fix: Fixed romm login, now uses token

feat: Moved romm to internal plugin
fix: Made focusing and navigation more reliable
fix: Loading errors on first time launch
This commit is contained in:
Simeon Radivoev 2026-03-28 17:32:51 +02:00
parent 7c10f4e4c2
commit 816d50ae4d
Signed by: simeonradivoev
GPG key ID: 7611A451D2A5D37A
81 changed files with 1659 additions and 1097 deletions

View file

@ -28,13 +28,13 @@ function AchievementsInfo (data: { game: FrontEndGameTypeDetailed; } & InteractP
</ActionButton>;
}
export default function ActionButtons (data: { game: FrontEndGameTypeDetailed, source: string, id: string; })
export default function ActionButtons (data: { game?: FrontEndGameTypeDetailed, source: string, id: string; })
{
const [, setDetailsSection] = useLocalStorage('details-section', 'screenshots');
const { ref, focusKey, hasFocusedChild } = useFocusable({ focusKey: 'actions', trackChildren: true });
const { ref, focusKey, hasFocusedChild } = useFocusable({ focusKey: 'actions', forceFocus: true, trackChildren: true, preferredChildFocusKey: 'mainAction' });
const deleteMutation = useMutation({
...deleteGameMutation(data.game.id),
...deleteGameMutation({ id: data.id, source: data.source }),
onSuccess: () =>
{
location.reload();
@ -47,7 +47,7 @@ export default function ActionButtons (data: { game: FrontEndGameTypeDetailed, s
});
const contextOptions: DialogEntry[] = [];
if (data.game.local)
if (data.game?.local)
{
contextOptions.push({
id: 'delete',
@ -66,15 +66,15 @@ export default function ActionButtons (data: { game: FrontEndGameTypeDetailed, s
return <div ref={ref} className="flex sm:gap-2 md:gap-4 sm:h-16 md:h-32 overflow-hidden p-2 items-center shrink-0">
<FocusContext value={focusKey}>
<MainActions game={data.game} source={data.source} id={data.id} />
<AchievementsInfo game={data.game} onAction={() =>
{data.game && <AchievementsInfo game={data.game} onAction={() =>
{
setDetailsSection("achievements");
if (data.game.achievements?.entires[0])
if (data.game?.achievements?.entires[0])
{
setFocus(data.game.achievements.entires[0].id);
}
}} />
}} />}
<ActionButton tooltip="Settings" onAction={() => setOpen(true, 'settings')} type="base" id="settings" icon={<Settings />} >
</ActionButton >
{settingsDialog}