feat First implementation of plugins system

feat: Added PCSX2 integration
feat: Revamped UI a bit made it look better on light mode
This commit is contained in:
Simeon Radivoev 2026-03-25 21:51:10 +02:00
parent d85268fad7
commit a78e75335f
Signed by: simeonradivoev
GPG key ID: 7611A451D2A5D37A
95 changed files with 2639 additions and 1259 deletions

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import { FrontEndGameTypeDetailed, FrontEndGameTypeDetailedAchievement } from "@/shared/constants";
import { useFocusable } from "@noriginmedia/norigin-spatial-navigation";
import { Medal } from "lucide-react";

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import { useFocusable } from "@noriginmedia/norigin-spatial-navigation";
import classNames from "classnames";
import { JSX } from "react";
import { twMerge } from "tailwind-merge";
export default function ActionButton (data: {
id: string,
icon?: JSX.Element,
children?: any | any[];
className?: string;
type: "primary" | 'base' | "accent" | 'error';
square?: boolean,
onFocus?: () => void;
tooltip?: string,
tooltip_type?: 'accent' | 'error';
onAction?: () => void;
disabled?: boolean;
})
{
const { ref } = useFocusable({ focusKey: data.id, onFocus: data.onFocus, onEnterPress: data.onAction, focusable: data.disabled !== true });
const styles = {
primary: "bg-primary text-primary-content focused:bg-base-content focused:text-base-300 focusable focusable-primary",
base: " text-base-content border-dashed border-base-content/20 border-2 focused:bg-base-content focused:text-base-300 focusable focusable-primary",
accent: "bg-accent text-accent-content focusable focusable-primary focusable:bg-base-content focusable:text-base-300",
error: "bg-error text-error-content focused:bg-error focused:text-error-content",
};
return (
<div className="tooltip tooltip-accent tooltip-right" data-tip={data.tooltip}>
<button
disabled={data.disabled}
ref={ref}
onClick={data.onAction}
data-tooltip={data.tooltip}
data-tooltip_type={data.tooltip_type}
className={twMerge("header-icon flex flex-col gap-2 md:px-5 md:py-4 rounded-3xl md:text-2xl justify-center items-center cursor-pointer disabled:opacity-30 active:bg-base-100 active:transition-none active:text-base-content",
"hover:ring-7 hover:ring-primary", styles[data.type], classNames({ "rounded-full sm:size-14 md:size-21 hover:bg-base-content hover:text-base-300 hover:ring-7 hover:ring-primary": !data.square }), data.className)}>
{data.icon}
{data.children}
</button>
</div>
);
}

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import { deleteGameMutation } from "@/mainview/scripts/queries/romm";
import { FocusContext, setFocus, useFocusable } from "@noriginmedia/norigin-spatial-navigation";
import { useMutation } from "@tanstack/react-query";
import { ContextList, DialogEntry, useContextDialog } from "../ContextDialog";
import { getErrorMessage } from "react-error-boundary";
import toast from "react-hot-toast";
import { Settings, Trash, Trophy } from "lucide-react";
import MainActions from "./MainActions";
import ActionButton from "./ActionButton";
import { useLocalStorage } from "usehooks-ts";
import FocusTooltip from "../FocusTooltip";
function AchievementsInfo (data: { game: FrontEndGameTypeDetailed; } & InteractParams)
{
if (!data.game.achievements)
{
return false;
}
return <ActionButton key="achievements" square tooltip="Achievements" type="base" className="sm:rounded-2xl md:rounded-3xl" id="achievements" onAction={data.onAction} >
<div className="flex flex-col sm:gap-0 md:gap-2 items-center sm:text-xl md:text-2xl sm:px-4 sm:py-2 md:p-0">
<div className="flex flex-row items-center gap-1">
<Trophy />
{`${data.game.achievements.unlocked}/${data.game.achievements.total}`}
</div>
<progress className="progress progress-secondary w-full" value={data.game.achievements.unlocked / data.game.achievements.total} max="1"></progress>
</div>
</ActionButton>;
}
export default function ActionButtons (data: { game: FrontEndGameTypeDetailed, source: string, id: string; })
{
const [, setDetailsSection] = useLocalStorage('details-section', 'screenshots');
const { ref, focusKey, hasFocusedChild } = useFocusable({ focusKey: 'actions', trackChildren: true });
const deleteMutation = useMutation({
...deleteGameMutation(data.game.id),
onSuccess: () =>
{
location.reload();
console.log("Deleted");
},
onError (error)
{
toast.error(getErrorMessage(error) ?? "Error While Deleting");
}
});
const contextOptions: DialogEntry[] = [];
if (data.game.local)
{
contextOptions.push({
id: 'delete',
action: () =>
{
deleteMutation.mutate();
},
icon: <Trash />,
content: "Delete",
type: 'error'
});
}
const { setOpen, dialog: settingsDialog } = useContextDialog("settings-context", { content: <ContextList options={contextOptions} /> });
return <div ref={ref} className="flex sm:gap-2 md:gap-4 sm:h-16 md:h-32 overflow-hidden p-2 items-center shrink-0">
<FocusContext value={focusKey}>
<MainActions game={data.game} source={data.source} id={data.id} />
<AchievementsInfo game={data.game} onAction={() =>
{
setDetailsSection("achievements");
if (data.game.achievements?.entires[0])
{
setFocus(data.game.achievements.entires[0].id);
}
}} />
<ActionButton tooltip="Settings" onAction={() => setOpen(true, 'settings')} type="base" id="settings" icon={<Settings />} >
</ActionButton >
{settingsDialog}
<FocusTooltip visible={hasFocusedChild} parentRef={ref} />
</FocusContext>
</div>;
}

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import { scrollIntoViewHandler } from "@/mainview/scripts/utils";
import { RPC_URL } from "@/shared/constants";
import { FocusContext, useFocusable } from "@noriginmedia/norigin-spatial-navigation";
import classNames from "classnames";
import { Clock, CloudDownload, HardDrive, Store, TriangleAlert } from "lucide-react";
import prettyBytes from "pretty-bytes";
import { JSX } from "react";
import ActionButtons from "./ActionButtons";
export function DetailElement (data: { icon: JSX.Element; children?: any | any[]; })
{
return (
<div className="flex gap-2 items-center">
{data.icon}
{data.children}
</div>
);
}
export default function Details (data: {
game?: FrontEndGameTypeDetailed,
source: string,
id: string;
})
{
const { ref, focusKey } = useFocusable({
focusKey: 'main-details',
onFocus: (l, p, d) => scrollIntoViewHandler({ block: 'end', behavior: 'smooth' })(focusKey, ref.current, d),
preferredChildFocusKey: "play-btn",
saveLastFocusedChild: false
});
const platformCoverImg = data.game?.path_platform_cover ? new URL(`${RPC_URL(__HOST__)}${data.game?.path_platform_cover}`) : undefined;
if (platformCoverImg)
platformCoverImg.searchParams.set("width", "64");
const gameCoverImg = data.game?.path_cover ? `${RPC_URL(__HOST__)}${data.game?.path_cover}` : undefined;
let fileSizeIcon: JSX.Element | undefined;
if (!data.game)
{
fileSizeIcon = <span className="loading loading-spinner loading-lg"></span>;
} else if (data.game.missing)
{
fileSizeIcon = <TriangleAlert />;
} else if (data.game.local)
{
fileSizeIcon = <HardDrive />;
} else
{
fileSizeIcon = <CloudDownload />;
}
return <main ref={ref} className="flex p-3 flex-col flex-1 min-h-0">
<FocusContext value={focusKey}>
<section className="flex portrait:flex-col my-4 sm:p-0 md:px-12 md:pb-8 pt-4 sm:gap-8 md:gap-12 portrait:w-full h-full min-h-0 rounded-4xl flex-1 z-0 sm:text-sm md:text-base">
<div className="flex gap-6 overflow-hidden bg-base-100 justify-end portrait:w-full rounded-3xl aspect-3/4 portrait:h-24 p-4">
{gameCoverImg ?
<img className="drop-shadow-2xl drop-shadow-base-300/40 w-full object-cover rounded-2xl" src={gameCoverImg}></img> :
<div className="skeleton w-full h-full"></div>
}
</div>
<div className="flex-2 flex flex-col sm:gap-1 md:gap-6 sm:pt-2 md:pt-16 min-h-0">
<div className="flex flex-wrap sm:gap-4 md:gap-6 shrink-0">
<DetailElement icon={<Clock />} >{data.game?.last_played ? new Date(data.game.last_played).toDateString() : "Never"}</DetailElement>
{!!data.game && (data.game.fs_size_bytes !== null || data.game.missing) &&
<div className={classNames({ "text-error": data.game.missing })}>
<div className="tooltip" data-tip={data.game.path_fs}>
<DetailElement icon={fileSizeIcon} >{data.game.missing ? 'Missing' : prettyBytes(data.game.fs_size_bytes!)}</DetailElement>
</div>
</div>}
<DetailElement icon={platformCoverImg ? <img className="size-6" src={platformCoverImg.href}></img> : <div className="skeleton size-6 rounded-full shrink-0"></div>} >{data.game?.platform_display_name ?? <div className="skeleton h-4 w-32"></div>}</DetailElement>
<DetailElement icon={
<Store />
} >
{data.game?.source ?? data.game?.id.source}
{data.game?.local && <small className="text-base-content/60 font-semibold">local</small>}</DetailElement>
</div>
<div className="md:hidden divider divider-vertical m-0"></div>
<div className="text-base-content/80 flex-1 min-h-0 leading-relaxed grow text-wrap whitespace-break-spaces text-ellipsis overflow-hidden text-lg">
{data.game?.summary ?? <div className="flex flex-col gap-4 w-full">
<div className="skeleton h-4 w-[30%]"></div>
<div className="skeleton h-4 w-[80%]"></div>
<div className="skeleton h-4 w-full"></div>
<div className="skeleton h-4 w-[60%]"></div>
<div className="skeleton h-4 w-full"></div>
<div className="skeleton h-4 w-[80%]"></div>
</div>}
</div>
{!!data.game && <ActionButtons source={data.source} id={data.id} game={data.game} key="actions" />}
</div>
</section>
</FocusContext>
</main>;
}

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import { Router } from "@/mainview";
import { rommApi } from "@/mainview/scripts/clientApi";
import { useMutation, useQueryClient } from "@tanstack/react-query";
import { JSX, useEffect, useRef, useState } from "react";
import { getErrorMessage } from "react-error-boundary";
import toast from "react-hot-toast";
import { useLocalStorage } from "usehooks-ts";
import { ContextList, DialogEntry, useContextDialog } from "../ContextDialog";
import { Clock, Download, EllipsisVertical, PackageOpen, Play, TriangleAlert } from "lucide-react";
import { installMutation, playMutation } from "@/mainview/scripts/queries/romm";
import ActionButton from "./ActionButton";
export default function MainActions (data: { game: FrontEndGameTypeDetailed, source: string, id: string; })
{
const installMut = useMutation(installMutation(data.source, data.id));
const playMut = useMutation({
...playMutation, onError (error)
{
toast.error(error.message);
},
onSuccess (data, { source, id }, onMutateResult, context)
{
Router.navigate({ to: '/launcher/$source/$id', params: { source: source, id: id }, replace: true });
},
});
const ws = useRef<{ send: (data: string) => void; }>(undefined);
const [progress, setProgress] = useState<number | undefined>(undefined);
const [status, setStatus] = useState<string | undefined>(undefined);
const [error, setError] = useState<string | undefined>(undefined);
const [details, setDetails] = useState<string | undefined>(undefined);
const [commands, setCommands] = useState<CommandEntry[] | undefined>(undefined);
const [preferredCommand, setPreferredCommand] = useLocalStorage<string | number | undefined>(`${data.game.source ?? data.game.id.source}-${data.game.source_id ?? data.game.id.id}-preferred-command`, undefined);
const queryClient = useQueryClient();
const validCommands = commands ? commands.filter(c => c.valid) : [];
const validDefaultCommand = commands?.find(c =>
{
if (!c.valid) return false;
if (preferredCommand && c.id !== preferredCommand) return false;
return true;
});
useEffect(() =>
{
const sub = rommApi.api.romm.status({ source: data.game.id.source })({ id: data.game.id.id }).subscribe();
ws.current = sub.ws;
sub.subscribe((e) =>
{
setStatus(e.data.status);
setProgress((e.data as any).progress);
setDetails((e.data as any).details);
setCommands((e.data as any).commands);
if (e.data.status === 'refresh')
{
queryClient.invalidateQueries({ queryKey: ['game', data.id] });
Router.navigate({ to: '/game/$source/$id', params: { id: data.id, source: data.source }, replace: true });
} else if (e.data.status === 'error')
{
const errorMessage = getErrorMessage(e.data.error);
if (!errorMessage) return;
toast.error(errorMessage);
setError(errorMessage);
}
});
return () =>
{
sub.close();
ws.current = undefined;
};
}, [data.game.id]);
let progressIcon: JSX.Element | undefined = undefined;
switch (status)
{
case 'download':
progressIcon = <Download />;
break;
case 'queued':
progressIcon = <Clock />;
break;
case 'extract':
progressIcon = <PackageOpen />;
break;
}
const showProgress = progress !== null && !!progressIcon;
useEffect(() =>
{
if (showProgress) return;
showInstallOptions(false);
}, [showProgress]);
const handlePlay = (cmd?: CommandEntry) =>
{
if (!cmd) return;
if (cmd.emulator === 'EMULATORJS')
{
const params = new URLSearchParams(cmd.command);
Router.navigate({ to: '/embedded/$source/$id', params: { source: data.source, id: data.id }, search: Object.fromEntries(params.entries()), replace: true });
} else
{
playMut.mutate({ source: data.game.id.source, id: data.game.id.id, command_id: cmd.id });
}
};
let mainButton: any | undefined = undefined;
if (status === 'installed')
{
mainButton = <div className="flex gap-2"><ActionButton onAction={() => handlePlay(validDefaultCommand)} tooltip={validDefaultCommand?.label ?? details}
key="primary"
type='primary'
id="mainAction"
>
<Play />
</ActionButton>
{validCommands.length > 1 &&
<ActionButton className="size-11! header-icon-small" tooltip={"All Commands"} type="base" id="allActionsBtn" onAction={() => showAllCommands(true, 'allActionsBtn')}>
<EllipsisVertical />
</ActionButton>}</div>;
}
else if (error)
{
mainButton = <ActionButton
key="error"
tooltip={error}
tooltip_type="error"
type='error'
onAction={() =>
{
if (status === 'missing-emulator')
{
Router.navigate({ to: '/settings/directories' });
}
}}
id="mainAction">
<TriangleAlert />
</ActionButton>;
}
else
{
mainButton = <ActionButton
key={status ?? 'unknown'}
disabled={installMut.isPending}
onAction={() =>
{
if (status === 'install')
{
installMut.mutate();
}
}}
tooltip={details ?? status}
type='primary'
id="mainAction">
{status === 'install' ? <Download /> : <span className="loading loading-spinner loading-lg"></span>}
</ActionButton>;
}
const { dialog: allCommandDialog, setOpen: showAllCommands } = useContextDialog('all-commands-dialog', {
content: <ContextList options={validCommands.map(c =>
{
const commands: DialogEntry = {
id: String(c.id),
content: c.label ?? "",
type: 'primary',
action (ctx)
{
setPreferredCommand(c.id);
handlePlay(c);
},
};
return commands;
})} />,
preferredChildFocusKey: String(preferredCommand)
});
const { dialog: installOptionsDialog, setOpen: showInstallOptions } = useContextDialog('install-options-dialog', {
content: <ContextList options={[{
id: 'cancel',
content: "Cancel",
action (ctx)
{
ws.current?.send('cancel');
ctx.close();
},
type: 'primary'
}]} />
});
return <div className="flex gap-2">
{mainButton}
<div className="divider divider-horizontal m-0"></div>
{showProgress && <ActionButton onAction={() => showInstallOptions(true, "progress")} key="progress" square tooltip={details} type="base" id="progress" >
<div key={`install-${status}`} data-tooltip={details ?? status} className="flex flex-col gap-2 w-16 items-center text-2xl">
<div className="flex flex-row">
{progressIcon}
</div>
<progress className="progress progress-secondary w-full" value={progress} max="100"></progress>
</div>
</ActionButton>}
{installOptionsDialog}
{allCommandDialog}
</div>;
}