`).match(e.name));
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if (!validAsset)
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{
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validAsset = data.assets.find((e: any) => new Bun.Glob(`*.AppImage`).match(e.name));
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}
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break;
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default:
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events.emit('notification', { message: "Unsupported Platfrom", title: 'Failed Update', type: "error" });
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return;
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}
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if (!validAsset)
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{
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events.emit('notification', { message: "Could not find download", title: 'Failed Update', type: "error" });
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return;
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}
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console.log("Found Download", validAsset.browser_download_url);
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console.log("Starting Download");
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switch (process.platform)
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{
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case "linux":
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const appimage = process.env.APPIMAGE;
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if (!appimage)
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{
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events.emit('notification', {
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message: "Only AppImage supported",
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title: 'Failed Update',
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type: 'error'
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});
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return;
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}
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const linuxDownloads = await this.downloadUpdate(new URL(validAsset.browser_download_url), undefined, path.basename(appimage), context);
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if (!linuxDownloads) return;
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const shPath = path.join(os.tmpdir(), "update-gameflow.sh");
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await Bun.write(shPath, mustache.render(linuxUpdateScript, {
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tempFile: linuxDownloads[0],
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appImagePath: appimage
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}));
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context.setProgress(0, "Restarting App To Update");
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events.emit('exitapp');
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Bun.spawn(["bash", shPath], { detached: true });
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process.exit(0);
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case "win32":
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const winDownloads = await this.downloadUpdate(new URL(validAsset.browser_download_url), undefined, "Gameflow-update.zip", context);
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if (!winDownloads) return;
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const batPath = path.join(os.tmpdir(), "update-gameflow.bat");
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await Bun.write(batPath, mustache.render(winUpdateScript, {
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tempFile: winDownloads[0],
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extractDir: path.dirname(process.execPath),
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exePath: `${pkg.bin}.exe`
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}));
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context.setProgress(0, "Restarting App To Update");
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await cleanup();
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events.emit('exitapp');
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Bun.spawn(["cmd", "/c", batPath], { detached: true });
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process.exit(0);
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}
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} else
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{
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events.emit('notification', { message: latest.statusText, title: 'Failed Update', type: "error" });
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}
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}
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}
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@ -14,6 +14,17 @@ export default class CEMUIntegration implements PluginType
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return { id: desc.name, supportLevel: "full", capabilities: ["batch", "fullscreen"] };
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});
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ctx.hooks.games.postPlay.tapPromise({ name: desc.name }, async ({ saveFolderSlots, validChangedSaveFiles, command }) =>
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{
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if (command.emulator !== this.emulator || !(saveFolderSlots?.[this.emulator]) || !command.metadata.romPath) return;
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validChangedSaveFiles[this.emulator] = {
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cwd: saveFolderSlots[this.emulator].cwd,
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shared: true,
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subPath: '*.{tga,xml,dat}',
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isGlob: true
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};
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});
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ctx.hooks.games.emulatorLaunch.tapPromise({ name: desc.name, emulator: this.emulator }, async (ctx) =>
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{
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const args: string[] = [];
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@ -29,7 +40,7 @@ export default class CEMUIntegration implements PluginType
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args.push(`--game=${ctx.autoValidCommand.metadata.romPath}`);
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}
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return { args, savesPath: { cemu: { cwd: savesPath } } };
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return { args, savesPath: { [this.emulator]: { cwd: savesPath } } };
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});
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}
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}
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@ -68,21 +68,20 @@ export default class DOLPHINIntegration implements PluginType
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args.push(`--exec=${ctx.autoValidCommand.metadata.romPath}`);
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finalSavesPath = await getType(ctx.autoValidCommand.metadata.romPath, ctx.autoValidCommand.metadata.emulatorDir) === 'gamecube' ? savesPath : storageFolder;
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return { args, savesPath: { [this.emulator]: { cwd: finalSavesPath } } };
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}
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return { args, savesPath: { dolphin: { cwd: finalSavesPath } } };
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return { args };
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});
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ctx.hooks.games.postPlay.tap({ name: desc.name, before: "com.simeonradivoev.gameflow.romm" }, async ({ validChangedSaveFiles, saveFolderSlots, command, gameInfo }) =>
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ctx.hooks.games.postPlay.tap({ name: desc.name }, async ({ validChangedSaveFiles, saveFolderSlots, command }) =>
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{
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if (command.emulator === this.emulator && saveFolderSlots && command.metadata.romPath)
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{
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validChangedSaveFiles.dolphin = {
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cwd: saveFolderSlots.dolphin.cwd,
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subPath: await getSavePaths(command.metadata.romPath, saveFolderSlots.dolphin.cwd, command.metadata.emulatorDir),
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shared: false
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};
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}
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if (command.emulator !== this.emulator || !(saveFolderSlots?.[this.emulator]) || !command.metadata.romPath) return;
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validChangedSaveFiles[this.emulator] = {
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cwd: saveFolderSlots[this.emulator].cwd,
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subPath: await getSavePaths(command.metadata.romPath, saveFolderSlots.dolphin.cwd, command.metadata.emulatorDir),
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shared: false
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};
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});
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}
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}
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@ -31,6 +31,18 @@ export default class PCSX2Integration implements PluginType
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}
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});
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ctx.hooks.games.postPlay.tapPromise({ name: desc.name }, async ({ saveFolderSlots, validChangedSaveFiles, command }) =>
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{
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if (command.emulator !== this.emulator || !(saveFolderSlots?.[this.emulator]) || !command.metadata.romPath) return;
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validChangedSaveFiles[this.emulator] = {
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cwd: saveFolderSlots[this.emulator].cwd,
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shared: true,
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subPath: '*.ps2',
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isGlob: true,
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fixedSize: true
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};
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});
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ctx.hooks.games.emulatorLaunch.tapPromise({ name: desc.name, emulator: this.emulator }, async (ctx) =>
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{
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const args: string[] = [];
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@ -103,7 +115,7 @@ export default class PCSX2Integration implements PluginType
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await Bun.write(configPath, ini.stringify(configFile));
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return { args, savesPath: { pcsx2: { cwd: paths.MEMORY_CARDS_PATH } } };
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return { args, savesPath: { [this.emulator]: { cwd: paths.MEMORY_CARDS_PATH } } };
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}
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return { args };
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@ -10,6 +10,7 @@ import Mustache from "mustache";
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import { ensureDir } from "fs-extra";
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import { homedir } from "node:os";
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import ini from 'ini';
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import fs from 'node:fs/promises';
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|
||||
export default class PPSSPPIntegration implements PluginType
|
||||
{
|
||||
|
|
@ -19,10 +20,14 @@ export default class PPSSPPIntegration implements PluginType
|
|||
{
|
||||
ctx.hooks.emulators.emulatorPostInstall.tapPromise({ name: desc.name, emulator: this.emulator }, async (ctx) =>
|
||||
{
|
||||
await Bun.write(path.join(ctx.path, "portable.txt"), "");
|
||||
if (process.platform === 'win32')
|
||||
const stat = await fs.stat(ctx.path);
|
||||
if (stat.isDirectory())
|
||||
{
|
||||
await Bun.write(path.join(ctx.path, "installed.txt"), path.join(config.get('downloadPath'), 'saves', this.emulator));
|
||||
await Bun.write(path.join(ctx.path, "portable.txt"), "");
|
||||
if (process.platform === 'win32')
|
||||
{
|
||||
await Bun.write(path.join(ctx.path, "installed.txt"), path.join(config.get('downloadPath'), 'saves', this.emulator));
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
|
@ -44,6 +49,17 @@ export default class PPSSPPIntegration implements PluginType
|
|||
}
|
||||
});
|
||||
|
||||
ctx.hooks.games.postPlay.tapPromise({ name: desc.name }, async ({ saveFolderSlots, validChangedSaveFiles, command }) =>
|
||||
{
|
||||
if (command.emulator !== this.emulator || !(saveFolderSlots?.[this.emulator]) || !command.metadata.romPath) return;
|
||||
validChangedSaveFiles[this.emulator] = {
|
||||
cwd: saveFolderSlots[this.emulator].cwd,
|
||||
shared: true,
|
||||
subPath: '*.{SFO,sfo,PNG,png}',
|
||||
isGlob: true
|
||||
};
|
||||
});
|
||||
|
||||
ctx.hooks.games.emulatorLaunch.tapPromise({ name: desc.name, emulator: this.emulator }, async (ctx) =>
|
||||
{
|
||||
const args: string[] = [];
|
||||
|
|
@ -114,7 +130,14 @@ export default class PPSSPPIntegration implements PluginType
|
|||
await Bun.write(path.join(ppssppPath, 'controls.ini'), Mustache.render(controlsFileContents, {}));
|
||||
}
|
||||
|
||||
return { args, savesPath: { ppsspp: { cwd: path.join(config.get('downloadPath'), 'saves', this.emulator, "PSP", "SAVEDATA") } } };
|
||||
return {
|
||||
args,
|
||||
savesPath: {
|
||||
[this.emulator]: {
|
||||
cwd: path.join(config.get('downloadPath'), 'saves', this.emulator, "PSP", "SAVEDATA")
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
return { args };
|
||||
|
|
|
|||
|
|
@ -68,7 +68,7 @@ export default class XENIAIntegration implements PluginType
|
|||
if (ctx.autoValidCommand.metadata.romPath)
|
||||
{
|
||||
finalSavesPath = await getXeniaSavePaths(ctx.autoValidCommand.metadata.romPath, savesPath);
|
||||
return { args, savesPath: { xenia: { cwd: finalSavesPath } } };
|
||||
return { args, savesPath: { [this.emulator]: { cwd: finalSavesPath } } };
|
||||
}
|
||||
|
||||
return { args };
|
||||
|
|
@ -91,13 +91,12 @@ export default class XENIAIntegration implements PluginType
|
|||
ctx.hooks.games.emulatorLaunch.tapPromise({ name: desc.name, emulator: this.emulator }, this.handleLaunch);
|
||||
ctx.hooks.games.emulatorLaunch.tapPromise({ name: desc.name, emulator: this.emulatorEdge }, this.handleLaunch);
|
||||
|
||||
ctx.hooks.games.postPlay.tap({ name: desc.name, before: "com.simeonradivoev.gameflow.romm" }, async ({ validChangedSaveFiles, saveFolderPath, command, gameInfo }) =>
|
||||
ctx.hooks.games.postPlay.tap({ name: desc.name }, async ({ validChangedSaveFiles, saveFolderSlots, command }) =>
|
||||
{
|
||||
if (command.emulator === this.emulator && saveFolderPath && command.metadata.romPath)
|
||||
{
|
||||
const files = await fs.readdir(saveFolderPath, { recursive: true });
|
||||
validChangedSaveFiles.gameflow = { cwd: saveFolderPath, subPath: files, shared: false };
|
||||
}
|
||||
if (command.emulator !== this.emulator || !(saveFolderSlots?.[this.emulator]) || !command.metadata.romPath) return;
|
||||
const files = await fs.readdir(saveFolderSlots[this.emulator].cwd, { recursive: true });
|
||||
validChangedSaveFiles.xenia = { cwd: saveFolderSlots[this.emulator].cwd, subPath: files, shared: false };
|
||||
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
import { PluginLoadingContextType, PluginType } from "@/bun/types/typesc.schema";
|
||||
import desc from './package.json';
|
||||
import { config, events } from "@/bun/api/app";
|
||||
import { config, db, events } from "@/bun/api/app";
|
||||
import path, { dirname } from 'node:path';
|
||||
import unzip from 'unzip-stream';
|
||||
import { chmodSync, ensureDir } from "fs-extra";
|
||||
|
|
@ -10,6 +10,10 @@ import fs from 'node:fs/promises';
|
|||
import { randomUUIDv7, sleep } from "bun";
|
||||
import z from "zod";
|
||||
import { createInterface } from "node:readline";
|
||||
import { getLocalGameMatch } from "@/bun/api/games/services/utils";
|
||||
import { getErrorMessage } from "@/bun/utils";
|
||||
|
||||
const DefaultLocalName = "Default_Local";
|
||||
|
||||
const SettingsSchema = z.object({
|
||||
runWebGui: z.boolean()
|
||||
|
|
@ -18,7 +22,7 @@ const SettingsSchema = z.object({
|
|||
.meta({ title: "Run Web GUI" }),
|
||||
globalConfig: z.boolean().default(false).describe("Use the Global Config file if already setup"),
|
||||
webGuiPassword: z.string().optional().readonly().describe("Randomly Generated. Read Only. Username is gameflow"),
|
||||
remoteName: z.string().default(""),
|
||||
remoteName: z.string().default(DefaultLocalName),
|
||||
verboseLog: z.boolean()
|
||||
.default(false)
|
||||
.describe("Show detailed log of operation for debugging")
|
||||
|
|
@ -116,8 +120,21 @@ export default class RcloneIntegration implements PluginType<SettingsType>
|
|||
|
||||
async refresh ()
|
||||
{
|
||||
const data = await this.request('/config/listremotes', {});
|
||||
z.globalRegistry.add(SettingsSchema.shape.remoteName, { examples: data.remotes, description: "The name of the remote to sync with" });
|
||||
try
|
||||
{
|
||||
const data = await this.request('/config/listremotes', {});
|
||||
z.globalRegistry.add(SettingsSchema.shape.remoteName, {
|
||||
examples: [''].concat(...data.remotes),
|
||||
description: "The name of the remote to sync with"
|
||||
});
|
||||
} catch (error)
|
||||
{
|
||||
events.emit('notification', { message: getErrorMessage(error), type: 'error' });
|
||||
z.globalRegistry.add(SettingsSchema.shape.remoteName, {
|
||||
examples: [''],
|
||||
description: "The name of the remote to sync with"
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
async startServer (ctx: PluginLoadingContextType<SettingsType>)
|
||||
|
|
@ -146,23 +163,29 @@ export default class RcloneIntegration implements PluginType<SettingsType>
|
|||
const rl = createInterface({ input: Readable.fromWeb(this.server.stderr as any) });
|
||||
rl.on('line', e =>
|
||||
{
|
||||
const data = JSON.parse(e);
|
||||
|
||||
if (data.level === 'error')
|
||||
try
|
||||
{
|
||||
console.error(data.msg);
|
||||
} else if (data.level === 'critical')
|
||||
{
|
||||
console.error(data.msg);
|
||||
}
|
||||
const data = JSON.parse(e);
|
||||
|
||||
else
|
||||
if (data.level === 'error')
|
||||
{
|
||||
console.error(data.msg);
|
||||
} else if (data.level === 'critical')
|
||||
{
|
||||
console.error(data.msg);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
console.log(e);
|
||||
if (loginTokenUrlRegex.test(data.msg))
|
||||
{
|
||||
this.loginUrl = (data.msg as string).match(loginTokenUrlRegex)?.find(e => e);
|
||||
}
|
||||
}
|
||||
} catch (error)
|
||||
{
|
||||
console.log(e);
|
||||
if (loginTokenUrlRegex.test(data.msg))
|
||||
{
|
||||
this.loginUrl = (data.msg as string).match(loginTokenUrlRegex)?.find(e => e);
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
|
|
@ -171,10 +194,16 @@ export default class RcloneIntegration implements PluginType<SettingsType>
|
|||
{
|
||||
const handleResolve = (line: string) =>
|
||||
{
|
||||
const data = JSON.parse(line);
|
||||
if (!loginTokenUrlRegex.test(data.msg)) return;
|
||||
rl.off('line', handleResolve);
|
||||
resolve(data);
|
||||
try
|
||||
{
|
||||
const data = JSON.parse(line);
|
||||
if (!loginTokenUrlRegex.test(data.msg)) return;
|
||||
rl.off('line', handleResolve);
|
||||
resolve(data);
|
||||
} catch (error)
|
||||
{
|
||||
|
||||
}
|
||||
};
|
||||
rl.on('line', handleResolve);
|
||||
setTimeout(() => { reject("Timeout"); }, 5000);
|
||||
|
|
@ -206,100 +235,235 @@ export default class RcloneIntegration implements PluginType<SettingsType>
|
|||
|
||||
async cleanup ()
|
||||
{
|
||||
await this.request('/core/quit', {}).catch(e =>
|
||||
await new Promise((resolve) =>
|
||||
{
|
||||
this.server?.kill("SIGKILL");
|
||||
this.request('/core/quit', {}).catch(e =>
|
||||
{
|
||||
this.server?.kill("SIGKILL");
|
||||
this.server = undefined;
|
||||
});
|
||||
|
||||
setTimeout(() =>
|
||||
{
|
||||
this.request('/core/quit', { exitCode: 9 }).then(e =>
|
||||
{
|
||||
resolve(false);
|
||||
this.server = undefined;
|
||||
}).catch(e =>
|
||||
{
|
||||
resolve(false);
|
||||
this.server?.kill("SIGKILL");
|
||||
this.server = undefined;
|
||||
});
|
||||
|
||||
|
||||
}, 5000);
|
||||
|
||||
this.server?.exited.then(() => resolve(true));
|
||||
});
|
||||
|
||||
await this.server?.exited;
|
||||
}
|
||||
|
||||
async load (ctx: PluginLoadingContextType<SettingsType>)
|
||||
{
|
||||
await this.setup(ctx);
|
||||
|
||||
ctx.hooks.games.prePlay.tapPromise({ name: desc.name, stage: 10 }, async ({ source, id, setProgress, saveFolderSlots }) =>
|
||||
ctx.hooks.games.prePlay.tapPromise({
|
||||
name: desc.name,
|
||||
stage: 10,
|
||||
}, async ({ source, id, setProgress, saveFolderSlots, command }) =>
|
||||
{
|
||||
if (source !== 'store' || !this.rclonePath || !saveFolderSlots || !ctx.config.get('importSaves')) return;
|
||||
if (!this.rclonePath || !saveFolderSlots || !ctx.config.get('importSaves')) return;
|
||||
|
||||
const destination = source === 'store' ? [source, id] : command.emulator ? [command.emulator] : undefined;
|
||||
if (!destination) return;
|
||||
|
||||
const remoteName = ctx.config.get('remoteName');
|
||||
|
||||
for await (const [slot, { cwd }] of Object.entries(saveFolderSlots))
|
||||
{
|
||||
|
||||
let supportsMetadata = true;
|
||||
let src: string;
|
||||
if (ctx.config.get('remoteName'))
|
||||
|
||||
if (remoteName && remoteName !== DefaultLocalName)
|
||||
{
|
||||
src = `${ctx.config.get('remoteName')}:gameflow/saves/${source}/${id}/${slot}`;
|
||||
src = `${remoteName}:gameflow/saves/${destination.join('/')}/${slot}`;
|
||||
|
||||
const exists = await this.request('/operations/stat', {
|
||||
fs: `${ctx.config.get('remoteName')}:`,
|
||||
remote: `gameflow/saves/${source}/${id}/${slot}`
|
||||
fs: `${remoteName}:`,
|
||||
remote: `gameflow/saves/${destination.join('/')}/${slot}`
|
||||
}).catch(e => undefined);
|
||||
if (!exists || !exists.item) return;
|
||||
|
||||
const remote = await this.request('/operations/fsinfo', {
|
||||
fs: `${remoteName}:`
|
||||
});
|
||||
supportsMetadata = !remote.ReadMetadata;
|
||||
if (supportsMetadata)
|
||||
{
|
||||
console.warn("Remote", remoteName, "does not support metadata");
|
||||
}
|
||||
} else
|
||||
{
|
||||
src = path.join(config.get('downloadPath'), 'saves', source, id, slot);
|
||||
if (!await fs.exists(path.join(config.get('downloadPath'), 'saves', source, id, slot))) return;
|
||||
src = path.join(config.get('downloadPath'), 'saves', ...destination, slot);
|
||||
if (!await fs.exists(path.join(config.get('downloadPath'), 'saves', ...destination, slot))) return;
|
||||
}
|
||||
|
||||
setProgress(0.5, "RClone: Syncing Saves");
|
||||
|
||||
const data = await this.request('/sync/copy', {
|
||||
const job = await this.request('/sync/copy', {
|
||||
srcFs: src,
|
||||
dstFs: cwd,
|
||||
createEmptySrcDirs: true,
|
||||
_async: true,
|
||||
_config: {
|
||||
UseJSONLog: true,
|
||||
LogLevel: "DEBUG",
|
||||
HumanReadable: true,
|
||||
Progress: true
|
||||
}
|
||||
});
|
||||
console.log(data);
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
ctx.hooks.games.postPlay.tapPromise({ name: desc.name, stage: 10 }, async ({ source, id, validChangedSaveFiles }) =>
|
||||
{
|
||||
if (source !== 'store' || !this.rclonePath || !ctx.config.get('exportSaves')) return;
|
||||
console.log("Save Files", Object.values(validChangedSaveFiles).flatMap(c => Array.isArray(c.subPath) ? c.subPath : [c.subPath]).join(","));
|
||||
|
||||
await Promise.all(Object.entries(validChangedSaveFiles).map(async ([slot, change]) =>
|
||||
{
|
||||
let dest: string;
|
||||
if (ctx.config.get('remoteName'))
|
||||
{
|
||||
dest = `${ctx.config.get('remoteName')}:gameflow/saves/${source}/${id}/${slot}`;
|
||||
} else
|
||||
{
|
||||
dest = path.join(config.get('downloadPath'), 'saves', source, id, slot);
|
||||
}
|
||||
|
||||
const data = await this.request('/sync/sync', {
|
||||
srcFs: change.cwd,
|
||||
dstFs: dest,
|
||||
createEmptySrcDirs: true,
|
||||
_config: {
|
||||
UseJSONLog: true,
|
||||
LogLevel: "DEBUG",
|
||||
HumanReadable: true,
|
||||
Progress: true
|
||||
},
|
||||
_filter: {
|
||||
IncludeRule: Array.isArray(change.subPath) ? change.subPath.map(s =>
|
||||
{
|
||||
if (change.isGlob) return s;
|
||||
else s.replaceAll('\\', '/');
|
||||
}) : change.isGlob ? change.subPath : change.subPath.replaceAll('\\', '/')
|
||||
CheckFirst: true,
|
||||
Metadata: true,
|
||||
NoCheckDest: supportsMetadata
|
||||
}
|
||||
}).catch(e =>
|
||||
{
|
||||
events.emit('notification', { message: `RClone: ${e.cause?.error ?? e.message ?? e}`, type: 'error' });
|
||||
return undefined;
|
||||
});;
|
||||
|
||||
await new Promise(async (resolve, reject) =>
|
||||
{
|
||||
setProgress(0, "RClone: Syncing Saves");
|
||||
|
||||
const checkInterval = setInterval(async () =>
|
||||
{
|
||||
const stat = await this.request('/job/status', { jobid: job.jobid });
|
||||
if (stat.finished)
|
||||
{
|
||||
clearInterval(checkInterval);
|
||||
console.log(stat.output);
|
||||
resolve(true);
|
||||
|
||||
} else if (stat.error)
|
||||
{
|
||||
reject(stat.error);
|
||||
} else
|
||||
{
|
||||
setProgress(stat.progress, "RClone: Syncing Saves");
|
||||
}
|
||||
}, 500);
|
||||
});
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
ctx.hooks.games.postPlay.tapPromise({ name: desc.name, stage: 10 }, async ({ source, id, validChangedSaveFiles, command }) =>
|
||||
{
|
||||
if (!this.rclonePath || !ctx.config.get('exportSaves')) return;
|
||||
const local = await db.query.games.findFirst({ where: getLocalGameMatch(id, source) });
|
||||
console.log("Save Files", Object.values(validChangedSaveFiles).flatMap(c => Array.isArray(c.subPath) ? c.subPath : [c.subPath]).join(","));
|
||||
|
||||
const destination = source === 'store' ? [source, id] : command.emulator ? [command.emulator] : undefined;
|
||||
if (!destination) return;
|
||||
|
||||
const remoteName = ctx.config.get('remoteName');
|
||||
|
||||
await Promise.all(Object.entries(validChangedSaveFiles).map(async ([slot, change]) =>
|
||||
{
|
||||
let suportsMetadata = false;
|
||||
let dest: string;
|
||||
if (remoteName && remoteName !== DefaultLocalName)
|
||||
{
|
||||
dest = `${remoteName}:gameflow/saves/${destination.join('/')}/${slot}`;
|
||||
const remote = await this.request('/operations/fsinfo', {
|
||||
fs: `${remoteName}:`
|
||||
});
|
||||
suportsMetadata = !remote.ReadMetadata;
|
||||
if (suportsMetadata)
|
||||
{
|
||||
console.warn("Remote", remoteName, "does not support metadata");
|
||||
}
|
||||
} else
|
||||
{
|
||||
dest = path.join(config.get('downloadPath'), 'saves', ...destination, slot);
|
||||
}
|
||||
|
||||
const filter = {
|
||||
IncludeRule: Array.isArray(change.subPath) ?
|
||||
change.subPath.map(s =>
|
||||
{
|
||||
if (change.isGlob) return s;
|
||||
else s.replaceAll('\\', '/');
|
||||
}) :
|
||||
[change.isGlob ? change.subPath : change.subPath.replaceAll('\\', '/')]
|
||||
};
|
||||
|
||||
let jobid: number | undefined = undefined;
|
||||
|
||||
if (change.fixedSize)
|
||||
{
|
||||
await this.request('/sync/copy', {
|
||||
srcFs: change.cwd,
|
||||
dstFs: dest,
|
||||
createEmptySrcDirs: true,
|
||||
_async: true,
|
||||
_config: {
|
||||
NoCheckDest: true
|
||||
},
|
||||
_filter: filter
|
||||
})
|
||||
.then(job => jobid = job.jobid)
|
||||
.catch(e =>
|
||||
{
|
||||
events.emit('notification', { message: `RClone: ${e.cause?.error ?? e.message ?? e}`, type: 'error' });
|
||||
return undefined;
|
||||
});
|
||||
} else
|
||||
{
|
||||
await this.request('/sync/sync', {
|
||||
srcFs: change.cwd,
|
||||
dstFs: dest,
|
||||
createEmptySrcDirs: true,
|
||||
_async: true,
|
||||
_config: {
|
||||
CheckSum: true,
|
||||
CheckFirst: true,
|
||||
Metadata: true,
|
||||
MetadataSet: {
|
||||
igdb_id: local?.igdb_id ? String(local?.igdb_id) : undefined,
|
||||
ra_id: local?.ra_id ? String(local?.ra_id) : undefined
|
||||
}
|
||||
},
|
||||
_filter: filter
|
||||
})
|
||||
.then(job => jobid = job.jobid)
|
||||
.catch(e =>
|
||||
{
|
||||
events.emit('notification', { message: `RClone: ${e.cause?.error ?? e.message ?? e}`, type: 'error' });
|
||||
return undefined;
|
||||
});
|
||||
}
|
||||
|
||||
if (!jobid) return;
|
||||
await new Promise(async (resolve, reject) =>
|
||||
{
|
||||
const checkInterval = setInterval(async () =>
|
||||
{
|
||||
const stat = await this.request('/job/status', { jobid });
|
||||
if (stat.finished)
|
||||
{
|
||||
clearInterval(checkInterval);
|
||||
console.log(stat.output);
|
||||
resolve(true);
|
||||
|
||||
} else if (stat.error)
|
||||
{
|
||||
reject(stat.error);
|
||||
} else
|
||||
{
|
||||
|
||||
}
|
||||
}, 500);
|
||||
});
|
||||
|
||||
if (data)
|
||||
const stats = await this.request('/core/stats', {
|
||||
group: `job/${jobid}`
|
||||
});
|
||||
|
||||
if (stats.transfers > 0)
|
||||
{
|
||||
events.emit('notification', { message: "RClone: Save Synced", type: 'success', icon: 'save' });
|
||||
}
|
||||
|
|
|
|||
|
|
@ -145,6 +145,7 @@ export default class RommIntegration implements PluginType<SettingsType>
|
|||
{
|
||||
this.isSteamDeck = isSteamDeckGameMode();
|
||||
ctx.setProgress(0, "Logging Into Romm");
|
||||
await this.updateClient();
|
||||
await checkLoginAndRefreshRomm();
|
||||
await this.updateClient();
|
||||
|
||||
|
|
@ -270,7 +271,8 @@ export default class RommIntegration implements PluginType<SettingsType>
|
|||
metadata: rom.metadatum,
|
||||
files,
|
||||
auth: await this.getAuthToken(),
|
||||
extract_path
|
||||
extract_path,
|
||||
id: "romm"
|
||||
};
|
||||
|
||||
return [info];
|
||||
|
|
|
|||
|
|
@ -90,7 +90,9 @@ export class PluginManager
|
|||
{
|
||||
if (plugin.enabled || plugin.description.canDisable === false)
|
||||
{
|
||||
console.log("Loading Plugin", plugin.description.name);
|
||||
await plugin.plugin.load(ctx);
|
||||
console.log("Loaded Plugin", plugin.description.name);
|
||||
plugin.loaded = true;
|
||||
}
|
||||
} catch (error)
|
||||
|
|
@ -119,11 +121,13 @@ export class PluginManager
|
|||
{
|
||||
if (p.loaded)
|
||||
{
|
||||
console.log("Starting", p.description.name, "plugin cleanup");
|
||||
await p.plugin.cleanup!();
|
||||
console.log(p.description.name, "cleanup complete");
|
||||
}
|
||||
} catch (error)
|
||||
{
|
||||
console.log("Error for plugin", p.description.name, "while cleaning up");
|
||||
console.error("Error for plugin", p.description.name, "while cleaning up");
|
||||
console.error(error);
|
||||
}
|
||||
}));
|
||||
|
|
|
|||
|
|
@ -2,8 +2,8 @@ import Elysia from "elysia";
|
|||
import open from 'open';
|
||||
import z from "zod";
|
||||
import os from 'node:os';
|
||||
import { cachePath, config, events, taskQueue } from "./app";
|
||||
import { isSteamDeck, openExternal } from "../utils";
|
||||
import { cache, cachePath, config, events, taskQueue } from "./app";
|
||||
import { getAppVersion, isSteamDeck, openExternal } from "../utils";
|
||||
import fs from 'node:fs/promises';
|
||||
import buildNotificationsStream from "./notifications";
|
||||
import path, { dirname } from "node:path";
|
||||
|
|
@ -14,23 +14,15 @@ import si from 'systeminformation';
|
|||
import { getStoreFolder } from "./store/services/gamesService";
|
||||
import ReloadPluginsJob from "./jobs/reload-plugins-job";
|
||||
import { semver } from "bun";
|
||||
import packageDef from '~/package.json';
|
||||
import { getOrCached, githubRequestQueue } from "./cache";
|
||||
import { getOrCached, getOrCachedGithubRelease, githubRequestQueue } from "./cache";
|
||||
import SelfUpdateJob from "./jobs/self-update-job";
|
||||
|
||||
async function checkUpdate ()
|
||||
async function checkUpdate (force?: boolean)
|
||||
{
|
||||
return getOrCached('check-for-update', async () => githubRequestQueue.add(async () =>
|
||||
{
|
||||
const latest = await fetch('https://api.github.com/repos/simeonradivoev/gameflow-deck/releases/latest');
|
||||
if (latest.ok)
|
||||
{
|
||||
const data = await latest.json();
|
||||
const hasUpdate = semver.order(data.tag_name, packageDef.version);
|
||||
return hasUpdate;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}), { expireMs: 1000 * 60 * 60 });
|
||||
const latest = await getOrCachedGithubRelease('simeonradivoev/gameflow-deck', force);
|
||||
if (!latest || !latest.tag_name) return { hasUpdate: 0, version: getAppVersion() };
|
||||
const hasUpdate = semver.order(latest.tag_name, getAppVersion());
|
||||
return { hasUpdate, version: latest.tag_name };
|
||||
}
|
||||
|
||||
export const system = new Elysia({ prefix: '/api/system' })
|
||||
|
|
@ -71,7 +63,8 @@ export const system = new Elysia({ prefix: '/api/system' })
|
|||
machine: os.machine(),
|
||||
source,
|
||||
cacheSize: (await fs.stat(cachePath)).size,
|
||||
storeSize: (await getFolderSize(getStoreFolder())).size
|
||||
storeSize: (await getFolderSize(getStoreFolder())).size,
|
||||
version: getAppVersion()
|
||||
};
|
||||
})
|
||||
.get('/notifications', ({ set }) =>
|
||||
|
|
@ -120,17 +113,25 @@ export const system = new Elysia({ prefix: '/api/system' })
|
|||
|
||||
dispose.push(taskQueue.on('progress', e =>
|
||||
{
|
||||
if (e.id !== ReloadPluginsJob.id) return;
|
||||
ws.send({ type: "loading", progress: e.progress, state: e.state });
|
||||
if (e.id === ReloadPluginsJob.id)
|
||||
{
|
||||
ws.send({ type: "loading", progress: e.progress, state: e.state });
|
||||
}
|
||||
else if (e.id === SelfUpdateJob.id)
|
||||
{
|
||||
ws.send({ type: "loading", progress: e.progress, state: e.state });
|
||||
}
|
||||
}));
|
||||
dispose.push(taskQueue.on('started', e =>
|
||||
{
|
||||
if (e.id !== ReloadPluginsJob.id) return;
|
||||
ws.send({ type: "loading", progress: 0 });
|
||||
if (e.id === ReloadPluginsJob.id)
|
||||
ws.send({ type: "loading", progress: e.job.progress, state: e.job.state });
|
||||
else if (e.id === SelfUpdateJob.id)
|
||||
ws.send({ type: "loading", progress: e.job.progress, state: e.job.state });
|
||||
}));
|
||||
dispose.push(taskQueue.on('ended', e =>
|
||||
{
|
||||
if (e.id !== ReloadPluginsJob.id) return;
|
||||
if (e.id !== ReloadPluginsJob.id && e.id !== SelfUpdateJob.id) return;
|
||||
ws.send({ type: "loaded" });
|
||||
}));
|
||||
|
||||
|
|
@ -268,4 +269,12 @@ export const system = new Elysia({ prefix: '/api/system' })
|
|||
.get('/update', async () =>
|
||||
{
|
||||
return checkUpdate();
|
||||
})
|
||||
.post('/update', async () =>
|
||||
{
|
||||
return taskQueue.enqueue(SelfUpdateJob.id, new SelfUpdateJob());
|
||||
})
|
||||
.post('/update/check', async () =>
|
||||
{
|
||||
return checkUpdate(true);
|
||||
});
|
||||
|
|
@ -106,7 +106,18 @@ export class TaskQueue
|
|||
{
|
||||
this.queue = [];
|
||||
this.activeQueue.forEach(c => c.abort());
|
||||
return Promise.all(this.activeQueue.map(c => c.promise.promise.catch(e => console.error("Error During Task Queue Closing"))));
|
||||
return Promise.all(this.activeQueue.map(c =>
|
||||
{
|
||||
return new Promise(resolve =>
|
||||
{
|
||||
c.promise.promise.then(resolve).catch(e =>
|
||||
{
|
||||
console.error("Error During Task Queue Closing");
|
||||
resolve(false);
|
||||
});
|
||||
setTimeout(resolve, 5000);
|
||||
});
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -6,24 +6,42 @@ import { dlopen, FFIType, Pointer } from "bun:ffi";
|
|||
import { SERVER_URL } from '@/shared/constants';
|
||||
import { host } from './utils/host';
|
||||
import fs from 'node:fs/promises';
|
||||
import { ensureDir } from 'fs-extra';
|
||||
import path from 'node:path';
|
||||
|
||||
export default async function init (events: EventEmitter, forceBrowser: boolean, params: BrowserParams)
|
||||
export default async function init (events: EventEmitter, params: BrowserParams)
|
||||
{
|
||||
if (forceBrowser)
|
||||
if (params.forceNWJS)
|
||||
{
|
||||
await runBrowser(events, params);
|
||||
} else
|
||||
{
|
||||
try
|
||||
{
|
||||
await runWebview(events, params);
|
||||
} catch (error)
|
||||
{
|
||||
await runBrowser(events, params);
|
||||
}
|
||||
await runNW(events, params);
|
||||
return;
|
||||
}
|
||||
|
||||
await runNW(events, params);
|
||||
if (params.forceBrowser)
|
||||
{
|
||||
await runBrowser(events, params);
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await runWebview(events, params);
|
||||
return;
|
||||
} catch (error)
|
||||
{
|
||||
console.error(error);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await runNW(events, params);
|
||||
return;
|
||||
} catch (error)
|
||||
{
|
||||
console.error(error);
|
||||
}
|
||||
|
||||
await runBrowser(events, params);
|
||||
}
|
||||
|
||||
function focusWindow (id: Pointer)
|
||||
|
|
@ -51,17 +69,50 @@ function focusWindow (id: Pointer)
|
|||
|
||||
async function runNW (events: EventEmitter, params: BrowserParams)
|
||||
{
|
||||
const path = process.platform === 'win32' ? './bin/nw/nw.exe' : './bin/nw/nw';
|
||||
if (!await fs.exists(path))
|
||||
let nwPath = process.platform === 'win32' ? './bin/nw/nw.exe' : './bin/nw/nw';
|
||||
if (process.env.FLATPAK_BUILD)
|
||||
{
|
||||
console.error("Could not find NW.js");
|
||||
return;
|
||||
nwPath = '/app/bin/nw/nw';
|
||||
} else if (process.env.APPIMAGE)
|
||||
{
|
||||
nwPath = path.join(process.env.APPDIR ?? '', 'usr', 'bin', 'nw');
|
||||
}
|
||||
|
||||
if (!await fs.exists(nwPath))
|
||||
{
|
||||
throw new Error(`Could not find NW.js at ${nwPath}`);
|
||||
}
|
||||
const signalHandler = new AbortController();
|
||||
const chromeArgs: string[] = ['--in-process-gpu'];
|
||||
if (params.isSteamDeckGameMode)
|
||||
{
|
||||
chromeArgs.push('--kiosk');
|
||||
chromeArgs.push(`--window-size=1280,800`);
|
||||
} else if (params.windowSize)
|
||||
{
|
||||
chromeArgs.push(`--window-size=${params.windowSize.width},${params.windowSize.height}`);
|
||||
}
|
||||
if (params.windowPosition) chromeArgs.push(`--window-position=${params.windowPosition.x},${params.windowPosition.y}`);
|
||||
events.on('exitapp', () => signalHandler.abort());
|
||||
const args = [path, `--url=${SERVER_URL(host)}`];
|
||||
if (process.env.NODE_ENV !== 'development') args.push("--disable-devtools");
|
||||
const nwProcess = Bun.spawn(args, { signal: signalHandler.signal });
|
||||
const configPath = path.join(params.configPath, 'nw-user-data');
|
||||
await ensureDir(configPath);
|
||||
console.log("NW config path at:", configPath);
|
||||
const args = [nwPath, `--url=${SERVER_URL(host)}`, `--user-data-dir=${configPath}`];
|
||||
|
||||
if (process.env.NODE_ENV !== 'development')
|
||||
{
|
||||
console.log("Disabling devtools");
|
||||
args.push("--disable-devtools");
|
||||
}
|
||||
console.log("Launching NW.js");
|
||||
const nwProcess = Bun.spawn(args, {
|
||||
signal: signalHandler.signal,
|
||||
killSignal: "SIGKILL",
|
||||
env: {
|
||||
...process.env,
|
||||
NW_PRE_ARGS: chromeArgs.join(" ")
|
||||
}
|
||||
});
|
||||
await nwProcess.exited;
|
||||
}
|
||||
|
||||
|
|
@ -131,8 +182,7 @@ async function runBrowser (events: EventEmitter, params: BrowserParams)
|
|||
const browserParams = await BuildParams(params);
|
||||
if (!browserParams)
|
||||
{
|
||||
console.error("Could not find valid browser");
|
||||
return Promise.resolve();
|
||||
throw new Error("Could not find valid browser");
|
||||
}
|
||||
else if (!Bun.env.HEADLESS)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,14 +5,28 @@ import { dirname } from 'pathe';
|
|||
import { createInterface } from 'readline';
|
||||
import { isSteamDeckGameMode } from './utils';
|
||||
|
||||
async function cleanup ()
|
||||
async function cleanup (code: number)
|
||||
{
|
||||
await app.cleanup();
|
||||
process.exit(0);
|
||||
app.cleanup()
|
||||
.then(() =>
|
||||
{
|
||||
process.exit(code);
|
||||
})
|
||||
.catch(e => console.error);
|
||||
}
|
||||
|
||||
await app.load();
|
||||
|
||||
async function shutdown (code: number)
|
||||
{
|
||||
console.log("Graceful Shutdown");
|
||||
await cleanup(code);
|
||||
}
|
||||
|
||||
process.on("SIGINT", () => shutdown(0));
|
||||
process.on("SIGTERM", () => shutdown(0));
|
||||
process.on('SIGUSR1', () => shutdown(3));
|
||||
|
||||
if (process.env.HEADLESS)
|
||||
{
|
||||
const rl = createInterface({ input: process.stdin });
|
||||
|
|
@ -22,7 +36,7 @@ if (process.env.HEADLESS)
|
|||
if (line.trim() === "shutdown")
|
||||
{
|
||||
console.log("Graceful Shutdown");
|
||||
await cleanup();
|
||||
await cleanup(0);
|
||||
}
|
||||
});
|
||||
|
||||
|
|
@ -30,23 +44,23 @@ if (process.env.HEADLESS)
|
|||
app.events.on('exitapp', () =>
|
||||
{
|
||||
process.stdout.write('exitapp\n');
|
||||
cleanup();
|
||||
process.send?.("exitapp");
|
||||
cleanup(0);
|
||||
});
|
||||
app.events.on('focus', () =>
|
||||
{
|
||||
process.stdout.write("focus\n");
|
||||
process.send?.("focus");
|
||||
});
|
||||
} else
|
||||
{
|
||||
await init(app.events, process.env.FORCE_BROWSER === "true", {
|
||||
await init(app.events, {
|
||||
configPath: dirname(app.config.path),
|
||||
windowPosition: app.config.get('windowPosition'),
|
||||
windowSize: app.config.get('windowSize'),
|
||||
isSteamDeckGameMode: isSteamDeckGameMode()
|
||||
isSteamDeckGameMode: isSteamDeckGameMode(),
|
||||
forceBrowser: process.env.FORCE_BROWSER === "true",
|
||||
forceNWJS: process.env.FORCE_NWJS === "true"
|
||||
});
|
||||
await cleanup();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
await cleanup(0);
|
||||
}
|
||||
10
src/bun/types/types.d.ts
vendored
10
src/bun/types/types.d.ts
vendored
|
|
@ -29,4 +29,14 @@ declare interface AppEventMap
|
|||
exitapp: [];
|
||||
notification: [FrontendNotification];
|
||||
focus: [];
|
||||
}
|
||||
|
||||
declare module '*.bat' {
|
||||
const content: string;
|
||||
export default content;
|
||||
}
|
||||
|
||||
declare module '*.sh' {
|
||||
const content: string;
|
||||
export default content;
|
||||
}
|
||||
|
|
@ -3,6 +3,7 @@ import path from 'node:path';
|
|||
import { SettingsType } from '@/shared/constants';
|
||||
import { config } from './api/app';
|
||||
import fs from 'node:fs/promises';
|
||||
import packageDef from '~/package.json';
|
||||
|
||||
export function checkRunning (pid: number)
|
||||
{
|
||||
|
|
@ -172,4 +173,9 @@ export async function moveAllFiles (srcDir: string, destDir: string)
|
|||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function getAppVersion ()
|
||||
{
|
||||
return process.env.VERSION_OVERRIDE ?? packageDef.version;
|
||||
}
|
||||
|
|
@ -11,6 +11,8 @@ export interface BrowserParams
|
|||
windowPosition?: { x: number, y: number; };
|
||||
windowSize?: { width?: number, height?: number; };
|
||||
isSteamDeckGameMode: boolean;
|
||||
forceBrowser?: boolean;
|
||||
forceNWJS?: boolean;
|
||||
}
|
||||
|
||||
export async function BuildParams (data: BrowserParams)
|
||||
|
|
@ -54,6 +56,13 @@ export async function BuildParams (data: BrowserParams)
|
|||
args.push('--allow-insecure-localhost');
|
||||
args.push('--auto-accept-camera-and-microphone-capture');
|
||||
|
||||
if (process.env.FLATPAK_BUILD)
|
||||
{
|
||||
args.push('--no-sandbox');
|
||||
args.push('--disable-gpu-sandbox');
|
||||
args.push('--test-type');
|
||||
}
|
||||
|
||||
if (data.isSteamDeckGameMode)
|
||||
{
|
||||
args.push('--kiosk');
|
||||
|
|
|
|||
|
|
@ -27,15 +27,22 @@ export class Downloader
|
|||
onProgress?: (stats: ProgressStats) => void;
|
||||
signal?: AbortSignal;
|
||||
activeFile?: DownloadFileEntry;
|
||||
downloadPath: string;
|
||||
downloadPath: string | undefined;
|
||||
id: string;
|
||||
tmpPath: string;
|
||||
tmpPathMeta: string;
|
||||
|
||||
/**
|
||||
*
|
||||
* @param id Id of the download. Should be unique
|
||||
* @param files All the files to download
|
||||
* @param downloadPath The destination path when all downloads are complete they will bemoved here. If undefined they will remain in the tmp path.
|
||||
*/
|
||||
constructor(
|
||||
id: string,
|
||||
files: DownloadFileEntry[],
|
||||
downloadPath: string, init?: {
|
||||
downloadPath: string | undefined,
|
||||
init?: {
|
||||
headers?: Record<string, string>,
|
||||
onProgress?: (stats: ProgressStats) => void;
|
||||
signal?: AbortSignal;
|
||||
|
|
@ -210,11 +217,19 @@ export class Downloader
|
|||
});
|
||||
}
|
||||
|
||||
await moveAllFiles(this.tmpPath, this.downloadPath);
|
||||
if (await fs.exists(this.tmpPath))
|
||||
await fs.rm(this.tmpPath, { recursive: true });
|
||||
await fs.rm(this.tmpPathMeta);
|
||||
if (this.downloadPath === undefined)
|
||||
{
|
||||
await fs.rm(this.tmpPathMeta);
|
||||
return this.files.map(f => path.join(this.tmpPath, f.file_path, f.file_name));
|
||||
} else
|
||||
{
|
||||
await moveAllFiles(this.tmpPath, this.downloadPath);
|
||||
if (await fs.exists(this.tmpPath))
|
||||
await fs.rm(this.tmpPath, { recursive: true });
|
||||
await fs.rm(this.tmpPathMeta);
|
||||
|
||||
return this.files.map(f => path.join(this.downloadPath!, f.file_path, f.file_name));
|
||||
}
|
||||
|
||||
return this.files.map(f => path.join(this.downloadPath, f.file_path, f.file_name));
|
||||
}
|
||||
}
|
||||
6
src/bun/utils/update-gameflow-linux.sh
Normal file
6
src/bun/utils/update-gameflow-linux.sh
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
#!/bin/bash
|
||||
sleep 2
|
||||
mv "{{{tempFile}}}" "{{{appImagePath}}}"
|
||||
chmod +x "{{{appImagePath}}}"
|
||||
"{{{appImagePath}}}" &
|
||||
rm -- "$0"
|
||||
6
src/bun/utils/update-gameflow-windows.bat
Normal file
6
src/bun/utils/update-gameflow-windows.bat
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
@echo off
|
||||
timeout /t 2 /nobreak
|
||||
powershell -Command "Expand-Archive -Force '{{{tempFile}}}' '{{{installDir}}}'"
|
||||
del "{{{tempFile}}}"
|
||||
start "" /D "{{{installDir}}}" "{{{exePath}}}"
|
||||
del "%~f0"
|
||||
|
|
@ -25,17 +25,13 @@ export function AnimatedBackground (data: {
|
|||
)
|
||||
: useState<string | undefined>();
|
||||
|
||||
const [lastBackgroundUrl, setLastBackgroundUrl] = useState<string | undefined>(undefined);
|
||||
const backgroundElementRef = useRef<HTMLDivElement>(null);
|
||||
|
||||
useEffect(() =>
|
||||
{
|
||||
const lastBg = backgroundUrl;
|
||||
|
||||
if (data.backgroundUrl != backgroundUrl)
|
||||
{
|
||||
setBackgroundUrl(data.backgroundUrl ? (data.backgroundUrl instanceof URL ? data.backgroundUrl.href : data.backgroundUrl) : undefined);
|
||||
setLastBackgroundUrl(lastBg);
|
||||
}
|
||||
}, [data.backgroundUrl]);
|
||||
|
||||
|
|
@ -44,13 +40,6 @@ export function AnimatedBackground (data: {
|
|||
{
|
||||
finalBackgroundUrl = backgroundUrl ? new URL(backgroundUrl) : undefined;
|
||||
} catch { }
|
||||
|
||||
let finalLastBackgroundUrl: URL | undefined;
|
||||
try
|
||||
{
|
||||
finalLastBackgroundUrl = lastBackgroundUrl ? new URL(lastBackgroundUrl) : undefined;
|
||||
} catch { }
|
||||
|
||||
const blur = useLocalSetting('backgroundBlur');
|
||||
if (blur)
|
||||
{
|
||||
|
|
@ -59,13 +48,7 @@ export function AnimatedBackground (data: {
|
|||
finalBackgroundUrl?.searchParams.set('blur', String(24));
|
||||
}
|
||||
|
||||
if (!finalLastBackgroundUrl?.searchParams.has('blur'))
|
||||
{
|
||||
finalLastBackgroundUrl?.searchParams.set('blur', String(24));
|
||||
}
|
||||
|
||||
finalBackgroundUrl?.searchParams.set('height', String(320));
|
||||
finalLastBackgroundUrl?.searchParams.set('height', String(320));
|
||||
}
|
||||
|
||||
useEffect(() =>
|
||||
|
|
@ -90,8 +73,6 @@ export function AnimatedBackground (data: {
|
|||
|
||||
function handleSetBackground (url: string)
|
||||
{
|
||||
|
||||
setLastBackgroundUrl(backgroundUrl);
|
||||
setBackgroundUrl(url);
|
||||
}
|
||||
|
||||
|
|
@ -120,7 +101,7 @@ export function AnimatedBackground (data: {
|
|||
>
|
||||
{!data.scrolling && <div className='absolute top-0 left-0 right-0 bottom-0 overflow-hidden'>
|
||||
<div className='absolute w-full h-full bg-radial from-base-100 to-base-300 -z-5'></div>
|
||||
{blur && finalLastBackgroundUrl && <img className='absolute w-full h-full object-cover object-center -z-4 mask-radial-at-center mask-radial-from-0 mask-radial-farthest-corner' src={finalLastBackgroundUrl.href}></img>}
|
||||
|
||||
{finalBackgroundUrl ? <img
|
||||
decoding="async"
|
||||
key={finalBackgroundUrl?.href}
|
||||
|
|
|
|||
|
|
@ -37,6 +37,10 @@ export default function AppCommunication (data: { children: any; })
|
|||
});
|
||||
|
||||
document.documentElement.dataset.loaded = "true";
|
||||
return () =>
|
||||
{
|
||||
sub.close();
|
||||
};
|
||||
}, []);
|
||||
|
||||
return <SystemInfoContext value={systemInfo}>
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import { doesFocusableExist, FocusDetails, getCurrentFocusKey } from "@noriginmedia/norigin-spatial-navigation";
|
||||
import { useLayoutEffect } from "react";
|
||||
import { useEffect, useLayoutEffect } from "react";
|
||||
|
||||
export function AutoFocus (data: {
|
||||
parentKey?: string;
|
||||
|
|
@ -8,11 +8,15 @@ export function AutoFocus (data: {
|
|||
delay?: number;
|
||||
})
|
||||
{
|
||||
useLayoutEffect(() =>
|
||||
useEffect(() =>
|
||||
{
|
||||
let delayTimeout: number | undefined;
|
||||
|
||||
if (data.force || !getCurrentFocusKey() || getCurrentFocusKey() === data.parentKey || !doesFocusableExist(getCurrentFocusKey()))
|
||||
const focusDoesntExist = !doesFocusableExist(getCurrentFocusKey());
|
||||
const parentFocus = getCurrentFocusKey() === data.parentKey;
|
||||
const noFocus = !getCurrentFocusKey();
|
||||
|
||||
if (data.force || noFocus || parentFocus || focusDoesntExist)
|
||||
{
|
||||
if (data.delay)
|
||||
{
|
||||
|
|
@ -21,8 +25,8 @@ export function AutoFocus (data: {
|
|||
{
|
||||
data.focus({ instant: true });
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return () =>
|
||||
{
|
||||
if (delayTimeout)
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@ function LocalCardElement (data: { game: GameMetaExtra, i: number; } & FocusPara
|
|||
oneShot('click');
|
||||
};
|
||||
|
||||
useShortcuts(data.game.focusKey, () => [{ label: "Select", button: GamePadButtonCode.A, action: event => handleAction({ event, focusKey: data.game.focusKey }) }]);
|
||||
useShortcuts(data.game.focusKey, () => [{ label: "Details", button: GamePadButtonCode.A, action: event => handleAction({ event, focusKey: data.game.focusKey }) }]);
|
||||
|
||||
return (
|
||||
<CardElement
|
||||
|
|
@ -69,7 +69,7 @@ export function CardList (data: {
|
|||
{
|
||||
const { ref, focusKey } = useFocusable({
|
||||
focusKey: data.id,
|
||||
focusable: data.games.length > 0,
|
||||
focusable: data.games.length > 0 || (!!data.finalElement && (Array.isArray(data.finalElement) ? data.finalElement.length > 0 : !!data.finalElement)),
|
||||
preferredChildFocusKey: data.focus
|
||||
});
|
||||
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@ import { TwitchIcon } from "../scripts/brandIcons";
|
|||
import { rommLoggedInQuery } from "../scripts/queries/romm";
|
||||
import { twitchLoginVerificationQuery } from "../scripts/queries/settings";
|
||||
import { SystemInfoContext } from "../scripts/contexts";
|
||||
import { useRouter } from "@tanstack/react-router";
|
||||
import { useNavigate, useRouter } from "@tanstack/react-router";
|
||||
import { oneShot } from "../scripts/audio/audio";
|
||||
import { hasUpdateQuery } from "../scripts/queries/system";
|
||||
|
||||
|
|
@ -87,16 +87,24 @@ export interface HeaderAccount
|
|||
|
||||
function UpdateStatus ()
|
||||
{
|
||||
const handleSelect = () =>
|
||||
{
|
||||
navigate({ to: '/settings/about' });
|
||||
};
|
||||
const hasUnread = false;
|
||||
return <div className={classNames("tooltip tooltip-bottom tooltip-warning p-2 rounded-full", { "bg-warning text-warning-content": hasUnread })} data-tip="Update Available">
|
||||
<CircleFadingArrowUp className="sm:size-4 md:size-8 text-warning" />
|
||||
const navigate = useNavigate();
|
||||
const { ref } = useFocusable({
|
||||
focusKey: 'update-bt', onEnterPress: handleSelect
|
||||
});
|
||||
return <div onClick={handleSelect} ref={ref} className={classNames("tooltip tooltip-bottom tooltip-warning p-2 rounded-full focusable focusable-primary focusable-hover focused:bg-warning cursor-pointer", { "bg-warning text-warning-content ": hasUnread })} data-tip="Update Available">
|
||||
<CircleFadingArrowUp className="sm:size-4 md:size-8 text-warning in-focused:text-warning-content" />
|
||||
</div>;
|
||||
}
|
||||
|
||||
function NotificationStatus ()
|
||||
{
|
||||
const hasUnread = false;
|
||||
return <div className={classNames("p-2 rounded-full", { "bg-warning text-warning-content": hasUnread })}>
|
||||
return <div className={classNames("p-2 rounded-full focused:bg-base-300", { "bg-warning text-warning-content": hasUnread })}>
|
||||
<Bell className="sm:size-4 md:size-8" />
|
||||
</div>;
|
||||
}
|
||||
|
|
@ -219,14 +227,17 @@ export function HeaderAccounts (data: { accounts?: HeaderAccount[]; })
|
|||
router.navigate({ to: '/settings/accounts' });
|
||||
oneShot('click');
|
||||
};
|
||||
const { ref } = useFocusable({
|
||||
focusKey: 'accounts', onEnterPress: handleSelect
|
||||
});
|
||||
|
||||
const accounts: HeaderAccount[] = [];
|
||||
if (data.accounts) accounts.push(...data.accounts);
|
||||
const router = useRouter();
|
||||
|
||||
const { ref } = useFocusable({
|
||||
focusKey: 'accounts',
|
||||
onEnterPress: handleSelect,
|
||||
focusable: accounts.length > 0
|
||||
});
|
||||
|
||||
if (rommUser.data?.hasLogin || rommUser.isError)
|
||||
{
|
||||
accounts.push({
|
||||
|
|
@ -259,7 +270,7 @@ export function HeaderAccounts (data: { accounts?: HeaderAccount[]; })
|
|||
export function HeaderStatusBar (data: { buttons?: HeaderButton[]; buttonElements?: JSX.Element[] | JSX.Element; })
|
||||
{
|
||||
const { ref, focusKey } = useFocusable({ focusKey: 'header-status-bar' });
|
||||
const { data: hasUpdate } = useQuery(hasUpdateQuery);
|
||||
const { data: update } = useQuery(hasUpdateQuery);
|
||||
return <div ref={ref} className="flex items-center sm:gap-1 md:gap-2 text drop-shadow-sm">
|
||||
<FocusContext value={focusKey}>
|
||||
<div className="flex gap-2 items-center" style={{ viewTransitionName: 'status-bar-icons' }}>
|
||||
|
|
@ -267,7 +278,7 @@ export function HeaderStatusBar (data: { buttons?: HeaderButton[]; buttonElement
|
|||
<WiFiStatus />
|
||||
<BluetoothStatus />
|
||||
<NotificationStatus />
|
||||
{!!hasUpdate && hasUpdate >= 1 && <UpdateStatus />}
|
||||
{!!update && update.hasUpdate >= 1 && <UpdateStatus />}
|
||||
<BatteryStatus />
|
||||
</div>
|
||||
{!!data.buttons && <div className="divider divider-horizontal mx-0"></div>}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,20 @@ export default function ImageWithFallbacks (data: {
|
|||
{
|
||||
img.dataset.index = String(nextIndex);
|
||||
img.src = data.src[nextIndex].href;
|
||||
|
||||
}
|
||||
};
|
||||
return <img draggable={data.draggable} className={data.className} src={data.src[0].href} data-index={0} onError={handleError}></img>;
|
||||
return <img
|
||||
draggable={data.draggable}
|
||||
className={data.className}
|
||||
src={data.src[0].href}
|
||||
data-index={0}
|
||||
onError={handleError}
|
||||
onLoad={e =>
|
||||
{
|
||||
e.currentTarget.dataset.loaded = "true";
|
||||
}}
|
||||
>
|
||||
|
||||
</img>;
|
||||
}
|
||||
|
|
@ -1,8 +1,9 @@
|
|||
import { Ref, RefObject } from 'react';
|
||||
import './dots.css';
|
||||
|
||||
export default function DotsLoading ()
|
||||
export default function DotsLoading (data: { ref?: Ref<any>; })
|
||||
{
|
||||
return <div className="flex gap-3 justify-center animation_alternate items-center pt-8">
|
||||
return <div ref={data.ref} className="flex gap-3 justify-center animation_alternate items-center pt-8">
|
||||
<div className="ball size-6"></div>
|
||||
<div className="ball size-6"></div>
|
||||
<div className="ball size-6"></div>
|
||||
|
|
|
|||
|
|
@ -109,7 +109,7 @@ export default function MainActions (data: { game?: FrontEndGameTypeDetailed, so
|
|||
if (!cmd) return;
|
||||
if (cmd.emulator === 'EMULATORJS')
|
||||
{
|
||||
const params = new URLSearchParams(cmd.command);
|
||||
const params = new URLSearchParams(Array.isArray(cmd.command) ? cmd.command[0] : cmd.command);
|
||||
router.navigate({ to: '/embedded/$source/$id', params: { source: data.source, id: data.id }, search: Object.fromEntries(params.entries()) });
|
||||
} else
|
||||
{
|
||||
|
|
@ -120,14 +120,15 @@ export default function MainActions (data: { game?: FrontEndGameTypeDetailed, so
|
|||
let mainButton: any | undefined = undefined;
|
||||
if (status === 'installed')
|
||||
{
|
||||
mainButton = <div className="flex gap-2"><ActionButton onAction={() => handlePlay(validDefaultCommand)} tooltip={validDefaultCommand?.label ?? details}
|
||||
key="primary"
|
||||
type='primary'
|
||||
id="mainAction"
|
||||
>
|
||||
<Play />
|
||||
mainButton = <div className="flex gap-2">
|
||||
<ActionButton onAction={() => handlePlay(validDefaultCommand)} tooltip={validDefaultCommand?.label ?? details}
|
||||
key="primary"
|
||||
type='primary'
|
||||
id="mainAction"
|
||||
>
|
||||
<Play />
|
||||
|
||||
</ActionButton>
|
||||
</ActionButton>
|
||||
|
||||
{validCommands.length > 1 &&
|
||||
<ActionButton className="size-11! header-icon-small" tooltip={"All Commands"} type="base" id="allActionsBtn" onAction={() => showAllCommands(true, 'allActionsBtn')}>
|
||||
|
|
|
|||
|
|
@ -464,7 +464,7 @@ const assets = new Set<string>([
|
|||
]);
|
||||
|
||||
// Store basePath resolved from Vite config
|
||||
const BASE_PATH = "./";
|
||||
const BASE_PATH = "/";
|
||||
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
|
||||
@theme {
|
||||
--breakpoint-sm: 0px;
|
||||
--breakpoint-md: 1280px;
|
||||
--breakpoint-md: 1024px;
|
||||
--page-scroll-bg: transparent;
|
||||
--animation-size: 1;
|
||||
|
||||
|
|
|
|||
|
|
@ -166,7 +166,6 @@ function RouteComponent ()
|
|||
|
||||
return (
|
||||
<AnimatedBackground ref={ref} backgroundKey="game-details" backgroundUrl={backgroundImage} scrolling>
|
||||
<AutoFocus focus={focusSelf} />
|
||||
<GameDetailsContext value={{
|
||||
update: () => setUpdate(v => v + 1)
|
||||
}} >
|
||||
|
|
@ -214,6 +213,7 @@ function RouteComponent ()
|
|||
</div>
|
||||
<FloatingShortcuts />
|
||||
</GameDetailsContext>
|
||||
<AutoFocus focus={focusSelf} />
|
||||
</AnimatedBackground>
|
||||
);
|
||||
}
|
||||
|
|
@ -13,10 +13,13 @@ import
|
|||
LayoutGrid,
|
||||
PlusCircle,
|
||||
Plus,
|
||||
LucideIcon,
|
||||
} from "lucide-react";
|
||||
import
|
||||
{
|
||||
createFileRoute,
|
||||
PathParamOptions,
|
||||
ToPathOption,
|
||||
useRouter,
|
||||
} from "@tanstack/react-router";
|
||||
import { useMutation, useQueryClient } from "@tanstack/react-query";
|
||||
|
|
@ -52,6 +55,7 @@ import { FloatingShortcuts } from "../components/Shortcuts";
|
|||
import SelectMenu from "../components/SelectMenu";
|
||||
import HeaderSearchField from "../components/HeaderSearchField";
|
||||
import CardElement from "../components/CardElement";
|
||||
import { Router } from "..";
|
||||
|
||||
export const Route = createFileRoute("/")({
|
||||
component: ConsoleHomeUI,
|
||||
|
|
@ -114,24 +118,30 @@ function Preview (data: { index: number; children?: any; })
|
|||
</div>;
|
||||
}
|
||||
|
||||
function GetStoreGamesCard ()
|
||||
function AdditionalCard (data: {
|
||||
id: string,
|
||||
route: keyof typeof Router.routesByPath,
|
||||
title: string,
|
||||
subTitle: string,
|
||||
index: number,
|
||||
actionLabel: string;
|
||||
icon: LucideIcon | string;
|
||||
badgeIcon?: LucideIcon;
|
||||
})
|
||||
{
|
||||
const router = useRouter();
|
||||
const handleNavigate = () =>
|
||||
{
|
||||
router.navigate({ to: '/store/tab/games' });
|
||||
};
|
||||
return <CardElement onFocus={scrollIntoViewHandler({ behavior: "smooth", inline: "center" })} badges={[<Search className="size-8" />]} onAction={handleNavigate} title="Gameflow Store" subtitle="Get Free Games" preview={<Preview index={43} ><Store className="not-mobile:drop-shadow-md in-focus:animate-rotate size-32" /></Preview>} focusKey='store-games-btn' index={0} id="store-games-btn" />;
|
||||
}
|
||||
|
||||
function ShowAllGamesCard ()
|
||||
{
|
||||
const router = useRouter();
|
||||
const handleNavigate = () =>
|
||||
{
|
||||
router.navigate({ to: '/games' });
|
||||
router.navigate({ to: data.route as any });
|
||||
};
|
||||
return <CardElement onFocus={scrollIntoViewHandler({ behavior: "smooth", inline: "center" })} onAction={handleNavigate} title="All Games" preview={<Preview index={17} ><LayoutGrid className="not-mobile:drop-shadow-md in-focus:animate-rotate size-32" /></Preview>} focusKey='all-games-btn' index={0} id="all-games-btn" />;
|
||||
useShortcuts(data.id, () => [{ label: data.actionLabel, button: GamePadButtonCode.A, action: handleNavigate }]);
|
||||
return <CardElement onFocus={scrollIntoViewHandler({ behavior: "smooth", inline: "center" })} badges={data.badgeIcon ? [<data.badgeIcon className="size-8" />] : undefined} onAction={handleNavigate} title={data.title} subtitle={data.subTitle} preview={<Preview index={data.index} >
|
||||
{typeof data.icon === 'string' ?
|
||||
<img className="not-mobile:drop-shadow-md" src={data.icon} /> :
|
||||
<data.icon className="not-mobile:drop-shadow-md in-focus:animate-rotate size-32" />
|
||||
}
|
||||
</Preview>} focusKey={data.id} index={0} id={data.id} />;
|
||||
}
|
||||
|
||||
function HomeList (data: {
|
||||
|
|
@ -197,8 +207,13 @@ function HomeList (data: {
|
|||
id="games-list"
|
||||
setBackground={bg.setBackground}
|
||||
filters={{ limit: 12, orderBy: 'activity' }}
|
||||
finalElement={[<GetStoreGamesCard />, <ShowAllGamesCard />]}
|
||||
emptyElement={[]}
|
||||
finalElement={[
|
||||
<AdditionalCard key='store-games-btn' icon={Store} badgeIcon={Search} route='/store/tab/games' id='store-games-btn' title="Gameflow Store" subTitle="Get Free Games" index={43} actionLabel="Go To Store" />,
|
||||
<AdditionalCard key='all-games-btn' icon={LayoutGrid} route='/games' id='all-games-btn' title="All Games" subTitle="All Owned Games" index={17} actionLabel="All Games" />
|
||||
]}
|
||||
emptyElement={[
|
||||
<AdditionalCard key='romm-setup-btn' icon={'https://romm.app/_ipx/q_80/images/blocks/logos/romm.svg'} route='/settings/accounts' id='romm-setup-btn' title="Setup Romm" subTitle="To Import Games" index={18} actionLabel="Setup Romm" />
|
||||
]}
|
||||
/>
|
||||
<AutoFocus parentKey={focusKey} focus={focusSelf} delay={10} />
|
||||
</>;
|
||||
|
|
|
|||
|
|
@ -5,7 +5,8 @@ import { GamePadButtonCode, useShortcutContext, useShortcuts } from '../scripts/
|
|||
import { useFocusable } from '@noriginmedia/norigin-spatial-navigation';
|
||||
import Shortcuts, { FloatingShortcuts } from '../components/Shortcuts';
|
||||
import { useJobStatus } from '../scripts/utils';
|
||||
import { useRef } from 'react';
|
||||
import { useEffect, useRef } from 'react';
|
||||
import { rommApi } from '../scripts/clientApi';
|
||||
|
||||
export const Route = createFileRoute('/launcher/$source/$id')({
|
||||
component: RouteComponent,
|
||||
|
|
@ -39,7 +40,7 @@ function RouteComponent ()
|
|||
|
||||
useShortcuts(focusKey, () => [{ label: "Back", button: GamePadButtonCode.B, action: HandleGoBack }]);
|
||||
|
||||
const { data, state } = useJobStatus('launch-game', {
|
||||
const { state, data } = useJobStatus('launch-game', {
|
||||
onProgress (process, data)
|
||||
{
|
||||
if (progressRef.current)
|
||||
|
|
@ -55,6 +56,7 @@ function RouteComponent ()
|
|||
},
|
||||
}, [progressRef.current, HandleGoBack]);
|
||||
|
||||
|
||||
useBlocker({ shouldBlockFn: () => !!data });
|
||||
|
||||
return <AnimatedBackground ref={ref} backgroundKey='game-details'>
|
||||
|
|
|
|||
|
|
@ -1,8 +1,11 @@
|
|||
|
||||
|
||||
import { systemInfoQuery } from '@queries/system';
|
||||
import { useQuery } from '@tanstack/react-query';
|
||||
import { Button } from '@/mainview/components/options/Button';
|
||||
import { FocusContext, useFocusable } from '@noriginmedia/norigin-spatial-navigation';
|
||||
import { checkUpdateMutation, hasUpdateQuery, systemInfoQuery, updateMutation } from '@queries/system';
|
||||
import { useMutation, useQuery } from '@tanstack/react-query';
|
||||
import { createFileRoute } from '@tanstack/react-router';
|
||||
import { ArrowUpCircle, CircleFadingArrowUp, RefreshCcw } from 'lucide-react';
|
||||
import prettyBytes from 'pretty-bytes';
|
||||
|
||||
export const Route = createFileRoute('/settings/about')({
|
||||
|
|
@ -12,58 +15,87 @@ export const Route = createFileRoute('/settings/about')({
|
|||
function RouteComponent ()
|
||||
{
|
||||
const { data: systemInfo } = useQuery(systemInfoQuery);
|
||||
return <table className="table">
|
||||
<tbody>
|
||||
<tr>
|
||||
<th>Agent</th>
|
||||
<td>{navigator.userAgent}</td>
|
||||
</tr>
|
||||
{/* row 2 */}
|
||||
<tr>
|
||||
<th>Platform</th>
|
||||
<td>{navigator.platform}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Resolution</th>
|
||||
<td>{screen.width}x{screen.height}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Window</th>
|
||||
<td>{window.innerWidth}x{window.innerHeight}</td>
|
||||
</tr>
|
||||
{/* row 3 */}
|
||||
<tr>
|
||||
<th>User</th>
|
||||
<td>{systemInfo?.data?.user}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Architecture</th>
|
||||
<td>{systemInfo?.data?.arch}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>System</th>
|
||||
<td>{systemInfo?.data?.platform}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Hostname</th>
|
||||
<td>{systemInfo?.data?.hostname}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Machine</th>
|
||||
<td>{systemInfo?.data?.machine}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Sizes</th>
|
||||
<td>Cache: {prettyBytes(systemInfo?.data?.cacheSize ?? 0)}, Store: {prettyBytes(systemInfo?.data?.storeSize ?? 0)}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Source</th>
|
||||
<td>{systemInfo?.data?.source}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Steam Deck</th>
|
||||
<td>{systemInfo?.data?.steamDeck ?? 'false'}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
const { ref, focusKey } = useFocusable({ focusKey: 'about-section' });
|
||||
const { data: hasUpdate, refetch: refetchHasUpdate } = useQuery(hasUpdateQuery);
|
||||
const update = useMutation(updateMutation);
|
||||
const forceCheckUpdate = useMutation({
|
||||
...checkUpdateMutation,
|
||||
onSuccess (data, variables, onMutateResult, context)
|
||||
{
|
||||
refetchHasUpdate();
|
||||
},
|
||||
});
|
||||
|
||||
return <table ref={ref} className="table">
|
||||
|
||||
<FocusContext value={focusKey}>
|
||||
<tbody>
|
||||
<tr>
|
||||
<th>Version</th>
|
||||
<td>{systemInfo?.data?.version}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Update</th>
|
||||
<td className='flex flex-flex-wrap gap-2'>
|
||||
{
|
||||
hasUpdate && hasUpdate.hasUpdate > 0 ?
|
||||
<Button className='gap-3' style='warning' id='update-btn' onAction={() => update.mutate()}><CircleFadingArrowUp /> Update to {hasUpdate?.version}</Button> :
|
||||
<Button className='gap-3' id='update-btn' onAction={() => forceCheckUpdate.mutate()}>{forceCheckUpdate.isPending ? <span className="loading loading-spinner loading-lg"></span> : <RefreshCcw />}Check for Update</Button>
|
||||
}
|
||||
{<Button className='gap-3' id='force-update-btn' onAction={() => update.mutate()}><CircleFadingArrowUp /> Force Update</Button>}
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Agent</th>
|
||||
<td>{navigator.userAgent}</td>
|
||||
</tr>
|
||||
{/* row 2 */}
|
||||
<tr>
|
||||
<th>Platform</th>
|
||||
<td>{navigator.platform}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Resolution</th>
|
||||
<td>{screen.width}x{screen.height}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Window</th>
|
||||
<td>{window.innerWidth}x{window.innerHeight}</td>
|
||||
</tr>
|
||||
{/* row 3 */}
|
||||
<tr>
|
||||
<th>User</th>
|
||||
<td>{systemInfo?.data?.user}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Architecture</th>
|
||||
<td>{systemInfo?.data?.arch}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>System</th>
|
||||
<td>{systemInfo?.data?.platform}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Hostname</th>
|
||||
<td>{systemInfo?.data?.hostname}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Machine</th>
|
||||
<td>{systemInfo?.data?.machine}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Sizes</th>
|
||||
<td>Cache: {prettyBytes(systemInfo?.data?.cacheSize ?? 0)}, Store: {prettyBytes(systemInfo?.data?.storeSize ?? 0)}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Source</th>
|
||||
<td>{systemInfo?.data?.source}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Steam Deck</th>
|
||||
<td>{systemInfo?.data?.steamDeck ?? 'false'}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</FocusContext>
|
||||
</table>;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
import { AutoFocus } from '@/mainview/components/AutoFocus';
|
||||
import DotsLoading from '@/mainview/components/backgrounds/dots';
|
||||
import { Button } from '@/mainview/components/options/Button';
|
||||
import { OptionDropdown } from '@/mainview/components/options/OptionDropdown';
|
||||
import { OptionInput } from '@/mainview/components/options/OptionInput';
|
||||
|
|
@ -7,16 +8,34 @@ import { RoundButton } from '@/mainview/components/RoundButton';
|
|||
import { getAllPluginsQuery, getPluginDetailsQuery } from '@/mainview/scripts/queries/plugins';
|
||||
import { getPluginActionsQuery, getPluginSettingQuery, getPluginSettingsDefinitionQuery, pluginActionMutation, setPluginSettingMutation } from '@/mainview/scripts/queries/settings';
|
||||
import { GamePadButtonCode, useShortcuts } from '@/mainview/scripts/shortcuts';
|
||||
import { scrollIntoViewHandler } from '@/mainview/scripts/utils';
|
||||
import { FocusContext, useFocusable } from '@noriginmedia/norigin-spatial-navigation';
|
||||
import { useMutation, useQuery } from '@tanstack/react-query';
|
||||
import { useMutation, useQuery, useQueryClient, useSuspenseQuery } from '@tanstack/react-query';
|
||||
import { createFileRoute, useNavigate } from '@tanstack/react-router';
|
||||
import { JSONSchema7 } from 'json-schema';
|
||||
import { ArrowLeft, CirclePlay, Play, Settings2, SettingsIcon } from 'lucide-react';
|
||||
import toast from 'react-hot-toast';
|
||||
export const Route = createFileRoute('/settings/plugin/$source')({
|
||||
component: RouteComponent,
|
||||
pendingComponent: Loading,
|
||||
async loader (ctx)
|
||||
{
|
||||
const definitions = await ctx.context.queryClient.fetchQuery(getPluginSettingsDefinitionQuery(ctx.params.source));
|
||||
const actions = await ctx.context.queryClient.fetchQuery(getPluginActionsQuery(ctx.params.source));
|
||||
await new Promise(resolve => setTimeout(resolve, 1000));
|
||||
return { definitions, actions };
|
||||
},
|
||||
});
|
||||
|
||||
function Loading ()
|
||||
{
|
||||
const { ref, focusSelf } = useFocusable({ focusKey: 'plugins' });
|
||||
return <>
|
||||
<DotsLoading ref={ref} />
|
||||
<AutoFocus focus={focusSelf} />
|
||||
</>;
|
||||
}
|
||||
|
||||
function PluginAction (data: { id: string, title: string | undefined, description: string | undefined; action: string; reload: () => void; })
|
||||
{
|
||||
const { source } = Route.useParams();
|
||||
|
|
@ -91,15 +110,19 @@ function PluginOption (data: { name: string, title?: string, prop: JSONSchema7;
|
|||
|
||||
function Settings ()
|
||||
{
|
||||
const { definitions, actions } = Route.useLoaderData();
|
||||
const { source } = Route.useParams();
|
||||
const { data: definitions, refetch: refetchDefinitions } = useQuery(getPluginSettingsDefinitionQuery(source));
|
||||
const { data: actions, refetch: referchActions } = useQuery(getPluginActionsQuery(source));
|
||||
const queryClient = useQueryClient();
|
||||
|
||||
const handleReload = () =>
|
||||
{
|
||||
referchActions();
|
||||
refetchDefinitions();
|
||||
queryClient.refetchQueries(getPluginSettingsDefinitionQuery(source));
|
||||
queryClient.refetchQueries(getPluginActionsQuery(source));
|
||||
};
|
||||
const { ref, focusKey } = useFocusable({ focusKey: 'plugin-settings' });
|
||||
const { ref, focusKey } = useFocusable({
|
||||
focusKey: 'plugin-settings',
|
||||
focusable: (definitions?.properties && Object.keys(definitions?.properties).length > 0) || actions.length > 0
|
||||
});
|
||||
return <div ref={ref}>
|
||||
<FocusContext value={focusKey}>
|
||||
{!!definitions?.properties && Object.entries(Object.groupBy(Object.entries(definitions?.properties)
|
||||
|
|
@ -142,16 +165,19 @@ function RouteComponent ()
|
|||
|
||||
return <div ref={ref}>
|
||||
<FocusContext value={focusKey}>
|
||||
<RoundButton className='absolute' id='return-to-plugins' onAction={handleReturn}><ArrowLeft /></RoundButton>
|
||||
|
||||
<div className='flex flex-col gap-4'>
|
||||
<div className='flex text-2xl font-bold gap-2 grow items-center justify-center'>
|
||||
<RoundButton onFocus={scrollIntoViewHandler({ inline: 'end' })} id='return-to-plugins' onAction={handleReturn}><ArrowLeft /></RoundButton>
|
||||
<img className='h-12' src={data?.icon}></img>
|
||||
{data?.displayName}
|
||||
</div>
|
||||
<ul className='flex gap-2 justify-center'>{data?.keywords?.map((k, i) => <li key={i} className='bg-base-200 rounded-full p-2 px-4'>{k}</li>)}</ul>
|
||||
<div className='bg-base-200 p-4 rounded-2xl'>{data?.description}</div>
|
||||
</div>
|
||||
|
||||
<Settings />
|
||||
|
||||
</FocusContext>
|
||||
<AutoFocus focus={focusSelf} />
|
||||
</div>;
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
import { AutoFocus } from '@/mainview/components/AutoFocus';
|
||||
import { pluginCategoryIcons, pluginCategoryPriorities } from '@/mainview/components/Constants';
|
||||
import { Button } from '@/mainview/components/options/Button';
|
||||
import { OptionInput } from '@/mainview/components/options/OptionInput';
|
||||
|
|
@ -62,7 +63,7 @@ function Plugin (data: {
|
|||
function RouteComponent ()
|
||||
{
|
||||
const { data: plugins, refetch: refetchPlugins } = useQuery(getAllPluginsQuery);
|
||||
const { ref, focusKey } = useFocusable({ focusKey: 'plugins' });
|
||||
const { ref, focusKey, focusSelf } = useFocusable({ focusKey: 'plugins' });
|
||||
const pluginMutation = useMutation({
|
||||
...enablePluginMutation, onSuccess (data, variables, onMutateResult, context)
|
||||
{
|
||||
|
|
@ -84,6 +85,7 @@ function RouteComponent ()
|
|||
</div>
|
||||
</div>;
|
||||
})}
|
||||
<AutoFocus focus={focusSelf} />
|
||||
</FocusContext>
|
||||
</div>;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@ function RouteComponent ()
|
|||
const { focus } = Route.useSearch();
|
||||
const [search] = useSessionStorage<string | undefined>(`${Route.to}-search`, undefined);
|
||||
const navigator = useNavigate();
|
||||
const { ref, focusKey, focusSelf } = useFocusable({ focusKey: "main-area", preferredChildFocusKey: focus });
|
||||
const { ref, focusKey, focusSelf } = useFocusable({ focusKey: "main-area", preferredChildFocusKey: focus ?? 'store-games' });
|
||||
const [filter, setFilter] = useSessionStorage<GameListFilterType>('store-games-filters', {});
|
||||
const { data, fetchNextPage, isFetchingNextPage, isFetching } = useInfiniteQuery(storeGamesInfiniteQuery(filter));
|
||||
const { data: gameFilters } = useQuery(gameFiltersQuery({ source: 'store' }));
|
||||
|
|
@ -80,7 +80,8 @@ function RouteComponent ()
|
|||
if (isFetchingNextPage || isFetching)
|
||||
return;
|
||||
fetchNextPage();
|
||||
}} />} games={data?.pages.flatMap((page) => page.data.map((g) =>
|
||||
}} />}
|
||||
games={data?.pages.flatMap((page) => page.data.map((g) =>
|
||||
{
|
||||
const badges: JSX.Element[] = [];
|
||||
if (g.id.source === 'local')
|
||||
|
|
@ -119,7 +120,8 @@ function RouteComponent ()
|
|||
onFocus: (k, n, d) => handleFocus(k, n, d)
|
||||
} satisfies GameMetaExtra as GameMetaExtra;
|
||||
})
|
||||
) ?? []} id={'store-games'} />
|
||||
) ?? []}
|
||||
id={'store-games'} />
|
||||
</div>
|
||||
<div className='fixed left-2 top-52 bottom-0 sm:w-10 md:w-14 z-10'>
|
||||
<SideFilters id='filter-btns' localFilter={filter} setLocalFilter={setFilter} filterValues={gameFilters} filters={{ source: 'store' }} />
|
||||
|
|
|
|||
|
|
@ -15,6 +15,7 @@ import { GetFocusedElement } from '@/mainview/scripts/spatialNavigation';
|
|||
import { useQuery } from '@tanstack/react-query';
|
||||
import { autoEmulatorsQuery } from '@queries/settings';
|
||||
import { storeEmulatorsRecommendedQuery, storeFeaturedGamesQuery } from '@queries/store';
|
||||
import ImageWithFallbacks from '@/mainview/components/ImageWithFallbacks';
|
||||
|
||||
export const Route = createFileRoute('/store/tab/')({
|
||||
component: RouteComponent
|
||||
|
|
@ -64,16 +65,7 @@ function Main (data: { games?: FrontEndGameTypeDetailed[]; })
|
|||
{game ? <div key={selectedGame} className="flex transition-all duration-500 flex-col rounded-3xl overflow-hidden shadow-black/5 shadow-md w-full ring-6 ring-base-200 border-6 border-base-200">
|
||||
<div className='flex relative h-full overflow-hidden'>
|
||||
<div className='absolute w-full h-full z-0 bg-base-200'>
|
||||
<picture key={selectedGame}
|
||||
className='w-full h-full object-cover transition-all duration-500 ease-out scale-110 opacity-0 light:data-loaded:opacity-40 dark:data-loaded:opacity-80 z-0'
|
||||
onLoad={(e) =>
|
||||
{
|
||||
e.currentTarget.dataset.loaded = "true";
|
||||
e.currentTarget.classList.toggle('scale-110', false);
|
||||
}}
|
||||
>
|
||||
{previewUrls?.map((u, i) => <source key={i} src={u.href} />)}
|
||||
</picture>
|
||||
<ImageWithFallbacks src={previewUrls ?? []} className='w-full h-full transition-all duration-500 ease-out scale-110 opacity-0 light:data-loaded:opacity-40 dark:data-loaded:opacity-40 z-0 object-cover' />
|
||||
</div>
|
||||
<div key={selectedGame} className='flex sm:flex-wrap md:flex-nowrap grow z-1 p-8 opacity-0 animate-fade-in h-full items-end gap-4 sm:justify-end md:justify-between'>
|
||||
<div className='flex gap-4 max-h-full z-1 grow md:h-full'>
|
||||
|
|
@ -89,7 +81,7 @@ function Main (data: { games?: FrontEndGameTypeDetailed[]; })
|
|||
</div>
|
||||
</div>
|
||||
|
||||
<Button onAction={() => storeContext.showDetails('game', game.id.source, game.id.id, focusKey)} className='px-6 py-3 text-2xl! z-1 gap-2 focusable focusable-primary' id={'play-featured-btn'}> <Search /> Details</Button>
|
||||
<Button onAction={() => storeContext.showDetails('game', game.id.source, game.id.id, focusKey)} className='px-6 py-3 text-2xl! z-1 gap-2 drop-shadow-md focusable focusable-primary' id={'play-featured-btn'}> <Search /> Details</Button>
|
||||
</div>
|
||||
</div>
|
||||
</div> : <div className='skeleton w-full rounded-3xl grow sm:h-64 z-15' />}
|
||||
|
|
|
|||
|
|
@ -56,4 +56,24 @@ export const hasUpdateQuery = queryOptions({
|
|||
return data;
|
||||
},
|
||||
staleTime: 1000 * 60 * 30
|
||||
});
|
||||
|
||||
export const checkUpdateMutation = mutationOptions({
|
||||
mutationKey: ['update', 'check'],
|
||||
mutationFn: async () =>
|
||||
{
|
||||
const { data, error } = await systemApi.api.system.update.check.post();
|
||||
if (error) throw error;
|
||||
return data;
|
||||
},
|
||||
});
|
||||
|
||||
export const updateMutation = mutationOptions({
|
||||
mutationKey: ['update'],
|
||||
mutationFn: async () =>
|
||||
{
|
||||
const { data, error } = await systemApi.api.system.update.post();
|
||||
if (error) throw error;
|
||||
return data;
|
||||
},
|
||||
});
|
||||
|
|
@ -272,6 +272,7 @@ export function useJobStatus<const JOB extends keyof JobsAPIType['~Routes']['api
|
|||
onEnded?: (data: ExtractField<JobResponse<JOB>, "completed" | "ended", 'data'>) => void;
|
||||
onCompleted?: (data: ExtractField<JobResponse<JOB>, "completed" | "ended", 'data'>) => void;
|
||||
onError?: (error: string) => void;
|
||||
onClosed?: () => void;
|
||||
},
|
||||
deps?: DependencyList
|
||||
)
|
||||
|
|
@ -289,6 +290,7 @@ export function useJobStatus<const JOB extends keyof JobsAPIType['~Routes']['api
|
|||
const sub = jobsApi.api.jobs[id].subscribe({ query: init?.query });
|
||||
ref.current = sub as any;
|
||||
|
||||
sub.on('close', () => init?.onClosed?.());
|
||||
sub.subscribe(({ data }) =>
|
||||
{
|
||||
switch (data.type)
|
||||
|
|
@ -326,7 +328,7 @@ export function useJobStatus<const JOB extends keyof JobsAPIType['~Routes']['api
|
|||
sub.close();
|
||||
ref.current = null;
|
||||
};
|
||||
}, [id, init?.query, init?.onEnded, init?.onCompleted, init?.onProgress, init?.onError, ...(deps ?? [])]);
|
||||
}, [id, init?.query]);
|
||||
|
||||
return { data, state, error, wsRef: ref };
|
||||
}
|
||||
|
|
|
|||
1
src/mainview/types.d.ts
vendored
1
src/mainview/types.d.ts
vendored
|
|
@ -1,5 +1,6 @@
|
|||
declare const __HOST__: string;
|
||||
declare const __PUBLIC__: boolean;
|
||||
declare const __FLATPAK__: boolean;
|
||||
declare const __EMULATORS__: Record<string, string>;
|
||||
declare module "@emulators" {
|
||||
const data: Record<string, string>;
|
||||
|
|
|
|||
1
src/shared/types..d.ts
vendored
1
src/shared/types..d.ts
vendored
|
|
@ -341,6 +341,7 @@ declare interface SaveFileChange
|
|||
isGlob?: true;
|
||||
cwd: string;
|
||||
shared: boolean;
|
||||
fixedSize?: boolean;
|
||||
}
|
||||
|
||||
declare type SaveSlots = Record<string, { cwd: string; }>;
|
||||
Loading…
Add table
Add a link
Reference in a new issue