feat First implementation of plugins system
feat: Added PCSX2 integration feat: Revamped UI a bit made it look better on light mode
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95 changed files with 2639 additions and 1259 deletions
207
src/mainview/components/game/MainActions.tsx
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207
src/mainview/components/game/MainActions.tsx
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import { Router } from "@/mainview";
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import { rommApi } from "@/mainview/scripts/clientApi";
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import { useMutation, useQueryClient } from "@tanstack/react-query";
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import { JSX, useEffect, useRef, useState } from "react";
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import { getErrorMessage } from "react-error-boundary";
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import toast from "react-hot-toast";
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import { useLocalStorage } from "usehooks-ts";
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import { ContextList, DialogEntry, useContextDialog } from "../ContextDialog";
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import { Clock, Download, EllipsisVertical, PackageOpen, Play, TriangleAlert } from "lucide-react";
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import { installMutation, playMutation } from "@/mainview/scripts/queries/romm";
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import ActionButton from "./ActionButton";
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export default function MainActions (data: { game: FrontEndGameTypeDetailed, source: string, id: string; })
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{
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const installMut = useMutation(installMutation(data.source, data.id));
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const playMut = useMutation({
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...playMutation, onError (error)
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{
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toast.error(error.message);
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},
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onSuccess (data, { source, id }, onMutateResult, context)
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{
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Router.navigate({ to: '/launcher/$source/$id', params: { source: source, id: id }, replace: true });
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},
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});
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const ws = useRef<{ send: (data: string) => void; }>(undefined);
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const [progress, setProgress] = useState<number | undefined>(undefined);
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const [status, setStatus] = useState<string | undefined>(undefined);
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const [error, setError] = useState<string | undefined>(undefined);
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const [details, setDetails] = useState<string | undefined>(undefined);
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const [commands, setCommands] = useState<CommandEntry[] | undefined>(undefined);
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const [preferredCommand, setPreferredCommand] = useLocalStorage<string | number | undefined>(`${data.game.source ?? data.game.id.source}-${data.game.source_id ?? data.game.id.id}-preferred-command`, undefined);
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const queryClient = useQueryClient();
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const validCommands = commands ? commands.filter(c => c.valid) : [];
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const validDefaultCommand = commands?.find(c =>
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{
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if (!c.valid) return false;
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if (preferredCommand && c.id !== preferredCommand) return false;
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return true;
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});
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useEffect(() =>
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{
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const sub = rommApi.api.romm.status({ source: data.game.id.source })({ id: data.game.id.id }).subscribe();
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ws.current = sub.ws;
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sub.subscribe((e) =>
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{
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setStatus(e.data.status);
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setProgress((e.data as any).progress);
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setDetails((e.data as any).details);
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setCommands((e.data as any).commands);
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if (e.data.status === 'refresh')
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{
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queryClient.invalidateQueries({ queryKey: ['game', data.id] });
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Router.navigate({ to: '/game/$source/$id', params: { id: data.id, source: data.source }, replace: true });
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} else if (e.data.status === 'error')
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{
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const errorMessage = getErrorMessage(e.data.error);
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if (!errorMessage) return;
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toast.error(errorMessage);
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setError(errorMessage);
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}
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});
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return () =>
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{
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sub.close();
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ws.current = undefined;
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};
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}, [data.game.id]);
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let progressIcon: JSX.Element | undefined = undefined;
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switch (status)
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{
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case 'download':
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progressIcon = <Download />;
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break;
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case 'queued':
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progressIcon = <Clock />;
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break;
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case 'extract':
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progressIcon = <PackageOpen />;
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break;
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}
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const showProgress = progress !== null && !!progressIcon;
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useEffect(() =>
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{
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if (showProgress) return;
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showInstallOptions(false);
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}, [showProgress]);
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const handlePlay = (cmd?: CommandEntry) =>
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{
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if (!cmd) return;
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if (cmd.emulator === 'EMULATORJS')
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{
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const params = new URLSearchParams(cmd.command);
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Router.navigate({ to: '/embedded/$source/$id', params: { source: data.source, id: data.id }, search: Object.fromEntries(params.entries()), replace: true });
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} else
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{
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playMut.mutate({ source: data.game.id.source, id: data.game.id.id, command_id: cmd.id });
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}
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};
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let mainButton: any | undefined = undefined;
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if (status === 'installed')
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{
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mainButton = <div className="flex gap-2"><ActionButton onAction={() => handlePlay(validDefaultCommand)} tooltip={validDefaultCommand?.label ?? details}
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key="primary"
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type='primary'
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id="mainAction"
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>
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<Play />
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</ActionButton>
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{validCommands.length > 1 &&
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<ActionButton className="size-11! header-icon-small" tooltip={"All Commands"} type="base" id="allActionsBtn" onAction={() => showAllCommands(true, 'allActionsBtn')}>
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<EllipsisVertical />
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</ActionButton>}</div>;
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}
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else if (error)
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{
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mainButton = <ActionButton
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key="error"
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tooltip={error}
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tooltip_type="error"
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type='error'
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onAction={() =>
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{
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if (status === 'missing-emulator')
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{
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Router.navigate({ to: '/settings/directories' });
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}
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}}
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id="mainAction">
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<TriangleAlert />
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</ActionButton>;
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}
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else
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{
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mainButton = <ActionButton
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key={status ?? 'unknown'}
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disabled={installMut.isPending}
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onAction={() =>
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{
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if (status === 'install')
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{
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installMut.mutate();
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}
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}}
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tooltip={details ?? status}
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type='primary'
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id="mainAction">
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{status === 'install' ? <Download /> : <span className="loading loading-spinner loading-lg"></span>}
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</ActionButton>;
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}
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const { dialog: allCommandDialog, setOpen: showAllCommands } = useContextDialog('all-commands-dialog', {
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content: <ContextList options={validCommands.map(c =>
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{
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const commands: DialogEntry = {
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id: String(c.id),
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content: c.label ?? "",
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type: 'primary',
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action (ctx)
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{
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setPreferredCommand(c.id);
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handlePlay(c);
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},
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};
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return commands;
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})} />,
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preferredChildFocusKey: String(preferredCommand)
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});
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const { dialog: installOptionsDialog, setOpen: showInstallOptions } = useContextDialog('install-options-dialog', {
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content: <ContextList options={[{
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id: 'cancel',
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content: "Cancel",
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action (ctx)
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{
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ws.current?.send('cancel');
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ctx.close();
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},
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type: 'primary'
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}]} />
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});
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return <div className="flex gap-2">
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{mainButton}
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<div className="divider divider-horizontal m-0"></div>
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{showProgress && <ActionButton onAction={() => showInstallOptions(true, "progress")} key="progress" square tooltip={details} type="base" id="progress" >
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<div key={`install-${status}`} data-tooltip={details ?? status} className="flex flex-col gap-2 w-16 items-center text-2xl">
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<div className="flex flex-row">
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{progressIcon}
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</div>
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<progress className="progress progress-secondary w-full" value={progress} max="100"></progress>
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</div>
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</ActionButton>}
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{installOptionsDialog}
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{allCommandDialog}
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</div>;
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}
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