fix: Fixed romm login, now uses token
feat: Moved romm to internal plugin fix: Made focusing and navigation more reliable fix: Loading errors on first time launch
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816d50ae4d
81 changed files with 1659 additions and 1097 deletions
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@ -22,7 +22,7 @@ export default function ActionButton (data: {
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primary: "bg-primary text-primary-content focused:bg-base-content focused:text-base-300 focusable focusable-primary",
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base: " text-base-content border-dashed border-base-content/20 border-2 focused:bg-base-content focused:text-base-300 focusable focusable-primary",
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accent: "bg-accent text-accent-content focusable focusable-primary focusable:bg-base-content focusable:text-base-300",
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error: "bg-error text-error-content focused:bg-error focused:text-error-content",
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error: "bg-error text-error-content focused:bg-error focused:text-error-content focusable focusable-primary",
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};
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return (
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<div className="tooltip tooltip-accent tooltip-right" data-tip={data.tooltip}>
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@ -28,13 +28,13 @@ function AchievementsInfo (data: { game: FrontEndGameTypeDetailed; } & InteractP
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</ActionButton>;
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}
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export default function ActionButtons (data: { game: FrontEndGameTypeDetailed, source: string, id: string; })
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export default function ActionButtons (data: { game?: FrontEndGameTypeDetailed, source: string, id: string; })
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{
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const [, setDetailsSection] = useLocalStorage('details-section', 'screenshots');
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const { ref, focusKey, hasFocusedChild } = useFocusable({ focusKey: 'actions', trackChildren: true });
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const { ref, focusKey, hasFocusedChild } = useFocusable({ focusKey: 'actions', forceFocus: true, trackChildren: true, preferredChildFocusKey: 'mainAction' });
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const deleteMutation = useMutation({
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...deleteGameMutation(data.game.id),
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...deleteGameMutation({ id: data.id, source: data.source }),
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onSuccess: () =>
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{
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location.reload();
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@ -47,7 +47,7 @@ export default function ActionButtons (data: { game: FrontEndGameTypeDetailed, s
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});
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const contextOptions: DialogEntry[] = [];
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if (data.game.local)
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if (data.game?.local)
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{
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contextOptions.push({
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id: 'delete',
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@ -66,15 +66,15 @@ export default function ActionButtons (data: { game: FrontEndGameTypeDetailed, s
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return <div ref={ref} className="flex sm:gap-2 md:gap-4 sm:h-16 md:h-32 overflow-hidden p-2 items-center shrink-0">
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<FocusContext value={focusKey}>
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<MainActions game={data.game} source={data.source} id={data.id} />
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<AchievementsInfo game={data.game} onAction={() =>
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{data.game && <AchievementsInfo game={data.game} onAction={() =>
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{
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setDetailsSection("achievements");
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if (data.game.achievements?.entires[0])
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if (data.game?.achievements?.entires[0])
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{
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setFocus(data.game.achievements.entires[0].id);
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}
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}} />
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}} />}
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<ActionButton tooltip="Settings" onAction={() => setOpen(true, 'settings')} type="base" id="settings" icon={<Settings />} >
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</ActionButton >
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{settingsDialog}
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@ -27,8 +27,9 @@ export default function Details (data: {
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const { ref, focusKey } = useFocusable({
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focusKey: 'main-details',
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onFocus: (l, p, d) => scrollIntoViewHandler({ block: 'end', behavior: 'smooth' })(focusKey, ref.current, d),
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preferredChildFocusKey: "play-btn",
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saveLastFocusedChild: false
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preferredChildFocusKey: "actions",
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saveLastFocusedChild: false,
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forceFocus: true
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});
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const platformCoverImg = data.game?.path_platform_cover ? new URL(`${RPC_URL(__HOST__)}${data.game?.path_platform_cover}`) : undefined;
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@ -87,7 +88,7 @@ export default function Details (data: {
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<div className="skeleton h-4 w-[80%]"></div>
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</div>}
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</div>
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{!!data.game && <ActionButtons source={data.source} id={data.id} game={data.game} key="actions" />}
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<ActionButtons source={data.source} id={data.id} game={data.game} key="actions" />
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</div>
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</section>
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</FocusContext>
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@ -6,11 +6,11 @@ import { getErrorMessage } from "react-error-boundary";
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import toast from "react-hot-toast";
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import { useLocalStorage } from "usehooks-ts";
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import { ContextList, DialogEntry, useContextDialog } from "../ContextDialog";
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import { Clock, Download, EllipsisVertical, PackageOpen, Play, TriangleAlert } from "lucide-react";
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import { Clock, Download, EllipsisVertical, Import, PackageOpen, Play, TriangleAlert } from "lucide-react";
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import { installMutation, playMutation } from "@/mainview/scripts/queries/romm";
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import ActionButton from "./ActionButton";
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export default function MainActions (data: { game: FrontEndGameTypeDetailed, source: string, id: string; })
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export default function MainActions (data: { game?: FrontEndGameTypeDetailed, source: string, id: string; })
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{
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const installMut = useMutation(installMutation(data.source, data.id));
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const playMut = useMutation({
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@ -29,7 +29,7 @@ export default function MainActions (data: { game: FrontEndGameTypeDetailed, sou
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const [error, setError] = useState<string | undefined>(undefined);
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const [details, setDetails] = useState<string | undefined>(undefined);
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const [commands, setCommands] = useState<CommandEntry[] | undefined>(undefined);
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const [preferredCommand, setPreferredCommand] = useLocalStorage<string | number | undefined>(`${data.game.source ?? data.game.id.source}-${data.game.source_id ?? data.game.id.id}-preferred-command`, undefined);
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const [preferredCommand, setPreferredCommand] = useLocalStorage<string | number | undefined>(`${data.game?.source ?? data.game?.id.source}-${data.game?.source_id ?? data.game?.id.id}-preferred-command`, undefined);
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const queryClient = useQueryClient();
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const validCommands = commands ? commands.filter(c => c.valid) : [];
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const validDefaultCommand = commands?.find(c =>
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@ -41,7 +41,7 @@ export default function MainActions (data: { game: FrontEndGameTypeDetailed, sou
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useEffect(() =>
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{
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const sub = rommApi.api.romm.status({ source: data.game.id.source })({ id: data.game.id.id }).subscribe();
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const sub = rommApi.api.romm.status({ source: data.source })({ id: data.id }).subscribe();
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ws.current = sub.ws;
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sub.subscribe((e) =>
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@ -69,7 +69,7 @@ export default function MainActions (data: { game: FrontEndGameTypeDetailed, sou
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sub.close();
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ws.current = undefined;
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};
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}, [data.game.id]);
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}, [data.source, data.id]);
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let progressIcon: JSX.Element | undefined = undefined;
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switch (status)
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@ -101,7 +101,7 @@ export default function MainActions (data: { game: FrontEndGameTypeDetailed, sou
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Router.navigate({ to: '/embedded/$source/$id', params: { source: data.source, id: data.id }, search: Object.fromEntries(params.entries()), replace: true });
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} else
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{
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playMut.mutate({ source: data.game.id.source, id: data.game.id.id, command_id: cmd.id });
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playMut.mutate({ source: data.source, id: data.id, command_id: cmd.id });
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}
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};
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@ -142,20 +142,31 @@ export default function MainActions (data: { game: FrontEndGameTypeDetailed, sou
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}
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else
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{
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let icon = <span className="loading loading-spinner loading-lg"></span>;
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if (status === 'install')
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{
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icon = <Download />;
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} else if (status === 'present')
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{
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icon = <Import />;
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}
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mainButton = <ActionButton
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key={status ?? 'unknown'}
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disabled={installMut.isPending}
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onAction={() =>
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{
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if (status === 'install')
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switch (status)
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{
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installMut.mutate();
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case 'present':
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case 'install':
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installMut.mutate();
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break;
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}
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}}
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tooltip={details ?? status}
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type='primary'
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id="mainAction">
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{status === 'install' ? <Download /> : <span className="loading loading-spinner loading-lg"></span>}
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{icon}
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</ActionButton>;
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}
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