feat: Made design more responsive

fix: Made blurring server side to help with performance
fix: Fixed shortcut useEffect loop
This commit is contained in:
Simeon Radivoev 2026-02-26 00:28:14 +02:00
parent b4a89385d0
commit 9e4b2a02c1
Signed by: simeonradivoev
GPG key ID: 7611A451D2A5D37A
38 changed files with 583 additions and 329 deletions

View file

@ -28,7 +28,7 @@ export function convertRomToFrontend (rom: SimpleRomSchema): FrontEndGameType
{
const game: FrontEndGameType = {
id: { id: rom.id, source: 'romm' },
path_cover: `/api/romm${rom.path_cover_large}`,
path_cover: `/api/romm/image/romm${rom.path_cover_large}`,
last_played: rom.rom_user.last_played ? new Date(rom.rom_user.last_played) : null,
updated_at: new Date(rom.updated_at),
slug: rom.slug,
@ -36,9 +36,10 @@ export function convertRomToFrontend (rom: SimpleRomSchema): FrontEndGameType
platform_display_name: rom.platform_display_name,
name: rom.name,
path_fs: null,
path_platform_cover: `/api/romm/assets/platforms/${rom.platform_slug}.svg`,
path_platform_cover: `/api/romm/image/romm/assets/platforms/${rom.platform_slug}.svg`,
source: null,
source_id: null
source_id: null,
paths_screenshots: rom.merged_screenshots.map(s => `/api/romm/image/romm/${s}`),
};
return game;
@ -50,7 +51,6 @@ export function convertRomToFrontendDetailed (rom: DetailedRomSchema)
...convertRomToFrontend(rom),
summary: rom.summary,
fs_size_bytes: rom.fs_size_bytes,
paths_screenshots: rom.merged_screenshots.map(s => `/api/romm${s}`),
local: false,
missing: rom.missing_from_fs
};