fix: Fixed issues on windows
feat: Implemented mouse and gamepad automatic switching fix: Made touch screen work better on the steam deck
This commit is contained in:
parent
e4df8fb9fb
commit
b4a89385d0
24 changed files with 334 additions and 137 deletions
|
|
@ -9,6 +9,7 @@ import
|
|||
Search,
|
||||
Power,
|
||||
OctagonAlert,
|
||||
Maximize,
|
||||
} from "lucide-react";
|
||||
import
|
||||
{
|
||||
|
|
@ -19,6 +20,7 @@ import { useMutation } from "@tanstack/react-query";
|
|||
import
|
||||
{
|
||||
FocusContext,
|
||||
FocusDetails,
|
||||
useFocusable,
|
||||
} from "@noriginmedia/norigin-spatial-navigation";
|
||||
import classNames from "classnames";
|
||||
|
|
@ -79,9 +81,14 @@ function HomeList (data: {
|
|||
preferredChildFocusKey: `${data.selectedFilter}-list`
|
||||
});
|
||||
|
||||
const handleNodeFocus = (node: HTMLElement) =>
|
||||
const handleNodeFocus = (id: string, node: HTMLElement, details: FocusDetails) =>
|
||||
{
|
||||
node.scrollIntoView({ inline: 'center', behavior: initFocus ? 'smooth' : 'instant' });
|
||||
const isMounseEvent = details.nativeEvent instanceof MouseEvent;
|
||||
if (!isMounseEvent)
|
||||
{
|
||||
node?.scrollIntoView({ inline: 'center', behavior: initFocus ? 'smooth' : 'instant' });
|
||||
}
|
||||
|
||||
setInitFocus(true);
|
||||
};
|
||||
|
||||
|
|
@ -101,7 +108,7 @@ function HomeList (data: {
|
|||
(ref.current as HTMLElement)?.scrollBy({
|
||||
top: 0,
|
||||
left: deltaY,
|
||||
behavior: 'auto'
|
||||
behavior: 'instant'
|
||||
});
|
||||
|
||||
} else
|
||||
|
|
@ -109,7 +116,7 @@ function HomeList (data: {
|
|||
(ref.current as HTMLElement)?.scrollBy({
|
||||
top: 0,
|
||||
left: deltaY,
|
||||
behavior: 'auto'
|
||||
behavior: 'instant'
|
||||
});
|
||||
}
|
||||
});
|
||||
|
|
@ -145,7 +152,9 @@ function MainMenu (data: {})
|
|||
<ul
|
||||
ref={ref}
|
||||
save-child-focus="session"
|
||||
className="flex items-center justify-center gap-3"
|
||||
className={twMerge("md:relative flex items-center justify-center md:gap-3",
|
||||
"sm:gap-1 sm:absolute sm:bottom-2 sm:left-0 sm:right-0"
|
||||
)}
|
||||
>
|
||||
<FocusContext.Provider value={focusKey}>
|
||||
<CircleIcon
|
||||
|
|
@ -199,7 +208,7 @@ function CircleIcon (data: {
|
|||
onClick={data.action}
|
||||
className={twMerge(
|
||||
`menu-icon text-base-300 md:w-20 md:h-20 rounded-full flex items-center justify-center drop-shadow-lg cursor-pointer transition-all`,
|
||||
'sm:w-14 sm:h-14',
|
||||
'sm:w-14 sm:h-10',
|
||||
typeClasses[data.type ?? "none"], classNames(
|
||||
{
|
||||
"focus ring-7 ring-primary drop-shadow-2xl animate-scale": focused,
|
||||
|
|
@ -263,18 +272,19 @@ export default function ConsoleHomeUI ()
|
|||
<FocusContext.Provider value={focusKey}>
|
||||
<div className="px-3 w-full pt-2">
|
||||
<HeaderUI buttons={[
|
||||
{ id: "fullscreen", icon: <Maximize />, action: () => document.documentElement.requestFullscreen() },
|
||||
{ id: "search", icon: <Search /> },
|
||||
{ id: "power-button", icon: <Power />, external: true, action: () => closeMutation.mutate() }
|
||||
]} />
|
||||
</div>
|
||||
<div className="flex w-full flex-col grow justify-evenly">
|
||||
<div className="flex w-full flex-col grow justify-evenly md:pt-0">
|
||||
<FilterUI
|
||||
id="home"
|
||||
options={filters}
|
||||
selected={filter ? filter : 'games'}
|
||||
setSelected={setFilter}
|
||||
/>
|
||||
<div className="-mb-1">
|
||||
<div className="md:-mb-1">
|
||||
<HomeList
|
||||
selectedFilter={filter}
|
||||
/>
|
||||
|
|
@ -283,7 +293,9 @@ export default function ConsoleHomeUI ()
|
|||
<MainMenu />
|
||||
</div>
|
||||
</div>
|
||||
<footer className="px-2 pb-2 flex items-center justify-between h-12">
|
||||
<footer className={twMerge("md:relative px-2 md:pb-2 flex items-center justify-between h-12",
|
||||
"sm:absolute bottom-0 left-0 right-0"
|
||||
)}>
|
||||
<div className="flex gap-2 text-sm">
|
||||
</div>
|
||||
<Shortcuts shortcuts={shortcuts} />
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue