fix: Fixed romm login, now uses token
feat: Moved romm to internal plugin fix: Made focusing and navigation more reliable fix: Loading errors on first time launch
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81 changed files with 1659 additions and 1097 deletions
71
src/shared/types..d.ts
vendored
71
src/shared/types..d.ts
vendored
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@ -12,15 +12,18 @@ declare interface FrontEndEmulator
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{
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name: string;
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logo: string;
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systems: { id: string, name: string, icon: string; }[];
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systems: EmulatorSystem[];
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description?: string;
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gameCount: number;
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validSource?: EmulatorSourceEntryType;
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validSources: EmulatorSourceEntryType[];
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integration?: {
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name: string;
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version: string;
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};
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}
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declare interface EmulatorSystem { id: string, romm_slug?: string, name: string, iconUrl: string; }
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declare interface FrontEndEmulatorDetailedDownload
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{
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name: string;
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@ -199,4 +202,66 @@ declare type PluginSourceType = "builtin";
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declare type KeysWithValueAssignableTo<T, Value> = {
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[K in keyof T]: Exclude<T[K], undefined> extends Value ? K : never;
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}[keyof T];
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}[keyof T];
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declare interface DownloadInfo
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{
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screenshotUrls: string[];
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coverUrl: string;
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platform?: DownloadPlatform;
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slug?: string;
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path_fs?: string;
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summary?: string;
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name: string;
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last_played?: Date;
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igdb_id?: number;
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ra_id?: number;
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source_id: string;
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system_slug: string;
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extract_path?: string;
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metadata?: any;
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files: DownloadFileEntry[];
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auth?: string;
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}
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declare interface DownloadPlatform
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{
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igdb_id?: number;
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igdb_slug?: string;
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ra_id?: number;
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moby_id?: number;
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slug: string;
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name: string;
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/** Like Sony or Nintendo */
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family_name?: string;
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}
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declare interface DownloadFileEntry
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{
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url: URL;
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/** The path of the file, excluding the name */
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file_path: string;
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/** Just the name of the file including the extension */
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file_name: string;
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/** Checksum of the file */
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sha1?: string;
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/** Size in bytes */
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size?: number;
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}
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declare interface LocalDownloadFileEntry extends DownloadFileEntry
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{
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/** Exists on the file system */
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exists: boolean;
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/** Matches the checksum */
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matches: boolean;
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}
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declare interface FrontEndCollection
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{
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id: FrontEndId;
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name: string;
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description: string;
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path_platform_cover: string | null;
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game_count: number;
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}
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