feat First implementation of plugins system
feat: Added PCSX2 integration feat: Revamped UI a bit made it look better on light mode
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95 changed files with 2639 additions and 1259 deletions
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@ -1,7 +1,9 @@
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import { $ } from 'bun';
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import { $, sleep } from 'bun';
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import path from 'node:path';
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import { createHash } from "node:crypto";
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import { createReadStream } from "node:fs";
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import { SettingsType } from '@/shared/constants';
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import { config } from './api/app';
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export function checkRunning (pid: number)
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{
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@ -111,3 +113,33 @@ export function shuffleInPlace (array: any[], startSeed?: number)
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[array[i], array[j]] = [array[j], array[i]];
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}
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}
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export function toggleElementInConfig<T> (id: KeysWithValueAssignableTo<SettingsType, Array<T>>, element: T, enabled: boolean)
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{
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const disabled = config.get(id as any) as T[];
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if (enabled)
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{
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const index = disabled.indexOf(element);
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if (index < 0)
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{
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config.set('disabledPlugins', disabled.concat(element));
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}
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} else
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{
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const index = disabled.indexOf(element);
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if (index >= 0)
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{
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config.set('disabledPlugins', disabled.toSpliced(index, 1));
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}
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}
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}
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export async function simulateProgress (setProgress: (p: number) => void, signal?: AbortSignal)
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{
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for (let i = 0; i < 10; i++)
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{
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setProgress(i * 10);
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if (signal && signal.aborted) return;
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await sleep(1000);
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}
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}
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