feat: Bundled NW.js with appimages

feat: Implemented self update
feat: Added rclone saves for emulators
fix: Fixed auto focus in builds
feat: Added helper cards on empty library
This commit is contained in:
Simeon Radivoev 2026-04-26 03:26:15 +03:00
parent 587956c792
commit 813785f4f3
Signed by: simeonradivoev
GPG key ID: C16C2132A7660C8E
59 changed files with 1210 additions and 480 deletions

2
.config/appimage/AppRun Normal file
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@ -0,0 +1,2 @@
#!/bin/bash
exec "$APPDIR/usr/bin/{{BINARY_NAME}}" "$@"

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@ -0,0 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>{{APP_ID}}</id>
<metadata_license>CC0-1.0</metadata_license>
<project_license>{{LICENSE}}</project_license>
<name>{{APP_NAME}}</name>
<summary>Retro gaming frontend designed for handheld and controllers</summary>
<developer id="com.simeonradivoev">
<name>Simeon Radivoev</name>
</developer>
<description>
<p>A Cross-Platform Retro gaming frontend designed for handheld and controllers. Focused on building a simple user experience and intuitive UI.</p>
</description>
<categories>
<category>Game</category>
</categories>
<recommends>
<internet>always</internet>
</recommends>
<launchable type="desktop-id">{{APP_ID}}.desktop</launchable>
<url type="homepage">https://github.com/simeonradivoev/gameflow-deck</url>
<url type="bugtracker">https://github.com/simeonradivoev/gameflow-deck/issues</url>
<url type="donation">https://github.com/sponsors/simeonradivoev</url>
<screenshots>
<screenshot type="default">
<image>https://media.githubusercontent.com/media/simeonradivoev/gameflow-deck/master/.github/screenshots/yObFD2LySH.jpg</image>
</screenshot>
<screenshot>
<caption>Game Details</caption>
<image>https://media.githubusercontent.com/media/simeonradivoev/gameflow-deck/master/.github/screenshots/3nhuKCK6E3.jpg</image>
</screenshot>
<screenshot>
<caption>The Settings Panel</caption>
<image>https://media.githubusercontent.com/media/simeonradivoev/gameflow-deck/master/.github/screenshots/GL7SkQbHIY.png</image>
</screenshot>
<screenshot>
<caption>Emulator Details</caption>
<image>https://media.githubusercontent.com/media/simeonradivoev/gameflow-deck/master/.github/screenshots/xNj7scPEDQ.png</image>
</screenshot>
<screenshot>
<caption>Gameflow Store</caption>
<image>https://media.githubusercontent.com/media/simeonradivoev/gameflow-deck/master/.github/screenshots/CpBLzTNM6N.png</image>
</screenshot>
</screenshots>
<releases>
{{{RELEASES}}}
</releases>
<content_rating type="oars-1.0" />
<provides>
<id>{{APP_ID}}.desktop</id>
<binary>gameflow</binary>
</provides>
</component>

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@ -0,0 +1,10 @@
[Desktop Entry]
X-AppImage-Name={{APP_NAME}}
X-AppImage-Version={{VERSION}}
X-AppImage-Arch={{ARCH}}
Name={{APP_NAME}}
Comment={{DESCRIPTION}}
Exec=gameflow
Icon=gameflow
Type=Application
Categories=Game;

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@ -4,4 +4,4 @@ Comment=GameFlow Deck
Exec=gameflow
Icon=com.simeonradivoev.gameflow-deck
Type=Application
Categories=Game;
Categories=Games;

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@ -1,23 +1,36 @@
{
"app-id": "com.simeonradivoev.gameflow-deck",
"runtime": "org.kde.Platform",
"runtime-version": "6.10",
"sdk": "org.kde.Sdk",
"runtime": "org.freedesktop.Platform",
"runtime-version": "25.08",
"sdk": "org.freedesktop.Sdk",
"command": "/app/bin/gameflow",
"base": "io.qt.qtwebengine.BaseApp",
"base-version": "6.10",
"finish-args": [
"--share=ipc",
"--share=network",
"--socket=pulseaudio",
"--socket=wayland",
"--socket=inherit-wayland-socket",
"--socket=x11",
"--socket=fallback-x11",
"--socket=session-bus",
"--socket=system-bus",
"--device=all",
"--filesystem=host",
"--filesystem=home",
"--filesystem=~/.steam/steam:rw",
"--filesystem=~/.steam:rw",
"--filesystem=~/.var/app/com.valvesoftware.Steam:rw",
"--filesystem=/run/udev:ro",
"--filesystem=/run/media",
"--filesystem=xdg-documents",
"--filesystem=xdg-desktop",
"--filesystem=xdg-run/gamescope-0:rw",
"--env=PKG_CONFIG_LIBDIR=/app/lib",
"--env=FLATPAK_BUILD=true",
"--allow=devel"
"--allow=devel",
"--talk-name=org.freedesktop.portal.OpenURI",
"--talk-name=org.freedesktop.Flatpak",
"--talk-name=org.a11y.Bus"
],
"modules": [
{
@ -29,7 +42,6 @@
"mkdir -p /app/lib",
"install -Dm644 256x256.png /app/share/icons/hicolor/256x256/apps/com.simeonradivoev.gameflow-deck.png",
"install -Dm644 com.simeonradivoev.gameflow-deck.desktop /app/share/applications/com.simeonradivoev.gameflow-deck.desktop",
"mv libvips-cpp.so.* /app/lib",
"mv * /app/share/gameflow/",
"mv /app/share/gameflow/gameflow /app/bin",
"mv /app/share/gameflow/bun /app/bin",
@ -39,15 +51,15 @@
"sources": [
{
"type": "dir",
"path": "../build/linux"
"path": "../../build/linux"
},
{
"type": "file",
"path": "../flatpak/com.simeonradivoev.gameflow-deck.desktop"
"path": "com.simeonradivoev.gameflow-deck.desktop"
},
{
"type": "file",
"path": "../src/mainview/public/256x256.png"
"path": "../../src/mainview/public/256x256.png"
},
{
"type": "script",
@ -72,23 +84,22 @@
"only-arches": [
"aarch64"
]
},
{
"type": "file",
"path": "../node_modules/@img/sharp-libvips-linux-x64/lib/libvips-cpp.so.8.17.3",
"only-arches": [
"x86_64"
]
}
]
},
{
"name": "webview",
"buildsystem": "cmake-ninja",
"name": "NW.js",
"buildsystem": "simple",
"build-commands": [
"mkdir -p /app/bin/nw",
"mv * /app/bin/nw",
"chmod +x /app/bin/nw/nw"
],
"sources": [
{
"type": "dir",
"path": "../flatpak/webview"
"type": "archive",
"url": "https://dl.nwjs.io/v0.110.1/nwjs-v0.110.1-linux-x64.tar.gz",
"sha256": "d9a9ed2255e9ee87c9dd1860d9c7a479cea5279dcd80d3e80e23b083d325554a"
}
]
}

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@ -1,35 +0,0 @@
cmake_minimum_required(VERSION 3.16)
project(SimpleWebView LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Required for Qt WebEngine
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
find_package(Qt6 REQUIRED COMPONENTS
Core
Widgets
WebEngineWidgets,
Gamepad
)
add_executable(webview
main.cpp
)
target_link_libraries(webview PRIVATE
Qt6::Core
Qt6::Widgets
Qt6::WebEngineWidgets,
Qt6::Gamepad
)
# Install binary into Flatpak prefix (/app)
install(TARGETS webview
RUNTIME DESTINATION bin
)

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@ -1,14 +0,0 @@
#include <QApplication>
#include <QWebEngineView>
#include <QWebEngineSettings>
#include <QUrl>
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
if (argc < 2) { return 1; }
QWebEngineView view;
view.setUrl(QUrl(argv[1]));
view.showFullScreen();
return app.exec();
}

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@ -83,7 +83,7 @@ jobs:
with:
type: "zip"
directory: ${{ github.workspace }}
filename: "Gameflow-Windows.zip"
filename: "Gameflow-win32-x64.zip"
path: "canary-build-Windows"
- name: Publish Release
@ -96,4 +96,4 @@ jobs:
omitBodyDuringUpdate: true
replacesArtifacts: true
token: ${{ secrets.GITHUB_TOKEN }}
artifacts: "${{ github.workspace }}/canary-build-*/*.AppImage,${{ github.workspace }}/Gameflow-Windows.zip"
artifacts: "${{ github.workspace }}/canary-build-*/*.AppImage,${{ github.workspace }}/Gameflow-*.zip"

1
.gitignore vendored
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@ -30,3 +30,4 @@ gameflow-deck.code-workspace
src/tests/mock-roms/db.sqlite
src/tests/mock-config
bin
.config/flatpak/repo

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@ -6,17 +6,22 @@
"files.watcherExclude": {
"**/*.gen.*": true,
"src/mainview/gen/*": true,
"**/build": true,
"**/.config/flatpack/repo/**": true,
"**/.flatpak-builder/**": true,
},
"search.exclude": {
"**/*.gen.*": true,
".flatpak-builder/**/*": true,
"**/.flatpak-builder": true,
"**/.config/flatpack/repo/**": true,
"**/build": true,
"src/mainview/gen/*": true,
},
"npm.scriptRunner": "bun",
"npm.exclude": [
"**/.flatpak-builder/**/*",
"**/build/flatpack/**",
"**/flatpack/repo/**",
"**/.config/flatpack/repo/**",
],
"editor.formatOnSave": true,
"[typescriptreact]": {

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@ -6,6 +6,7 @@
"icon": "./src/mainview/assets/icon.svg",
"main": "./src/bun/index.ts",
"bin": "gameflow",
"license": "AGPL-3.0",
"repository": {
"type": "git",
"url": "https://github.com/simeonradivoev/gameflow-deck"
@ -22,7 +23,6 @@
"build:dev:vite": "NODE_ENV=development bun run build:vite",
"build": "bun run build:vite && bun run ./scripts/package-bun.ts",
"build:prod": "NODE_ENV=production bun run build",
"build:prod:dynamic": "NODE_ENV=production NON_COMPILED=true bun run build",
"build:linux": "TARGET=bun-linux-x64 bun run build",
"openapi-ts": "bun run ./scripts/romm/openapi-ts.ts",
"run:build-action": "act workflow_dispatch --artifact-server-path artifacts --env ACTIONS_RUNTIME_TOKEN=foo -W .forgejo/workflows/build.yml",
@ -33,7 +33,7 @@
"flatpak:generate-sources": "bun run ./scripts/generate-flatpak-sources.ts",
"flatpak:override": "flatpak override org.flatpak.Builder --filesystem=host --device=all",
"flatpak:restore": "flatpak override --reset --user org.flatpak.Builder",
"flatpak:build": "flatpak run org.flatpak.Builder build/flatpak flatpak/com.simeonradivoev.gameflow-deck.json --repo=.config/flatpak/repo --force-clean",
"flatpak:build": "FLATPAK_BUILD=true NODE_ENV=production NON_COMPILED=true bun run build && flatpak run org.flatpak.Builder ../gameflow-flatpak/build/flatpak .config/flatpak/com.simeonradivoev.gameflow-deck.json --repo=.config/flatpak/repo --state-dir=../gameflow-flatpak/state --force-clean",
"flatpak:install": "bun run flatpak:build && flatpak --user install --reinstall \"$PWD/.config/flatpak/repo\" com.simeonradivoev.gameflow-deck",
"build:prod:appimage": "bun run build:prod && bun run ./scripts/build-appimage.ts",
"build:dev:appimage": "bun run build && bun run ./scripts/build-appimage.ts",
@ -41,6 +41,7 @@
"package:Linux": "bun run build:prod:appimage",
"package:Windows": "bun run build:prod",
"download:chromium": "bun scripts/download-chromium.ts --out=./bin/chromium",
"download:nwjs": "bun scripts/download-nw.ts",
"build:audiosprites": "bun ./scripts/generate-audio-sprites.ts",
"tsc": "tsc --noEmit"
},

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@ -4,11 +4,11 @@ import fs from 'node:fs/promises';
import { appBuilderPath, } from 'app-builder-bin';
import path from 'node:path';
import { ensureDir } from "fs-extra";
import mustache from "mustache";
const APP_DIR = process.env.BUILD_DIR ?? `./build/${process.platform}`;
const BINARY_NAME = pkg.bin;
const ICON = "./src/mainview/public/256x256.png";
const DESKTOP = "./flatpak/com.simeonradivoev.gameflow-deck.desktop";
const TMP_FOLDER = ".";
const APP_NAME = pkg.displayName ?? pkg.name;
@ -27,24 +27,45 @@ await fs.rename(path.join(APPDIR, `usr`, 'share', BINARY_NAME), path.join(APPDIR
await fs.rename(path.join(APPDIR, `usr`, 'share', `libwebview-${process.arch}.so`), path.join(APPDIR, `usr`, 'lib', `libwebview-${process.arch}.so`));
await fs.rename(path.join(APPDIR, `usr`, 'share', `7za`), path.join(APPDIR, `usr`, 'bin', `7za`));
await fs.writeFile(path.join(APPDIR, `${APP_ID}.desktop`), `[Desktop Entry]
Version=${pkg.version}
X-AppImage-Name=${APP_NAME}
X-AppImage-Version=${pkg.version}
X-AppImage-Arch=${process.arch}
Name=${APP_NAME}
Comment=${pkg.description}
Exec=${APP_ID}.AppImage
Icon=.DirIcon
Type=Application
Categories=Game;
`);
if (!await fs.exists('./bin/nw/nw'))
{
await import('./download-nw');
}
await Bun.write(path.join(APPDIR, "AppRun"), `#!/bin/bash
APPDIR="$(dirname "$(readlink -f "$0")")"
APPIMAGE=true
exec "$APPDIR/usr/bin/${BINARY_NAME}" "$@"
`);
await ensureDir(path.join(APPDIR, `usr`, 'lib', 'nw'));
await fs.cp('./bin/nw', path.join(APPDIR, `usr`, 'lib', 'nw'), { recursive: true });
await fs.symlink(path.join(APPDIR, `usr`, 'lib', 'nw', 'nw'), path.join(APPDIR, `usr`, `bin`, 'nw'));
const templateVars = {
APP_NAME,
VERSION: pkg.version,
ARCH: process.arch,
DESCRIPTION: pkg.description,
APP_ID,
BINARY_NAME,
LICENSE: pkg.license
};
const desktopFileTemplate = await fs.readFile('./.config/appimage/com.simeonradivoev.gameflow-deck.desktop', 'utf8');
const raw = await $`git tag --sort=-version:refname`.text().then(d => d.trim());
const tags = raw.split('\n').filter(t => t.match(/^\d+\.\d+\.\d+$/));
console.log("tags", tags);
console.log(">>> Updating Release History...");
const releases = await Promise.all(tags.map(async tag =>
{
const date = await $`git log -1 --format=%as ${tag}`.text().then(d => d.trim());
const version = tag.replace(/^v/, '');
return ` <release version="${version}" date="${date}"/>`;
}));
const appStreamTemplate = await fs.readFile('./.config/appimage/com.simeonradivoev.gameflow-deck.appdata.xml', 'utf8');
await ensureDir(path.join(APPDIR, 'usr', 'share', 'metainfo'));
await fs.writeFile(path.join(APPDIR, 'usr', 'share', 'metainfo', `${APP_ID}.appdata.xml`), mustache.render(appStreamTemplate, { ...templateVars, RELEASES: releases }));
const appRunTemplate = await fs.readFile(`./.config/appimage/AppRun`, 'utf8');
await Bun.write(path.join(APPDIR, "AppRun"), mustache.render(appRunTemplate, templateVars));
await $`chmod +x ${APPDIR}/AppRun`;
console.log(">>> Building AppImage...");
@ -52,7 +73,7 @@ const config = {
productName: pkg.displayName,
productFilename: pkg.name,
executableName: BINARY_NAME,
desktopEntry: DESKTOP,
desktopEntry: mustache.render(desktopFileTemplate, templateVars),
icons: [
{
file: ICON,
@ -67,7 +88,7 @@ const config = {
// Remove the build dir, mainly to help with CIs
await fs.rm(APP_DIR, { recursive: true });
await ensureDir(APP_DIR);
const OUTPUT = path.resolve(APP_DIR, `${APP_NAME}.AppImage`);
const OUTPUT = path.resolve(APP_DIR, `${APP_NAME}-${process.platform}-${process.arch}.AppImage`);
const STAGE = path.resolve(TMP_FOLDER, `${APP_ID}.stage`);
await ensureDir(STAGE);
@ -86,8 +107,9 @@ const proc = Bun.spawn([
});
const code = await proc.exited;
await fs.rm(APPDIR, { recursive: true, force: true });
await fs.rm(STAGE, { recursive: true, force: true });
await fs.rm(APPDIR, { recursive: true, force: true });
if (code !== 0) process.exit(code);
console.log(`\n Done!`);

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@ -2,48 +2,43 @@ import EventEmitter from "events";
import browser from '../src/bun/browser';
import { tmpdir } from "os";
import path from "path";
import { createInterface } from "readline";
import { Readable } from "stream";
import { watch } from "fs";
const events = new EventEmitter();
const abortController = new AbortController();
process.env.WEBVIEW2_ADDITIONAL_BROWSER_ARGUMENTS = "--remote-debugging-port=9222";
process.env.NODE_ENV = "development";
let retries = 0;
function spawnServer ()
{
const s = Bun.spawn(["bun", '--watch', '--install=fallback', "run", "--inspect=127.0.0.1:9228/fixed-session", "./src/bun/index.ts"], {
const s = Bun.spawn(["bun", '--install=fallback', "run", "--inspect=127.0.0.1:9228/fixed-session", "./src/bun/index.ts"], {
env: {
...process.env,
HEADLESS: "true",
},
stdout: "pipe",
stderr: "pipe",
stdin: "pipe",
stdout: 'inherit',
stderr: 'inherit',
stdin: 'inherit',
signal: abortController.signal,
killSignal: 'SIGUSR1',
onExit (subprocess, exitCode, signalCode)
ipc (message, subprocess, handle)
{
process.exit();
}
});
const rl = createInterface({ input: Readable.fromWeb(s.stdout as any) });
rl.on('line', e =>
{
if (e === 'focus')
if (message === 'focus')
{
events.emit('focus');
} else
} else if (message === 'exitapp')
{
console.log(e);
events.emit('exitapp');
}
});
const rle = createInterface({ input: Readable.fromWeb(s.stderr as any) });
rle.on('line', e =>
},
onExit (subprocess, exitCode, signalCode)
{
console.error(e);
if (exitCode !== 3)
{
console.log("Existing Dev With", exitCode);
process.exit();
}
}
});
return s;
}
@ -53,9 +48,10 @@ function spawnBrowser ()
try
{
return browser(events, process.env.FORCE_BROWSER === "true", {
return browser(events, {
configPath: path.join(tmpdir(), 'gameflow'),
isSteamDeckGameMode: false
isSteamDeckGameMode: false,
forceBrowser: process.env.FORCE_BROWSER === "true"
});
} catch (error)
{
@ -63,13 +59,33 @@ function spawnBrowser ()
};
}
let server = spawnServer();
async function restart ()
{
if (server)
{
server.kill("SIGUSR1");
await server.exited;
server = undefined;
console.log("Server Restarted");
}
server = spawnServer();
console.log("Server Restarted");
}
watch("./src/bun", { recursive: true }, (event, filename) =>
{
console.log(`[watcher] ${event}: ${filename} — restarting...`);
restart();
});
let server: Bun.Subprocess | undefined = spawnServer();
if (!process.env.HEADLESS)
{
spawnBrowser()?.then(async e =>
{
console.log("Sending exit Signal to server");
await server.stdin.write('shutdown\n');
await server.stdin.flush();
if (!server) return;
server.kill("SIGUSR1");
await server.exited;
});
}

54
scripts/download-nw.ts Normal file
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@ -0,0 +1,54 @@
import { ensureDir, remove } from "fs-extra";
import StreamZip from "node-stream-zip";
import { spawnSync } from "node:child_process";
import fs from 'node:fs/promises';
const VERSION = "0.110.1";
const platformMap: Record<string, string> = {
"win32": "win",
"darwin": "osx"
};
const extMap: Record<string, string> = {
"win32": "zip",
"linux": "tar.gz",
"darwin": "zip"
};
console.log("Removing old download");
await remove('./bin/nw');
const downloadUrl = `https://dl.nwjs.io/v${VERSION}/nwjs-sdk-v${VERSION}-${platformMap[process.platform] ?? process.platform}-${process.arch}.${extMap[process.platform]}`;
console.log("Starting NW download from", downloadUrl);
const response = await fetch(downloadUrl);
if (!response.ok) throw new Error(response.statusText);
const downlodPath = `./bin/nw.${extMap[process.platform]}`;
await ensureDir('./bin');
await Bun.write(downlodPath, response);
console.log("Downloaded NW to", downlodPath);
if (downlodPath.endsWith('.zip'))
{
await extractZip(downlodPath, './bin');
}
else if (downlodPath.endsWith(".tar.gz"))
{
const result = spawnSync("tar", ["-xvf", downlodPath, "-C", './bin'], { stdio: "inherit" });
if (result.status !== 0) console.error("tar extraction failed");
}
console.log('Renaming to nw');
await fs.rename(`./bin/nwjs-sdk-v${VERSION}-${platformMap[process.platform] ?? process.platform}-${process.arch}`, './bin/nw');
await fs.rm(downlodPath);
async function extractZip (src: string, outDir: string)
{
console.log(`Extracting zip -> ${outDir}`);
const zip = new StreamZip.async({ file: src });
const entries = await zip.entries();
const total = Object.keys(entries).length;
await zip.extract(null, outDir);
await zip.close();
console.log(`Extracted ${total} files.`);
}

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@ -18,7 +18,6 @@ import EventEmitter from "node:events";
import { appPath } from "../utils";
import { DrizzleSqliteDODatabase } from "drizzle-orm/durable-sqlite";
import { ensureDir } from "fs-extra";
import { getStoreFolder } from "./store/services/gamesService";
import { PluginManager } from "./plugins/plugin-manager";
import registerPlugins from "./plugins/register-plugins";
import controls from './controls/controls';
@ -43,6 +42,8 @@ export let events: EventEmitter<AppEventMap>;
let controlsHandle: { cleanup: () => void; };
let api: { cleanup: () => Promise<void>; };
let bunServer: { cleanup: () => Promise<void>; } | undefined;
let cleannedUp = false;
let cleaningUp = false;
export async function load ()
{
@ -56,6 +57,7 @@ export async function load ()
windowSize: { width: 1280, height: 800 }
}),
});
customEmulators = new Conf<Record<string, string>>({
projectName: projectPackage.name,
projectSuffix: 'bun',
@ -96,6 +98,9 @@ export async function load ()
export async function cleanup ()
{
if (cleaningUp) throw new Error("Already Cleaning Up");
cleaningUp = true;
if (cleannedUp) throw new Error("Already Cleaned Up. Skipping");
console.log("Cleaning Up");
await bunServer?.cleanup();
await api.cleanup();
@ -108,6 +113,7 @@ export async function cleanup ()
config._closeWatcher();
customEmulators._closeWatcher();
console.log("Finished Cleaning Up");
cleannedUp = true;
}
export async function reloadDatabase ()

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@ -3,6 +3,7 @@ import { cache } from "./app";
import cacheSchema from "@schema/cache";
import { GithubReleaseSchema } from "@/shared/constants";
import PQueue from "p-queue";
import z from "zod";
export const CACHE_KEYS = {
ROM_PLATFORMS: 'rom-platforms',
@ -12,17 +13,17 @@ export const CACHE_KEYS = {
export const githubRequestQueue = new PQueue({ intervalCap: 10, interval: 1000 * 60 * 10, strict: true });
export async function getOrCached<T> (key: string, getter: () => Promise<T>, options?: { expireMs?: number; }): Promise<T>
export async function getOrCached<T> (key: string, getter: (lastValue: T | undefined) => Promise<T>, options?: { expireMs?: number; force?: boolean; }): Promise<T>
{
const cached = await cache.query.item_cache.findFirst({ where: eq(cacheSchema.item_cache.key, key) });
const updated_at = new Date();
if (cached && cached.expire_at > updated_at)
if (cached && cached.expire_at > updated_at && !options?.force)
{
return cached.data as T;
}
const data = await getter();
const data = await getter(cached?.data as T);
if (data === undefined) return data;
const expire_at = options?.expireMs ? new Date(updated_at.getTime() + options.expireMs) : new Date(updated_at.getTime() + 24 * 60 * 60 * 1000);
@ -38,12 +39,15 @@ export async function getOrCached<T> (key: string, getter: () => Promise<T>, opt
return data;
}
export async function getOrCachedGithubRelease (path: string)
export async function getOrCachedGithubRelease (path: string, forceCheck?: boolean)
{
return getOrCached(`github-release-${path}`, async () => githubRequestQueue.add(async () =>
return getOrCached<z.infer<typeof GithubReleaseSchema>>(`github-release-${path}`, () => githubRequestQueue.add(async () =>
{
const response = await fetch(`https://api.github.com/repos/${path}/releases/latest`, { method: "GET" });
const response = await fetch(`https://api.github.com/repos/${path}/releases/latest`, {
method: "GET"
});
if (!response.ok) throw new Error(response.statusText);
return GithubReleaseSchema.parseAsync(await response.json());
}), { expireMs: 1000 * 60 * 60 });
const release = await GithubReleaseSchema.parseAsync(await response.json());
return release;
}), { expireMs: 1000 * 60 * 60, force: forceCheck });
}

View file

@ -1,7 +1,7 @@
import z from "zod";
import { IJob, JobContext } from "../task-queue";
import { ActiveGameSchema, ActiveGameType } from "@/bun/types/typesc.schema";
import { db, events, plugins } from "../app";
import { config, db, events, plugins } from "../app";
import * as appSchema from "@schema/app";
import { eq } from "drizzle-orm";
import { spawn } from 'node:child_process';
@ -51,6 +51,7 @@ export class LaunchGameJob implements IJob<z.infer<typeof LaunchGameJob.dataSche
command: this.validCommand,
changedSaveFiles: Array.from(this.changedSaveFiles.values()),
validChangedSaveFiles: {},
saveFolderSlots: this.saveSlots,
gameInfo
}).catch(e =>
{
@ -129,31 +130,41 @@ export class LaunchGameJob implements IJob<z.infer<typeof LaunchGameJob.dataSche
if (Array.isArray(this.validCommand.command))
{
const bunGame = Bun.spawn(this.validCommand.command, {
let command = this.validCommand.command;
if (process.env.FLATPAK_BUILD) command = ['flatpak-spawn', '--host', `--directory=${config.get('downloadPath')}`, ...command];
const bunGame = Bun.spawn(command, {
cwd: this.validCommand.startDir,
signal: context.abortSignal,
env: {
...process.env,
...this.validCommand.env
},
onExit (subprocess, exitCode, signalCode, error)
{
if (error)
{
console.error(error);
reject(error);
} else
{
resolve(true);
}
},
});
context.setProgress(0, "playing");
bunGame.exited.then(e =>
{
resolve(true);
}).catch(e =>
{
console.error(e);
reject(e);
});
game = bunGame;
} else
{
let command = this.validCommand.command;
if (process.env.FLATPAK_BUILD) command = `flatpak-spawn --host --directory=${config.get('downloadPath')} ${command}`;
// ES-DE commands require shell execution. Some emulators fail otherwise.
const spawnGame = spawn(this.validCommand.command, {
const spawnGame = spawn(command, {
shell: this.validCommand.shell ?? true,
cwd: this.validCommand.startDir,
signal: context.abortSignal,
@ -178,7 +189,6 @@ export class LaunchGameJob implements IJob<z.infer<typeof LaunchGameJob.dataSche
game = spawnGame;
}
}
else if (this.validCommand.metadata.emulatorBin)
{
@ -186,14 +196,28 @@ export class LaunchGameJob implements IJob<z.infer<typeof LaunchGameJob.dataSche
await this.prePlay(context.setProgress.bind(context), { platformSlug: gameInfo?.platformSlug });
let command = [this.validCommand.metadata.emulatorBin, ...commandArgs.args];
if (process.env.FLATPAK_BUILD) command = ['flatpak-spawn', '--host', `--directory=${config.get('downloadPath')}`, ...command];
// We have full control over launching integrated emulators better to use bun spawn
const bunGame = Bun.spawn([this.validCommand.metadata.emulatorBin, ...commandArgs.args], {
const bunGame = Bun.spawn(command, {
cwd: this.validCommand.startDir,
signal: context.abortSignal,
env: {
...process.env,
...commandArgs.env
},
onExit (subprocess, exitCode, signalCode, error)
{
if (error)
{
console.error(error);
reject(error);
} else
{
resolve(true);
}
},
});
context.setProgress(0, "playing");
@ -219,15 +243,6 @@ export class LaunchGameJob implements IJob<z.infer<typeof LaunchGameJob.dataSche
});
}*/
bunGame.exited.then(e =>
{
resolve(true);
}).catch(e =>
{
console.error(e);
reject(e);
});
game = bunGame;
} else

View file

@ -0,0 +1,118 @@
import z from "zod";
import { IJob, JobContext } from "../task-queue";
import { cleanPromise, cleanup, events, plugins } from "../app";
import fs from 'fs/promises';
import { Downloader } from "@/bun/utils/downloader";
import path from 'node:path';
import os from "node:os";
import winUpdateScript from '@/bun/utils/update-gameflow-windows.bat' with { type: "text" };
import linuxUpdateScript from '@/bun/utils/update-gameflow-linux.sh' with { type: "text" };
import mustache from "mustache";
import pkg from '~/package.json';
import { sleep } from "bun";
export default class SelfUpdateJob implements IJob<never, string>
{
static id = "self-update-job" as const;
static dataSchema = z.never();
group = "self-update";
async downloadUpdate (url: URL, dest: string | undefined, filename: string, ctx: JobContext<IJob<never, string>, never, string>)
{
const downloader = new Downloader('update',
[{
url: url,
file_path: "",
file_name: filename
}],
dest,
{
onProgress (stats)
{
ctx.setProgress(stats.progress, "Downloading Update");
},
});
return downloader.start();
}
async start (context: JobContext<IJob<never, string>, never, string>)
{
context.setProgress(0, "Downloading Update");
await sleep(1000);
const latest = await fetch('https://api.github.com/repos/simeonradivoev/gameflow-deck/releases/latest');
if (latest.ok)
{
const data = await latest.json();
let validAsset: any | undefined;
switch (process.platform)
{
case "win32":
validAsset = data.assets.find((e: any) => new Bun.Glob(`Gameflow-${process.platform}-${process.arch}.zip`).match(e.name));
break;
case "linux":
validAsset = data.assets.find((e: any) => new Bun.Glob(`Gameflow-${process.platform}-${process.arch}.AppImage`).match(e.name));
if (!validAsset)
{
validAsset = data.assets.find((e: any) => new Bun.Glob(`*.AppImage`).match(e.name));
}
break;
default:
events.emit('notification', { message: "Unsupported Platfrom", title: 'Failed Update', type: "error" });
return;
}
if (!validAsset)
{
events.emit('notification', { message: "Could not find download", title: 'Failed Update', type: "error" });
return;
}
console.log("Found Download", validAsset.browser_download_url);
console.log("Starting Download");
switch (process.platform)
{
case "linux":
const appimage = process.env.APPIMAGE;
if (!appimage)
{
events.emit('notification', {
message: "Only AppImage supported",
title: 'Failed Update',
type: 'error'
});
return;
}
const linuxDownloads = await this.downloadUpdate(new URL(validAsset.browser_download_url), undefined, path.basename(appimage), context);
if (!linuxDownloads) return;
const shPath = path.join(os.tmpdir(), "update-gameflow.sh");
await Bun.write(shPath, mustache.render(linuxUpdateScript, {
tempFile: linuxDownloads[0],
appImagePath: appimage
}));
context.setProgress(0, "Restarting App To Update");
events.emit('exitapp');
Bun.spawn(["bash", shPath], { detached: true });
process.exit(0);
case "win32":
const winDownloads = await this.downloadUpdate(new URL(validAsset.browser_download_url), undefined, "Gameflow-update.zip", context);
if (!winDownloads) return;
const batPath = path.join(os.tmpdir(), "update-gameflow.bat");
await Bun.write(batPath, mustache.render(winUpdateScript, {
tempFile: winDownloads[0],
extractDir: path.dirname(process.execPath),
exePath: `${pkg.bin}.exe`
}));
context.setProgress(0, "Restarting App To Update");
await cleanup();
events.emit('exitapp');
Bun.spawn(["cmd", "/c", batPath], { detached: true });
process.exit(0);
}
} else
{
events.emit('notification', { message: latest.statusText, title: 'Failed Update', type: "error" });
}
}
}

View file

@ -14,6 +14,17 @@ export default class CEMUIntegration implements PluginType
return { id: desc.name, supportLevel: "full", capabilities: ["batch", "fullscreen"] };
});
ctx.hooks.games.postPlay.tapPromise({ name: desc.name }, async ({ saveFolderSlots, validChangedSaveFiles, command }) =>
{
if (command.emulator !== this.emulator || !(saveFolderSlots?.[this.emulator]) || !command.metadata.romPath) return;
validChangedSaveFiles[this.emulator] = {
cwd: saveFolderSlots[this.emulator].cwd,
shared: true,
subPath: '*.{tga,xml,dat}',
isGlob: true
};
});
ctx.hooks.games.emulatorLaunch.tapPromise({ name: desc.name, emulator: this.emulator }, async (ctx) =>
{
const args: string[] = [];
@ -29,7 +40,7 @@ export default class CEMUIntegration implements PluginType
args.push(`--game=${ctx.autoValidCommand.metadata.romPath}`);
}
return { args, savesPath: { cemu: { cwd: savesPath } } };
return { args, savesPath: { [this.emulator]: { cwd: savesPath } } };
});
}
}

View file

@ -68,21 +68,20 @@ export default class DOLPHINIntegration implements PluginType
args.push(`--exec=${ctx.autoValidCommand.metadata.romPath}`);
finalSavesPath = await getType(ctx.autoValidCommand.metadata.romPath, ctx.autoValidCommand.metadata.emulatorDir) === 'gamecube' ? savesPath : storageFolder;
return { args, savesPath: { [this.emulator]: { cwd: finalSavesPath } } };
}
return { args, savesPath: { dolphin: { cwd: finalSavesPath } } };
return { args };
});
ctx.hooks.games.postPlay.tap({ name: desc.name, before: "com.simeonradivoev.gameflow.romm" }, async ({ validChangedSaveFiles, saveFolderSlots, command, gameInfo }) =>
ctx.hooks.games.postPlay.tap({ name: desc.name }, async ({ validChangedSaveFiles, saveFolderSlots, command }) =>
{
if (command.emulator === this.emulator && saveFolderSlots && command.metadata.romPath)
{
validChangedSaveFiles.dolphin = {
cwd: saveFolderSlots.dolphin.cwd,
if (command.emulator !== this.emulator || !(saveFolderSlots?.[this.emulator]) || !command.metadata.romPath) return;
validChangedSaveFiles[this.emulator] = {
cwd: saveFolderSlots[this.emulator].cwd,
subPath: await getSavePaths(command.metadata.romPath, saveFolderSlots.dolphin.cwd, command.metadata.emulatorDir),
shared: false
};
}
});
}
}

View file

@ -31,6 +31,18 @@ export default class PCSX2Integration implements PluginType
}
});
ctx.hooks.games.postPlay.tapPromise({ name: desc.name }, async ({ saveFolderSlots, validChangedSaveFiles, command }) =>
{
if (command.emulator !== this.emulator || !(saveFolderSlots?.[this.emulator]) || !command.metadata.romPath) return;
validChangedSaveFiles[this.emulator] = {
cwd: saveFolderSlots[this.emulator].cwd,
shared: true,
subPath: '*.ps2',
isGlob: true,
fixedSize: true
};
});
ctx.hooks.games.emulatorLaunch.tapPromise({ name: desc.name, emulator: this.emulator }, async (ctx) =>
{
const args: string[] = [];
@ -103,7 +115,7 @@ export default class PCSX2Integration implements PluginType
await Bun.write(configPath, ini.stringify(configFile));
return { args, savesPath: { pcsx2: { cwd: paths.MEMORY_CARDS_PATH } } };
return { args, savesPath: { [this.emulator]: { cwd: paths.MEMORY_CARDS_PATH } } };
}
return { args };

View file

@ -10,6 +10,7 @@ import Mustache from "mustache";
import { ensureDir } from "fs-extra";
import { homedir } from "node:os";
import ini from 'ini';
import fs from 'node:fs/promises';
export default class PPSSPPIntegration implements PluginType
{
@ -18,12 +19,16 @@ export default class PPSSPPIntegration implements PluginType
async load (ctx: PluginLoadingContextType)
{
ctx.hooks.emulators.emulatorPostInstall.tapPromise({ name: desc.name, emulator: this.emulator }, async (ctx) =>
{
const stat = await fs.stat(ctx.path);
if (stat.isDirectory())
{
await Bun.write(path.join(ctx.path, "portable.txt"), "");
if (process.platform === 'win32')
{
await Bun.write(path.join(ctx.path, "installed.txt"), path.join(config.get('downloadPath'), 'saves', this.emulator));
}
}
});
ctx.hooks.games.emulatorLaunchSupport.tap({ name: desc.name, emulator: this.emulator }, (ctx) =>
@ -44,6 +49,17 @@ export default class PPSSPPIntegration implements PluginType
}
});
ctx.hooks.games.postPlay.tapPromise({ name: desc.name }, async ({ saveFolderSlots, validChangedSaveFiles, command }) =>
{
if (command.emulator !== this.emulator || !(saveFolderSlots?.[this.emulator]) || !command.metadata.romPath) return;
validChangedSaveFiles[this.emulator] = {
cwd: saveFolderSlots[this.emulator].cwd,
shared: true,
subPath: '*.{SFO,sfo,PNG,png}',
isGlob: true
};
});
ctx.hooks.games.emulatorLaunch.tapPromise({ name: desc.name, emulator: this.emulator }, async (ctx) =>
{
const args: string[] = [];
@ -114,7 +130,14 @@ export default class PPSSPPIntegration implements PluginType
await Bun.write(path.join(ppssppPath, 'controls.ini'), Mustache.render(controlsFileContents, {}));
}
return { args, savesPath: { ppsspp: { cwd: path.join(config.get('downloadPath'), 'saves', this.emulator, "PSP", "SAVEDATA") } } };
return {
args,
savesPath: {
[this.emulator]: {
cwd: path.join(config.get('downloadPath'), 'saves', this.emulator, "PSP", "SAVEDATA")
}
}
};
}
return { args };

View file

@ -68,7 +68,7 @@ export default class XENIAIntegration implements PluginType
if (ctx.autoValidCommand.metadata.romPath)
{
finalSavesPath = await getXeniaSavePaths(ctx.autoValidCommand.metadata.romPath, savesPath);
return { args, savesPath: { xenia: { cwd: finalSavesPath } } };
return { args, savesPath: { [this.emulator]: { cwd: finalSavesPath } } };
}
return { args };
@ -91,13 +91,12 @@ export default class XENIAIntegration implements PluginType
ctx.hooks.games.emulatorLaunch.tapPromise({ name: desc.name, emulator: this.emulator }, this.handleLaunch);
ctx.hooks.games.emulatorLaunch.tapPromise({ name: desc.name, emulator: this.emulatorEdge }, this.handleLaunch);
ctx.hooks.games.postPlay.tap({ name: desc.name, before: "com.simeonradivoev.gameflow.romm" }, async ({ validChangedSaveFiles, saveFolderPath, command, gameInfo }) =>
ctx.hooks.games.postPlay.tap({ name: desc.name }, async ({ validChangedSaveFiles, saveFolderSlots, command }) =>
{
if (command.emulator === this.emulator && saveFolderPath && command.metadata.romPath)
{
const files = await fs.readdir(saveFolderPath, { recursive: true });
validChangedSaveFiles.gameflow = { cwd: saveFolderPath, subPath: files, shared: false };
}
if (command.emulator !== this.emulator || !(saveFolderSlots?.[this.emulator]) || !command.metadata.romPath) return;
const files = await fs.readdir(saveFolderSlots[this.emulator].cwd, { recursive: true });
validChangedSaveFiles.xenia = { cwd: saveFolderSlots[this.emulator].cwd, subPath: files, shared: false };
});
}
}

View file

@ -1,6 +1,6 @@
import { PluginLoadingContextType, PluginType } from "@/bun/types/typesc.schema";
import desc from './package.json';
import { config, events } from "@/bun/api/app";
import { config, db, events } from "@/bun/api/app";
import path, { dirname } from 'node:path';
import unzip from 'unzip-stream';
import { chmodSync, ensureDir } from "fs-extra";
@ -10,6 +10,10 @@ import fs from 'node:fs/promises';
import { randomUUIDv7, sleep } from "bun";
import z from "zod";
import { createInterface } from "node:readline";
import { getLocalGameMatch } from "@/bun/api/games/services/utils";
import { getErrorMessage } from "@/bun/utils";
const DefaultLocalName = "Default_Local";
const SettingsSchema = z.object({
runWebGui: z.boolean()
@ -18,7 +22,7 @@ const SettingsSchema = z.object({
.meta({ title: "Run Web GUI" }),
globalConfig: z.boolean().default(false).describe("Use the Global Config file if already setup"),
webGuiPassword: z.string().optional().readonly().describe("Randomly Generated. Read Only. Username is gameflow"),
remoteName: z.string().default(""),
remoteName: z.string().default(DefaultLocalName),
verboseLog: z.boolean()
.default(false)
.describe("Show detailed log of operation for debugging")
@ -115,9 +119,22 @@ export default class RcloneIntegration implements PluginType<SettingsType>
}
async refresh ()
{
try
{
const data = await this.request('/config/listremotes', {});
z.globalRegistry.add(SettingsSchema.shape.remoteName, { examples: data.remotes, description: "The name of the remote to sync with" });
z.globalRegistry.add(SettingsSchema.shape.remoteName, {
examples: [''].concat(...data.remotes),
description: "The name of the remote to sync with"
});
} catch (error)
{
events.emit('notification', { message: getErrorMessage(error), type: 'error' });
z.globalRegistry.add(SettingsSchema.shape.remoteName, {
examples: [''],
description: "The name of the remote to sync with"
});
}
}
async startServer (ctx: PluginLoadingContextType<SettingsType>)
@ -145,6 +162,8 @@ export default class RcloneIntegration implements PluginType<SettingsType>
});
const rl = createInterface({ input: Readable.fromWeb(this.server.stderr as any) });
rl.on('line', e =>
{
try
{
const data = JSON.parse(e);
@ -164,17 +183,27 @@ export default class RcloneIntegration implements PluginType<SettingsType>
this.loginUrl = (data.msg as string).match(loginTokenUrlRegex)?.find(e => e);
}
}
} catch (error)
{
console.log(e);
}
});
await new Promise((resolve, reject) =>
{
const handleResolve = (line: string) =>
{
try
{
const data = JSON.parse(line);
if (!loginTokenUrlRegex.test(data.msg)) return;
rl.off('line', handleResolve);
resolve(data);
} catch (error)
{
}
};
rl.on('line', handleResolve);
setTimeout(() => { reject("Timeout"); }, 5000);
@ -206,100 +235,235 @@ export default class RcloneIntegration implements PluginType<SettingsType>
async cleanup ()
{
await this.request('/core/quit', {}).catch(e =>
await new Promise((resolve) =>
{
this.request('/core/quit', {}).catch(e =>
{
this.server?.kill("SIGKILL");
this.server = undefined;
});
setTimeout(() =>
{
this.request('/core/quit', { exitCode: 9 }).then(e =>
{
resolve(false);
this.server = undefined;
}).catch(e =>
{
resolve(false);
this.server?.kill("SIGKILL");
this.server = undefined;
});
}, 5000);
this.server?.exited.then(() => resolve(true));
});
await this.server?.exited;
}
async load (ctx: PluginLoadingContextType<SettingsType>)
{
await this.setup(ctx);
ctx.hooks.games.prePlay.tapPromise({ name: desc.name, stage: 10 }, async ({ source, id, setProgress, saveFolderSlots }) =>
ctx.hooks.games.prePlay.tapPromise({
name: desc.name,
stage: 10,
}, async ({ source, id, setProgress, saveFolderSlots, command }) =>
{
if (source !== 'store' || !this.rclonePath || !saveFolderSlots || !ctx.config.get('importSaves')) return;
if (!this.rclonePath || !saveFolderSlots || !ctx.config.get('importSaves')) return;
const destination = source === 'store' ? [source, id] : command.emulator ? [command.emulator] : undefined;
if (!destination) return;
const remoteName = ctx.config.get('remoteName');
for await (const [slot, { cwd }] of Object.entries(saveFolderSlots))
{
let supportsMetadata = true;
let src: string;
if (ctx.config.get('remoteName'))
if (remoteName && remoteName !== DefaultLocalName)
{
src = `${ctx.config.get('remoteName')}:gameflow/saves/${source}/${id}/${slot}`;
src = `${remoteName}:gameflow/saves/${destination.join('/')}/${slot}`;
const exists = await this.request('/operations/stat', {
fs: `${ctx.config.get('remoteName')}:`,
remote: `gameflow/saves/${source}/${id}/${slot}`
fs: `${remoteName}:`,
remote: `gameflow/saves/${destination.join('/')}/${slot}`
}).catch(e => undefined);
if (!exists || !exists.item) return;
const remote = await this.request('/operations/fsinfo', {
fs: `${remoteName}:`
});
supportsMetadata = !remote.ReadMetadata;
if (supportsMetadata)
{
console.warn("Remote", remoteName, "does not support metadata");
}
} else
{
src = path.join(config.get('downloadPath'), 'saves', source, id, slot);
if (!await fs.exists(path.join(config.get('downloadPath'), 'saves', source, id, slot))) return;
src = path.join(config.get('downloadPath'), 'saves', ...destination, slot);
if (!await fs.exists(path.join(config.get('downloadPath'), 'saves', ...destination, slot))) return;
}
setProgress(0.5, "RClone: Syncing Saves");
const data = await this.request('/sync/copy', {
const job = await this.request('/sync/copy', {
srcFs: src,
dstFs: cwd,
createEmptySrcDirs: true,
_async: true,
_config: {
UseJSONLog: true,
LogLevel: "DEBUG",
HumanReadable: true,
Progress: true
}
});
console.log(data);
}
});
ctx.hooks.games.postPlay.tapPromise({ name: desc.name, stage: 10 }, async ({ source, id, validChangedSaveFiles }) =>
{
if (source !== 'store' || !this.rclonePath || !ctx.config.get('exportSaves')) return;
console.log("Save Files", Object.values(validChangedSaveFiles).flatMap(c => Array.isArray(c.subPath) ? c.subPath : [c.subPath]).join(","));
await Promise.all(Object.entries(validChangedSaveFiles).map(async ([slot, change]) =>
{
let dest: string;
if (ctx.config.get('remoteName'))
{
dest = `${ctx.config.get('remoteName')}:gameflow/saves/${source}/${id}/${slot}`;
} else
{
dest = path.join(config.get('downloadPath'), 'saves', source, id, slot);
}
const data = await this.request('/sync/sync', {
srcFs: change.cwd,
dstFs: dest,
createEmptySrcDirs: true,
_config: {
UseJSONLog: true,
LogLevel: "DEBUG",
HumanReadable: true,
Progress: true
},
_filter: {
IncludeRule: Array.isArray(change.subPath) ? change.subPath.map(s =>
{
if (change.isGlob) return s;
else s.replaceAll('\\', '/');
}) : change.isGlob ? change.subPath : change.subPath.replaceAll('\\', '/')
CheckFirst: true,
Metadata: true,
NoCheckDest: supportsMetadata
}
}).catch(e =>
{
events.emit('notification', { message: `RClone: ${e.cause?.error ?? e.message ?? e}`, type: 'error' });
return undefined;
});;
await new Promise(async (resolve, reject) =>
{
setProgress(0, "RClone: Syncing Saves");
const checkInterval = setInterval(async () =>
{
const stat = await this.request('/job/status', { jobid: job.jobid });
if (stat.finished)
{
clearInterval(checkInterval);
console.log(stat.output);
resolve(true);
} else if (stat.error)
{
reject(stat.error);
} else
{
setProgress(stat.progress, "RClone: Syncing Saves");
}
}, 500);
});
}
});
if (data)
ctx.hooks.games.postPlay.tapPromise({ name: desc.name, stage: 10 }, async ({ source, id, validChangedSaveFiles, command }) =>
{
if (!this.rclonePath || !ctx.config.get('exportSaves')) return;
const local = await db.query.games.findFirst({ where: getLocalGameMatch(id, source) });
console.log("Save Files", Object.values(validChangedSaveFiles).flatMap(c => Array.isArray(c.subPath) ? c.subPath : [c.subPath]).join(","));
const destination = source === 'store' ? [source, id] : command.emulator ? [command.emulator] : undefined;
if (!destination) return;
const remoteName = ctx.config.get('remoteName');
await Promise.all(Object.entries(validChangedSaveFiles).map(async ([slot, change]) =>
{
let suportsMetadata = false;
let dest: string;
if (remoteName && remoteName !== DefaultLocalName)
{
dest = `${remoteName}:gameflow/saves/${destination.join('/')}/${slot}`;
const remote = await this.request('/operations/fsinfo', {
fs: `${remoteName}:`
});
suportsMetadata = !remote.ReadMetadata;
if (suportsMetadata)
{
console.warn("Remote", remoteName, "does not support metadata");
}
} else
{
dest = path.join(config.get('downloadPath'), 'saves', ...destination, slot);
}
const filter = {
IncludeRule: Array.isArray(change.subPath) ?
change.subPath.map(s =>
{
if (change.isGlob) return s;
else s.replaceAll('\\', '/');
}) :
[change.isGlob ? change.subPath : change.subPath.replaceAll('\\', '/')]
};
let jobid: number | undefined = undefined;
if (change.fixedSize)
{
await this.request('/sync/copy', {
srcFs: change.cwd,
dstFs: dest,
createEmptySrcDirs: true,
_async: true,
_config: {
NoCheckDest: true
},
_filter: filter
})
.then(job => jobid = job.jobid)
.catch(e =>
{
events.emit('notification', { message: `RClone: ${e.cause?.error ?? e.message ?? e}`, type: 'error' });
return undefined;
});
} else
{
await this.request('/sync/sync', {
srcFs: change.cwd,
dstFs: dest,
createEmptySrcDirs: true,
_async: true,
_config: {
CheckSum: true,
CheckFirst: true,
Metadata: true,
MetadataSet: {
igdb_id: local?.igdb_id ? String(local?.igdb_id) : undefined,
ra_id: local?.ra_id ? String(local?.ra_id) : undefined
}
},
_filter: filter
})
.then(job => jobid = job.jobid)
.catch(e =>
{
events.emit('notification', { message: `RClone: ${e.cause?.error ?? e.message ?? e}`, type: 'error' });
return undefined;
});
}
if (!jobid) return;
await new Promise(async (resolve, reject) =>
{
const checkInterval = setInterval(async () =>
{
const stat = await this.request('/job/status', { jobid });
if (stat.finished)
{
clearInterval(checkInterval);
console.log(stat.output);
resolve(true);
} else if (stat.error)
{
reject(stat.error);
} else
{
}
}, 500);
});
const stats = await this.request('/core/stats', {
group: `job/${jobid}`
});
if (stats.transfers > 0)
{
events.emit('notification', { message: "RClone: Save Synced", type: 'success', icon: 'save' });
}

View file

@ -145,6 +145,7 @@ export default class RommIntegration implements PluginType<SettingsType>
{
this.isSteamDeck = isSteamDeckGameMode();
ctx.setProgress(0, "Logging Into Romm");
await this.updateClient();
await checkLoginAndRefreshRomm();
await this.updateClient();
@ -270,7 +271,8 @@ export default class RommIntegration implements PluginType<SettingsType>
metadata: rom.metadatum,
files,
auth: await this.getAuthToken(),
extract_path
extract_path,
id: "romm"
};
return [info];

View file

@ -90,7 +90,9 @@ export class PluginManager
{
if (plugin.enabled || plugin.description.canDisable === false)
{
console.log("Loading Plugin", plugin.description.name);
await plugin.plugin.load(ctx);
console.log("Loaded Plugin", plugin.description.name);
plugin.loaded = true;
}
} catch (error)
@ -119,11 +121,13 @@ export class PluginManager
{
if (p.loaded)
{
console.log("Starting", p.description.name, "plugin cleanup");
await p.plugin.cleanup!();
console.log(p.description.name, "cleanup complete");
}
} catch (error)
{
console.log("Error for plugin", p.description.name, "while cleaning up");
console.error("Error for plugin", p.description.name, "while cleaning up");
console.error(error);
}
}));

View file

@ -2,8 +2,8 @@ import Elysia from "elysia";
import open from 'open';
import z from "zod";
import os from 'node:os';
import { cachePath, config, events, taskQueue } from "./app";
import { isSteamDeck, openExternal } from "../utils";
import { cache, cachePath, config, events, taskQueue } from "./app";
import { getAppVersion, isSteamDeck, openExternal } from "../utils";
import fs from 'node:fs/promises';
import buildNotificationsStream from "./notifications";
import path, { dirname } from "node:path";
@ -14,23 +14,15 @@ import si from 'systeminformation';
import { getStoreFolder } from "./store/services/gamesService";
import ReloadPluginsJob from "./jobs/reload-plugins-job";
import { semver } from "bun";
import packageDef from '~/package.json';
import { getOrCached, githubRequestQueue } from "./cache";
import { getOrCached, getOrCachedGithubRelease, githubRequestQueue } from "./cache";
import SelfUpdateJob from "./jobs/self-update-job";
async function checkUpdate ()
async function checkUpdate (force?: boolean)
{
return getOrCached('check-for-update', async () => githubRequestQueue.add(async () =>
{
const latest = await fetch('https://api.github.com/repos/simeonradivoev/gameflow-deck/releases/latest');
if (latest.ok)
{
const data = await latest.json();
const hasUpdate = semver.order(data.tag_name, packageDef.version);
return hasUpdate;
}
return 0;
}), { expireMs: 1000 * 60 * 60 });
const latest = await getOrCachedGithubRelease('simeonradivoev/gameflow-deck', force);
if (!latest || !latest.tag_name) return { hasUpdate: 0, version: getAppVersion() };
const hasUpdate = semver.order(latest.tag_name, getAppVersion());
return { hasUpdate, version: latest.tag_name };
}
export const system = new Elysia({ prefix: '/api/system' })
@ -71,7 +63,8 @@ export const system = new Elysia({ prefix: '/api/system' })
machine: os.machine(),
source,
cacheSize: (await fs.stat(cachePath)).size,
storeSize: (await getFolderSize(getStoreFolder())).size
storeSize: (await getFolderSize(getStoreFolder())).size,
version: getAppVersion()
};
})
.get('/notifications', ({ set }) =>
@ -120,17 +113,25 @@ export const system = new Elysia({ prefix: '/api/system' })
dispose.push(taskQueue.on('progress', e =>
{
if (e.id !== ReloadPluginsJob.id) return;
if (e.id === ReloadPluginsJob.id)
{
ws.send({ type: "loading", progress: e.progress, state: e.state });
}
else if (e.id === SelfUpdateJob.id)
{
ws.send({ type: "loading", progress: e.progress, state: e.state });
}
}));
dispose.push(taskQueue.on('started', e =>
{
if (e.id !== ReloadPluginsJob.id) return;
ws.send({ type: "loading", progress: 0 });
if (e.id === ReloadPluginsJob.id)
ws.send({ type: "loading", progress: e.job.progress, state: e.job.state });
else if (e.id === SelfUpdateJob.id)
ws.send({ type: "loading", progress: e.job.progress, state: e.job.state });
}));
dispose.push(taskQueue.on('ended', e =>
{
if (e.id !== ReloadPluginsJob.id) return;
if (e.id !== ReloadPluginsJob.id && e.id !== SelfUpdateJob.id) return;
ws.send({ type: "loaded" });
}));
@ -268,4 +269,12 @@ export const system = new Elysia({ prefix: '/api/system' })
.get('/update', async () =>
{
return checkUpdate();
})
.post('/update', async () =>
{
return taskQueue.enqueue(SelfUpdateJob.id, new SelfUpdateJob());
})
.post('/update/check', async () =>
{
return checkUpdate(true);
});

View file

@ -106,7 +106,18 @@ export class TaskQueue
{
this.queue = [];
this.activeQueue.forEach(c => c.abort());
return Promise.all(this.activeQueue.map(c => c.promise.promise.catch(e => console.error("Error During Task Queue Closing"))));
return Promise.all(this.activeQueue.map(c =>
{
return new Promise(resolve =>
{
c.promise.promise.then(resolve).catch(e =>
{
console.error("Error During Task Queue Closing");
resolve(false);
});
setTimeout(resolve, 5000);
});
}));
}
}

View file

@ -6,24 +6,42 @@ import { dlopen, FFIType, Pointer } from "bun:ffi";
import { SERVER_URL } from '@/shared/constants';
import { host } from './utils/host';
import fs from 'node:fs/promises';
import { ensureDir } from 'fs-extra';
import path from 'node:path';
export default async function init (events: EventEmitter, forceBrowser: boolean, params: BrowserParams)
export default async function init (events: EventEmitter, params: BrowserParams)
{
if (forceBrowser)
if (params.forceNWJS)
{
await runNW(events, params);
return;
}
if (params.forceBrowser)
{
await runBrowser(events, params);
} else
{
return;
}
try
{
await runWebview(events, params);
return;
} catch (error)
{
await runBrowser(events, params);
}
console.error(error);
}
try
{
await runNW(events, params);
return;
} catch (error)
{
console.error(error);
}
await runBrowser(events, params);
}
function focusWindow (id: Pointer)
@ -51,17 +69,50 @@ function focusWindow (id: Pointer)
async function runNW (events: EventEmitter, params: BrowserParams)
{
const path = process.platform === 'win32' ? './bin/nw/nw.exe' : './bin/nw/nw';
if (!await fs.exists(path))
let nwPath = process.platform === 'win32' ? './bin/nw/nw.exe' : './bin/nw/nw';
if (process.env.FLATPAK_BUILD)
{
console.error("Could not find NW.js");
return;
nwPath = '/app/bin/nw/nw';
} else if (process.env.APPIMAGE)
{
nwPath = path.join(process.env.APPDIR ?? '', 'usr', 'bin', 'nw');
}
if (!await fs.exists(nwPath))
{
throw new Error(`Could not find NW.js at ${nwPath}`);
}
const signalHandler = new AbortController();
const chromeArgs: string[] = ['--in-process-gpu'];
if (params.isSteamDeckGameMode)
{
chromeArgs.push('--kiosk');
chromeArgs.push(`--window-size=1280,800`);
} else if (params.windowSize)
{
chromeArgs.push(`--window-size=${params.windowSize.width},${params.windowSize.height}`);
}
if (params.windowPosition) chromeArgs.push(`--window-position=${params.windowPosition.x},${params.windowPosition.y}`);
events.on('exitapp', () => signalHandler.abort());
const args = [path, `--url=${SERVER_URL(host)}`];
if (process.env.NODE_ENV !== 'development') args.push("--disable-devtools");
const nwProcess = Bun.spawn(args, { signal: signalHandler.signal });
const configPath = path.join(params.configPath, 'nw-user-data');
await ensureDir(configPath);
console.log("NW config path at:", configPath);
const args = [nwPath, `--url=${SERVER_URL(host)}`, `--user-data-dir=${configPath}`];
if (process.env.NODE_ENV !== 'development')
{
console.log("Disabling devtools");
args.push("--disable-devtools");
}
console.log("Launching NW.js");
const nwProcess = Bun.spawn(args, {
signal: signalHandler.signal,
killSignal: "SIGKILL",
env: {
...process.env,
NW_PRE_ARGS: chromeArgs.join(" ")
}
});
await nwProcess.exited;
}
@ -131,8 +182,7 @@ async function runBrowser (events: EventEmitter, params: BrowserParams)
const browserParams = await BuildParams(params);
if (!browserParams)
{
console.error("Could not find valid browser");
return Promise.resolve();
throw new Error("Could not find valid browser");
}
else if (!Bun.env.HEADLESS)
{

View file

@ -5,14 +5,28 @@ import { dirname } from 'pathe';
import { createInterface } from 'readline';
import { isSteamDeckGameMode } from './utils';
async function cleanup ()
async function cleanup (code: number)
{
await app.cleanup();
process.exit(0);
app.cleanup()
.then(() =>
{
process.exit(code);
})
.catch(e => console.error);
}
await app.load();
async function shutdown (code: number)
{
console.log("Graceful Shutdown");
await cleanup(code);
}
process.on("SIGINT", () => shutdown(0));
process.on("SIGTERM", () => shutdown(0));
process.on('SIGUSR1', () => shutdown(3));
if (process.env.HEADLESS)
{
const rl = createInterface({ input: process.stdin });
@ -22,7 +36,7 @@ if (process.env.HEADLESS)
if (line.trim() === "shutdown")
{
console.log("Graceful Shutdown");
await cleanup();
await cleanup(0);
}
});
@ -30,23 +44,23 @@ if (process.env.HEADLESS)
app.events.on('exitapp', () =>
{
process.stdout.write('exitapp\n');
cleanup();
process.send?.("exitapp");
cleanup(0);
});
app.events.on('focus', () =>
{
process.stdout.write("focus\n");
process.send?.("focus");
});
} else
{
await init(app.events, process.env.FORCE_BROWSER === "true", {
await init(app.events, {
configPath: dirname(app.config.path),
windowPosition: app.config.get('windowPosition'),
windowSize: app.config.get('windowSize'),
isSteamDeckGameMode: isSteamDeckGameMode()
isSteamDeckGameMode: isSteamDeckGameMode(),
forceBrowser: process.env.FORCE_BROWSER === "true",
forceNWJS: process.env.FORCE_NWJS === "true"
});
await cleanup();
await cleanup(0);
}

View file

@ -30,3 +30,13 @@ declare interface AppEventMap
notification: [FrontendNotification];
focus: [];
}
declare module '*.bat' {
const content: string;
export default content;
}
declare module '*.sh' {
const content: string;
export default content;
}

View file

@ -3,6 +3,7 @@ import path from 'node:path';
import { SettingsType } from '@/shared/constants';
import { config } from './api/app';
import fs from 'node:fs/promises';
import packageDef from '~/package.json';
export function checkRunning (pid: number)
{
@ -173,3 +174,8 @@ export async function moveAllFiles (srcDir: string, destDir: string)
}
}
}
export function getAppVersion ()
{
return process.env.VERSION_OVERRIDE ?? packageDef.version;
}

View file

@ -11,6 +11,8 @@ export interface BrowserParams
windowPosition?: { x: number, y: number; };
windowSize?: { width?: number, height?: number; };
isSteamDeckGameMode: boolean;
forceBrowser?: boolean;
forceNWJS?: boolean;
}
export async function BuildParams (data: BrowserParams)
@ -54,6 +56,13 @@ export async function BuildParams (data: BrowserParams)
args.push('--allow-insecure-localhost');
args.push('--auto-accept-camera-and-microphone-capture');
if (process.env.FLATPAK_BUILD)
{
args.push('--no-sandbox');
args.push('--disable-gpu-sandbox');
args.push('--test-type');
}
if (data.isSteamDeckGameMode)
{
args.push('--kiosk');

View file

@ -27,15 +27,22 @@ export class Downloader
onProgress?: (stats: ProgressStats) => void;
signal?: AbortSignal;
activeFile?: DownloadFileEntry;
downloadPath: string;
downloadPath: string | undefined;
id: string;
tmpPath: string;
tmpPathMeta: string;
/**
*
* @param id Id of the download. Should be unique
* @param files All the files to download
* @param downloadPath The destination path when all downloads are complete they will bemoved here. If undefined they will remain in the tmp path.
*/
constructor(
id: string,
files: DownloadFileEntry[],
downloadPath: string, init?: {
downloadPath: string | undefined,
init?: {
headers?: Record<string, string>,
onProgress?: (stats: ProgressStats) => void;
signal?: AbortSignal;
@ -210,11 +217,19 @@ export class Downloader
});
}
if (this.downloadPath === undefined)
{
await fs.rm(this.tmpPathMeta);
return this.files.map(f => path.join(this.tmpPath, f.file_path, f.file_name));
} else
{
await moveAllFiles(this.tmpPath, this.downloadPath);
if (await fs.exists(this.tmpPath))
await fs.rm(this.tmpPath, { recursive: true });
await fs.rm(this.tmpPathMeta);
return this.files.map(f => path.join(this.downloadPath, f.file_path, f.file_name));
return this.files.map(f => path.join(this.downloadPath!, f.file_path, f.file_name));
}
}
}

View file

@ -0,0 +1,6 @@
#!/bin/bash
sleep 2
mv "{{{tempFile}}}" "{{{appImagePath}}}"
chmod +x "{{{appImagePath}}}"
"{{{appImagePath}}}" &
rm -- "$0"

View file

@ -0,0 +1,6 @@
@echo off
timeout /t 2 /nobreak
powershell -Command "Expand-Archive -Force '{{{tempFile}}}' '{{{installDir}}}'"
del "{{{tempFile}}}"
start "" /D "{{{installDir}}}" "{{{exePath}}}"
del "%~f0"

View file

@ -25,17 +25,13 @@ export function AnimatedBackground (data: {
)
: useState<string | undefined>();
const [lastBackgroundUrl, setLastBackgroundUrl] = useState<string | undefined>(undefined);
const backgroundElementRef = useRef<HTMLDivElement>(null);
useEffect(() =>
{
const lastBg = backgroundUrl;
if (data.backgroundUrl != backgroundUrl)
{
setBackgroundUrl(data.backgroundUrl ? (data.backgroundUrl instanceof URL ? data.backgroundUrl.href : data.backgroundUrl) : undefined);
setLastBackgroundUrl(lastBg);
}
}, [data.backgroundUrl]);
@ -44,13 +40,6 @@ export function AnimatedBackground (data: {
{
finalBackgroundUrl = backgroundUrl ? new URL(backgroundUrl) : undefined;
} catch { }
let finalLastBackgroundUrl: URL | undefined;
try
{
finalLastBackgroundUrl = lastBackgroundUrl ? new URL(lastBackgroundUrl) : undefined;
} catch { }
const blur = useLocalSetting('backgroundBlur');
if (blur)
{
@ -59,13 +48,7 @@ export function AnimatedBackground (data: {
finalBackgroundUrl?.searchParams.set('blur', String(24));
}
if (!finalLastBackgroundUrl?.searchParams.has('blur'))
{
finalLastBackgroundUrl?.searchParams.set('blur', String(24));
}
finalBackgroundUrl?.searchParams.set('height', String(320));
finalLastBackgroundUrl?.searchParams.set('height', String(320));
}
useEffect(() =>
@ -90,8 +73,6 @@ export function AnimatedBackground (data: {
function handleSetBackground (url: string)
{
setLastBackgroundUrl(backgroundUrl);
setBackgroundUrl(url);
}
@ -120,7 +101,7 @@ export function AnimatedBackground (data: {
>
{!data.scrolling && <div className='absolute top-0 left-0 right-0 bottom-0 overflow-hidden'>
<div className='absolute w-full h-full bg-radial from-base-100 to-base-300 -z-5'></div>
{blur && finalLastBackgroundUrl && <img className='absolute w-full h-full object-cover object-center -z-4 mask-radial-at-center mask-radial-from-0 mask-radial-farthest-corner' src={finalLastBackgroundUrl.href}></img>}
{finalBackgroundUrl ? <img
decoding="async"
key={finalBackgroundUrl?.href}

View file

@ -37,6 +37,10 @@ export default function AppCommunication (data: { children: any; })
});
document.documentElement.dataset.loaded = "true";
return () =>
{
sub.close();
};
}, []);
return <SystemInfoContext value={systemInfo}>

View file

@ -1,5 +1,5 @@
import { doesFocusableExist, FocusDetails, getCurrentFocusKey } from "@noriginmedia/norigin-spatial-navigation";
import { useLayoutEffect } from "react";
import { useEffect, useLayoutEffect } from "react";
export function AutoFocus (data: {
parentKey?: string;
@ -8,11 +8,15 @@ export function AutoFocus (data: {
delay?: number;
})
{
useLayoutEffect(() =>
useEffect(() =>
{
let delayTimeout: number | undefined;
if (data.force || !getCurrentFocusKey() || getCurrentFocusKey() === data.parentKey || !doesFocusableExist(getCurrentFocusKey()))
const focusDoesntExist = !doesFocusableExist(getCurrentFocusKey());
const parentFocus = getCurrentFocusKey() === data.parentKey;
const noFocus = !getCurrentFocusKey();
if (data.force || noFocus || parentFocus || focusDoesntExist)
{
if (data.delay)
{
@ -21,8 +25,8 @@ export function AutoFocus (data: {
{
data.focus({ instant: true });
}
}
return () =>
{
if (delayTimeout)

View file

@ -32,7 +32,7 @@ function LocalCardElement (data: { game: GameMetaExtra, i: number; } & FocusPara
oneShot('click');
};
useShortcuts(data.game.focusKey, () => [{ label: "Select", button: GamePadButtonCode.A, action: event => handleAction({ event, focusKey: data.game.focusKey }) }]);
useShortcuts(data.game.focusKey, () => [{ label: "Details", button: GamePadButtonCode.A, action: event => handleAction({ event, focusKey: data.game.focusKey }) }]);
return (
<CardElement
@ -69,7 +69,7 @@ export function CardList (data: {
{
const { ref, focusKey } = useFocusable({
focusKey: data.id,
focusable: data.games.length > 0,
focusable: data.games.length > 0 || (!!data.finalElement && (Array.isArray(data.finalElement) ? data.finalElement.length > 0 : !!data.finalElement)),
preferredChildFocusKey: data.focus
});

View file

@ -30,7 +30,7 @@ import { TwitchIcon } from "../scripts/brandIcons";
import { rommLoggedInQuery } from "../scripts/queries/romm";
import { twitchLoginVerificationQuery } from "../scripts/queries/settings";
import { SystemInfoContext } from "../scripts/contexts";
import { useRouter } from "@tanstack/react-router";
import { useNavigate, useRouter } from "@tanstack/react-router";
import { oneShot } from "../scripts/audio/audio";
import { hasUpdateQuery } from "../scripts/queries/system";
@ -87,16 +87,24 @@ export interface HeaderAccount
function UpdateStatus ()
{
const handleSelect = () =>
{
navigate({ to: '/settings/about' });
};
const hasUnread = false;
return <div className={classNames("tooltip tooltip-bottom tooltip-warning p-2 rounded-full", { "bg-warning text-warning-content": hasUnread })} data-tip="Update Available">
<CircleFadingArrowUp className="sm:size-4 md:size-8 text-warning" />
const navigate = useNavigate();
const { ref } = useFocusable({
focusKey: 'update-bt', onEnterPress: handleSelect
});
return <div onClick={handleSelect} ref={ref} className={classNames("tooltip tooltip-bottom tooltip-warning p-2 rounded-full focusable focusable-primary focusable-hover focused:bg-warning cursor-pointer", { "bg-warning text-warning-content ": hasUnread })} data-tip="Update Available">
<CircleFadingArrowUp className="sm:size-4 md:size-8 text-warning in-focused:text-warning-content" />
</div>;
}
function NotificationStatus ()
{
const hasUnread = false;
return <div className={classNames("p-2 rounded-full", { "bg-warning text-warning-content": hasUnread })}>
return <div className={classNames("p-2 rounded-full focused:bg-base-300", { "bg-warning text-warning-content": hasUnread })}>
<Bell className="sm:size-4 md:size-8" />
</div>;
}
@ -219,14 +227,17 @@ export function HeaderAccounts (data: { accounts?: HeaderAccount[]; })
router.navigate({ to: '/settings/accounts' });
oneShot('click');
};
const { ref } = useFocusable({
focusKey: 'accounts', onEnterPress: handleSelect
});
const accounts: HeaderAccount[] = [];
if (data.accounts) accounts.push(...data.accounts);
const router = useRouter();
const { ref } = useFocusable({
focusKey: 'accounts',
onEnterPress: handleSelect,
focusable: accounts.length > 0
});
if (rommUser.data?.hasLogin || rommUser.isError)
{
accounts.push({
@ -259,7 +270,7 @@ export function HeaderAccounts (data: { accounts?: HeaderAccount[]; })
export function HeaderStatusBar (data: { buttons?: HeaderButton[]; buttonElements?: JSX.Element[] | JSX.Element; })
{
const { ref, focusKey } = useFocusable({ focusKey: 'header-status-bar' });
const { data: hasUpdate } = useQuery(hasUpdateQuery);
const { data: update } = useQuery(hasUpdateQuery);
return <div ref={ref} className="flex items-center sm:gap-1 md:gap-2 text drop-shadow-sm">
<FocusContext value={focusKey}>
<div className="flex gap-2 items-center" style={{ viewTransitionName: 'status-bar-icons' }}>
@ -267,7 +278,7 @@ export function HeaderStatusBar (data: { buttons?: HeaderButton[]; buttonElement
<WiFiStatus />
<BluetoothStatus />
<NotificationStatus />
{!!hasUpdate && hasUpdate >= 1 && <UpdateStatus />}
{!!update && update.hasUpdate >= 1 && <UpdateStatus />}
<BatteryStatus />
</div>
{!!data.buttons && <div className="divider divider-horizontal mx-0"></div>}

View file

@ -13,7 +13,20 @@ export default function ImageWithFallbacks (data: {
{
img.dataset.index = String(nextIndex);
img.src = data.src[nextIndex].href;
}
};
return <img draggable={data.draggable} className={data.className} src={data.src[0].href} data-index={0} onError={handleError}></img>;
return <img
draggable={data.draggable}
className={data.className}
src={data.src[0].href}
data-index={0}
onError={handleError}
onLoad={e =>
{
e.currentTarget.dataset.loaded = "true";
}}
>
</img>;
}

View file

@ -1,8 +1,9 @@
import { Ref, RefObject } from 'react';
import './dots.css';
export default function DotsLoading ()
export default function DotsLoading (data: { ref?: Ref<any>; })
{
return <div className="flex gap-3 justify-center animation_alternate items-center pt-8">
return <div ref={data.ref} className="flex gap-3 justify-center animation_alternate items-center pt-8">
<div className="ball size-6"></div>
<div className="ball size-6"></div>
<div className="ball size-6"></div>

View file

@ -109,7 +109,7 @@ export default function MainActions (data: { game?: FrontEndGameTypeDetailed, so
if (!cmd) return;
if (cmd.emulator === 'EMULATORJS')
{
const params = new URLSearchParams(cmd.command);
const params = new URLSearchParams(Array.isArray(cmd.command) ? cmd.command[0] : cmd.command);
router.navigate({ to: '/embedded/$source/$id', params: { source: data.source, id: data.id }, search: Object.fromEntries(params.entries()) });
} else
{
@ -120,7 +120,8 @@ export default function MainActions (data: { game?: FrontEndGameTypeDetailed, so
let mainButton: any | undefined = undefined;
if (status === 'installed')
{
mainButton = <div className="flex gap-2"><ActionButton onAction={() => handlePlay(validDefaultCommand)} tooltip={validDefaultCommand?.label ?? details}
mainButton = <div className="flex gap-2">
<ActionButton onAction={() => handlePlay(validDefaultCommand)} tooltip={validDefaultCommand?.label ?? details}
key="primary"
type='primary'
id="mainAction"

View file

@ -464,7 +464,7 @@ const assets = new Set<string>([
]);
// Store basePath resolved from Vite config
const BASE_PATH = "./";
const BASE_PATH = "/";
/**

View file

@ -7,7 +7,7 @@
@theme {
--breakpoint-sm: 0px;
--breakpoint-md: 1280px;
--breakpoint-md: 1024px;
--page-scroll-bg: transparent;
--animation-size: 1;

View file

@ -166,7 +166,6 @@ function RouteComponent ()
return (
<AnimatedBackground ref={ref} backgroundKey="game-details" backgroundUrl={backgroundImage} scrolling>
<AutoFocus focus={focusSelf} />
<GameDetailsContext value={{
update: () => setUpdate(v => v + 1)
}} >
@ -214,6 +213,7 @@ function RouteComponent ()
</div>
<FloatingShortcuts />
</GameDetailsContext>
<AutoFocus focus={focusSelf} />
</AnimatedBackground>
);
}

View file

@ -13,10 +13,13 @@ import
LayoutGrid,
PlusCircle,
Plus,
LucideIcon,
} from "lucide-react";
import
{
createFileRoute,
PathParamOptions,
ToPathOption,
useRouter,
} from "@tanstack/react-router";
import { useMutation, useQueryClient } from "@tanstack/react-query";
@ -52,6 +55,7 @@ import { FloatingShortcuts } from "../components/Shortcuts";
import SelectMenu from "../components/SelectMenu";
import HeaderSearchField from "../components/HeaderSearchField";
import CardElement from "../components/CardElement";
import { Router } from "..";
export const Route = createFileRoute("/")({
component: ConsoleHomeUI,
@ -114,24 +118,30 @@ function Preview (data: { index: number; children?: any; })
</div>;
}
function GetStoreGamesCard ()
function AdditionalCard (data: {
id: string,
route: keyof typeof Router.routesByPath,
title: string,
subTitle: string,
index: number,
actionLabel: string;
icon: LucideIcon | string;
badgeIcon?: LucideIcon;
})
{
const router = useRouter();
const handleNavigate = () =>
{
router.navigate({ to: '/store/tab/games' });
};
return <CardElement onFocus={scrollIntoViewHandler({ behavior: "smooth", inline: "center" })} badges={[<Search className="size-8" />]} onAction={handleNavigate} title="Gameflow Store" subtitle="Get Free Games" preview={<Preview index={43} ><Store className="not-mobile:drop-shadow-md in-focus:animate-rotate size-32" /></Preview>} focusKey='store-games-btn' index={0} id="store-games-btn" />;
}
function ShowAllGamesCard ()
{
const router = useRouter();
const handleNavigate = () =>
{
router.navigate({ to: '/games' });
router.navigate({ to: data.route as any });
};
return <CardElement onFocus={scrollIntoViewHandler({ behavior: "smooth", inline: "center" })} onAction={handleNavigate} title="All Games" preview={<Preview index={17} ><LayoutGrid className="not-mobile:drop-shadow-md in-focus:animate-rotate size-32" /></Preview>} focusKey='all-games-btn' index={0} id="all-games-btn" />;
useShortcuts(data.id, () => [{ label: data.actionLabel, button: GamePadButtonCode.A, action: handleNavigate }]);
return <CardElement onFocus={scrollIntoViewHandler({ behavior: "smooth", inline: "center" })} badges={data.badgeIcon ? [<data.badgeIcon className="size-8" />] : undefined} onAction={handleNavigate} title={data.title} subtitle={data.subTitle} preview={<Preview index={data.index} >
{typeof data.icon === 'string' ?
<img className="not-mobile:drop-shadow-md" src={data.icon} /> :
<data.icon className="not-mobile:drop-shadow-md in-focus:animate-rotate size-32" />
}
</Preview>} focusKey={data.id} index={0} id={data.id} />;
}
function HomeList (data: {
@ -197,8 +207,13 @@ function HomeList (data: {
id="games-list"
setBackground={bg.setBackground}
filters={{ limit: 12, orderBy: 'activity' }}
finalElement={[<GetStoreGamesCard />, <ShowAllGamesCard />]}
emptyElement={[]}
finalElement={[
<AdditionalCard key='store-games-btn' icon={Store} badgeIcon={Search} route='/store/tab/games' id='store-games-btn' title="Gameflow Store" subTitle="Get Free Games" index={43} actionLabel="Go To Store" />,
<AdditionalCard key='all-games-btn' icon={LayoutGrid} route='/games' id='all-games-btn' title="All Games" subTitle="All Owned Games" index={17} actionLabel="All Games" />
]}
emptyElement={[
<AdditionalCard key='romm-setup-btn' icon={'https://romm.app/_ipx/q_80/images/blocks/logos/romm.svg'} route='/settings/accounts' id='romm-setup-btn' title="Setup Romm" subTitle="To Import Games" index={18} actionLabel="Setup Romm" />
]}
/>
<AutoFocus parentKey={focusKey} focus={focusSelf} delay={10} />
</>;

View file

@ -5,7 +5,8 @@ import { GamePadButtonCode, useShortcutContext, useShortcuts } from '../scripts/
import { useFocusable } from '@noriginmedia/norigin-spatial-navigation';
import Shortcuts, { FloatingShortcuts } from '../components/Shortcuts';
import { useJobStatus } from '../scripts/utils';
import { useRef } from 'react';
import { useEffect, useRef } from 'react';
import { rommApi } from '../scripts/clientApi';
export const Route = createFileRoute('/launcher/$source/$id')({
component: RouteComponent,
@ -39,7 +40,7 @@ function RouteComponent ()
useShortcuts(focusKey, () => [{ label: "Back", button: GamePadButtonCode.B, action: HandleGoBack }]);
const { data, state } = useJobStatus('launch-game', {
const { state, data } = useJobStatus('launch-game', {
onProgress (process, data)
{
if (progressRef.current)
@ -55,6 +56,7 @@ function RouteComponent ()
},
}, [progressRef.current, HandleGoBack]);
useBlocker({ shouldBlockFn: () => !!data });
return <AnimatedBackground ref={ref} backgroundKey='game-details'>

View file

@ -1,8 +1,11 @@
import { systemInfoQuery } from '@queries/system';
import { useQuery } from '@tanstack/react-query';
import { Button } from '@/mainview/components/options/Button';
import { FocusContext, useFocusable } from '@noriginmedia/norigin-spatial-navigation';
import { checkUpdateMutation, hasUpdateQuery, systemInfoQuery, updateMutation } from '@queries/system';
import { useMutation, useQuery } from '@tanstack/react-query';
import { createFileRoute } from '@tanstack/react-router';
import { ArrowUpCircle, CircleFadingArrowUp, RefreshCcw } from 'lucide-react';
import prettyBytes from 'pretty-bytes';
export const Route = createFileRoute('/settings/about')({
@ -12,8 +15,36 @@ export const Route = createFileRoute('/settings/about')({
function RouteComponent ()
{
const { data: systemInfo } = useQuery(systemInfoQuery);
return <table className="table">
const { ref, focusKey } = useFocusable({ focusKey: 'about-section' });
const { data: hasUpdate, refetch: refetchHasUpdate } = useQuery(hasUpdateQuery);
const update = useMutation(updateMutation);
const forceCheckUpdate = useMutation({
...checkUpdateMutation,
onSuccess (data, variables, onMutateResult, context)
{
refetchHasUpdate();
},
});
return <table ref={ref} className="table">
<FocusContext value={focusKey}>
<tbody>
<tr>
<th>Version</th>
<td>{systemInfo?.data?.version}</td>
</tr>
<tr>
<th>Update</th>
<td className='flex flex-flex-wrap gap-2'>
{
hasUpdate && hasUpdate.hasUpdate > 0 ?
<Button className='gap-3' style='warning' id='update-btn' onAction={() => update.mutate()}><CircleFadingArrowUp /> Update to {hasUpdate?.version}</Button> :
<Button className='gap-3' id='update-btn' onAction={() => forceCheckUpdate.mutate()}>{forceCheckUpdate.isPending ? <span className="loading loading-spinner loading-lg"></span> : <RefreshCcw />}Check for Update</Button>
}
{<Button className='gap-3' id='force-update-btn' onAction={() => update.mutate()}><CircleFadingArrowUp /> Force Update</Button>}
</td>
</tr>
<tr>
<th>Agent</th>
<td>{navigator.userAgent}</td>
@ -65,5 +96,6 @@ function RouteComponent ()
<td>{systemInfo?.data?.steamDeck ?? 'false'}</td>
</tr>
</tbody>
</FocusContext>
</table>;
}

View file

@ -1,4 +1,5 @@
import { AutoFocus } from '@/mainview/components/AutoFocus';
import DotsLoading from '@/mainview/components/backgrounds/dots';
import { Button } from '@/mainview/components/options/Button';
import { OptionDropdown } from '@/mainview/components/options/OptionDropdown';
import { OptionInput } from '@/mainview/components/options/OptionInput';
@ -7,16 +8,34 @@ import { RoundButton } from '@/mainview/components/RoundButton';
import { getAllPluginsQuery, getPluginDetailsQuery } from '@/mainview/scripts/queries/plugins';
import { getPluginActionsQuery, getPluginSettingQuery, getPluginSettingsDefinitionQuery, pluginActionMutation, setPluginSettingMutation } from '@/mainview/scripts/queries/settings';
import { GamePadButtonCode, useShortcuts } from '@/mainview/scripts/shortcuts';
import { scrollIntoViewHandler } from '@/mainview/scripts/utils';
import { FocusContext, useFocusable } from '@noriginmedia/norigin-spatial-navigation';
import { useMutation, useQuery } from '@tanstack/react-query';
import { useMutation, useQuery, useQueryClient, useSuspenseQuery } from '@tanstack/react-query';
import { createFileRoute, useNavigate } from '@tanstack/react-router';
import { JSONSchema7 } from 'json-schema';
import { ArrowLeft, CirclePlay, Play, Settings2, SettingsIcon } from 'lucide-react';
import toast from 'react-hot-toast';
export const Route = createFileRoute('/settings/plugin/$source')({
component: RouteComponent,
pendingComponent: Loading,
async loader (ctx)
{
const definitions = await ctx.context.queryClient.fetchQuery(getPluginSettingsDefinitionQuery(ctx.params.source));
const actions = await ctx.context.queryClient.fetchQuery(getPluginActionsQuery(ctx.params.source));
await new Promise(resolve => setTimeout(resolve, 1000));
return { definitions, actions };
},
});
function Loading ()
{
const { ref, focusSelf } = useFocusable({ focusKey: 'plugins' });
return <>
<DotsLoading ref={ref} />
<AutoFocus focus={focusSelf} />
</>;
}
function PluginAction (data: { id: string, title: string | undefined, description: string | undefined; action: string; reload: () => void; })
{
const { source } = Route.useParams();
@ -91,15 +110,19 @@ function PluginOption (data: { name: string, title?: string, prop: JSONSchema7;
function Settings ()
{
const { definitions, actions } = Route.useLoaderData();
const { source } = Route.useParams();
const { data: definitions, refetch: refetchDefinitions } = useQuery(getPluginSettingsDefinitionQuery(source));
const { data: actions, refetch: referchActions } = useQuery(getPluginActionsQuery(source));
const queryClient = useQueryClient();
const handleReload = () =>
{
referchActions();
refetchDefinitions();
queryClient.refetchQueries(getPluginSettingsDefinitionQuery(source));
queryClient.refetchQueries(getPluginActionsQuery(source));
};
const { ref, focusKey } = useFocusable({ focusKey: 'plugin-settings' });
const { ref, focusKey } = useFocusable({
focusKey: 'plugin-settings',
focusable: (definitions?.properties && Object.keys(definitions?.properties).length > 0) || actions.length > 0
});
return <div ref={ref}>
<FocusContext value={focusKey}>
{!!definitions?.properties && Object.entries(Object.groupBy(Object.entries(definitions?.properties)
@ -142,16 +165,19 @@ function RouteComponent ()
return <div ref={ref}>
<FocusContext value={focusKey}>
<RoundButton className='absolute' id='return-to-plugins' onAction={handleReturn}><ArrowLeft /></RoundButton>
<div className='flex flex-col gap-4'>
<div className='flex text-2xl font-bold gap-2 grow items-center justify-center'>
<RoundButton onFocus={scrollIntoViewHandler({ inline: 'end' })} id='return-to-plugins' onAction={handleReturn}><ArrowLeft /></RoundButton>
<img className='h-12' src={data?.icon}></img>
{data?.displayName}
</div>
<ul className='flex gap-2 justify-center'>{data?.keywords?.map((k, i) => <li key={i} className='bg-base-200 rounded-full p-2 px-4'>{k}</li>)}</ul>
<div className='bg-base-200 p-4 rounded-2xl'>{data?.description}</div>
</div>
<Settings />
</FocusContext>
<AutoFocus focus={focusSelf} />
</div>;

View file

@ -1,3 +1,4 @@
import { AutoFocus } from '@/mainview/components/AutoFocus';
import { pluginCategoryIcons, pluginCategoryPriorities } from '@/mainview/components/Constants';
import { Button } from '@/mainview/components/options/Button';
import { OptionInput } from '@/mainview/components/options/OptionInput';
@ -62,7 +63,7 @@ function Plugin (data: {
function RouteComponent ()
{
const { data: plugins, refetch: refetchPlugins } = useQuery(getAllPluginsQuery);
const { ref, focusKey } = useFocusable({ focusKey: 'plugins' });
const { ref, focusKey, focusSelf } = useFocusable({ focusKey: 'plugins' });
const pluginMutation = useMutation({
...enablePluginMutation, onSuccess (data, variables, onMutateResult, context)
{
@ -84,6 +85,7 @@ function RouteComponent ()
</div>
</div>;
})}
<AutoFocus focus={focusSelf} />
</FocusContext>
</div>;
}

View file

@ -30,7 +30,7 @@ function RouteComponent ()
const { focus } = Route.useSearch();
const [search] = useSessionStorage<string | undefined>(`${Route.to}-search`, undefined);
const navigator = useNavigate();
const { ref, focusKey, focusSelf } = useFocusable({ focusKey: "main-area", preferredChildFocusKey: focus });
const { ref, focusKey, focusSelf } = useFocusable({ focusKey: "main-area", preferredChildFocusKey: focus ?? 'store-games' });
const [filter, setFilter] = useSessionStorage<GameListFilterType>('store-games-filters', {});
const { data, fetchNextPage, isFetchingNextPage, isFetching } = useInfiniteQuery(storeGamesInfiniteQuery(filter));
const { data: gameFilters } = useQuery(gameFiltersQuery({ source: 'store' }));
@ -80,7 +80,8 @@ function RouteComponent ()
if (isFetchingNextPage || isFetching)
return;
fetchNextPage();
}} />} games={data?.pages.flatMap((page) => page.data.map((g) =>
}} />}
games={data?.pages.flatMap((page) => page.data.map((g) =>
{
const badges: JSX.Element[] = [];
if (g.id.source === 'local')
@ -119,7 +120,8 @@ function RouteComponent ()
onFocus: (k, n, d) => handleFocus(k, n, d)
} satisfies GameMetaExtra as GameMetaExtra;
})
) ?? []} id={'store-games'} />
) ?? []}
id={'store-games'} />
</div>
<div className='fixed left-2 top-52 bottom-0 sm:w-10 md:w-14 z-10'>
<SideFilters id='filter-btns' localFilter={filter} setLocalFilter={setFilter} filterValues={gameFilters} filters={{ source: 'store' }} />

View file

@ -15,6 +15,7 @@ import { GetFocusedElement } from '@/mainview/scripts/spatialNavigation';
import { useQuery } from '@tanstack/react-query';
import { autoEmulatorsQuery } from '@queries/settings';
import { storeEmulatorsRecommendedQuery, storeFeaturedGamesQuery } from '@queries/store';
import ImageWithFallbacks from '@/mainview/components/ImageWithFallbacks';
export const Route = createFileRoute('/store/tab/')({
component: RouteComponent
@ -64,16 +65,7 @@ function Main (data: { games?: FrontEndGameTypeDetailed[]; })
{game ? <div key={selectedGame} className="flex transition-all duration-500 flex-col rounded-3xl overflow-hidden shadow-black/5 shadow-md w-full ring-6 ring-base-200 border-6 border-base-200">
<div className='flex relative h-full overflow-hidden'>
<div className='absolute w-full h-full z-0 bg-base-200'>
<picture key={selectedGame}
className='w-full h-full object-cover transition-all duration-500 ease-out scale-110 opacity-0 light:data-loaded:opacity-40 dark:data-loaded:opacity-80 z-0'
onLoad={(e) =>
{
e.currentTarget.dataset.loaded = "true";
e.currentTarget.classList.toggle('scale-110', false);
}}
>
{previewUrls?.map((u, i) => <source key={i} src={u.href} />)}
</picture>
<ImageWithFallbacks src={previewUrls ?? []} className='w-full h-full transition-all duration-500 ease-out scale-110 opacity-0 light:data-loaded:opacity-40 dark:data-loaded:opacity-40 z-0 object-cover' />
</div>
<div key={selectedGame} className='flex sm:flex-wrap md:flex-nowrap grow z-1 p-8 opacity-0 animate-fade-in h-full items-end gap-4 sm:justify-end md:justify-between'>
<div className='flex gap-4 max-h-full z-1 grow md:h-full'>
@ -89,7 +81,7 @@ function Main (data: { games?: FrontEndGameTypeDetailed[]; })
</div>
</div>
<Button onAction={() => storeContext.showDetails('game', game.id.source, game.id.id, focusKey)} className='px-6 py-3 text-2xl! z-1 gap-2 focusable focusable-primary' id={'play-featured-btn'}> <Search /> Details</Button>
<Button onAction={() => storeContext.showDetails('game', game.id.source, game.id.id, focusKey)} className='px-6 py-3 text-2xl! z-1 gap-2 drop-shadow-md focusable focusable-primary' id={'play-featured-btn'}> <Search /> Details</Button>
</div>
</div>
</div> : <div className='skeleton w-full rounded-3xl grow sm:h-64 z-15' />}

View file

@ -57,3 +57,23 @@ export const hasUpdateQuery = queryOptions({
},
staleTime: 1000 * 60 * 30
});
export const checkUpdateMutation = mutationOptions({
mutationKey: ['update', 'check'],
mutationFn: async () =>
{
const { data, error } = await systemApi.api.system.update.check.post();
if (error) throw error;
return data;
},
});
export const updateMutation = mutationOptions({
mutationKey: ['update'],
mutationFn: async () =>
{
const { data, error } = await systemApi.api.system.update.post();
if (error) throw error;
return data;
},
});

View file

@ -272,6 +272,7 @@ export function useJobStatus<const JOB extends keyof JobsAPIType['~Routes']['api
onEnded?: (data: ExtractField<JobResponse<JOB>, "completed" | "ended", 'data'>) => void;
onCompleted?: (data: ExtractField<JobResponse<JOB>, "completed" | "ended", 'data'>) => void;
onError?: (error: string) => void;
onClosed?: () => void;
},
deps?: DependencyList
)
@ -289,6 +290,7 @@ export function useJobStatus<const JOB extends keyof JobsAPIType['~Routes']['api
const sub = jobsApi.api.jobs[id].subscribe({ query: init?.query });
ref.current = sub as any;
sub.on('close', () => init?.onClosed?.());
sub.subscribe(({ data }) =>
{
switch (data.type)
@ -326,7 +328,7 @@ export function useJobStatus<const JOB extends keyof JobsAPIType['~Routes']['api
sub.close();
ref.current = null;
};
}, [id, init?.query, init?.onEnded, init?.onCompleted, init?.onProgress, init?.onError, ...(deps ?? [])]);
}, [id, init?.query]);
return { data, state, error, wsRef: ref };
}

View file

@ -1,5 +1,6 @@
declare const __HOST__: string;
declare const __PUBLIC__: boolean;
declare const __FLATPAK__: boolean;
declare const __EMULATORS__: Record<string, string>;
declare module "@emulators" {
const data: Record<string, string>;

View file

@ -341,6 +341,7 @@ declare interface SaveFileChange
isGlob?: true;
cwd: string;
shared: boolean;
fixedSize?: boolean;
}
declare type SaveSlots = Record<string, { cwd: string; }>;

View file

@ -102,7 +102,8 @@ export default defineConfig(({ command }) =>
},
define: {
__HOST__: JSON.stringify(host),
__PUBLIC__: process.env.PUBLIC_ACCESS ? true : false
__PUBLIC__: process.env.PUBLIC_ACCESS ? true : false,
__FLATPAK__: process.env.FLATPAK_BUILD ? true : false
}
};
});